/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dk_".
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "Creature.h"
#include "GridNotifiers.h"
#include "Pet.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
namespace Spells::DeathKnight
{
enum DeathKnightSpells
{
SPELL_DK_ANTI_MAGIC_SHELL_TALENT = 51052,
SPELL_DK_BLOOD_BOIL_TRIGGERED = 65658,
SPELL_DK_BLOOD_BURST = 81280,
SPELL_DK_BLOOD_PLAGUE = 55078,
SPELL_DK_BLOOD_PRESENCE = 48263,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED = 61261,
SPELL_DK_BLOOD_SHIELD_ABSORB = 77535,
SPELL_DK_BLOOD_STRIKE = 45902,
SPELL_DK_BLOOD_STRIKE_OFFHAND = 66215,
SPELL_DK_BLOOD_TAP = 45529,
SPELL_DK_BUTCHERY = 50163,
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS = 81256,
SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR = 77616,
SPELL_DK_DARK_TRANSFORMATION = 63560,
SPELL_DK_DARK_TRANSFORMATION_DUMMY = 93426,
SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212,
SPELL_DK_DEATH_COIL = 47541,
SPELL_DK_DEATH_COIL_DAMAGE = 47632,
SPELL_DK_DEATH_COIL_HEAL = 47633,
SPELL_DK_DEATH_EATER = 90507,
SPELL_DK_DEATH_GRIP = 49560,
SPELL_DK_DEATH_GRIP_INITIAL = 49576,
SPELL_DK_DEATH_STRIKE = 49998,
SPELL_DK_DEATH_STRIKE_OFFHAND = 66188,
SPELL_DK_DEATH_STRIKE_HEAL = 45470,
SPELL_DK_DEATH_STRIKE_ENABLER = 89832,
SPELL_DK_EBON_PLAGUE = 65142,
SPELL_DK_FLAMING_RUNE_WEAPON = 101162,
SPELL_DK_FLAMING_TORRENT = 99000,
SPELL_DK_FROST_FEVER = 55095,
SPELL_DK_FROST_PRESENCE = 48266,
SPELL_DK_FROST_STRIKE = 49143,
SPELL_DK_FROST_STRIKE_OFFHAND = 66196,
SPELL_DK_GHOUL_EXPLODE = 47496,
SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE = 58625,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365,
SPELL_DK_IMPROVED_BLOOD_PRESENCE = 63611,
SPELL_DK_IMPROVED_DEATH_STRIKE = 62905,
SPELL_DK_IMPROVED_FROST_PRESENCE = 63621,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE = 63622,
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
SPELL_DK_ITEM_T11_DPS_4P_BONUS = 90459,
SPELL_DK_ITEM_T12_BLOOD_4P_BONUS = 98966,
SPELL_DK_MASTER_OF_GHOULS = 52143,
SPELL_DK_OBLITERATE = 49020,
SPELL_DK_OBLITERATE_OFFHAND = 66198,
SPELL_DK_PLAGUE_STRIKE = 45462,
SPELL_DK_PLAGUE_STRIKE_OFFHAND = 66216,
SPELL_DK_RESILIENT_INFECTION = 90721,
SPELL_DK_RUNIC_CORRUPTION_TRIGGERED = 51460,
SPELL_DK_RUNE_STRIKE = 56815,
SPELL_DK_RUNE_STRIKE_OFFHAND = 66217,
SPELL_DK_RUNE_TAP = 48982,
SPELL_DK_SCENT_OF_BLOOD = 50422,
SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
SPELL_DK_SHADOW_INFUSION = 91342,
SPELL_DK_SMOLDERING_RUNE_ENERGIZE = 99055,
SPELL_DK_UNHOLY_BLIGHT_PERIODIC = 50536,
SPELL_DK_UNHOLY_PRESENCE = 48265,
SPELL_DK_PESTILENCE_REDUCED_DOTS = 76243,
SPELL_DK_PESTILENCE_VISUAL = 91939,
SPELL_DK_WILL_OF_THE_NECROPOLIS = 96171
};
enum DKSpellIcons
{
DK_ICON_ID_RUNIC_CORRUPTION = 4068,
DK_ICON_ID_RESILIENT_INFECTION = 1910,
DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE = 2633,
DK_ICON_ID_IMPROVED_FROST_PRESENCE = 2632,
DK_ICON_ID_BLOOD_SHIELD_MASTERY = 2624
};
enum MiscSpells
{
SPELL_GEN_INTERRUPT = 32747
};
// 48707 - Anti-Magic Shell
class spell_dk_anti_magic_shell : public AuraScript
{
bool Load() override
{
_healthAmount = CalculatePct(GetCaster()->GetMaxHealth(), GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster()));
return true;
}
// We do have to do a manual absorb handling because the tooltip of anti-magic shell only absorbs a part of the damage, not all of it
void Absorb(AuraEffect* aurEff, DamageInfo& damageInfo, uint32& /*absorbAmount*/)
{
PreventDefaultAction();
int32 currentAbsorb = _healthAmount;
currentAbsorb = RoundToInterval(currentAbsorb, 0, CalculatePct(damageInfo.GetDamage(), aurEff->GetAmount()));
damageInfo.AbsorbDamage(currentAbsorb);
if (_healthAmount >= 0)
{
_healthAmount -= currentAbsorb;
if (_healthAmount <= 0)
aurEff->GetBase()->Remove(AuraRemoveFlags::ByEnemySpell);
}
}
void Register() override
{
OnEffectAbsorb.Register(&spell_dk_anti_magic_shell::Absorb, EFFECT_0);
}
private:
int32 _healthAmount = 0;
};
// 50461 - Anti-Magic Zone
class spell_dk_anti_magic_zone : public AuraScript
{
bool Load() override
{
_absorbAmount = 0;
if (!GetCaster()->IsSummon())
return true;
TempSummon* summon = GetCaster()->ToTempSummon();
if (Unit* summoner = summon->GetSummoner())
_absorbAmount = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT)->Effects[0].CalcValue(summoner) + 2 * summoner->GetTotalAttackPowerValue(BASE_ATTACK);
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_ANTI_MAGIC_SHELL_TALENT });
}
void Absorb(AuraEffect* aurEff, DamageInfo& damageInfo, uint32& /*absorbAmount*/)
{
PreventDefaultAction();
int32 currentAbsorb = _absorbAmount;
currentAbsorb = RoundToInterval(currentAbsorb, 0, CalculatePct(damageInfo.GetDamage(), aurEff->GetAmount()));
damageInfo.AbsorbDamage(currentAbsorb);
if (_absorbAmount >= 0)
{
_absorbAmount -= currentAbsorb;
if (_absorbAmount <= 0)
if (Unit* caster = GetCaster())
caster->InterruptNonMeleeSpells(true);
}
}
void Register() override
{
OnEffectAbsorb.Register(&spell_dk_anti_magic_zone::Absorb, EFFECT_0);
}
private:
int32 _absorbAmount = 0;
};
// 48721 - Blood Boil
class spell_dk_blood_boil : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLOOD_BOIL_TRIGGERED });
}
bool Load() override
{
_executed = false;
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT;
}
void HandleAfterHit()
{
if (_executed || !GetHitUnit())
return;
_executed = true;
GetCaster()->CastSpell(GetCaster(), SPELL_DK_BLOOD_BOIL_TRIGGERED, true);
}
void Register() override
{
AfterHit.Register(&spell_dk_blood_boil::HandleAfterHit);
}
private:
bool _executed;
};
// 81277 - Blood Gorged
class spell_dk_blood_gorged : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLOOD_BURST });
