diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 91317363b9..8cc9435023 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -658,7 +658,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const if (GameObject const* go = ToGameObject()) { if (go->IsDynTransport()) - *data << uint32(go->ToTransport()->GetCurrentTransportTime()); + *data << uint32(go->ToTransport()->GetPathProgress()); else *data << uint32(getMSTime()); }