From ec4b8da3b513f68139136f16af46f768df3b8259 Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 25 Jun 2014 18:39:57 -0500 Subject: [PATCH] Core/Items: Items shouldn't have a negative item level Closes #11631 --- src/server/game/Entities/Item/ItemPrototype.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h index cc477c5bd3..bdf956f892 100644 --- a/src/server/game/Entities/Item/ItemPrototype.h +++ b/src/server/game/Entities/Item/ItemPrototype.h @@ -734,7 +734,7 @@ struct ItemTemplate default: break; } - return itemLevel; + return std::max(0.f, itemLevel); } bool IsPotion() const { return Class == ITEM_CLASS_CONSUMABLE && SubClass == ITEM_SUBCLASS_POTION; }