}
void HandleBloodBurst(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if ((GetStackAmount() > 5 && roll_chance_i(34)) || GetStackAmount() == 10)
{
Unit* target = GetTarget();
// The tooltip states that it is 10% per stack but sniffs say 5% instead
int32 bp = CalculatePct(target->GetMaxHealth(), 5 * GetStackAmount());
target->CastSpell(target, SPELL_DK_BLOOD_BURST, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
}
void Register() override
{
AfterEffectApply.Register(&spell_dk_blood_gorged::HandleBloodBurst, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
// -48979 - Butchery
class spell_dk_butchery : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BUTCHERY });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_DK_BUTCHERY, CastSpellExtraArgs(aurEff).AddSpellBP0(aurEff->GetAmount()));
}
void Register() override
{
OnEffectProc.Register(&spell_dk_butchery::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
class spell_dk_death_and_decay : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_DEATH_AND_DECAY_DAMAGE });
}
void HandleDummyTick(AuraEffect const* aurEff)
{
if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId()))
GetTarget()->CastSpell({ dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ() }, SPELL_DK_DEATH_AND_DECAY_DAMAGE, aurEff);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_dk_death_and_decay::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 47541 - Death Coil
class spell_dk_death_coil : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_DEATH_COIL_HEAL });
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target)
return SPELL_FAILED_BAD_TARGETS;
if (caster->IsValidAttackTarget(target, sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE)))
{
if (!caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
return SPELL_CAST_OK;
}
if (caster->IsValidAssistTarget(target, sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_HEAL)))
{
if (target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
return SPELL_FAILED_BAD_TARGETS;
_healTarget = true;
return SPELL_CAST_OK;
}
return SPELL_FAILED_BAD_TARGETS;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
// According to tooltip: ($m1+0.23*$AP)
int32 damage = GetEffectValue() + 0.23f * GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK);
if (_healTarget)
damage *= 3.5f;
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
if (_healTarget)
caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, CastSpellExtraArgs().AddSpellBP0(damage));
else
caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, CastSpellExtraArgs().AddSpellBP0(damage));
}
void Register() override
{
OnCheckCast.Register(&spell_dk_death_coil::CheckCast);
OnEffectHitTarget.Register(&spell_dk_death_coil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
private:
bool _healTarget = false;
};
// 52751 - Death Gate
class spell_dk_death_gate : public SpellScript
{
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, GetEffectValue(), false);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_death_gate::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 53822 - Death Gate
class spell_dk_death_gate_teleport : public SpellScript
{
SpellCastResult CheckClass()
{
if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT)
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
return SPELL_FAILED_CUSTOM_ERROR;
}
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast.Register(&spell_dk_death_gate_teleport::CheckClass);
}
};
// 49560 - Death Grip
class spell_dk_death_grip : public SpellScript
{
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
Position const* pos = GetExplTargetDest();
if (Unit* target = GetHitUnit())
{
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
target->CastSpell({ pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ() }, damage, true);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_death_grip::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 48743 - Death Pact
class spell_dk_death_pact : public SpellScript
{
SpellCastResult CheckCast()
{
// Check if we have valid targets, otherwise skip spell casting here
if (Player* player = GetCaster()->ToPlayer())
for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr)
if (Creature* undeadPet = (*itr)->ToCreature())
if (undeadPet->IsAlive() &&
undeadPet->GetOwnerOrCreatorGUID() == player->GetGUID() &&
undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD &&
undeadPet->IsWithinDist(player, 100.0f, false))
return SPELL_CAST_OK;
return SPELL_FAILED_NO_PET;
}
void FilterTargets(std::list& targetList)
{
Unit* target = nullptr;
for (std::list::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
{
if (Unit* unit = (*itr)->ToUnit())
{
if (unit->GetOwnerOrCreatorGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD)
{
target = unit;
break;
}
}
}
targetList.clear();
if (target)
targetList.push_back(target);
}
void Register() override
{
OnCheckCast.Register(&spell_dk_death_pact::CheckCast);
OnObjectAreaTargetSelect.Register(&spell_dk_death_pact::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
};
// 49998 - Death Strike
class spell_dk_death_strike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_DEATH_STRIKE_ENABLER,
SPELL_DK_DEATH_STRIKE_HEAL,
SPELL_DK_BLOOD_SHIELD_ABSORB
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 heal = 0;
if (AuraEffect* enabler = GetCaster()->GetAuraEffect(SPELL_DK_DEATH_STRIKE_ENABLER, EFFECT_0, GetCaster()->GetGUID()))
{
// Call CalculateAmount() to constantly fire the AuraEffect's HandleCalcAmount method
heal = CalculatePct(enabler->CalculateAmount(GetCaster()), GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier);
