Merge pull request #8001 from tibbi/reputation_convert
correct reputation converting at faction change
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@@ -13659,6 +13659,9 @@ void Unit::SetLevel(uint8 lvl)
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// group update
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if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetGroup())
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ToPlayer()->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_LEVEL);
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if (GetTypeId() == TYPEID_PLAYER)
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sWorld->UpdateCharacterNameDataLevel(ToPlayer()->GetGUIDLow(), lvl);
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}
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void Unit::SetHealth(uint32 val)
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