*Add DeleteObjectWith owner function for gameobject deletion with updating owner object list
*Cleanups in Aura 1852 and recenlty added glyph code. --HG-- branch : trunk
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@@ -160,11 +160,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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std::string msg="";
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recv_data >> msg;
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if (ChatHandler(this).ParseCommands(msg.c_str()) == 0)
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{
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SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
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return;
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}
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SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName());
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return;
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}
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switch(type)
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