if (AuraEffect const* aurEff = GetCaster()->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_DEATH_STRIKE, EFFECT_2))
heal = AddPct(heal, aurEff->GetAmount());
heal = std::max(heal, int32(GetCaster()->CountPctFromMaxHealth(GetEffectValue())));
GetCaster()->CastSpell(GetCaster(), SPELL_DK_DEATH_STRIKE_HEAL, CastSpellExtraArgs(true).AddSpellBP0(heal));
}
}
void Register() override
{
OnEffectLaunch.Register(&spell_dk_death_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
// 89832 - Death Strike (Save damage taken in last 5 sec)
class spell_dk_death_strike_enabler : public AuraScript
{
bool Load() override
{
for (uint8 i = 0; i < 5; ++i)
_damagePerSecond[i] = 0;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo() != nullptr;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!GetUnitOwner()->HasAura(SPELL_DK_BLOOD_PRESENCE))
{
for (uint8 i = 0; i < 5; ++i)
_damagePerSecond[i] = 0;
}
else
_damagePerSecond[0] += eventInfo.GetDamageInfo()->GetDamage();
}
// Cheap hack to have update calls
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 1000;
}
void Update(AuraEffect* /*aurEff*/)
{
// Move backwards all datas by one
for (uint8 i = 4; i > 0; --i)
_damagePerSecond[i] = _damagePerSecond[i - 1];
_damagePerSecond[0] = 0;
}
void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
amount = 0;
for (uint8 i = 0; i < 5; ++i)
amount += int32(_damagePerSecond[i]);
}
void Register() override
{
DoCheckProc.Register(&spell_dk_death_strike_enabler::CheckProc);
OnEffectProc.Register(&spell_dk_death_strike_enabler::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
DoEffectCalcPeriodic.Register(&spell_dk_death_strike_enabler::CalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectUpdatePeriodic.Register(&spell_dk_death_strike_enabler::Update, EFFECT_0, SPELL_AURA_DUMMY);
DoEffectCalcAmount.Register(&spell_dk_death_strike_enabler::HandleCalcAmount, EFFECT_0, SPELL_AURA_DUMMY);
}
private:
uint32 _damagePerSecond[5];
};
// 45470 - Death Strike
class spell_dk_death_strike_heal : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_BLOOD_SHIELD_ABSORB
});
}
void HandleBloodShield()
{
Unit* target = GetHitUnit();
// Patch 4.1.0 (2011-04-26): Now only works while in Blood Presence.
if (!target || !target->GetAuraEffect(SPELL_AURA_MOD_BASE_RESISTANCE_PCT, SPELLFAMILY_DEATHKNIGHT, 0x00800000, 0x0, 0x0, target->GetGUID()))
return;
AuraEffect const* bloodShieldAurEff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_BLOOD_SHIELD_MASTERY, EFFECT_0);
if (!bloodShieldAurEff || !target->HasAura(SPELL_DK_BLOOD_PRESENCE))
return;
if (int32 bp = CalculatePct(GetHitHeal(), bloodShieldAurEff->GetAmount()))
target->CastSpell(target, SPELL_DK_BLOOD_SHIELD_ABSORB, CastSpellExtraArgs(true).AddSpellBP0(bp));
}
void Register() override
{
AfterHit.Register(&spell_dk_death_strike_heal::HandleBloodShield);
}
};
// 47496 - Explode, Ghoul spell for Corpse Explosion
class spell_dk_ghoul_explode : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED });
}
void Suicide(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
{
// Corpse Explosion (Suicide)
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_ghoul_explode::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 48792 - Icebound Fortitude
class spell_dk_icebound_fortitude : public AuraScript
{
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
int32 value = amount;
uint32 defValue = uint32(caster->ToPlayer()->GetSkillValue(SKILL_DEFENSE) + caster->ToPlayer()->GetRatingBonusValue(CR_DEFENSE_SKILL));
if (defValue > 400)
value -= int32((defValue - 400) * 0.15);
// Glyph of Icebound Fortitude
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE, EFFECT_0))
{
int32 valMax = -aurEff->GetAmount();
if (value > valMax)
value = valMax;
}
amount = value;
}
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_dk_icebound_fortitude::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
// 73975 - Necrotic Strike
class spell_dk_necrotic_strike : public AuraScript
{
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool & /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.7f);
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_dk_necrotic_strike::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_HEAL_ABSORB);
}
};
// ID - 50842 Pestilence
class spell_dk_pestilence : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_PESTILENCE_REDUCED_DOTS,
SPELL_DK_PESTILENCE_VISUAL,
SPELL_DK_BLOOD_PLAGUE,
SPELL_DK_FROST_FEVER
});
}
bool Load() override
{
_prevTarget = nullptr;
return true;
}
void OnHit(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
Unit* hitUnit = GetHitUnit();
Unit* victim = GetExplTargetUnit();
if (!victim)
return;
if (_prevTarget)
_prevTarget->CastSpell(hitUnit, SPELL_DK_PESTILENCE_VISUAL, true);
_prevTarget = hitUnit;
if (victim != hitUnit)
{
if (Aura* aurOld = victim->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on victim.
{
float donePct = aurOld->GetDonePct();
float critChance = aurOld->GetCritChance();
if (aurOld->GetEffect(EFFECT_0))
{
caster->CastSpell(hitUnit, SPELL_DK_BLOOD_PLAGUE, true); // Spread the disease to hitUnit.
if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on hitUnit.
{
aurNew->SetCritChance(critChance); // Blood Plague can crit if caster has T9.
aurNew->SetDonePct(donePct);
if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0))
aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false);
}
}
if (Aura* aurOld = victim->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on victim.
{
float donePct = aurOld->GetDonePct();
if (aurOld->GetEffect(EFFECT_0))
{
caster->CastSpell(hitUnit, SPELL_DK_FROST_FEVER, true); // Spread the disease to hitUnit.
if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on hitUnit.
{
aurNew->SetDonePct(donePct);
if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0))
aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false);
}
}
}
}
}
}
void HandleAuraApply()
{
Unit* caster = GetCaster();
caster->CastSpell(caster, SPELL_DK_PESTILENCE_REDUCED_DOTS, true);
}
void HandleAuraRemoval()
{
GetCaster()->RemoveAura(SPELL_DK_PESTILENCE_REDUCED_DOTS);
}
void Register() override
{
BeforeCast.Register(&spell_dk_pestilence::HandleAuraApply);
OnEffectHitTarget.Register(&spell_dk_pestilence::OnHit, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
AfterCast.Register(&spell_dk_pestilence::HandleAuraRemoval);
}
private:
Unit * _prevTarget;
};
// 48266 - Frost Presence
// 48263 - Blood Presence
// 48265 - Unholy Presence
class spell_dk_presence : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_UNHOLY_PRESENCE,
SPELL_DK_FROST_PRESENCE,
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_FROST_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1
});
}
void HandlePresenceEffects(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
uint32 spellId = GetSpellInfo()->Id;
target->SetPower(POWER_RUNIC_POWER, 0);
// Improved Unholy Presence
if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_FROST_PRESENCE)
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE, EFFECT_0))
target->CastSpell(target, SPELL_DK_IMPROVED_UNHOLY_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff->GetAmount()));
// Improved Frost Presence
if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_BLOOD_PRESENCE)
if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_FROST_PRESENCE, EFFECT_0))
target->CastSpell(target, SPELL_DK_IMPROVED_FROST_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff->GetAmount()));
// Improved Blood Presence and Blood Presence triggered effect
if (spellId == SPELL_DK_BLOOD_PRESENCE)
{
// Apply defense state to permanently enable Rune Strike
target->ModifyAuraState(AURA_STATE_DEFENSE, true);
if (Aura const* improvedBloodPresenceAura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1, target->GetGUID()))
{
// Rune Regeneration bonus effect
if (AuraEffect const* eff2 = improvedBloodPresenceAura->GetEffect(EFFECT_2))
target->CastSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff2->GetAmount()));
// Crit Hit Chance reduction bonus effect
if (AuraEffect const* eff1 = improvedBloodPresenceAura->GetEffect(EFFECT_1))
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellMod(SPELLVALUE_BASE_POINT1, eff1->GetAmount()));
}
else
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, aurEff);
}
else
{
// Damage Reduction bonus effect for the other presences
if (Aura const* improvedBloodPresenceAura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1, target->GetGUID()))
if (AuraEffect const* eff0 = improvedBloodPresenceAura->GetEffect(EFFECT_0))
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(-eff0->GetAmount()));
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE);
if (GetId() == SPELL_DK_BLOOD_PRESENCE)
target->ModifyAuraState(AURA_STATE_DEFENSE, false);
}
void Register() override
{
AfterEffectApply.Register(&spell_dk_presence::HandlePresenceEffects, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove.Register(&spell_dk_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// -50365 - Improved Blood Presence
// -50384 - Improved Frost Presence
// -50391 - Improved Unholy Presence
class spell_dk_improved_presence : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_BLOOD_PRESENCE,
SPELL_DK_BLOOD_PRESENCE_TRIGGERED,
SPELL_DK_IMPROVED_UNHOLY_PRESENCE,
SPELL_DK_IMPROVED_FROST_PRESENCE,
SPELL_DK_IMPROVED_BLOOD_PRESENCE
});
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED);
target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE);
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE);
if (target->HasAura(SPELL_DK_BLOOD_PRESENCE))
target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true);
}
void Register() override
{
AfterEffectRemove.Register(&spell_dk_improved_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// 46584 - Raise Dead
class spell_dk_raise_dead : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
uint32(spellInfo->Effects[EFFECT_0].CalcValue()),
uint32(spellInfo->Effects[EFFECT_1].CalcValue()),
SPELL_DK_MASTER_OF_GHOULS
});
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
uint32 GetGhoulSpellId()
{
// Do we have talent Master of Ghouls?
if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS))
// summon as pet
return GetSpellInfo()->Effects[EFFECT_1].CalcValue();
// or guardian
return GetSpellInfo()->Effects[EFFECT_0].CalcValue();
}
void HandleRaiseDead()
{
GetCaster()->CastSpell(nullptr, GetGhoulSpellId(), true);
}
void Register() override
{
OnCast.Register(&spell_dk_raise_dead::HandleRaiseDead);
}
};
// 59754 Rune Tap - Party
class spell_dk_rune_tap_party : public SpellScript
{
void CheckTargets(std::list& targets)
{
targets.remove(GetCaster());
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_dk_rune_tap_party::CheckTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
// 50421 - Scent of Blood
class spell_dk_scent_of_blood : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_SCENT_OF_BLOOD });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_DK_SCENT_OF_BLOOD, aurEff);
GetTarget()->RemoveAuraFromStack(GetId());
}
void Register() override
{
OnEffectProc.Register(&spell_dk_scent_of_blood::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 55090 - Scourge Strike
class spell_dk_scourge_strike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_SCOURGE_STRIKE_TRIGGERED,
SPELL_DK_ITEM_T8_MELEE_4P_BONUS
});
}
void HandleAfterHit()
{
Unit* caster = GetCaster();
if (!caster)
return;
if (Unit* unitTarget = GetHitUnit())
{
multiplier = GetSpellInfo()->Effects[EFFECT_2].CalcValue();
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0))
AddPct(multiplier, aurEff->GetAmount());
int32 bp = CalculatePct(GetHitDamage(), multiplier) * unitTarget->GetDiseasesByCaster(caster->GetGUID());
caster->CastSpell(unitTarget, SPELL_DK_SCOURGE_STRIKE_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(bp));
}
}
void Register() override
{
AfterHit.Register(&spell_dk_scourge_strike::HandleAfterHit);
}
private:
float multiplier = 1.0f;
};
// 55233 - Vampiric Blood
class spell_dk_vampiric_blood : public AuraScript
{
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_dk_vampiric_blood::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH);
}
};
// Updated 4.3.4
// -52284 - Will of the Necropolis
class spell_dk_will_of_the_necropolis : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_WILL_OF_THE_NECROPOLIS,
SPELL_DK_RUNE_TAP
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo() && GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
int32 bp = aurEff->GetAmount();
target->CastSpell(target, SPELL_DK_WILL_OF_THE_NECROPOLIS, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
target->GetSpellHistory()->ResetCooldown(SPELL_DK_RUNE_TAP, true);
}
void Register() override
{
DoCheckProc.Register(&spell_dk_will_of_the_necropolis::CheckProc);
OnEffectProc.Register(&spell_dk_will_of_the_necropolis::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE);
}
};
// 49576 - Death Grip Initial
class spell_dk_death_grip_initial : public SpellScript
{
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
// Death Grip should not be castable while jumping/falling
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
return SPELL_FAILED_MOVING;
// Patch 3.3.3 (2010-03-23): Minimum range has been changed to 8 yards in PvP.
Unit* target = GetExplTargetUnit();
if (target && target->GetTypeId() == TYPEID_PLAYER)
if (caster->GetExactDist(target) < 8.f)
return SPELL_FAILED_TOO_CLOSE;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP, true);
}
void Register() override
{
OnCheckCast.Register(&spell_dk_death_grip_initial::CheckCast);
OnEffectHitTarget.Register(&spell_dk_death_grip_initial::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -48965 - Shadow Infusion
class spell_dk_shadow_infusion : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_SHADOW_INFUSION,
SPELL_DK_DARK_TRANSFORMATION_DUMMY,
SPELL_DK_DEATH_COIL
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetSpellInfo()->Id != SPELL_DK_DEATH_COIL)
return false;
Player* petOwner = GetTarget()->ToPlayer();
if (!petOwner)
return false;
if (Pet* pet = petOwner->GetPet())
if (pet->HasAura(SPELL_DK_DARK_TRANSFORMATION))
return false;
return true;
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
Player* petOwner = GetTarget()->ToPlayer();
if (Pet* pet = petOwner->GetPet())
if (Aura* aura = pet->GetAura(SPELL_DK_SHADOW_INFUSION))
if (aura->GetStackAmount() >= 4)
petOwner->CastSpell(petOwner, SPELL_DK_DARK_TRANSFORMATION_DUMMY, true);
}
void Register() override
{
DoCheckProc.Register(&spell_dk_shadow_infusion::CheckProc);
OnEffectProc.Register(&spell_dk_shadow_infusion::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 63560 - Dark Transformation
class spell_dk_dark_transformation : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_SHADOW_INFUSION,
SPELL_DK_DARK_TRANSFORMATION_DUMMY
});
}
void HandleLaunch(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
caster->RemoveAurasDueToSpell(SPELL_DK_DARK_TRANSFORMATION_DUMMY);
if (Player* petOwner = caster->ToPlayer())
if (Pet* pet = petOwner->GetPet())
pet->RemoveAurasDueToSpell(SPELL_DK_SHADOW_INFUSION);
}
}
void Register() override
{
OnEffectLaunchTarget.Register(&spell_dk_dark_transformation::HandleLaunch, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 93426 - Dark Transformation
class spell_dk_dark_transformation_aura : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_SHADOW_INFUSION });
}
void HandlePeriodic(AuraEffect const* aurEff)
{
if (Unit* caster = GetCaster())
if (Player* player = caster->ToPlayer())
if (Pet* pet = player->GetPet())
if (!pet->HasAura(SPELL_DK_SHADOW_INFUSION))
aurEff->GetBase()->Remove();
}
void Register() override
{
OnEffectPeriodic.Register(&spell_dk_dark_transformation_aura::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 81229 - Runic Empowerment
// -51459 - Runic Corruption
class spell_dk_runic_empowerment : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_RUNIC_CORRUPTION_TRIGGERED });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Player* player = GetTarget()->ToPlayer();
if (!player)
return;
// Runic corruption replaces the rune activation with a rune regeneration speed buff
if (AuraEffect const* runicCorruption = player->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_RUNIC_CORRUPTION, EFFECT_0))
{
player->CastSpell(player, SPELL_DK_RUNIC_CORRUPTION_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(runicCorruption->GetAmount()));
return;
}
std::vector fullyDepletedRuneIndexes;
for (uint8 i = 0; i < MAX_RUNES; ++i)
{
// Only activate fully depleted runes, which are being on hold until
if (player->GetRuneCooldown(i) != RUNE_BASE_COOLDOWN)
continue;
fullyDepletedRuneIndexes.push_back(i);
}
if (!fullyDepletedRuneIndexes.empty())
{
uint8 runeIndex = Trinity::Containers::SelectRandomContainerElement(fullyDepletedRuneIndexes);
ActivateRune(player, runeIndex);
}
}
void Register() override
{
OnEffectProc.Register(&spell_dk_runic_empowerment::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
private:
// Sniffs do not show any spell cast to activate runes. We just copy the code part from Spell::EffectActivateRune in this case with some small tweaks
void ActivateRune(Player* player, uint8 runeIndex)
{
uint8 currentRuneState = player->GetRunesState();
player->SetRuneCooldown(runeIndex, 0);
uint8 runesState = player->GetRunesState() & ~currentRuneState;
player->AddRunePower(runesState);
}
};
// 49184 - Howling Blast
class spell_dk_howling_blast : public SpellScript
{
// According to tooltip: (($m2+$M2)/2)+($AP*0.44) and (0.5*((($m2+$M2)/2)+($AP*0.44))) for non-primary targets
void CalculateDamage(Unit* victim, int32& damage, int32& /*flatMod*/, float& /*pctMod*/)
{
damage += GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK) * 0.44f;
if (victim != GetExplTargetUnit())
damage *= 0.5f;
}
void Register() override
{
CalcDamage.Register(&spell_dk_howling_blast::CalculateDamage);
}
};
class spell_dk_threat_of_thassarian : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_OBLITERATE,
SPELL_DK_OBLITERATE_OFFHAND,
SPELL_DK_FROST_STRIKE,
SPELL_DK_FROST_STRIKE_OFFHAND,
SPELL_DK_PLAGUE_STRIKE,
SPELL_DK_PLAGUE_STRIKE_OFFHAND,
SPELL_DK_DEATH_STRIKE,
SPELL_DK_DEATH_STRIKE_OFFHAND,
SPELL_DK_RUNE_STRIKE,
SPELL_DK_RUNE_STRIKE_OFFHAND,
SPELL_DK_BLOOD_STRIKE,
SPELL_DK_BLOOD_STRIKE_OFFHAND
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!GetTarget()->haveOffhandWeapon())
return;
if (!roll_chance_i(aurEff->GetAmount()))
return;
if (SpellInfo const* spell = eventInfo.GetSpellInfo())
{
uint32 offhandSpellId = 0;
switch (spell->Id)
{
case SPELL_DK_OBLITERATE:
offhandSpellId = SPELL_DK_OBLITERATE_OFFHAND;
break;
case SPELL_DK_FROST_STRIKE:
offhandSpellId = SPELL_DK_FROST_STRIKE_OFFHAND;
break;
case SPELL_DK_PLAGUE_STRIKE:
offhandSpellId = SPELL_DK_PLAGUE_STRIKE_OFFHAND;
break;
