diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f6988e482a..69df939cc2 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9061,7 +9061,6 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate) rate = 0.0f; // Update speed only on change - MovementChangeType changeType = MovementPacketSender::GetChangeTypeByMoveType(mtype); if (m_speed_rate[mtype] == rate) return;