Core/Datastores: refactor DBC storage helpers to use a class and fixed no pch build
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@@ -115,7 +115,7 @@ public:
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else
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targetPlayer->LearnSpell(spell, false);
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if (GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id))
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if (sDBCManager.GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id))
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targetPlayer->SendTalentsInfoData(false);
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return true;
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@@ -172,7 +172,7 @@ public:
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continue;
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// skip spells with first rank learned as talent (and all talents then also)
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if (GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id) > 0)
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if (sDBCManager.GetTalentSpellCost(spellInfo->GetFirstRankSpell()->Id) > 0)
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continue;
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// skip broken spells
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@@ -467,7 +467,7 @@ public:
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else
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handler->SendSysMessage(LANG_FORGET_SPELL);
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if (GetTalentSpellCost(spellId))
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if (sDBCManager.GetTalentSpellCost(spellId))
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target->SendTalentsInfoData(false);
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return true;
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