Core/Dungeon Finder: Corrections to previous commit
- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
This commit is contained in:
1 parent
9bdfc87774
commit
f743424f63
5 files changed
+30
-4
No files matched your search
@@ -1728,7 +1728,7 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader
|
||||
if (!group || group->isLFGGroup())
|
||||
return false;
|
||||
|
||||
if (!sLFGMgr->inRandomLfgDungeon(owner->GetGUID()))
|
||||
if (!sLFGMgr->selectedRandomLfgDungeon(owner->GetGUID()))
|
||||
return false;
|
||||
|
||||
map = owner->GetMap();
|
||||
|
||||
Reference in new issue
Block a user