/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dk_". */ #include "ScriptMgr.h" #include "Containers.h" #include "Creature.h" #include "GridNotifiers.h" #include "Pet.h" #include "Player.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellScript.h" namespace Spells::DeathKnight { enum DeathKnightSpells { SPELL_DK_ANTI_MAGIC_SHELL_TALENT = 51052, SPELL_DK_BLOOD_BOIL_TRIGGERED = 65658, SPELL_DK_BLOOD_BURST = 81280, SPELL_DK_BLOOD_PLAGUE = 55078, SPELL_DK_BLOOD_PRESENCE = 48263, SPELL_DK_BLOOD_PRESENCE_TRIGGERED = 61261, SPELL_DK_BLOOD_SHIELD_ABSORB = 77535, SPELL_DK_BLOOD_STRIKE = 45902, SPELL_DK_BLOOD_STRIKE_OFFHAND = 66215, SPELL_DK_BLOOD_TAP = 45529, SPELL_DK_BUTCHERY = 50163, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999, SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS = 81256, SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR = 77616, SPELL_DK_DARK_TRANSFORMATION = 63560, SPELL_DK_DARK_TRANSFORMATION_DUMMY = 93426, SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212, SPELL_DK_DEATH_COIL = 47541, SPELL_DK_DEATH_COIL_DAMAGE = 47632, SPELL_DK_DEATH_COIL_HEAL = 47633, SPELL_DK_DEATH_EATER = 90507, SPELL_DK_DEATH_GRIP = 49560, SPELL_DK_DEATH_GRIP_INITIAL = 49576, SPELL_DK_DEATH_STRIKE = 49998, SPELL_DK_DEATH_STRIKE_OFFHAND = 66188, SPELL_DK_DEATH_STRIKE_HEAL = 45470, SPELL_DK_DEATH_STRIKE_ENABLER = 89832, SPELL_DK_EBON_PLAGUE = 65142, SPELL_DK_FLAMING_RUNE_WEAPON = 101162, SPELL_DK_FLAMING_TORRENT = 99000, SPELL_DK_FROST_FEVER = 55095, SPELL_DK_FROST_PRESENCE = 48266, SPELL_DK_FROST_STRIKE = 49143, SPELL_DK_FROST_STRIKE_OFFHAND = 66196, SPELL_DK_GHOUL_EXPLODE = 47496, SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE = 58625, SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365, SPELL_DK_IMPROVED_BLOOD_PRESENCE = 63611, SPELL_DK_IMPROVED_DEATH_STRIKE = 62905, SPELL_DK_IMPROVED_FROST_PRESENCE = 63621, SPELL_DK_IMPROVED_UNHOLY_PRESENCE = 63622, SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962, SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736, SPELL_DK_ITEM_T11_DPS_4P_BONUS = 90459, SPELL_DK_ITEM_T12_BLOOD_4P_BONUS = 98966, SPELL_DK_MASTER_OF_GHOULS = 52143, SPELL_DK_OBLITERATE = 49020, SPELL_DK_OBLITERATE_OFFHAND = 66198, SPELL_DK_PLAGUE_STRIKE = 45462, SPELL_DK_PLAGUE_STRIKE_OFFHAND = 66216, SPELL_DK_RESILIENT_INFECTION = 90721, SPELL_DK_RUNIC_CORRUPTION_TRIGGERED = 51460, SPELL_DK_RUNE_STRIKE = 56815, SPELL_DK_RUNE_STRIKE_OFFHAND = 66217, SPELL_DK_RUNE_TAP = 48982, SPELL_DK_SCENT_OF_BLOOD = 50422, SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890, SPELL_DK_SHADOW_INFUSION = 91342, SPELL_DK_SMOLDERING_RUNE_ENERGIZE = 99055, SPELL_DK_UNHOLY_BLIGHT_PERIODIC = 50536, SPELL_DK_UNHOLY_PRESENCE = 48265, SPELL_DK_PESTILENCE_REDUCED_DOTS = 76243, SPELL_DK_PESTILENCE_VISUAL = 91939, SPELL_DK_WILL_OF_THE_NECROPOLIS = 96171 }; enum DKSpellIcons { DK_ICON_ID_RUNIC_CORRUPTION = 4068, DK_ICON_ID_RESILIENT_INFECTION = 1910, DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE = 2633, DK_ICON_ID_IMPROVED_FROST_PRESENCE = 2632, DK_ICON_ID_BLOOD_SHIELD_MASTERY = 2624 }; enum MiscSpells { SPELL_GEN_INTERRUPT = 32747 }; // 48707 - Anti-Magic Shell class spell_dk_anti_magic_shell : public AuraScript { bool Load() override { _healthAmount = CalculatePct(GetCaster()->GetMaxHealth(), GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster())); return true; } // We do have to do a manual absorb handling because the tooltip of anti-magic shell only absorbs a part of the damage, not all of it void Absorb(AuraEffect* aurEff, DamageInfo& damageInfo, uint32& /*absorbAmount*/) { PreventDefaultAction(); int32 currentAbsorb = _healthAmount; currentAbsorb = RoundToInterval(currentAbsorb, 0, CalculatePct(damageInfo.GetDamage(), aurEff->GetAmount())); damageInfo.AbsorbDamage(currentAbsorb); if (_healthAmount >= 0) { _healthAmount -= currentAbsorb; if (_healthAmount <= 0) aurEff->GetBase()->Remove(AuraRemoveFlags::ByEnemySpell); } } void Register() override { OnEffectAbsorb.Register(&spell_dk_anti_magic_shell::Absorb, EFFECT_0); } private: int32 _healthAmount = 0; }; // 50461 - Anti-Magic Zone class spell_dk_anti_magic_zone : public AuraScript { bool Load() override { _absorbAmount = 0; if (!GetCaster()->IsSummon()) return true; TempSummon* summon = GetCaster()->ToTempSummon(); if (Unit* summoner = summon->GetSummoner()) _absorbAmount = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT)->Effects[0].CalcValue(summoner) + 2 * summoner->GetTotalAttackPowerValue(BASE_ATTACK); return true; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_ANTI_MAGIC_SHELL_TALENT }); } void Absorb(AuraEffect* aurEff, DamageInfo& damageInfo, uint32& /*absorbAmount*/) { PreventDefaultAction(); int32 currentAbsorb = _absorbAmount; currentAbsorb = RoundToInterval(currentAbsorb, 0, CalculatePct(damageInfo.GetDamage(), aurEff->GetAmount())); damageInfo.AbsorbDamage(currentAbsorb); if (_absorbAmount >= 0) { _absorbAmount -= currentAbsorb; if (_absorbAmount <= 0) if (Unit* caster = GetCaster()) caster->InterruptNonMeleeSpells(true); } } void Register() override { OnEffectAbsorb.Register(&spell_dk_anti_magic_zone::Absorb, EFFECT_0); } private: int32 _absorbAmount = 0; }; // 48721 - Blood Boil class spell_dk_blood_boil : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_BLOOD_BOIL_TRIGGERED }); } bool Load() override { _executed = false; return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT; } void HandleAfterHit() { if (_executed || !GetHitUnit()) return; _executed = true; GetCaster()->CastSpell(GetCaster(), SPELL_DK_BLOOD_BOIL_TRIGGERED, true); } void Register() override { AfterHit.Register(&spell_dk_blood_boil::HandleAfterHit); } private: bool _executed; }; // 81277 - Blood Gorged class spell_dk_blood_gorged : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_BLOOD_BURST }); } void HandleBloodBurst(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if ((GetStackAmount() > 5 && roll_chance_i(34)) || GetStackAmount() == 10) { Unit* target = GetTarget(); // The tooltip states that it is 10% per stack but sniffs say 5% instead int32 bp = CalculatePct(target->GetMaxHealth(), 5 * GetStackAmount()); target->CastSpell(target, SPELL_DK_BLOOD_BURST, CastSpellExtraArgs(aurEff).AddSpellBP0(bp)); } } void Register() override { AfterEffectApply.Register(&spell_dk_blood_gorged::HandleBloodBurst, EFFECT_0, SPELL_AURA_MOD_SCALE, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } }; // -48979 - Butchery class spell_dk_butchery : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_BUTCHERY }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_DK_BUTCHERY, CastSpellExtraArgs(aurEff).AddSpellBP0(aurEff->GetAmount())); } void Register() override { OnEffectProc.Register(&spell_dk_butchery::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; class spell_dk_death_and_decay : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_DEATH_AND_DECAY_DAMAGE }); } void HandleDummyTick(AuraEffect const* aurEff) { if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId())) GetTarget()->CastSpell({ dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ() }, SPELL_DK_DEATH_AND_DECAY_DAMAGE, aurEff); } void Register() override { OnEffectPeriodic.Register(&spell_dk_death_and_decay::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); } }; // 47541 - Death Coil class spell_dk_death_coil : public SpellScript { bool Load() override { return GetCaster()->IsPlayer(); } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_DEATH_COIL_HEAL }); } SpellCastResult CheckCast() { Unit* caster = GetCaster(); Unit* target = GetExplTargetUnit(); if (!target) return SPELL_FAILED_BAD_TARGETS; if (caster->IsValidAttackTarget(target, sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE))) { if (!caster->isInFront(target)) return SPELL_FAILED_UNIT_NOT_INFRONT; return SPELL_CAST_OK; } if (caster->IsValidAssistTarget(target, sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_HEAL))) { if (target->GetCreatureType() != CREATURE_TYPE_UNDEAD) return SPELL_FAILED_BAD_TARGETS; _healTarget = true; return SPELL_CAST_OK; } return SPELL_FAILED_BAD_TARGETS; } void HandleDummy(SpellEffIndex /*effIndex*/) { // According to tooltip: ($m1+0.23*$AP) int32 damage = GetEffectValue() + 0.23f * GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK); if (_healTarget) damage *= 3.5f; Unit* caster = GetCaster(); Unit* target = GetHitUnit(); if (_healTarget) caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, CastSpellExtraArgs().AddSpellBP0(damage)); else caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, CastSpellExtraArgs().AddSpellBP0(damage)); } void Register() override { OnCheckCast.Register(&spell_dk_death_coil::CheckCast); OnEffectHitTarget.Register(&spell_dk_death_coil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } private: bool _healTarget = false; }; // 52751 - Death Gate class spell_dk_death_gate : public SpellScript { void HandleScript(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) target->CastSpell(target, GetEffectValue(), false); } void Register() override { OnEffectHitTarget.Register(&spell_dk_death_gate::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 53822 - Death Gate class spell_dk_death_gate_teleport : public SpellScript { SpellCastResult CheckClass() { if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void Register() override { OnCheckCast.Register(&spell_dk_death_gate_teleport::CheckClass); } }; // 49560 - Death Grip class spell_dk_death_grip : public SpellScript { void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Position const* pos = GetExplTargetDest(); if (Unit* target = GetHitUnit()) { if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence target->CastSpell({ pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ() }, damage, true); } } void Register() override { OnEffectHitTarget.Register(&spell_dk_death_grip::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 48743 - Death Pact class spell_dk_death_pact : public SpellScript { SpellCastResult CheckCast() { // Check if we have valid targets, otherwise skip spell casting here if (Player* player = GetCaster()->ToPlayer()) for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr) if (Creature* undeadPet = (*itr)->ToCreature()) if (undeadPet->IsAlive() && undeadPet->GetOwnerOrCreatorGUID() == player->GetGUID() && undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD && undeadPet->IsWithinDist(player, 100.0f, false)) return SPELL_CAST_OK; return SPELL_FAILED_NO_PET; } void FilterTargets(std::list& targetList) { Unit* target = nullptr; for (std::list::iterator itr = targetList.begin(); itr != targetList.end(); ++itr) { if (Unit* unit = (*itr)->ToUnit()) { if (unit->GetOwnerOrCreatorGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD) { target = unit; break; } } } targetList.clear(); if (target) targetList.push_back(target); } void Register() override { OnCheckCast.Register(&spell_dk_death_pact::CheckCast); OnObjectAreaTargetSelect.Register(&spell_dk_death_pact::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); } }; // 49998 - Death Strike class spell_dk_death_strike : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_DEATH_STRIKE_ENABLER, SPELL_DK_DEATH_STRIKE_HEAL, SPELL_DK_BLOOD_SHIELD_ABSORB }); } void HandleDummy(SpellEffIndex /*effIndex*/) { int32 heal = 