/*
* Copyright (C) 2008-2018 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_mage_".
*/
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "Pet.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum MageSpells
{
SPELL_MAGE_ARCANE_POTENCY_RANK_1 = 31571,
SPELL_MAGE_ARCANE_POTENCY_RANK_2 = 31572,
SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_1 = 57529,
SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_2 = 57531,
SPELL_MAGE_ARCANE_BLAST = 30451,
SPELL_MAGE_ARCANE_MISSILES = 5143,
SPELL_MAGE_ARCANE_MISSILES_DAMAGE = 7268,
SPELL_MAGE_ARCANE_MISSILES_AURASTATE = 79808,
SPELL_MAGE_BLAZING_SPEED = 31643,
SPELL_MAGE_BRAIN_FREEZE_R1 = 44546,
SPELL_MAGE_BURNOUT = 29077,
SPELL_MAGE_COLD_SNAP = 11958,
SPELL_MAGE_DEEP_FREEZE_DAMAGE = 71757,
SPELL_MAGE_EARLY_FROST_R1 = 83049,
SPELL_MAGE_EARLY_FROST_R2 = 83050,
SPELL_MAGE_EARLY_FROST_TRIGGERED_R1 = 83162,
SPELL_MAGE_EARLY_FROST_TRIGGERED_R2 = 83239,
SPELL_MAGE_EARLY_FROST_VISUAL = 94315,
SPELL_MAGE_FIREBALL = 133,
SPELL_MAGE_FIRE_BLAST = 2136,
SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
SPELL_MAGE_FROST_NOVA = 122,
SPELL_MAGE_FROST_WARDING_R1 = 11189,
SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
SPELL_MAGE_FLAME_ORB_DUMMY = 82731,
SPELL_MAGE_FLAME_ORB_SUMMON = 84765,
SPELL_MAGE_FLAME_ORB_AOE = 82734,
SPELL_MAGE_FLAME_ORB_BEAM_DUMMY = 86719,
SPELL_MAGE_FLAME_ORB_DAMAGE = 82739,
SPELL_MAGE_FLAME_ORB_SELF_SNARE = 82736,
SPELL_MAGE_FROSTFIRE_BOLT = 44614,
SPELL_MAGE_FROSTFIRE_ORB_DUMMY = 92283,
SPELL_MAGE_FROSTFIRE_ORB_SUMMON = 84714,
SPELL_MAGE_FROSTFIRE_ORB_AOE = 84718,
SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R1 = 95969,
SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R2 = 84721,
SPELL_MAGE_FROSTFIRE_ORB_RANK_R2 = 84727,
SPELL_MAGE_FROSTFIRE_BOLT_CHILL_EFFECT = 44614,
SPELL_MAGE_HOT_STREAK = 44445,
SPELL_MAGE_HOT_STREAK_TRIGGERED = 48108,
SPELL_MAGE_IMPROVED_HOT_STREAK_R1 = 44446,
SPELL_MAGE_IMPROVED_HOT_STREAK_R2 = 44448,
SPELL_MAGE_IMPROVED_POLYMORPH_RANK_1 = 11210,
SPELL_MAGE_IMPROVED_POLYMORPH_STUN_RANK_1 = 83046,
SPELL_MAGE_IMPROVED_POLYMORPH_MARKER = 87515,
SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
SPELL_MAGE_INCANTERS_ABSORBTION_KNOCKBACK = 86261,
SPELL_MAGE_IGNITE = 12654,
SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FIRE = 88092,
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_ARCANE = 88091,
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FROST = 58832,
SPELL_MAGE_PERMAFROST = 91394,
SPELL_MAGE_PYROBLAST = 11366,
SPELL_MAGE_SCORCH = 2948,
SPELL_MAGE_SLOW = 31589,
SPELL_MAGE_SQUIRREL_FORM = 32813,
SPELL_MAGE_GIRAFFE_FORM = 32816,
SPELL_MAGE_SERPENT_FORM = 32817,
SPELL_MAGE_DRAGONHAWK_FORM = 32818,
SPELL_MAGE_WORGEN_FORM = 32819,
SPELL_MAGE_SHEEP_FORM = 32820,
SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937,
SPELL_MAGE_SHATTERED_BARRIER = 55080,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907,
SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126,
SPELL_MAGE_FLAMESTRIKE = 2120,
SPELL_MAGE_CHILLED_R1 = 12484,
SPELL_MAGE_CHILLED_R2 = 12485,
SPELL_MAGE_CONE_OF_COLD_AURA_R1 = 11190,
SPELL_MAGE_CONE_OF_COLD_AURA_R2 = 12489,
SPELL_MAGE_CONE_OF_COLD_TRIGGER_R1 = 83301,
SPELL_MAGE_CONE_OF_COLD_TRIGGER_R2 = 83302,
SPELL_MAGE_SHATTERED_BARRIER_R1 = 44745,
SPELL_MAGE_SHATTERED_BARRIER_R2 = 54787,
SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R1 = 55080,
SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R2 = 83073,
SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED = 83098,
SPELL_MAGE_RING_OF_FROST_SUMMON = 82676,
SPELL_MAGE_RING_OF_FROST_FREEZE = 82691,
SPELL_MAGE_RING_OF_FROST_DUMMY = 91264,
SPELL_MAGE_FINGERS_OF_FROST = 44544,
SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
};
enum MageIcons
{
ICON_MAGE_SHATTER = 976,
ICON_MAGE_IMPROVED_FLAMESTRIKE = 37,
ICON_MAGE_IMPROVED_FREEZE = 94,
ICON_MAGE_INCANTER_S_ABSORPTION = 2941,
ICON_MAGE_IMPROVED_MANA_GEM = 1036,
ICON_MAGE_EARLY_FROST_SKILL = 189,
ICON_MAGE_EARLY_FROST = 2114,
ICON_MAGE_GLYPH_OF_MIRROR_IMAGE = 331,
SPELL_ICON_MAGE_LIVING_BOMB = 3000,
};
enum MiscSpells
{
SPELL_HUNTER_INSANITY = 95809,
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_SHAMAN_EXHAUSTION = 57723,
SPELL_SHAMAN_SATED = 57724
};
// -31571 - Arcane Potency
class spell_mage_arcane_potency : public AuraScript
{
PrepareAuraScript(spell_mage_arcane_potency);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_ARCANE_POTENCY_RANK_1,
SPELL_MAGE_ARCANE_POTENCY_RANK_2,
SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_1,
SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_2
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
uint32 spellId = 0;
if (GetSpellInfo()->Id == SPELL_MAGE_ARCANE_POTENCY_RANK_1)
spellId = SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_1;
else if (GetSpellInfo()->Id == SPELL_MAGE_ARCANE_POTENCY_RANK_2)
spellId = SPELL_MAGE_ARCANE_POTENCY_TRIGGER_RANK_2;
if (!spellId)
return;
GetTarget()->CastSpell(GetTarget(), spellId, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_arcane_potency::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
enum MageSpellIcons
{
SPELL_ICON_MAGE_SHATTERED_BARRIER = 2945
};
// 11113 - Blast Wave
class spell_mage_blast_wave : public SpellScriptLoader
{
public:
spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { }
class spell_mage_blast_wave_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blast_wave_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FLAMESTRIKE });
}
void CountTargets(std::list& targetList)
{
_targetCount = targetList.size();
}
void HandleImprovedFlamestrike()
{
if (_targetCount >= 2)
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_FLAMESTRIKE, EFFECT_0))
if (roll_chance_i(aurEff->GetAmount()))
{
float x, y, z;
WorldLocation const* loc = GetExplTargetDest();
if (!loc)
return;
loc->GetPosition(x, y, z);
GetCaster()->CastSpell(x, y, z, SPELL_MAGE_FLAMESTRIKE, true);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_blast_wave_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
AfterCast += SpellCastFn(spell_mage_blast_wave_SpellScript::HandleImprovedFlamestrike);
}
uint32 _targetCount = 0;
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_blast_wave_SpellScript();
}
};
// -31641 - Blazing Speed
class spell_mage_blazing_speed : public SpellScriptLoader
{
public:
spell_mage_blazing_speed() : SpellScriptLoader("spell_mage_blazing_speed") { }
class spell_mage_blazing_speed_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_blazing_speed_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_BLAZING_SPEED });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_BLAZING_SPEED, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_blazing_speed_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_blazing_speed_AuraScript();
}
};
// 42208 - Blizzard
/// Updated 4.3.4
class spell_mage_blizzard : public SpellScriptLoader
{
public:
spell_mage_blizzard() : SpellScriptLoader("spell_mage_blizzard") { }
class spell_mage_blizzard_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blizzard_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_CHILLED_R1,
SPELL_MAGE_CHILLED_R2
});
}
void AddChillEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (caster->IsScriptOverriden(GetSpellInfo(), 836))
caster->CastSpell(unitTarget, SPELL_MAGE_CHILLED_R1, true);
else if (caster->IsScriptOverriden(GetSpellInfo(), 988))
caster->CastSpell(unitTarget, SPELL_MAGE_CHILLED_R2, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_blizzard_SpellScript::AddChillEffect, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_blizzard_SpellScript();
}
};
// 11958 - Cold Snap
class spell_mage_cold_snap : public SpellScriptLoader
{
public:
spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { }
class spell_mage_cold_snap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cold_snap_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0;
}, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_cold_snap_SpellScript();
}
};
// 120 - Cone of Cold
/// Updated 4.3.4
class spell_mage_cone_of_cold : public SpellScriptLoader
{
public:
spell_mage_cone_of_cold() : SpellScriptLoader("spell_mage_cone_of_cold") { }
class spell_mage_cone_of_cold_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cone_of_cold_SpellScript);
void HandleConeOfColdScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (caster->HasAura(SPELL_MAGE_CONE_OF_COLD_AURA_R1)) // Improved Cone of Cold Rank 1
unitTarget->CastSpell(unitTarget, SPELL_MAGE_CONE_OF_COLD_TRIGGER_R1, true);
else if (caster->HasAura(SPELL_MAGE_CONE_OF_COLD_AURA_R2)) // Improved Cone of Cold Rank 2
unitTarget->CastSpell(unitTarget, SPELL_MAGE_CONE_OF_COLD_TRIGGER_R2, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_cone_of_cold_SpellScript::HandleConeOfColdScript, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_cone_of_cold_SpellScript();
}
};
// 42955 Conjure Refreshment
/// Updated 4.3.4
struct ConjureRefreshmentData
{
uint32 minLevel;
uint32 maxLevel;
uint32 spellId;
};
ConjureRefreshmentData const _conjureData[] =
{
{ 33, 43, 92739 },
{ 44, 53, 92799 },
{ 54, 63, 92802 },
{ 64, 73, 92805 },
{ 74, 79, 74625 },
{ 80, 84, 92822 },
{ 85, 85, 92727 }
};
uint8 const MAX_CONJURE_REFRESHMENT_SPELLS = std::extent::value;
// 42955 - Conjure Refreshment
class spell_mage_conjure_refreshment : public SpellScriptLoader
{
public:
spell_mage_conjure_refreshment() : SpellScriptLoader("spell_mage_conjure_refreshment") { }
class spell_mage_conjure_refreshment_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_conjure_refreshment_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
if (!ValidateSpellInfo({ _conjureData[i].spellId }))
return false;
return true;
}
bool Load() override
{
if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint8 level = GetHitUnit()->getLevel();
for (uint8 i = 0; i < MAX_CONJURE_REFRESHMENT_SPELLS; ++i)
{
ConjureRefreshmentData const& spellData = _conjureData[i];
if (level < spellData.minLevel || level > spellData.maxLevel)
continue;
GetHitUnit()->CastSpell(GetHitUnit(), spellData.spellId);
break;
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_conjure_refreshment_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_conjure_refreshment_SpellScript();
}
};
// -31661 - Dragon's Breath
class spell_mage_dragon_breath : public AuraScript
{
PrepareAuraScript(spell_mage_dragon_breath);
bool CheckProc(ProcEventInfo& eventInfo)
{
// Dont proc with Living Bomb explosion
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (spellInfo && spellInfo->SpellIconID == SPELL_ICON_MAGE_LIVING_BOMB && spellInfo->SpellFamilyName == SPELLFAMILY_MAGE)
return false;
