Core/Player: correct initial SpecsCount value for players

This commit is contained in:
Ovahlord committed 2025-06-17 21:24:49 +02:00
1 parent d9fe9f02a3
commit efce3f3463
1 file changed
+1 -1
@@ -41,7 +41,7 @@ struct PlayerTalentInfo
uint32 ResetTalentsCost = 0;
time_t ResetTalentsTime = 0;
uint8 ActiveSpec = 0;
uint8 SpecsCount = 0;
uint8 SpecsCount = 1;
};
#endif // __PlayerTalentInfo_h_