Core/Datastores: refactor DBC storage helpers to use a class and fixed no pch build

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Ovahlord committed 2020-03-18 15:24:25 +01:00
1 parent 7797c6a0ad
commit f1f00c3ec3
43 files changed
+461 -461

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@@ -168,7 +168,7 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool
// Cannot enter instance if MapDifficulty data for highest available difficulty does not exist
Difficulty targetDifficulty = player->GetDifficulty(entry->IsRaid());
MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(entry->ID, targetDifficulty);
MapDifficulty const* mapDiff = sDBCManager.GetDownscaledMapDifficultyData(entry->ID, targetDifficulty);
if (!mapDiff)
return Map::CANNOT_ENTER_DIFFICULTY_UNAVAILABLE;