0; if (AuraEffect* enabler = GetCaster()->GetAuraEffect(SPELL_DK_DEATH_STRIKE_ENABLER, EFFECT_0, GetCaster()->GetGUID())) { // Call CalculateAmount() to constantly fire the AuraEffect's HandleCalcAmount method heal = CalculatePct(enabler->CalculateAmount(GetCaster()), GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier); if (AuraEffect const* aurEff = GetCaster()->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_DEATH_STRIKE, EFFECT_2)) heal = AddPct(heal, aurEff->GetAmount()); heal = std::max(heal, int32(GetCaster()->CountPctFromMaxHealth(GetEffectValue()))); GetCaster()->CastSpell(GetCaster(), SPELL_DK_DEATH_STRIKE_HEAL, CastSpellExtraArgs(true).AddSpellBP0(heal)); } } void Register() override { OnEffectLaunch.Register(&spell_dk_death_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); } }; // 89832 - Death Strike (Save damage taken in last 5 sec) class spell_dk_death_strike_enabler : public AuraScript { bool Load() override { for (uint8 i = 0; i < 5; ++i) _damagePerSecond[i] = 0; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo() != nullptr; } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (!GetUnitOwner()->HasAura(SPELL_DK_BLOOD_PRESENCE)) { for (uint8 i = 0; i < 5; ++i) _damagePerSecond[i] = 0; } else _damagePerSecond[0] += eventInfo.GetDamageInfo()->GetDamage(); } // Cheap hack to have update calls void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = 1000; } void Update(AuraEffect* /*aurEff*/) { // Move backwards all datas by one for (uint8 i = 4; i > 0; --i) _damagePerSecond[i] = _damagePerSecond[i - 1]; _damagePerSecond[0] = 0; } void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = true; amount = 0; for (uint8 i = 0; i < 5; ++i) amount += int32(_damagePerSecond[i]); } void Register() override { DoCheckProc.Register(&spell_dk_death_strike_enabler::CheckProc); OnEffectProc.Register(&spell_dk_death_strike_enabler::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); DoEffectCalcPeriodic.Register(&spell_dk_death_strike_enabler::CalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY); OnEffectUpdatePeriodic.Register(&spell_dk_death_strike_enabler::Update, EFFECT_0, SPELL_AURA_DUMMY); DoEffectCalcAmount.Register(&spell_dk_death_strike_enabler::HandleCalcAmount, EFFECT_0, SPELL_AURA_DUMMY); } private: uint32 _damagePerSecond[5]; }; // 45470 - Death Strike class spell_dk_death_strike_heal : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_BLOOD_PRESENCE, SPELL_DK_BLOOD_SHIELD_ABSORB }); } void HandleBloodShield() { Unit* target = GetHitUnit(); // Patch 4.1.0 (2011-04-26): Now only works while in Blood Presence. if (!target || !target->GetAuraEffect(SPELL_AURA_MOD_BASE_RESISTANCE_PCT, SPELLFAMILY_DEATHKNIGHT, 0x00800000, 0x0, 0x0, target->GetGUID())) return; AuraEffect const* bloodShieldAurEff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_BLOOD_SHIELD_MASTERY, EFFECT_0); if (!bloodShieldAurEff || !target->HasAura(SPELL_DK_BLOOD_PRESENCE)) return; if (int32 bp = CalculatePct(GetHitHeal(), bloodShieldAurEff->GetAmount())) target->CastSpell(target, SPELL_DK_BLOOD_SHIELD_ABSORB, CastSpellExtraArgs(true).AddSpellBP0(bp)); } void Register() override { AfterHit.Register(&spell_dk_death_strike_heal::HandleBloodShield); } }; // 47496 - Explode, Ghoul spell for Corpse Explosion class spell_dk_ghoul_explode : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED }); } void Suicide(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true); } } void Register() override { OnEffectHitTarget.Register(&spell_dk_ghoul_explode::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; // 48792 - Icebound Fortitude class spell_dk_icebound_fortitude : public AuraScript { bool Load() override { Unit* caster = GetCaster(); return caster && caster->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) { int32 value = amount; uint32 defValue = uint32(caster->ToPlayer()->GetSkillValue(SKILL_DEFENSE) + caster->ToPlayer()->GetRatingBonusValue(CR_DEFENSE_SKILL)); if (defValue > 400) value -= int32((defValue - 400) * 0.15); // Glyph of Icebound Fortitude if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE, EFFECT_0)) { int32 valMax = -aurEff->GetAmount(); if (value > valMax) value = valMax; } amount = value; } } void Register() override { DoEffectCalcAmount.Register(&spell_dk_icebound_fortitude::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); } }; // 73975 - Necrotic Strike class spell_dk_necrotic_strike : public AuraScript { void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool & /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) amount = int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.7f); } void Register() override { DoEffectCalcAmount.Register(&spell_dk_necrotic_strike::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_HEAL_ABSORB); } }; // ID - 50842 Pestilence class spell_dk_pestilence : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_PESTILENCE_REDUCED_DOTS, SPELL_DK_PESTILENCE_VISUAL, SPELL_DK_BLOOD_PLAGUE, SPELL_DK_FROST_FEVER }); } bool Load() override { _prevTarget = nullptr; return true; } void OnHit(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); Unit* hitUnit = GetHitUnit(); Unit* victim = GetExplTargetUnit(); if (!victim) return; if (_prevTarget) _prevTarget->CastSpell(hitUnit, SPELL_DK_PESTILENCE_VISUAL, true); _prevTarget = hitUnit; if (victim != hitUnit) { if (Aura* aurOld = victim->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on victim. { float donePct = aurOld->GetDonePct(); float critChance = aurOld->GetCritChance(); if (aurOld->GetEffect(EFFECT_0)) { caster->CastSpell(hitUnit, SPELL_DK_BLOOD_PLAGUE, true); // Spread the disease to hitUnit. if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on hitUnit. { aurNew->SetCritChance(critChance); // Blood Plague can crit if caster has T9. aurNew->SetDonePct(donePct); if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0)) aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false); } } if (Aura* aurOld = victim->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on victim. { float donePct = aurOld->GetDonePct(); if (aurOld->GetEffect(EFFECT_0)) { caster->CastSpell(hitUnit, SPELL_DK_FROST_FEVER, true); // Spread the disease to hitUnit. if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on hitUnit. { aurNew->SetDonePct(donePct); if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0)) aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false); } } } } } } void HandleAuraApply() { Unit* caster = GetCaster(); caster->CastSpell(caster, SPELL_DK_PESTILENCE_REDUCED_DOTS, true); } void HandleAuraRemoval() { GetCaster()->RemoveAura(SPELL_DK_PESTILENCE_REDUCED_DOTS); } void Register() override { BeforeCast.Register(&spell_dk_pestilence::HandleAuraApply); OnEffectHitTarget.Register(&spell_dk_pestilence::OnHit, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); AfterCast.Register(&spell_dk_pestilence::HandleAuraRemoval); } private: Unit * _prevTarget; }; // 48266 - Frost Presence // 48263 - Blood Presence // 48265 - Unholy Presence class spell_dk_presence : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_UNHOLY_PRESENCE, SPELL_DK_FROST_PRESENCE, SPELL_DK_BLOOD_PRESENCE, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELL_DK_IMPROVED_UNHOLY_PRESENCE, SPELL_DK_IMPROVED_FROST_PRESENCE, SPELL_DK_IMPROVED_BLOOD_PRESENCE, SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 }); } void HandlePresenceEffects(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); uint32 spellId = GetSpellInfo()->Id; target->SetPower(POWER_RUNIC_POWER, 