Core/Dungeon Finder: Simplify Spell Luck of the draw code

Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
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Spp committed 2013-02-04 04:43:49 +01:00
1 parent ffb4c63fe3
commit f753c989f2
5 files changed
+77 -55

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+25 -26
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@@ -33,7 +33,7 @@
#include "ace/INET_Addr.h"
#include "Player.h"
#include "Pet.h"
#include "LFG.h"
#include "LFGMgr.h"
#include "GroupMgr.h"
class misc_commandscript : public CommandScript
@@ -2834,41 +2834,40 @@ public:
{
handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party"));
Group::MemberSlotList const& members = groupTarget->GetMemberSlots();
Group::MemberSlotList::const_iterator itr;
for (itr = members.begin(); itr != members.end(); ++itr)
for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
std::ostringstream flags, roles;
if ((*itr).flags & MEMBER_FLAG_ASSISTANT)
flags << "Assistant ";
if ((*itr).flags & MEMBER_FLAG_MAINTANK)
flags << "MainTank ";
if ((*itr).flags & MEMBER_FLAG_MAINASSIST)
flags << "MainAssist ";
Group::MemberSlot const& slot = *itr;
if ((*itr).roles & PLAYER_ROLE_LEADER)
roles << "Leader ";
if ((*itr).roles & PLAYER_ROLE_TANK)
roles << "Tank ";
if ((*itr).roles & PLAYER_ROLE_HEALER)
roles << "Healer ";
if ((*itr).roles & PLAYER_ROLE_DAMAGE)
roles << "Damage ";
std::string flags;
if (slot.flags & MEMBER_FLAG_ASSISTANT)
flags = "Assistant";
if (slot.flags & MEMBER_FLAG_MAINTANK)
{
if (!flags.empty())
flags.append(", ");
flags.append("MainTank");
}
if (slot.flags & MEMBER_FLAG_MAINASSIST)
{
if (!flags.empty())
flags.append(", ");
flags.append("MainAssist");
}
if (flags.empty())
flags = "None";
Player* p = ObjectAccessor::FindPlayer((*itr).guid);
const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline";
std::string flagsStr = (flags.str().empty()) ? "None" : flags.str();
std::string rolesStr = (roles.str().empty()) ? "None" : roles.str();
handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, (*itr).name.c_str(), onlineState, GUID_LOPART((*itr).guid), flagsStr.c_str(), rolesStr.c_str());
handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
GUID_LOPART(slot.guid), flags.c_str(), LFGMgr::GetRolesString(slot.roles).c_str());
}
return true;
}
else
{
handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str());
return true;
}
return true;
}