Backed out changeset: 8326a2411148
--HG-- branch : trunk
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10 files changed
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-132
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@@ -419,7 +419,7 @@ bool Master::_StartDB()
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{
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sLog.SetLogDB(false);
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std::string dbstring;
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uint8 async_threads, connections;
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uint8 async_threads, synch_threads;
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dbstring = sConfig.GetStringDefault("WorldDatabaseInfo", "");
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if (dbstring.empty())
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@@ -436,10 +436,10 @@ bool Master::_StartDB()
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return false;
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}
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connections = sConfig.GetIntDefault("WorldDatabase.Connections", 2);
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synch_threads = sConfig.GetIntDefault("WorldDatabase.SynchThreads", 1);
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///- Initialise the world database
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if (!WorldDatabase.Open(dbstring, async_threads, connections))
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if (!WorldDatabase.Open(dbstring, async_threads, synch_threads))
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{
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sLog.outError("Cannot connect to world database %s", dbstring.c_str());
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return false;
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@@ -460,10 +460,10 @@ bool Master::_StartDB()
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return false;
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}
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connections = sConfig.GetIntDefault("CharacterDatabase.Connections", 2);
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synch_threads = sConfig.GetIntDefault("CharacterDatabase.SynchThreads", 2);
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///- Initialise the Character database
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if (!CharacterDatabase.Open(dbstring, async_threads, connections))
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if (!CharacterDatabase.Open(dbstring, async_threads, synch_threads))
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{
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sLog.outError("Cannot connect to Character database %s", dbstring.c_str());
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return false;
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@@ -485,10 +485,10 @@ bool Master::_StartDB()
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return false;
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}
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connections = sConfig.GetIntDefault("LoginDatabase.Connections", 2);
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synch_threads = sConfig.GetIntDefault("LoginDatabase.SynchThreads", 1);
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///- Initialise the login database
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if (!LoginDatabase.Open(dbstring, async_threads, connections))
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if (!LoginDatabase.Open(dbstring, async_threads, synch_threads))
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{
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sLog.outError("Cannot connect to login database %s", dbstring.c_str());
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return false;
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