*Mangos [7018] Update melee AP dependence for shaman class. By 123qwe.
Add transaction guards for account data save DELETE/INSERT pair. By VladimirMangos. --HG-- branch : trunk
This commit is contained in:
1 parent
67ed3e2c39
commit
f1d6134320
4 files changed
+94
-6
No files matched your search
@@ -263,12 +263,12 @@ void Player::UpdateAttackPowerAndDamage(bool ranged )
|
||||
{
|
||||
switch(getClass())
|
||||
{
|
||||
case CLASS_WARRIOR: val2 = level*3.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_PALADIN: val2 = level*3.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_WARRIOR: val2 = level*3.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_PALADIN: val2 = level*3.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_DEATH_KNIGHT: val2 = level*3.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_ROGUE: val2 = level*2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f; break;
|
||||
case CLASS_HUNTER: val2 = level*2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f; break;
|
||||
case CLASS_SHAMAN: val2 = level*2.0f + GetStat(STAT_STRENGTH)*2.0f - 20.0f; break;
|
||||
case CLASS_ROGUE: val2 = level*2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f; break;
|
||||
case CLASS_HUNTER: val2 = level*2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f; break;
|
||||
case CLASS_SHAMAN: val2 = level*2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f; break;
|
||||
case CLASS_DRUID:
|
||||
{
|
||||
//Check if Predatory Strikes is skilled
|
||||
|
||||
Reference in new issue
Block a user