0); // Improved Unholy Presence if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_FROST_PRESENCE) if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_UNHOLY_PRESENCE, EFFECT_0)) target->CastSpell(target, SPELL_DK_IMPROVED_UNHOLY_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff->GetAmount())); // Improved Frost Presence if (spellId == SPELL_DK_UNHOLY_PRESENCE || spellId == SPELL_DK_BLOOD_PRESENCE) if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_FROST_PRESENCE, EFFECT_0)) target->CastSpell(target, SPELL_DK_IMPROVED_FROST_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff->GetAmount())); // Improved Blood Presence and Blood Presence triggered effect if (spellId == SPELL_DK_BLOOD_PRESENCE) { // Apply defense state to permanently enable Rune Strike target->ModifyAuraState(AURA_STATE_DEFENSE, true); if (Aura const* improvedBloodPresenceAura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1, target->GetGUID())) { // Rune Regeneration bonus effect if (AuraEffect const* eff2 = improvedBloodPresenceAura->GetEffect(EFFECT_2)) target->CastSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE, CastSpellExtraArgs(aurEff).AddSpellBP0(eff2->GetAmount())); // Crit Hit Chance reduction bonus effect if (AuraEffect const* eff1 = improvedBloodPresenceAura->GetEffect(EFFECT_1)) target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellMod(SPELLVALUE_BASE_POINT1, eff1->GetAmount())); } else target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, aurEff); } else { // Damage Reduction bonus effect for the other presences if (Aura const* improvedBloodPresenceAura = target->GetAuraOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1, target->GetGUID())) if (AuraEffect const* eff0 = improvedBloodPresenceAura->GetEffect(EFFECT_0)) target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(-eff0->GetAmount())); } } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED); target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE); target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE); target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE); if (GetId() == SPELL_DK_BLOOD_PRESENCE) target->ModifyAuraState(AURA_STATE_DEFENSE, false); } void Register() override { AfterEffectApply.Register(&spell_dk_presence::HandlePresenceEffects, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove.Register(&spell_dk_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); } }; // -50365 - Improved Blood Presence // -50384 - Improved Frost Presence // -50391 - Improved Unholy Presence class spell_dk_improved_presence : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_BLOOD_PRESENCE, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELL_DK_IMPROVED_UNHOLY_PRESENCE, SPELL_DK_IMPROVED_FROST_PRESENCE, SPELL_DK_IMPROVED_BLOOD_PRESENCE }); } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAura(SPELL_DK_BLOOD_PRESENCE_TRIGGERED); target->RemoveAura(SPELL_DK_IMPROVED_FROST_PRESENCE); target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE); target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE); if (target->HasAura(SPELL_DK_BLOOD_PRESENCE)) target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true); } void Register() override { AfterEffectRemove.Register(&spell_dk_improved_presence::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); } }; // 46584 - Raise Dead class spell_dk_raise_dead : public SpellScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellInfo( { uint32(spellInfo->Effects[EFFECT_0].CalcValue()), uint32(spellInfo->Effects[EFFECT_1].CalcValue()), SPELL_DK_MASTER_OF_GHOULS }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } uint32 GetGhoulSpellId() { // Do we have talent Master of Ghouls? if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS)) // summon