Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x

This commit is contained in:
Shauren committed 2012-07-04 22:20:21 +02:00
commit ed6f3e2def
360 files changed
+19813 -7203

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+271 -19
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@@ -28,7 +28,11 @@
enum DruidSpells
{
DRUID_INCREASED_MOONFIRE_DURATION = 38414,
DRUID_NATURES_SPLENDOR = 57865
DRUID_NATURES_SPLENDOR = 57865,
DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
DRUID_LIFEBLOOM_ENERGIZE = 64372,
DRUID_SURVIVAL_INSTINCTS = 50322,
DRUID_SAVAGE_ROAR = 62071
};
// 54846 Glyph of Starfire
@@ -154,7 +158,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
@@ -228,37 +232,37 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void FilterTargets(std::list<Unit*>& unitList)
void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
unitList.clear();
unitList.push_back(GetCaster());
targets.clear();
targets.push_back(GetCaster());
}
else
{
unitList.remove(GetExplTargetUnit());
targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
for (std::list<Unit*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith(*itr))
tempTargets.push_back(*itr);
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
unitList.clear();
targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
unitList.clear();
unitList.push_back(target);
targets.clear();
targets.push_back(target);
}
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
@@ -277,14 +281,14 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
{
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
void FilterTargets(std::list<WorldObject*>& targets)
{
unitList.remove(GetExplTargetUnit());
targets.remove(GetExplTargetUnit());
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -337,7 +341,12 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
void HandleDummy(SpellEffIndex /* effIndex */)
void FilterTargets(std::list<WorldObject*>& targets)
{
Trinity::Containers::RandomResizeList(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
@@ -348,15 +357,16 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
return;
}
//Any effect which causes you to lose control of your character will supress the starfall effect.
// Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
caster->CastSpell(GetHitUnit(), GetEffectValue(), true);
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -367,6 +377,244 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
}
};
class spell_dru_lifebloom : public SpellScriptLoader
{
public:
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
class spell_dru_lifebloom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
return false;
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// Final heal only on duration end
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
return;
// final heal
int32 stack = GetStackAmount();
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
// restore mana
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
return;
}
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
// final heal
int32 healAmount = aurEff->GetAmount();
if (Unit* caster = GetCaster())
{
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
// restore mana
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
return;
}
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
}
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_lifebloom_AuraScript();
}
};
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_savage_roar_AuraScript();
}
};
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_survival_instincts_AuraScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_glyph_of_starfire();
@@ -377,4 +625,8 @@ void AddSC_druid_spell_scripts()
new spell_dru_starfall_aoe();
new spell_dru_swift_flight_passive();
new spell_dru_starfall_dummy();
new spell_dru_lifebloom();
new spell_dru_predatory_strikes();
new spell_dru_savage_roar();
new spell_dru_survival_instincts();
}