diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 585c0c8df8..4cef735a47 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2862,13 +2862,6 @@ float Unit::GetUnitCriticalChanceTaken(Unit const* attacker, WeaponAttackType at else chance += GetTotalAuraModifier(SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE); - chance += GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, [attacker](AuraEffect const* aurEff) -> bool - { - if (aurEff->GetCasterGUID() == attacker->GetGUID()) - return true; - return false; - }); - // applied after resilience chance += GetTotalAuraModifier(SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE);