Merge pull request #13017 from DDuarte/guild_achiev_tracking
Core/Guild: Only send achievement criteria updates to players that requested them.
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@@ -829,3 +829,19 @@ void WorldSession::HandleGuildSetGuildMaster(WorldPacket& recvPacket)
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if (Guild* guild = GetPlayer()->GetGuild())
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guild->HandleSetNewGuildMaster(this, playerName);
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}
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void WorldSession::HandleGuildSetAchievementTracking(WorldPacket& recvPacket)
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{
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uint32 count = recvPacket.ReadBits(24);
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std::set<uint32> criteriaIds;
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for (int i = 0; i < count; ++i)
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{
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uint32 criteriaId;
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recvPacket >> criteriaId;
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criteriaIds.insert(criteriaId);
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}
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if (Guild* guild = GetPlayer()->GetGuild())
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guild->HandleSetAchievementTracking(this, criteriaIds);
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}
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