Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
Original patch by socolin, cand a ton of contributors : mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in. NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
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@@ -831,6 +831,13 @@ bool GameObject::IsDynTransport() const
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return gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && !gInfo->transport.pause);
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}
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bool GameObject::IsDestructibleBuilding() const
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{
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GameObjectTemplate const* gInfo = GetGOInfo();
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if (!gInfo) return false;
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return gInfo->type == GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING;
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}
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Unit* GameObject::GetOwner() const
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{
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return ObjectAccessor::GetUnit(*this, GetOwnerGUID());
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@@ -847,7 +854,7 @@ bool GameObject::isAlwaysVisibleFor(WorldObject const* seer) const
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if (WorldObject::isAlwaysVisibleFor(seer))
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return true;
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if (IsTransport())
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if (IsTransport() || IsDestructibleBuilding())
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return true;
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return false;
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