Core/Phases: Added a new table, terrain_map_info, where you can bind a specific terrain swap to a map, and it will be sent to the player when he enters the map.

ToDo: Add conditions support for this.
ToDo: This data is already in the DBC (parentMapId) but is it complete? This way allows us an extra degree of freedom if / when we need to add extra information to this table.
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Subv committed 2014-10-27 21:36:16 -05:00
1 parent 84c3165067
commit f86b8aa573
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@@ -1,9 +1,19 @@
DROP TABLE IF EXISTS `phase_definitions`;
DROP TABLE IF EXISTS `phase_info`;
DROP TABLE IF EXISTS `terrain_phase_info`;
DROP TABLE IF EXISTS `terrain_map_info`;
CREATE TABLE `terrain_phase_info`(
`id` INT(10) NOT NULL,
`terrainswapmap` INT(10) NOT NULL,
`comment` VARCHAR(255),
PRIMARY KEY (`id`, `terrainswapmap`)
);
CREATE TABLE `terrain_map_info`(
`mapid` INT(10) NOT NULL,
`terrainswapmap` INT(10) NOT NULL,
`comment` VARCHAR(255),
PRIMARY KEY (`mapid`, `terrainswapmap`)
);