Core/LFG:
Fix priority of the player when its added to the lfg group
Better implementation of the Dungeon Deserter debuff
Rewrite the NeedBeforeGreed loot
Fixed players being shown as Unknown Entity when entering the lfg group
Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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@@ -28,12 +28,12 @@ void GroupReference::targetObjectBuildLink()
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void GroupReference::targetObjectDestroyLink()
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{
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// called from unlink()
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getTarget()->DelinkMember(this);
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//getTarget()->DelinkMember(this);
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}
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void GroupReference::sourceObjectDestroyLink()
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{
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// called from invalidate()
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getTarget()->DelinkMember(this);
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//getTarget()->DelinkMember(this);
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}
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