build fix
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@@ -2516,7 +2516,7 @@ float Map::GetWaterLevel(float x, float y) const
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return 0;
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}
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bool Map::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, std::set<uint32> const& phases) const
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bool Map::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, std::set<uint32> const& phases, VMAP::ModelIgnoreFlags ignoreFlags) const
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{
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return VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(GetId(), x1, y1, z1, x2, y2, z2, ignoreFlags)
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&& _dynamicTree.isInLineOfSight({ x1, y1, z1 }, { x2, y2, z2 }, phases);
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