Core/Datastores: updated DBC structure names to generated member format
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06ffa70afc
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105 files changed
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-2328
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@@ -743,16 +743,16 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
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DungeonEncounter const* encounter = *itr;
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if (encounter->creditType == type && encounter->creditEntry == creditEntry)
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{
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completedEncounters |= 1 << encounter->dbcEntry->encounterIndex;
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encounterId = encounter->dbcEntry->id;
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completedEncounters |= 1 << encounter->dbcEntry->Bit;
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encounterId = encounter->dbcEntry->ID;
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if (encounter->lastEncounterDungeon)
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{
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if (instance->GetDifficulty() != sLFGDungeonStore.LookupEntry(encounter->lastEncounterDungeon)->difficulty)
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if (instance->GetDifficulty() != sLFGDungeonStore.LookupEntry(encounter->lastEncounterDungeon)->DifficultyID)
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dungeonId = sLFGMgr->GetDungeonIdForDifficulty(encounter->lastEncounterDungeon, instance->GetDifficulty());
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else
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dungeonId = encounter->lastEncounterDungeon;
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TC_LOG_DEBUG("lfg", "UpdateEncounterState: Instance %s (instanceId %u) completed encounter %s. Credit Dungeon: %u", instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->encounterName, dungeonId);
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TC_LOG_DEBUG("lfg", "UpdateEncounterState: Instance %s (instanceId %u) completed encounter %s. Credit Dungeon: %u", instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->Name, dungeonId);
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break;
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}
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}
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@@ -779,7 +779,7 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
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{
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if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId))
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{
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if (grp->MemberLevelIsInRange(dungeon->minlevel, dungeon->maxlevel))
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if (grp->MemberLevelIsInRange(dungeon->MinLevel, dungeon->Maxlevel))
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{
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if (dungeonId)
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guild->CompleteChallenge(instance->IsNonRaidDungeon() ? GUILD_CHALLENGE_TYPE_DUNGEON : GUILD_CHALLENGE_TYPE_RAID, player);
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