*Implement new LootMode system, and add some basic support in boss_sartharion.cpp. Requires database support.
--HG-- branch : trunk
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@@ -60,6 +60,8 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue)
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m_DBTableGuid = 0;
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m_rotation = 0;
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ResetLootMode(); // restore default loot mode
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}
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GameObject::~GameObject()
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