Core/Datastores: updated DBC structure names to generated member format
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@@ -672,7 +672,7 @@ public:
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handler->PSendSysMessage(LANG_OBJECTINFO_AIINFO, gameObjectInfo->AIName.c_str(), sObjectMgr->GetScriptName(gameObjectInfo->ScriptId).c_str());
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if (GameObjectDisplayInfoEntry const* modelInfo = sGameObjectDisplayInfoStore.LookupEntry(displayId))
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handler->PSendSysMessage(LANG_GOINFO_MODEL, modelInfo->maxX, modelInfo->maxY, modelInfo->maxZ, modelInfo->minX, modelInfo->minY, modelInfo->minZ);
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handler->PSendSysMessage(LANG_GOINFO_MODEL, modelInfo->GeoBoxMax.X, modelInfo->GeoBoxMax.X, modelInfo->GeoBoxMax.Z, modelInfo->GeoBoxMin.X, modelInfo->GeoBoxMin.Y, modelInfo->GeoBoxMin.Z);
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return true;
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}
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