return true;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_dragon_breath::CheckProc);
}
};
// 543 - Fire War
class spell_mage_fire_frost_ward : public SpellScriptLoader
{
public:
spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { }
class spell_mage_fire_frost_ward_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FROST_WARDING_TRIGGERED, SPELL_MAGE_FROST_WARDING_R1 });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
amount += int32(bonus);
}
}
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
{
int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
if (roll_chance_i(chance))
{
int32 bp = dmgInfo.GetDamage();
dmgInfo.AbsorbDamage(bp);
target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
absorbAmount = 0;
PreventDefaultAction();
}
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_fire_frost_ward_AuraScript();
}
};
// 54646 - Focus Magic
class spell_mage_focus_magic : public SpellScriptLoader
{
public:
spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { }
class spell_mage_focus_magic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_focus_magic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FOCUS_MAGIC_PROC });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetCaster();
return _procTarget && _procTarget->IsAlive();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
}
Unit* _procTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_focus_magic_AuraScript();
}
};
// 116 - Frostbolt
/// Updated 4.3.4
class spell_mage_frostbolt : public SpellScript
{
PrepareSpellScript(spell_mage_frostbolt);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_EARLY_FROST_R1,
SPELL_MAGE_EARLY_FROST_R2,
SPELL_MAGE_EARLY_FROST_TRIGGERED_R1,
SPELL_MAGE_EARLY_FROST_TRIGGERED_R2,
SPELL_MAGE_EARLY_FROST_VISUAL
});
}
bool Load() override
{
_earlyFrostActive = false;
_earlyFrostSpellId = 0;
Unit* caster = GetCaster();
if (!caster)
return false;
// Check Early Frost state
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_MAGE, ICON_MAGE_EARLY_FROST_SKILL, 0))
{
// Check if the cooldown effect is inactive
if (!caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_MAGE, ICON_MAGE_EARLY_FROST, EFFECT_0))
{
_earlyFrostActive = true;
if (aurEff->GetId() == SPELL_MAGE_EARLY_FROST_R1)
_earlyFrostSpellId = SPELL_MAGE_EARLY_FROST_TRIGGERED_R1;
else if (aurEff->GetId() == SPELL_MAGE_EARLY_FROST_R2)
_earlyFrostSpellId = SPELL_MAGE_EARLY_FROST_TRIGGERED_R2;
}
}
return true;
}
void HandleEarlyFrost()
{
if (Unit* caster = GetCaster())
{
if (_earlyFrostActive)
{
caster->CastSpell(caster, _earlyFrostSpellId, true);
caster->RemoveAurasDueToSpell(SPELL_MAGE_EARLY_FROST_VISUAL);
}
}
}
void RecalculateDamage(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit() && GetHitUnit()->HasAuraState(AURA_STATE_FROZEN, GetSpellInfo(), GetCaster()))
{
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_SHATTER, EFFECT_1))
{
int32 damage = GetHitDamage();
AddPct(damage, aurEff->GetAmount());
SetHitDamage(damage);
}
}
}
void Register() override
{
OnSpellStart += SpellCastFn(spell_mage_frostbolt::HandleEarlyFrost);
OnEffectHitTarget += SpellEffectFn(spell_mage_frostbolt::RecalculateDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
private:
bool _earlyFrostActive;
uint32 _earlyFrostSpellId;
};
// 56372 - Glyph of Ice Block
class spell_mage_glyph_of_ice_block : public SpellScriptLoader
{
public:
spell_mage_glyph_of_ice_block() : SpellScriptLoader("spell_mage_glyph_of_ice_block") { }
class spell_mage_glyph_of_ice_block_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_glyph_of_ice_block_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FROST_NOVA });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return GetTarget()->GetTypeId() == TYPEID_PLAYER;
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
// Remove Frost Nova cooldown
GetTarget()->ToPlayer()->GetSpellHistory()->ResetCooldown(SPELL_MAGE_FROST_NOVA, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_glyph_of_ice_block_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_ice_block_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_glyph_of_ice_block_AuraScript();
}
};
// 56374 - Glyph of Icy Veins
class spell_mage_glyph_of_icy_veins : public SpellScriptLoader
{
public:
spell_mage_glyph_of_icy_veins() : SpellScriptLoader("spell_mage_glyph_of_icy_veins") { }
class spell_mage_glyph_of_icy_veins_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_glyph_of_icy_veins_AuraScript);
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveAurasByType(SPELL_AURA_HASTE_SPELLS, ObjectGuid::Empty, 0, true, false);
GetTarget()->RemoveAurasByType(SPELL_AURA_MOD_DECREASE_SPEED);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_icy_veins_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_glyph_of_icy_veins_AuraScript();
}
};
// 56375 - Glyph of Polymorph
class spell_mage_glyph_of_polymorph : public SpellScriptLoader
{
public:
spell_mage_glyph_of_polymorph() : SpellScriptLoader("spell_mage_glyph_of_polymorph") { }
class spell_mage_glyph_of_polymorph_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_glyph_of_polymorph_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SHADOW_WORD_DEATH });
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = eventInfo.GetProcTarget();
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(SPELL_PRIEST_SHADOW_WORD_DEATH)); // SW:D shall not be removed.
