Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch
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@@ -78,16 +78,16 @@ bool Player::UpdateStats(Stats stat)
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UpdateAllCritPercentages();
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UpdateDodgePercentage();
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break;
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case STAT_STAMINA: UpdateMaxHealth(); break;
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case STAT_STAMINA:
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UpdateMaxHealth();
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break;
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case STAT_INTELLECT:
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UpdateMaxPower(POWER_MANA);
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UpdateAllSpellCritChances();
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UpdateArmor(); //SPELL_AURA_MOD_RESISTANCE_OF_INTELLECT_PERCENT, only armor currently
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break;
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case STAT_SPIRIT:
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break;
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default:
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break;
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}
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