Core/Spells: spell effect handling improvements
* Call spell effect handlers in 4 modes: - SPELL_EFFECT_HANDLE_LAUNCH - called when spell is launched (cast just finished) - SPELL_EFFECT_HANDLE_LAUNCH_TARGET - called when spell is launched for each target in spell target map - SPELL_EFFECT_HANDLE_HIT - called when spell hits its destination - SPELL_EFFECT_HANDLE_HIT_TARGET - called when spell hits it's target from spell target map *Correctly implement SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL *Remove spell system hacks which became obsolete with this commit Core/SpellScripts: add OnEffectLaunch, OnEffectLaunchTarget, OnEffectHit, OnEffectHitTarget hooks for new effect handle modes and remove OnEffect hook. A generic rule of thumb how to update your scripts (will work for nearly all cases) for spell system noobs: if your spell script used GetHitXXXX function, you need to use OnEffectHitTarget, otherwise use OnEffectHit
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@@ -148,7 +148,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader
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void Register()
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{
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OnEffect += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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@@ -204,7 +204,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader
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void Register()
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{
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OnEffect += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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@@ -245,7 +245,7 @@ class spell_warl_everlasting_affliction : public SpellScriptLoader
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void Register()
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{
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OnEffect += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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@@ -267,12 +267,12 @@ public:
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetHitUnit(), GetEffectValue(), true);
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GetCaster()->CastSpell(GetCaster(), GetEffectValue(), true);
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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