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_glyph_of_polymorph_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_glyph_of_polymorph_AuraScript();
}
};
// 44457 - Living Bomb
class spell_mage_living_bomb : public SpellScriptLoader
{
public:
spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
class spell_mage_living_bomb_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_living_bomb_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ uint32(spellInfo->Effects[EFFECT_1].CalcValue()) });
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, nullptr, aurEff);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_living_bomb_AuraScript();
}
};
// 11426 - Ice Barrier
/// Updated 4.3.4
class spell_mage_ice_barrier : public SpellScriptLoader
{
public:
spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { }
class spell_mage_ice_barrier_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ice_barrier_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
amount += int32(0.87f * caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()));
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
return;
if (GetTarget()->HasAura(SPELL_MAGE_SHATTERED_BARRIER_R1))
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R1, true);
else if (GetTarget()->HasAura(SPELL_MAGE_SHATTERED_BARRIER_R2))
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_SHATTERED_BARRIER_FREEZE_R2, true);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_ice_barrier_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_ice_barrier_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ice_barrier_AuraScript();
}
};
// -11119 - Ignite
class spell_mage_ignite : public SpellScriptLoader
{
public:
spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { }
class spell_mage_ignite_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ignite_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_IGNITE });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* igniteDot = sSpellMgr->AssertSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ignite_AuraScript();
}
};
// 543 - Mage Ward
/// Updated 4.3.4
class spell_mage_mage_ward : public SpellScriptLoader
{
public:
spell_mage_mage_ward() : SpellScriptLoader("spell_mage_mage_ward") { }
class spell_mage_mage_ward_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_mage_ward_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 80,7% of the spellpower as bonus
float bonus = 0.807f * caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
amount += int32(bonus);
}
}
void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, aurEff->GetAmount());
GetTarget()->CastCustomSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, nullptr, nullptr, true);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mage_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_mage_ward_AuraScript::HandleAbsorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_mage_ward_AuraScript();
}
};
// 1463 - Mana Shield
/// Updated 4.3.4
class spell_mage_mana_shield : public SpellScriptLoader
{
public:
spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { }
class spell_mage_mana_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_mana_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED,
SPELL_MAGE_INCANTERS_ABSORBTION_KNOCKBACK
});
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// 87% of the spellpower as bonus
float bonus = 0.807f * caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
amount += int32(bonus);
}
}
void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, aurEff->GetAmount());
GetTarget()->CastCustomSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, nullptr, nullptr, true);
}
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL)
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_INCANTERS_ABSORBTION_KNOCKBACK, true);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD);
AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::HandleAbsorb, EFFECT_0);
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_mana_shield_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MANA_SHIELD, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_mana_shield_AuraScript();
}
};
// -29074 - Master of Elements
class spell_mage_master_of_elements : public SpellScriptLoader
{
public:
spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { }
class spell_mage_master_of_elements_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_master_of_elements_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo() != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
if (mana > 0)
GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_master_of_elements_AuraScript();
}
};
// -86181 - Nether Vortex
class spell_mage_nether_vortex : public AuraScript
{
PrepareAuraScript(spell_mage_nether_vortex);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_SLOW });
}
bool DoCheck(ProcEventInfo& eventInfo)
{
if (Aura* aura = eventInfo.GetProcTarget()->GetAura(SPELL_MAGE_SLOW))
if (aura->GetCasterGUID() != GetTarget()->GetGUID())
return false;
return true;
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_MAGE_SLOW, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_nether_vortex::DoCheck);
OnEffectProc += AuraEffectProcFn(spell_mage_nether_vortex::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -11175 - Permafrost
class spell_mage_permafrost : public SpellScriptLoader
{
public:
spell_mage_permafrost() : SpellScriptLoader("spell_mage_permafrost") { }
class spell_mage_permafrost_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_permafrost_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_PERMAFROST });
}
bool DoCheck(ProcEventInfo& eventInfo)
{
return GetTarget()->GetGuardianPet() && eventInfo.GetDamageInfo()->GetDamage();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
GetTarget()->CastCustomSpell(SPELL_MAGE_PERMAFROST, SPELLVALUE_BASE_POINT0, heal, (Unit*)nullptr, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_permafrost_AuraScript::DoCheck);
OnEffectProc += AuraEffectProcFn(spell_mage_permafrost_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_permafrost_AuraScript();
}
};
// 118 - Polymorph
class spell_mage_polymorph : public SpellScriptLoader
{
public:
spell_mage_polymorph() : SpellScriptLoader("spell_mage_polymorph") { }
class spell_mage_polymorph_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_polymorph_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_IMPROVED_POLYMORPH_RANK_1,
SPELL_MAGE_IMPROVED_POLYMORPH_STUN_RANK_1,
SPELL_MAGE_IMPROVED_POLYMORPH_MARKER
});
}
bool Load() override
{
_caster = nullptr;
return true;
}
bool DoCheck(ProcEventInfo& eventInfo)
{
_caster = GetCaster();
return _caster && eventInfo.GetDamageInfo();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
// Improved Polymorph
if (AuraEffect const* improvedPolymorph = _caster->GetAuraEffectOfRankedSpell(SPELL_MAGE_IMPROVED_POLYMORPH_RANK_1, EFFECT_0))
{
if (_caster->HasAura(SPELL_MAGE_IMPROVED_POLYMORPH_MARKER))
return;
GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_MAGE_IMPROVED_POLYMORPH_STUN_RANK_1, improvedPolymorph->GetSpellInfo()->GetRank()), true, nullptr, aurEff);
_caster->CastSpell(_caster, SPELL_MAGE_IMPROVED_POLYMORPH_MARKER, true, nullptr, aurEff);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_polymorph_AuraScript::DoCheck);
OnEffectProc += AuraEffectProcFn(spell_mage_polymorph_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_MOD_CONFUSE);
