Core/Spells: ported SpellModOp definitions from master branch
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@@ -549,7 +549,7 @@ class spell_dru_idol_lifebloom : public AuraScript
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if (!spellMod)
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{
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spellMod = new SpellModifier(GetAura());
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spellMod->op = SPELLMOD_DOT;
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spellMod->op = SpellModOp::PeriodicHealingAndDamage;
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spellMod->type = SPELLMOD_FLAT;
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spellMod->spellId = GetId();
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spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
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