Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and SPELLFAMILY_ROGUE dummy effect handlers to spell scripts.
--HG-- branch : trunk
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86576de982
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@@ -39,23 +39,15 @@ enum MageSpells
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class spell_mage_cold_snap_SpellScript : public SpellScript
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{
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bool Validate(SpellEntry const * spellEntry)
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{
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return true;
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};
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void HandleDummy(SpellEffIndex effIndex)
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{
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Unit *m_caster = GetCaster();
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Unit *caster = GetCaster();
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if (!m_caster)
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return;
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if (m_caster->GetTypeId() != TYPEID_PLAYER)
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if (caster->GetTypeId() != TYPEID_PLAYER)
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return;
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// immediately finishes the cooldown on Frost spells
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const SpellCooldowns& cm = m_caster->ToPlayer()->GetSpellCooldownMap();
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const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
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for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
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@@ -64,7 +56,7 @@ class spell_mage_cold_snap_SpellScript : public SpellScript
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(GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) &&
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spellInfo->Id != SPELL_MAGE_COLD_SNAP && GetSpellRecoveryTime(spellInfo) > 0)
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{
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m_caster->ToPlayer()->RemoveSpellCooldown((itr++)->first, true);
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caster->ToPlayer()->RemoveSpellCooldown((itr++)->first, true);
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}
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else
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++itr;
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@@ -85,35 +77,19 @@ SpellScript * GetSpellScript_spell_mage_cold_snap()
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class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
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{
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static const uint32 spell_list[6];
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bool Validate(SpellEntry const * spellEntry)
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{
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const uint32 spell_list[6] = {
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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SPELL_MAGE_DRAGONHAWK_FORM,
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SPELL_MAGE_WORGEN_FORM,
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SPELL_MAGE_SHEEP_FORM
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};
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// check if spell ids exist in dbc
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for (int i = 0; i < 6; i++)
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if (!sSpellStore.LookupEntry(spell_list[i]))
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return false;
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return true;
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};
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}
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void HandleDummy(SpellEffIndex effIndex)
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{
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const uint32 spell_list[6] = {
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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SPELL_MAGE_DRAGONHAWK_FORM,
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SPELL_MAGE_WORGEN_FORM,
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SPELL_MAGE_SHEEP_FORM
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};
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if (Unit *unitTarget = GetHitUnit())
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if (unitTarget->GetTypeId() == TYPEID_UNIT)
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unitTarget->CastSpell(unitTarget, spell_list[urand(0, 5)], true);
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@@ -126,6 +102,15 @@ class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
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}
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};
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] = {
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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SPELL_MAGE_DRAGONHAWK_FORM,
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SPELL_MAGE_WORGEN_FORM,
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SPELL_MAGE_SHEEP_FORM
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};
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SpellScript * GetSpellScript_spell_mage_polymorph_visual()
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{
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return new spell_mage_polymorph_cast_visual_SpellScript();
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@@ -142,7 +127,7 @@ class spell_mage_summon_water_elemental_SpellScript : public SpellScript
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if (!sSpellStore.LookupEntry(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT))
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return false;
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return true;
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};
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}
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void HandleDummy(SpellEffIndex effIndex)
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{
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