}
private:
Unit* _caster = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_polymorph_AuraScript();
}
};
enum SilvermoonPolymorph
{
NPC_AUROSALIA = 18744
};
/// @todo move out of here and rename - not a mage spell
// 32826 - Polymorph (Visual)
class spell_mage_polymorph_cast_visual : public SpellScriptLoader
{
public:
spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { }
class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript);
static const uint32 PolymorhForms[6];
bool Validate(SpellInfo const* /*spellInfo*/) override
{
// check if spell ids exist in dbc
return ValidateSpellInfo(PolymorhForms);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f))
if (target->GetTypeId() == TYPEID_UNIT)
target->CastSpell(target, PolymorhForms[urand(0, 5)], true);
}
void Register() override
{
// add dummy effect spell handler to Polymorph visual
OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_polymorph_cast_visual_SpellScript();
}
};
uint32 const spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] =
{
SPELL_MAGE_SQUIRREL_FORM,
SPELL_MAGE_GIRAFFE_FORM,
SPELL_MAGE_SERPENT_FORM,
SPELL_MAGE_DRAGONHAWK_FORM,
SPELL_MAGE_WORGEN_FORM,
SPELL_MAGE_SHEEP_FORM
};
// 5405 - Replenish Mana (Mana Gem)
/// Updated 4.3.4
class spell_mage_replenish_mana : public SpellScriptLoader
{
public:
spell_mage_replenish_mana() : SpellScriptLoader("spell_mage_replenish_mana") { }
class spell_mage_replenish_mana_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_replenish_mana_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED });
}
void HandleImprovedManaGem()
{
if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_MANA_GEM, EFFECT_0))
{
int32 bp = CalculatePct(GetCaster()->GetMaxPower(POWER_MANA), aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), SPELL_MAGE_IMPROVED_MANA_GEM_TRIGGERED, &bp, &bp, nullptr, true);
}
}
void Register() override
{
AfterCast += SpellCastFn(spell_mage_replenish_mana_SpellScript::HandleImprovedManaGem);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_replenish_mana_SpellScript();
}
};
// 82676 - Ring of Frost
/// Updated 4.3.4
class spell_mage_ring_of_frost : public SpellScriptLoader
{
public:
spell_mage_ring_of_frost() : SpellScriptLoader("spell_mage_ring_of_frost") { }
class spell_mage_ring_of_frost_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ring_of_frost_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_RING_OF_FROST_SUMMON,
SPELL_MAGE_RING_OF_FROST_FREEZE,
SPELL_MAGE_RING_OF_FROST_DUMMY
});
}
bool Load() override
{
ringOfFrost = nullptr;
return true;
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
if (ringOfFrost)
if (GetMaxDuration() - (int32)ringOfFrost->GetTimer() >= sSpellMgr->GetSpellInfo(SPELL_MAGE_RING_OF_FROST_DUMMY)->GetDuration())
GetTarget()->CastSpell(ringOfFrost->GetPositionX(), ringOfFrost->GetPositionY(), ringOfFrost->GetPositionZ(), SPELL_MAGE_RING_OF_FROST_FREEZE, true);
}
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
std::list MinionList;
GetTarget()->GetAllMinionsByEntry(MinionList, GetSpellInfo()->Effects[EFFECT_0].MiscValue);
// Get the last summoned RoF, save it and despawn older ones
for (std::list::iterator itr = MinionList.begin(); itr != MinionList.end(); itr++)
{
TempSummon* summon = (*itr)->ToTempSummon();
if (ringOfFrost && summon)
{
if (summon->GetTimer() > ringOfFrost->GetTimer())
{
ringOfFrost->DespawnOrUnsummon();
ringOfFrost = summon;
}
else
summon->DespawnOrUnsummon();
}
else if (summon)
ringOfFrost = summon;
}
}
TempSummon* ringOfFrost;
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mage_ring_of_frost_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
OnEffectApply += AuraEffectApplyFn(spell_mage_ring_of_frost_AuraScript::Apply, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ring_of_frost_AuraScript();
}
};
// 82691 - Ring of Frost (freeze efect)
/// Updated 4.3.4
class spell_mage_ring_of_frost_freeze : public SpellScriptLoader
{
public:
spell_mage_ring_of_frost_freeze() : SpellScriptLoader("spell_mage_ring_of_frost_freeze") { }
class spell_mage_ring_of_frost_freeze_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_ring_of_frost_freeze_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_RING_OF_FROST_SUMMON, SPELL_MAGE_RING_OF_FROST_FREEZE });
}
void FilterTargets(std::list& targets)
{
float outRadius = sSpellMgr->GetSpellInfo(SPELL_MAGE_RING_OF_FROST_SUMMON)->Effects[EFFECT_0].CalcRadius();
float inRadius = 4.7f;
for (std::list::iterator itr = targets.begin(); itr != targets.end(); ++itr)
if (Unit* unit = (*itr)->ToUnit())
if (unit->HasAura(SPELL_MAGE_RING_OF_FROST_DUMMY) || unit->HasAura(SPELL_MAGE_RING_OF_FROST_FREEZE) || unit->GetExactDist(GetExplTargetDest()) > outRadius || unit->GetExactDist(GetExplTargetDest()) < inRadius)
targets.erase(itr--);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_ring_of_frost_freeze_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_ring_of_frost_freeze_SpellScript();
}
class spell_mage_ring_of_frost_freeze_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ring_of_frost_freeze_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_RING_OF_FROST_DUMMY });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
if (GetCaster())
GetCaster()->CastSpell(GetTarget(), SPELL_MAGE_RING_OF_FROST_DUMMY, true);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_ring_of_frost_freeze_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ring_of_frost_freeze_AuraScript();
}
};
// 80353 - Time Warp
class spell_mage_time_warp : public SpellScriptLoader
{
public:
spell_mage_time_warp() : SpellScriptLoader("spell_mage_time_warp") { }
class spell_mage_time_warp_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_time_warp_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_TEMPORAL_DISPLACEMENT,
SPELL_HUNTER_INSANITY,
SPELL_SHAMAN_EXHAUSTION,
SPELL_SHAMAN_SATED
});
}
void RemoveInvalidTargets(std::list& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_MAGE_TEMPORAL_DISPLACEMENT, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_time_warp_SpellScript::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_mage_time_warp_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_time_warp_SpellScript();
}
};
// 33395 Water Elemental's Freeze
/// Updated 4.3.4
class spell_mage_water_elemental_freeze : public SpellScriptLoader
{
public:
spell_mage_water_elemental_freeze() : SpellScriptLoader("spell_mage_water_elemental_freeze") { }
class spell_mage_water_elemental_freeze_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_water_elemental_freeze_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FINGERS_OF_FROST });
}
void CountTargets(std::list& targetList)
{
_didHit = !targetList.empty();
}
void HandleImprovedFreeze()
{
if (!_didHit)
return;
Unit* owner = GetCaster()->GetOwner();
if (!owner)
return;
if (AuraEffect* aurEff = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_MAGE, ICON_MAGE_IMPROVED_FREEZE, EFFECT_0))
{
if (roll_chance_i(aurEff->GetAmount()))
owner->CastCustomSpell(SPELL_MAGE_FINGERS_OF_FROST, SPELLVALUE_AURA_STACK, 2, owner, true);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_water_elemental_freeze_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
AfterCast += SpellCastFn(spell_mage_water_elemental_freeze_SpellScript::HandleImprovedFreeze);
}
private:
bool _didHit;
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_water_elemental_freeze_SpellScript();
}
};
// 79683 Arcane Missiles!
