Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
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@@ -132,7 +132,7 @@ std::string Battlenet::Friends::SocialNetworkCheckConnectedResult::ToString() co
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void Battlenet::Friends::SocialNetworkCheckConnectedResult::Write()
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{
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_stream.Write(0, 23); // Ignored
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_stream.WriteSkip(23);
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_stream.Write(Result, 16);
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_stream.Write(SocialNetworkId, 32);
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}
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