Core/Datastores: updated DBC structure names to generated member format

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Ovahlord committed 2020-01-25 12:36:32 +01:00
1 parent 06ffa70afc
commit fcb79fee07
105 files changed
+2301 -2328

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+5 -5
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@@ -334,11 +334,11 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
uint16 index_mult = ranged ? UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER : UNIT_FIELD_ATTACK_POWER_MULTIPLIER;
if (ranged)
val2 = (level + std::max(GetStat(STAT_AGILITY) - 10.0f, 0.0f)) * entry->RAPPerAgility;
val2 = (level + std::max(GetStat(STAT_AGILITY) - 10.0f, 0.0f)) * entry->RangedAttackPowerPerAgility;
else
{
float strengthValue = std::max((GetStat(STAT_STRENGTH) - 10.0f) * entry->APPerStrength, 0.0f);
float agilityValue = std::max((GetStat(STAT_AGILITY) - 10.0f) * entry->APPerAgility, 0.0f);
float strengthValue = std::max((GetStat(STAT_STRENGTH) - 10.0f) * entry->AttackPowerPerStrength, 0.0f);
float agilityValue = std::max((GetStat(STAT_AGILITY) - 10.0f) * entry->AttackPowerPerAgility, 0.0f);
// Druids in Bear and Cat form get two points attack power per agility point
if (GetShapeshiftForm() == FORM_BEAR || GetShapeshiftForm() == FORM_CAT)
@@ -539,10 +539,10 @@ void Player::UpdateMastery()
for (uint32 i = 0; i < MAX_MASTERY_SPELLS; ++i)
{
if (!talentTab->MasterySpellId[i])
if (!talentTab->MasterySpellID[i])
continue;
if (Aura* aura = GetAura(talentTab->MasterySpellId[i]))
if (Aura* aura = GetAura(talentTab->MasterySpellID[i]))
{
for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{