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@@ -269,7 +269,7 @@ public:
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const char* onlineState = "";
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// Parse the guid to uint32...
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ObjectGuid parseGUID(HIGHGUID_PLAYER, atoul(args));
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ObjectGuid parseGUID(HIGHGUID_PLAYER, uint32(atoul(args)));
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// ... and try to extract a player out of it.
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if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget))
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