case SPELL_DK_DEATH_STRIKE:
offhandSpellId = SPELL_DK_DEATH_STRIKE_OFFHAND;
break;
case SPELL_DK_RUNE_STRIKE:
offhandSpellId = SPELL_DK_RUNE_STRIKE_OFFHAND;
break;
case SPELL_DK_BLOOD_STRIKE:
offhandSpellId = SPELL_DK_BLOOD_STRIKE_OFFHAND;
break;
default:
break;
}
if (offhandSpellId && eventInfo.GetProcTarget())
GetTarget()->CastSpell(eventInfo.GetProcTarget(), offhandSpellId, aurEff);
}
}
void Register() override
{
OnEffectProc.Register(&spell_dk_threat_of_thassarian::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 56835 - Reaping (Passive)
class spell_dk_reaping : public AuraScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_ITEM_T11_DPS_4P_BONUS,
SPELL_DK_DEATH_EATER
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Player* player = GetTarget()->ToPlayer();
uint8 runeMask = player->GetLastUsedRuneMask();
for (uint8 i = 0; i < MAX_RUNES; i++)
{
if (runeMask & (1 << i) && player->GetCurrentRune(i) == RUNE_BLOOD)
player->AddRuneByAuraEffect(i, RUNE_DEATH, aurEff, SPELL_AURA_PERIODIC_DUMMY, GetSpellInfo());
}
GetEffect(EFFECT_0)->ResetPeriodic(true);
// T11 set bonus effect
if (AuraEffect const* aurEff = player->GetAuraEffect(SPELL_DK_ITEM_T11_DPS_4P_BONUS, EFFECT_0))
player->CastSpell(player, SPELL_DK_DEATH_EATER, aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_dk_reaping::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
class spell_dk_blood_rites : public AuraScript
{
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Player* player = GetTarget()->ToPlayer();
if (!player)
return;
uint8 runeMask = player->GetLastUsedRuneMask();
for (uint8 i = 0; i < MAX_RUNES; i++)
{
if (runeMask & (1 << i) && player->GetCurrentRune(i) != RUNE_DEATH)
player->AddRuneByAuraEffect(i, RUNE_DEATH, aurEff, SPELL_AURA_PERIODIC_DUMMY, GetSpellInfo());
}
GetEffect(EFFECT_0)->ResetPeriodic(true);
}
void Register() override
{
OnEffectProc.Register(&spell_dk_blood_rites::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
class spell_dk_crimson_scourge : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (DamageInfo* damage = eventInfo.GetDamageInfo())
if (Unit* target = damage->GetVictim())
return target->HasAura(SPELL_DK_BLOOD_PLAGUE, GetTarget()->GetGUID());
return false;
}
void Register() override
{
DoCheckProc.Register(&spell_dk_crimson_scourge::CheckProc);
}
};
class spell_dk_army_of_the_dead : public AuraScript
{
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
amount = 0;
if (Player* player = GetUnitOwner()->ToPlayer())
{
float dodgeChance = player->GetFloatValue(PLAYER_DODGE_PERCENTAGE);
float parryChance = player->GetFloatValue(PLAYER_PARRY_PERCENTAGE);
amount -= int32(dodgeChance + parryChance);
}
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_dk_army_of_the_dead::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
// -49588 Unholy Command
class spell_dk_unholy_command : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_DEATH_GRIP_INITIAL });
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
GetTarget()->GetSpellHistory()->ResetCooldown(SPELL_DK_DEATH_GRIP_INITIAL, true);
}
void Register() override
{
OnEffectProc.Register(&spell_dk_unholy_command::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
}
};
// 55078 - Blood Plague
// 55095 - Frost Fever
class spell_dk_disease : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_RESILIENT_INFECTION,
SPELL_DK_BLOOD_PLAGUE,
SPELL_DK_FROST_FEVER
});
}
// According to tooltip: ($m1*1.15+$AP*0.055*1.15)
void CalculateDamage(AuraEffect const* /*aurEff*/, Unit* /*victim*/, int32& damage, int32& flatMod, float& /*pctMod*/)
{
damage *= 1.15f;
if (Unit* caster = GetCaster())
flatMod = caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.055f * 1.15f;
}
void HandleResilientInfection(DispelInfo* /*dispelInfo*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (AuraEffect* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_GENERIC, DK_ICON_ID_RESILIENT_INFECTION, EFFECT_0))
{
if (roll_chance_i(aurEff->GetAmount()))
{
int32 bp0 = GetId() == SPELL_DK_FROST_FEVER ? 1 : 0;
int32 bp1 = GetId() == SPELL_DK_BLOOD_PLAGUE ? 1 : 0;
caster->CastSpell(caster, SPELL_DK_RESILIENT_INFECTION, CastSpellExtraArgs(true).AddSpellBP0(bp0).AddSpellMod(SPELLVALUE_BASE_POINT1, bp1));
}
}
}
void Register() override
{
DoEffectCalcDamageAndHealing.Register(&spell_dk_disease::CalculateDamage, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
AfterDispel.Register(&spell_dk_disease::HandleResilientInfection);
}
};
// -55666 - Desecration
class spell_dk_desecration : public AuraScript
{
bool CheckProc(ProcEventInfo& eventInfo)
{
SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell);
if (!triggerSpell)
return false;
if (Unit* target = eventInfo.GetActionTarget())
return !target->IsImmunedToSpell(triggerSpell, GetTarget());
return false;
}
void Register() override
{
DoCheckProc.Register(&spell_dk_desecration::CheckProc);
}
};
// -96269 - Death's Advance
class spell_dk_deaths_advance : public AuraScript
{
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
Player* player = GetTarget()->ToPlayer();
if (!player)
return false;
uint8 unholyRunesOnCooldownCount = 0;
for (uint8 i = 0; i < MAX_RUNES; ++i)
{
if (player->GetCurrentRune(i) == RUNE_UNHOLY && player->GetRuneCooldown(i))
unholyRunesOnCooldownCount++;
}
if (unholyRunesOnCooldownCount >= 2)
return true;
return false;
}
void Register() override
{
DoCheckProc.Register(&spell_dk_deaths_advance::CheckProc);
}
};
class spell_dk_deaths_advance_aura : public AuraScript
{
void HandleDummyTick(AuraEffect const* /*aurEff*/)
{
