Misc: Random changes here and there
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@@ -518,16 +518,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
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}
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break;
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}
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case SPELLFAMILY_HUNTER:
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{
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//Gore
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if (m_spellInfo->SpellIconID == 1578)
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{
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if (m_caster->HasAura(57627)) // Charge 6 sec post-affect
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damage *= 2;
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}
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break;
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}
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case SPELLFAMILY_DEATHKNIGHT:
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{
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// Blood Boil - bonus for diseased targets
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