diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2caade73f9..cf75836436 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -716,8 +716,9 @@ uint32 Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage) { case DAMAGE_LAVA: case DAMAGE_SLIME: + case DAMAGE_FIRE: { - DamageInfo dmgInfo(this, this, damage, nullptr, type == DAMAGE_LAVA ? SPELL_SCHOOL_MASK_FIRE : SPELL_SCHOOL_MASK_NATURE, DIRECT_DAMAGE, BASE_ATTACK); + DamageInfo dmgInfo(this, this, damage, nullptr, type == DAMAGE_SLIME ? SPELL_SCHOOL_MASK_NATURE : SPELL_SCHOOL_MASK_FIRE , DIRECT_DAMAGE, BASE_ATTACK); Unit::CalcAbsorbResist(dmgInfo); absorb = dmgInfo.GetAbsorb(); resist = dmgInfo.GetResist();