Scripts/BWD: remove vehicle aura from players and defeating or losing to Atramedes on heroic difficulty
This commit is contained in:
1 parent
a2654c32fc
commit
fc623b5ab5
1 file changed
+2
+2
@@ -217,6 +217,7 @@ struct boss_atramedes : public BossAI
|
||||
summons.DespawnAll();
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
|
||||
instance->SetBossState(DATA_ATRAMEDES, FAIL);
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_APPLY_VEHICLE_PERIODIC);
|
||||
if (GameObject* door = instance->GetGameObject(DATA_ATHENAEUM_DOOR))
|
||||
door->SetGoState(GO_STATE_ACTIVE);
|
||||
me->DespawnOrUnsummon();
|
||||
@@ -226,6 +227,7 @@ struct boss_atramedes : public BossAI
|
||||
{
|
||||
_JustDied();
|
||||
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me);
|
||||
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_APPLY_VEHICLE_PERIODIC);
|
||||
if (GameObject* door = instance->GetGameObject(DATA_ATHENAEUM_DOOR))
|
||||
door->SetGoState(GO_STATE_ACTIVE);
|
||||
Talk(SAY_DEATH);
|
||||
|
||||
Reference in new issue
Block a user