Scripts/SmartAI: Some clean-up work:

- NULL -> nullptr
- Rename "AssistPlayerInCombat(who)" to "AssistPlayerInCombatAgainst(who)" to reflect what the method actually does
- Code style

No functionality was changed.
This commit is contained in:
treeston authored and Aokromes committed 2016-08-05 18:33:37 +02:00
1 parent 11f46f2030
commit f8862f19f5
8 files changed
+45 -73

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@@ -3613,36 +3613,6 @@ void SmartScript::OnMoveInLineOfSight(Unit* who)
ProcessEventsFor(me->IsInCombat() ? SMART_EVENT_IC_LOS : SMART_EVENT_OOC_LOS, who);
}
/*
void SmartScript::UpdateAIWhileCharmed(const uint32 diff) { }
void SmartScript::DoAction(const int32 param) { }
uint32 SmartScript::GetData(uint32 id)
{
return 0;
}
void SmartScript::SetData(uint32 id, uint32 value) { }
void SmartScript::SetGUID(uint64 guid, int32 id) { }
uint64 SmartScript::GetGUID(int32 id)
{
return 0;
}
void SmartScript::MovepointStart(uint32 id) { }
void SmartScript::SetRun(bool run) { }
void SmartScript::SetMovePathEndAction(SMART_ACTION action) { }
uint32 SmartScript::DoChat(int8 id, uint64 whisperGuid)
{
return 0;
}*/
// SmartScript end
Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)