class spell_mage_arcane_missiles_trigger : public SpellScriptLoader
{
public:
spell_mage_arcane_missiles_trigger() : SpellScriptLoader("spell_mage_arcane_missiles_trigger") { }
class spell_mage_arcane_missiles_trigger_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_arcane_missiles_trigger_AuraScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_ARCANE_MISSILES_AURASTATE });
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetCaster()->CastSpell(GetCaster(), SPELL_MAGE_ARCANE_MISSILES_AURASTATE, true);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetCaster()->RemoveAura(SPELL_MAGE_ARCANE_MISSILES_AURASTATE);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_arcane_missiles_trigger_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
AfterEffectApply += AuraEffectApplyFn(spell_mage_arcane_missiles_trigger_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_arcane_missiles_trigger_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_arcane_missiles_trigger_AuraScript();
}
};
// 79684 Offensive State (DND)
class spell_mage_offensive_state_dnd : public AuraScript
{
PrepareAuraScript(spell_mage_offensive_state_dnd);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_ARCANE_MISSILES,
SPELL_MAGE_ARCANE_MISSILES_DAMAGE,
SPELL_MAGE_ARCANE_BLAST,
SPELL_MAGE_HOT_STREAK,
SPELL_MAGE_BRAIN_FREEZE_R1
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Player* player = GetTarget()->ToPlayer();
if (!player)
return false;
// Don't proc when caster does not know Arcane Missiles
if (!player->HasSpell(SPELL_MAGE_ARCANE_MISSILES))
return false;
// Hot Streak will no longer allow Arcane Missiles to proc
if (player->HasAura(SPELL_MAGE_HOT_STREAK))
return false;
// Brain Freeze will no longer allow Arcane Missiles to proc
if (player->GetAuraOfRankedSpell(SPELL_MAGE_BRAIN_FREEZE_R1))
return false;
// Don't proc Arcane Missiles from triggered Missiles
if (eventInfo.GetSpellInfo()->Id == SPELL_MAGE_ARCANE_MISSILES_DAMAGE)
return false;
return roll_chance_i(40);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_offensive_state_dnd::CheckProc);
}
};
class spell_mage_early_frost : public SpellScriptLoader
{
public:
spell_mage_early_frost() : SpellScriptLoader("spell_mage_early_frost") { }
class spell_mage_early_frost_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_early_frost_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_EARLY_FROST_VISUAL });
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
caster->CastSpell(caster, SPELL_MAGE_EARLY_FROST_VISUAL , true, nullptr, aurEff);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_early_frost_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_early_frost_AuraScript();
}
};
// 82731 - Flame Orb
class spell_mage_flame_orb: public SpellScriptLoader
{
public:
spell_mage_flame_orb() : SpellScriptLoader("spell_mage_flame_orb") { }
class spell_mage_flame_orb_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_flame_orb_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_FLAME_ORB_DUMMY,
SPELL_MAGE_FROSTFIRE_ORB_DUMMY,
SPELL_MAGE_FLAME_ORB_SUMMON,
SPELL_MAGE_FROSTFIRE_ORB_SUMMON
});
}
bool Load() override
{
dummySpellId = GetSpellInfo()->Id;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
switch (dummySpellId)
{
case SPELL_MAGE_FLAME_ORB_DUMMY:
caster->CastSpell(caster, SPELL_MAGE_FLAME_ORB_SUMMON, true);
break;
case SPELL_MAGE_FROSTFIRE_ORB_DUMMY:
caster->CastSpell(caster, SPELL_MAGE_FROSTFIRE_ORB_SUMMON, true);
break;
default:
break;
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_flame_orb_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
private:
uint32 dummySpellId;
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_flame_orb_SpellScript();
}
};
// 82734 - Flame Orb dummy AOE
class spell_mage_flame_orb_aoe_dummy: public SpellScriptLoader
{
public:
spell_mage_flame_orb_aoe_dummy() : SpellScriptLoader("spell_mage_flame_orb_aoe_dummy") { }
class spell_mage_flame_orb_aoe_dummy_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_flame_orb_aoe_dummy_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_FLAME_ORB_AOE,
SPELL_MAGE_FROSTFIRE_ORB_AOE,
SPELL_MAGE_FLAME_ORB_BEAM_DUMMY,
SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R1,
SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R2,
SPELL_MAGE_FLAME_ORB_DAMAGE,
