Core/Pets:

* corrected level 85 stats for Death Knight's Risen Ghoul
* removed an old leftover that was causing Blood Worms to have way too much health
* enabled and use Avoidance for Death Knight Ghouls used in Raise Dead and Army of the Dead
This commit is contained in:
Ovahlord committed 2019-02-10 18:43:54 +01:00
1 parent 949c6b8d8a
commit f73630dd0e
4 files changed
+35 -45

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@@ -1029,15 +1029,6 @@ void Guardian::UpdateMaxHealth()
float stamina = GetStat(STAT_STAMINA) - GetCreateStat(STAT_STAMINA);
float multiplicator = 10.0f;
switch (GetEntry())
{
case ENTRY_BLOODWORM:
multiplicator = 1.0f;
break;
default:
break;
}
float value = GetModifierValue(unitMod, BASE_VALUE) + GetCreateHealth();
value *= GetModifierValue(unitMod, BASE_PCT);
value += GetModifierValue(unitMod, TOTAL_VALUE) + stamina * multiplicator;