diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index a9f3710a38..c063bd80d6 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2649,7 +2649,7 @@ void Map::SendObjectUpdates() } WorldPacket packet; // here we allocate a std::vector with a size of 0x10000 - for (UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ) + for (UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ++iter) { iter->second.BuildPacket(&packet); iter->first->SendDirectMessage(&packet);