Player* player = GetTarget()->ToPlayer();
if (!player)
return;
uint8 unholyRunesOnCooldownCount = 0;
for (uint8 i = 0; i < MAX_RUNES; ++i)
{
if (player->GetCurrentRune(i) == RUNE_UNHOLY && player->GetRuneCooldown(i))
unholyRunesOnCooldownCount++;
}
if (unholyRunesOnCooldownCount >= 2)
RefreshDuration();
else
Remove();
}
void Register() override
{
OnEffectPeriodic.Register(&spell_dk_deaths_advance_aura::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
// -51099 - Ebon Plaguebringer
class spell_dk_ebon_plaguebringer : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_EBON_PLAGUE });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Spell const* spell = eventInfo.GetProcSpell();
if (!spell)
return;
int32 bp = aurEff->GetAmount();
if (Unit* target = spell->m_targets.GetUnitTarget())
GetTarget()->CastSpell(target, SPELL_DK_EBON_PLAGUE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
void Register() override
{
OnEffectProc.Register(&spell_dk_ebon_plaguebringer::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
class spell_dk_ghoul_taunt : public SpellScript
{
void HandleTaunt(SpellEffIndex /*effIndex*/)
{
if (GetHitCreature() && (GetHitCreature()->IsDungeonBoss() || GetHitCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_BOSS_MOB))
{
PreventHitDefaultEffect(EFFECT_0);
PreventHitDefaultEffect(EFFECT_1);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_ghoul_taunt::HandleTaunt, EFFECT_0, SPELL_EFFECT_ATTACK_ME);
}
};
// 49194 - Unholy Blight
class spell_dk_unoly_blight : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_UNHOLY_BLIGHT_PERIODIC });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 damage = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), 1);
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_UNHOLY_BLIGHT_PERIODIC, CastSpellExtraArgs(aurEff).AddSpellBP0(damage));
}
void Register() override
{
OnEffectProc.Register(&spell_dk_unoly_blight::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 85948 - Festering Strike
class spell_dk_festering_strike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_FROST_FEVER,
SPELL_DK_BLOOD_PLAGUE
});
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (!caster)
return;
uint32 durationBonus = GetSpellInfo()->Effects[effIndex].CalcValue(caster) * IN_MILLISECONDS;
for (AuraEffect* disease : GetHitUnit()->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE))
{
if ((disease->GetSpellInfo()->Id == SPELL_DK_FROST_FEVER || disease->GetSpellInfo()->Id == SPELL_DK_BLOOD_PLAGUE)
&& disease->GetCasterGUID() == caster->GetGUID())
{
uint32 maxDuration = disease->GetBase()->GetMaxDuration();
disease->GetBase()->SetDuration(std::min(maxDuration, disease->GetBase()->GetDuration() + durationBonus));
}
}
for (AuraEffect* snare : GetHitUnit()->GetAuraEffectsByType(SPELL_AURA_MOD_DECREASE_SPEED))
{
SpellInfo const* spellInfo = snare->GetSpellInfo();
if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[0] == 0x00000004 && snare->GetCasterGUID() == caster->GetGUID())
{
uint32 maxDuration = snare->GetBase()->GetMaxDuration();
snare->GetBase()->SetDuration(std::min(maxDuration, snare->GetBase()->GetDuration() + durationBonus));
}
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_festering_strike::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 51124 - Killing Machine
class spell_dk_killing_machine : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_ITEM_T11_DPS_4P_BONUS,
SPELL_DK_DEATH_EATER
});
}
void HandleT11Bonus(SpellEffIndex /*effIndex*/)
{
Unit* target = GetHitUnit();
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DK_ITEM_T11_DPS_4P_BONUS, EFFECT_0))
target->CastSpell(target, SPELL_DK_DEATH_EATER, aurEff);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_killing_machine::HandleT11Bonus, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 98996 - Item - Death Knight T12 DPS 4P Bonus
class spell_dk_item_death_knight_t12_dps_4p_bonus : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_FLAMING_TORRENT });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 damage = CalculatePct(aurEff->GetAmount(), eventInfo.GetDamageInfo()->GetDamage());
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_FLAMING_TORRENT, CastSpellExtraArgs(aurEff).AddSpellBP0(damage));
}
void Register() override
{
DoCheckProc.Register(&spell_dk_item_death_knight_t12_dps_4p_bonus::CheckProc);
OnEffectProc.Register(&spell_dk_item_death_knight_t12_dps_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 98971 - Smoldering Rune
class spell_dk_smoldering_rune : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_SMOLDERING_RUNE_ENERGIZE });
}
void HandleDummyTick(AuraEffect const* aurEff)
{
GetTarget()->CastSpell(GetTarget(), SPELL_DK_SMOLDERING_RUNE_ENERGIZE, aurEff);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_dk_smoldering_rune::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 49028 - Dancing Rune Weapon
class spell_dk_dancing_rune_weapon : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_ITEM_T12_BLOOD_4P_BONUS,
SPELL_DK_FLAMING_RUNE_WEAPON,
SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS
});
}
void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->CastSpell(nullptr, SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS, aurEff);
}
void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
if (AuraEffect const* t12Bonus = target->GetAuraEffect(SPELL_DK_ITEM_T12_BLOOD_4P_BONUS, EFFECT_0))
target->CastSpell(nullptr, SPELL_DK_FLAMING_RUNE_WEAPON, CastSpellExtraArgs(aurEff).AddSpellBP0(t12Bonus->GetAmount()));