SPELL_MAGE_FLAME_ORB_SELF_SNARE,
SPELL_MAGE_FROSTFIRE_ORB_RANK_R2,
});
}
bool Load() override
{
dummySpellId = GetSpellInfo()->Id;
return true;
}
void FilterTargets(std::list& targets)
{
if (targets.empty())
return;
targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), true));
targets.resize(1);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (TempSummon* caster = GetCaster()->ToTempSummon())
if (Unit* summoner = caster->GetSummoner())
if (Unit* target = GetHitUnit())
{
switch (dummySpellId)
{
case SPELL_MAGE_FLAME_ORB_AOE:
caster->CastSpell(caster, SPELL_MAGE_FLAME_ORB_SELF_SNARE, true);
caster->CastSpell(target, SPELL_MAGE_FLAME_ORB_BEAM_DUMMY, true);
summoner->CastSpell(target, SPELL_MAGE_FLAME_ORB_DAMAGE, true);
break;
case SPELL_MAGE_FROSTFIRE_ORB_AOE:
caster->CastSpell(caster, SPELL_MAGE_FLAME_ORB_SELF_SNARE, true);
caster->CastSpell(target, SPELL_MAGE_FLAME_ORB_BEAM_DUMMY, true);
if (summoner->HasAura(SPELL_MAGE_FROSTFIRE_ORB_RANK_R2))
summoner->CastSpell(target, SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R2, true);
else
summoner->CastSpell(target, SPELL_MAGE_FROSTFIRE_ORB_DAMAGE_R1, true);
break;
default:
break;
}
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_flame_orb_aoe_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_mage_flame_orb_aoe_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
private:
uint32 dummySpellId;
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_flame_orb_aoe_dummy_SpellScript();
}
};
// 44445 - Hot Streak
class spell_mage_hot_streak : public SpellScriptLoader
{
public:
spell_mage_hot_streak() : SpellScriptLoader("spell_mage_hot_streak") { }
class spell_mage_hot_streak_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_hot_streak_AuraScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_HOT_STREAK_TRIGGERED,
SPELL_MAGE_IMPROVED_HOT_STREAK_R1,
SPELL_MAGE_IMPROVED_HOT_STREAK_R2,
SPELL_MAGE_FIREBALL,
SPELL_MAGE_PYROBLAST,
SPELL_MAGE_FIRE_BLAST,
SPELL_MAGE_FROSTFIRE_BOLT,
SPELL_MAGE_SCORCH
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Unit* caster = GetCaster())
if (roll_chance_i(GetSpellInfo()->Effects[EFFECT_0].BasePoints)
&& !caster->HasAura(SPELL_MAGE_IMPROVED_HOT_STREAK_R1)
&& !caster->HasAura(SPELL_MAGE_IMPROVED_HOT_STREAK_R2))
switch (eventInfo.GetSpellInfo()->Id)
{
case SPELL_MAGE_FIREBALL:
case SPELL_MAGE_PYROBLAST:
case SPELL_MAGE_FIRE_BLAST:
case SPELL_MAGE_FROSTFIRE_BOLT:
case SPELL_MAGE_SCORCH:
return true;
default:
return false;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetCaster()->CastSpell(GetCaster(), SPELL_MAGE_HOT_STREAK_TRIGGERED, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_hot_streak_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_hot_streak_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_hot_streak_AuraScript();
}
};
// -44446 - Improved Hot Streak
class spell_mage_improved_hot_streak : public SpellScriptLoader
{
public:
spell_mage_improved_hot_streak() : SpellScriptLoader("spell_mage_improved_hot_streak") { }
class spell_mage_improved_hot_streak_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_improved_hot_streak_AuraScript);
uint8 criticalStrikesCounter;
bool Load() override
{
criticalStrikesCounter = 0;
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_HOT_STREAK_TRIGGERED,
SPELL_MAGE_FIREBALL,
SPELL_MAGE_PYROBLAST,
SPELL_MAGE_FIRE_BLAST,
SPELL_MAGE_FROSTFIRE_BOLT,
SPELL_MAGE_SCORCH
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
switch (eventInfo.GetSpellInfo()->Id)
{
case SPELL_MAGE_FIREBALL:
case SPELL_MAGE_PYROBLAST:
case SPELL_MAGE_FIRE_BLAST:
case SPELL_MAGE_FROSTFIRE_BOLT:
case SPELL_MAGE_SCORCH:
if (eventInfo.GetDamageInfo()->GetHitMask() & PROC_HIT_CRITICAL)
criticalStrikesCounter++;
else
criticalStrikesCounter = 0;
if (criticalStrikesCounter == 2)
{
criticalStrikesCounter = 0;
return roll_chance_i(GetSpellInfo()->Effects[EFFECT_0].BasePoints);
}
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetCaster()->CastSpell(GetCaster(), SPELL_MAGE_HOT_STREAK_TRIGGERED, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_improved_hot_streak_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_improved_hot_streak_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_improved_hot_streak_AuraScript();
}
};
// 92315 - Pyroblast!
