*Update flame levi script. Fix the bug that it often gets stuck.
--HG-- branch : trunk
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@@ -1034,8 +1034,9 @@ uint32 ObjectMgr::ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const
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case 33114: // Flame Leviathan Seat (model 24914 chair)
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case 33167: // Salvaged Demolisher Mechanic Seat
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return cinfo->DisplayID_A[0];
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case 33143: // Overload Control Device
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case 33218: // Pyrite Safety Container
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return cinfo->DisplayID_A[1];
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case 33143: // Overload Control Device
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return cinfo->DisplayID_H[0];
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default:
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return cinfo->GetRandomValidModelId();
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