target->RemoveAurasDueToSpell(SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS);
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() && eventInfo.GetProcSpell() && eventInfo.GetProcSpell()->GetCaster() == GetTarget();
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
std::list runeWeapon;
GetTarget()->GetAllMinionsByEntry(runeWeapon, GetSpellInfo()->Effects[EFFECT_0].MiscValue);
if (runeWeapon.empty())
return;
for (Creature* weapon : runeWeapon)
weapon->CastSpell(eventInfo.GetProcTarget(), eventInfo.GetSpellInfo()->Id, true);
}
void Register() override
{
AfterEffectApply.Register(&spell_dk_dancing_rune_weapon::HandleApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove.Register(&spell_dk_dancing_rune_weapon::HandleEffectRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc.Register(&spell_dk_dancing_rune_weapon::CheckProc);
OnEffectProc.Register(&spell_dk_dancing_rune_weapon::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 77606 - Dark Simulacrum
class spell_dk_dark_simulacrum : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR });
}
bool CheckProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
// Spells with the attribute or player spells can be copied. Other abilities will have their damage negated
if (eventInfo.GetSpellInfo()->HasAttribute(SPELL_ATTR9_ALLOW_DARK_SIMULACRUM) || eventInfo.GetActor()->IsPlayer())
{
if (eventInfo.GetActor()->IsPlayer())
{
Spell const* spell = eventInfo.GetProcSpell();
if (!spell || !spell->GetPowerCost() || eventInfo.GetSpellInfo()->PowerType != POWER_MANA || spell->IsTriggered())
return false;
}
else // Creature spells are simply defined by the attribute
return true;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (int32 spellId = eventInfo.GetSpellInfo()->Id)
if (Unit* caster = GetCaster())
caster->CastSpell(nullptr, SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR, CastSpellExtraArgs(aurEff).AddSpellBP0(spellId));
}
void Register() override
{
DoCheckEffectProc.Register(&spell_dk_dark_simulacrum::CheckProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc.Register(&spell_dk_dark_simulacrum::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 47476 - Strangulate
class spell_dk_strangulate : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfi*/) override
{
return ValidateSpellInfo({ SPELL_GEN_INTERRUPT });
}
void HandleCreatureInterrupt(SpellEffIndex /*effIndex*/)
{
Creature* target = GetHitCreature();
if (!target)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(target, SPELL_GEN_INTERRUPT, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_dk_strangulate::HandleCreatureInterrupt, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 45477 - Icy Touch
class spell_dk_icy_touch : public SpellScript
{
void CalculateDamage(Unit* /*victim*/, int32& /*damage*/, int32& flatMod, float& /*pctMod*/)
{
flatMod += GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK) * 0.2f;
}
void Register() override
{
CalcDamage.Register(&spell_dk_icy_touch::CalculateDamage);
}
};
}
void AddSC_deathknight_spell_scripts()
{
using namespace Spells::DeathKnight;
RegisterSpellScript(spell_dk_anti_magic_shell);
RegisterSpellScript(spell_dk_anti_magic_zone);
RegisterSpellScript(spell_dk_army_of_the_dead);
RegisterSpellScript(spell_dk_blood_boil);
RegisterSpellScript(spell_dk_blood_gorged);
RegisterSpellScript(spell_dk_blood_rites);
RegisterSpellScript(spell_dk_butchery);
RegisterSpellScript(spell_dk_crimson_scourge);
RegisterSpellScript(spell_dk_dancing_rune_weapon);
RegisterSpellScript(spell_dk_dark_simulacrum);
RegisterSpellScript(spell_dk_dark_transformation);
RegisterSpellScript(spell_dk_dark_transformation_aura);
RegisterSpellScript(spell_dk_death_and_decay);
RegisterSpellScript(spell_dk_death_coil);
RegisterSpellScript(spell_dk_death_gate);
RegisterSpellScript(spell_dk_death_gate_teleport);
RegisterSpellScript(spell_dk_death_grip);
RegisterSpellScript(spell_dk_death_grip_initial);
RegisterSpellScript(spell_dk_item_death_knight_t12_dps_4p_bonus);
RegisterSpellScript(spell_dk_death_pact);
RegisterSpellScript(spell_dk_death_strike);
RegisterSpellScript(spell_dk_death_strike_enabler);
RegisterSpellScript(spell_dk_death_strike_heal);
RegisterSpellScript(spell_dk_deaths_advance);
RegisterSpellScript(spell_dk_deaths_advance_aura);
RegisterSpellScript(spell_dk_desecration);
RegisterSpellScript(spell_dk_disease);
RegisterSpellScript(spell_dk_ebon_plaguebringer);
RegisterSpellScript(spell_dk_festering_strike);
RegisterSpellScript(spell_dk_ghoul_explode);
RegisterSpellScript(spell_dk_ghoul_taunt);
RegisterSpellScript(spell_dk_howling_blast);
RegisterSpellScript(spell_dk_icebound_fortitude);
RegisterSpellScript(spell_dk_icy_touch);
RegisterSpellScript(spell_dk_improved_presence);
RegisterSpellScript(spell_dk_killing_machine);
RegisterSpellScript(spell_dk_necrotic_strike);
RegisterSpellScript(spell_dk_pestilence);
RegisterSpellScript(spell_dk_presence);
RegisterSpellScript(spell_dk_raise_dead);
RegisterSpellScript(spell_dk_reaping);
RegisterSpellScript(spell_dk_rune_tap_party);
RegisterSpellScript(spell_dk_runic_empowerment);
RegisterSpellScript(spell_dk_scent_of_blood);
RegisterSpellScript(spell_dk_shadow_infusion);
RegisterSpellScript(spell_dk_scourge_strike);
RegisterSpellScript(spell_dk_smoldering_rune);
RegisterSpellScript(spell_dk_strangulate);
RegisterSpellScript(spell_dk_threat_of_thassarian);
RegisterSpellScript(spell_dk_unoly_blight);
RegisterSpellScript(spell_dk_unholy_command);
RegisterSpellScript(spell_dk_vampiric_blood);
RegisterSpellScript(spell_dk_will_of_the_necropolis);
}