class spell_mage_pyroblast : public SpellScriptLoader
{
public:
spell_mage_pyroblast() : SpellScriptLoader("spell_mage_pyroblast") { }
class spell_mage_pyroblast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_pyroblast_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_HOT_STREAK_TRIGGERED,
SPELL_MAGE_PYROBLAST
});
}
void HandleHotStreak(SpellEffIndex /*effIndex*/)
{
GetCaster()->RemoveAurasDueToSpell(SPELL_MAGE_HOT_STREAK_TRIGGERED);
}
void HandleDamage(SpellEffIndex /*effIndex*/)
{
// Copy the spellpower coefficient from the original pyroblast spell
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(SPELL_MAGE_PYROBLAST))
{
int32 damage = GetEffectValue();
if (Unit* target = GetHitUnit())
{
damage = GetCaster()->SpellDamageBonusDone(target, spell, uint32(damage), SPELL_DIRECT_DAMAGE, EFFECT_0);
damage = target->SpellDamageBonusTaken(GetCaster(), spell, uint32(damage), SPELL_DIRECT_DAMAGE);
}
SetHitDamage(damage);
}
}
void ApplyDotBonus()
{
if (Unit* target = GetHitUnit())
if (Unit* caster = GetCaster())
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(SPELL_MAGE_PYROBLAST))
if (Aura* aura = target->GetAura(GetSpellInfo()->Id))
aura->GetEffect(EFFECT_1)->SetAmount(aura->GetEffect(EFFECT_1)->GetAmount() + caster->SpellDamageBonusDone(target, spell, 0, DOT, EFFECT_1));
}
void Register() override
{
OnEffectLaunch += SpellEffectFn(spell_mage_pyroblast_SpellScript::HandleHotStreak, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectHitTarget += SpellEffectFn(spell_mage_pyroblast_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
AfterHit += SpellHitFn(spell_mage_pyroblast_SpellScript::ApplyDotBonus);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_pyroblast_SpellScript();
}
};
// 55342 - Mirror Image
class spell_mage_mirror_image : public SpellScript
{
PrepareSpellScript(spell_mage_mirror_image);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FIRE,
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_ARCANE,
SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FROST
});
}
void HandleDummyEffect(SpellEffIndex /*effIndex*/)
{
Player* player = GetHitPlayer();
if (!player)
return;
uint32 spellId = SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FROST;
if (player->GetDummyAuraEffect(SPELLFAMILY_MAGE, ICON_MAGE_GLYPH_OF_MIRROR_IMAGE, EFFECT_0))
{
if (player->GetPrimaryTalentTree(player->GetActiveSpec()) == TALENT_TREE_MAGE_FIRE)
spellId = SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_FIRE;
else if (player->GetPrimaryTalentTree(player->GetActiveSpec()) == TALENT_TREE_MAGE_ARCANE)
spellId = SPELL_MAGE_MIRROR_IMAGE_TRIGGERED_ARCANE;
}
player->CastSpell(player, spellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_mirror_image::HandleDummyEffect, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
class spell_mage_mirror_image_AurasScript : public AuraScript
{
PrepareAuraScript(spell_mage_mirror_image_AurasScript);
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
if (aurEff->GetTickNumber() == 1)
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mage_mirror_image_AurasScript::HandleEffectPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
}
};
class SummonerCheck
{
public:
SummonerCheck(Unit* _summoner) : summoner(_summoner) { }
bool operator()(WorldObject* object)
{
if (Unit* unit = object->ToUnit())
if (TempSummon* summon = unit->ToTempSummon())
return (summon->GetSummoner() && summon->GetSummoner() != summoner);
return false;
}
private:
Unit* summoner;
};
class spell_mage_initialize_images : public SpellScript
{
PrepareSpellScript(spell_mage_initialize_images);
void FilterTargets(std::list& targets)
{
if (targets.empty())
return;
targets.remove_if(SummonerCheck(GetCaster()));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mage_initialize_images::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
}
};
class spell_mage_deep_freeze : public SpellScript
{
PrepareSpellScript(spell_mage_deep_freeze);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_DEEP_FREEZE_DAMAGE });
}
void HandleDamage(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target)
return;
if (target->GetTypeId() == TYPEID_UNIT)
if (target->IsImmunedToSpell(GetSpellInfo(), caster))
caster->CastSpell(target, SPELL_MAGE_DEEP_FREEZE_DAMAGE, true);
}
void Register() override
{
OnEffectLaunch += SpellEffectFn(spell_mage_deep_freeze::HandleDamage, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
class spell_mage_fingers_of_frost_charges : public AuraScript
{
PrepareAuraScript(spell_mage_fingers_of_frost_charges);
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetAura()->ModStackAmount(-1);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_fingers_of_frost_charges::HandleProc, EFFECT_0, SPELL_AURA_ABILITY_IGNORE_AURASTATE);
}
};
void AddSC_mage_spell_scripts()
{
RegisterAuraScript(spell_mage_arcane_potency);
new spell_mage_blast_wave();
new spell_mage_blazing_speed();
new spell_mage_blizzard();
new spell_mage_cold_snap();
new spell_mage_cone_of_cold();
new spell_mage_conjure_refreshment();
RegisterSpellScript(spell_mage_deep_freeze);
RegisterAuraScript(spell_mage_dragon_breath);
new spell_mage_early_frost();
new spell_mage_fire_frost_ward();
new spell_mage_flame_orb();
new spell_mage_flame_orb_aoe_dummy();
new spell_mage_focus_magic();
RegisterAuraScript(spell_mage_fingers_of_frost_charges);
RegisterSpellScript(spell_mage_frostbolt);
new spell_mage_hot_streak();
new spell_mage_ice_barrier();
new spell_mage_ignite();
new spell_mage_improved_hot_streak();
RegisterSpellScript(spell_mage_initialize_images);
new spell_mage_glyph_of_ice_block();
new spell_mage_glyph_of_icy_veins();
new spell_mage_glyph_of_polymorph();
new spell_mage_living_bomb();
new spell_mage_mage_ward();
new spell_mage_mana_shield();
new spell_mage_master_of_elements();
RegisterSpellAndAuraScriptPair(spell_mage_mirror_image, spell_mage_mirror_image_AurasScript);
RegisterAuraScript(spell_mage_nether_vortex);
RegisterAuraScript(spell_mage_offensive_state_dnd);
new spell_mage_permafrost();
new spell_mage_polymorph();
new spell_mage_polymorph_cast_visual();
new spell_mage_pyroblast();
new spell_mage_replenish_mana();
new spell_mage_ring_of_frost();
new spell_mage_ring_of_frost_freeze();
new spell_mage_time_warp();
new spell_mage_water_elemental_freeze();
new spell_mage_arcane_missiles_trigger();
}