Merge pull request #6605 from Vincent-Michael/scale
Core/Misc: Add SetObjectScale function
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@@ -206,7 +206,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa
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UpdateRotationFields(rotation2, rotation3); // GAMEOBJECT_FACING, GAMEOBJECT_ROTATION, GAMEOBJECT_PARENTROTATION+2/3
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SetFloatValue(OBJECT_FIELD_SCALE_X, goinfo->size);
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SetObjectScale(goinfo->size);
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SetUInt32Value(GAMEOBJECT_FACTION, goinfo->faction);
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SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags);
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