as pet return GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // or guardian return GetSpellInfo()->Effects[EFFECT_0].CalcValue(); } void HandleRaiseDead() { GetCaster()->CastSpell(nullptr, GetGhoulSpellId(), true); } void Register() override { OnCast.Register(&spell_dk_raise_dead::HandleRaiseDead); } }; // 59754 Rune Tap - Party class spell_dk_rune_tap_party : public SpellScript { void CheckTargets(std::list& targets) { targets.remove(GetCaster()); } void Register() override { OnObjectAreaTargetSelect.Register(&spell_dk_rune_tap_party::CheckTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY); } }; // 50421 - Scent of Blood class spell_dk_scent_of_blood : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_SCENT_OF_BLOOD }); } void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_DK_SCENT_OF_BLOOD, aurEff); GetTarget()->RemoveAuraFromStack(GetId()); } void Register() override { OnEffectProc.Register(&spell_dk_scent_of_blood::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 55090 - Scourge Strike class spell_dk_scourge_strike : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_SCOURGE_STRIKE_TRIGGERED, SPELL_DK_ITEM_T8_MELEE_4P_BONUS }); } void HandleAfterHit() { Unit* caster = GetCaster(); if (!caster) return; if (Unit* unitTarget = GetHitUnit()) { multiplier = GetSpellInfo()->Effects[EFFECT_2].CalcValue(); if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0)) AddPct(multiplier, aurEff->GetAmount()); int32 bp = CalculatePct(GetHitDamage(), multiplier) * unitTarget->GetDiseasesByCaster(caster->GetGUID()); caster->CastSpell(unitTarget, SPELL_DK_SCOURGE_STRIKE_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(bp)); } } void Register() override { AfterHit.Register(&spell_dk_scourge_strike::HandleAfterHit); } private: float multiplier = 1.0f; }; // 55233 - Vampiric Blood class spell_dk_vampiric_blood : public AuraScript { void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { amount = GetUnitOwner()->CountPctFromMaxHealth(amount); } void Register() override { DoEffectCalcAmount.Register(&spell_dk_vampiric_blood::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH); } }; // Updated 4.3.4 // -52284 - Will of the Necropolis class spell_dk_will_of_the_necropolis : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_WILL_OF_THE_NECROPOLIS, SPELL_DK_RUNE_TAP }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo() && GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage()); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { Unit* target = GetTarget(); int32 bp = aurEff->GetAmount(); target->CastSpell(target, SPELL_DK_WILL_OF_THE_NECROPOLIS, CastSpellExtraArgs(aurEff).AddSpellBP0(bp)); target->GetSpellHistory()->ResetCooldown(SPELL_DK_RUNE_TAP, true); } void Register() override { DoCheckProc.Register(&spell_dk_will_of_the_necropolis::CheckProc); OnEffectProc.Register(&spell_dk_will_of_the_necropolis::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE); } }; // 49576 - Death Grip Initial class spell_dk_death_grip_initial : public SpellScript { SpellCastResult CheckCast() { Unit* caster = GetCaster(); // Death Grip should not be castable while jumping/falling if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING)) return SPELL_FAILED_MOVING; // Patch 3.3.3 (2010-03-23): Minimum range has been changed to 8 yards in PvP. Unit* target = GetExplTargetUnit(); if (target && target->GetTypeId() == TYPEID_PLAYER) if (caster->GetExactDist(target) < 8.f) return SPELL_FAILED_TOO_CLOSE; return SPELL_CAST_OK; } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP, true); } void Register() override { OnCheckCast.Register(&spell_dk_death_grip_initial::CheckCast); OnEffectHitTarget.Register(&spell_dk_death_grip_initial::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // -48965 - Shadow Infusion class spell_dk_shadow_infusion : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_SHADOW_INFUSION, SPELL_DK_DARK_TRANSFORMATION_DUMMY, SPELL_DK_DEATH_COIL }); } bool CheckProc(ProcEventInfo& eventInfo) { if (eventInfo.GetSpellInfo()->Id != SPELL_DK_DEATH_COIL) return false; Player* petOwner = GetTarget()->ToPlayer(); if (!petOwner) return false; if (Pet* pet = petOwner->GetPet()) if (pet->HasAura(SPELL_DK_DARK_TRANSFORMATION)) return false; return true; } void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { Player* petOwner = GetTarget()->ToPlayer(); if (Pet* pet = petOwner->GetPet()) if (Aura* aura = pet->GetAura(SPELL_DK_SHADOW_INFUSION)) if (aura->GetStackAmount() >= 4) petOwner->CastSpell(petOwner, SPELL_DK_DARK_TRANSFORMATION_DUMMY, true); } void Register() override { DoCheckProc.Register(&spell_dk_shadow_infusion::CheckProc); OnEffectProc.Register(&spell_dk_shadow_infusion::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 63560 - Dark Transformation class spell_dk_dark_transformation : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_SHADOW_INFUSION, SPELL_DK_DARK_TRANSFORMATION_DUMMY }); } void HandleLaunch(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) { caster->RemoveAurasDueToSpell(SPELL_DK_DARK_TRANSFORMATION_DUMMY); if (Player* petOwner = caster->ToPlayer()) if (Pet* pet = petOwner->GetPet()) pet->RemoveAurasDueToSpell(SPELL_DK_SHADOW_INFUSION); } } void Register() override { OnEffectLaunchTarget.Register(&spell_dk_dark_transformation::HandleLaunch, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; // 93426 - Dark Transformation class spell_dk_dark_transformation_aura : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_SHADOW_INFUSION }); } void HandlePeriodic(AuraEffect const* aurEff) { if (Unit* caster = GetCaster()) if (Player* player = caster->ToPlayer()) if (Pet* pet = player->GetPet()) if (!pet->HasAura(SPELL_DK_SHADOW_INFUSION)) aurEff->GetBase()->Remove(); } void Register() override { OnEffectPeriodic.Register(&spell_dk_dark_transformation_aura::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 81229 - Runic Empowerment // -51459 - Runic Corruption class spell_dk_runic_empowerment : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_RUNIC_CORRUPTION_TRIGGERED }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Player* player = GetTarget()->ToPlayer(); if (!player) return; // Runic corruption replaces the rune activation with a rune regeneration speed buff if (AuraEffect const* runicCorruption = player->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_RUNIC_CORRUPTION, EFFECT_0)) { player->CastSpell(player, SPELL_DK_RUNIC_CORRUPTION_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(runicCorruption->GetAmount())); return; } std::vector fullyDepletedRuneIndexes; for (uint8 i = 0; i < MAX_RUNES; ++i) { // Only activate fully depleted runes, which are being on hold until if (player->GetRuneCooldown(i) != RUNE_BASE_COOLDOWN) continue; fullyDepletedRuneIndexes.push_back(i); } if (!fullyDepletedRuneIndexes.empty()) { uint8 runeIndex = Trinity::Containers::SelectRandomContainerElement(fullyDepletedRuneIndexes); ActivateRune(player, runeIndex); } } void Register() override { OnEffectProc.Register(&spell_dk_runic_empowerment::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } private: // Sniffs do not show any spell cast to activate runes. We just copy the code part from Spell::EffectActivateRune in this case with some small tweaks void ActivateRune(Player* player, uint8 runeIndex) { uint8 currentRuneState = player->GetRunesState(); player->SetRuneCooldown(runeIndex, 0); uint8 runesState = player->GetRunesState() & ~currentRuneState; player->AddRunePower(runesState); } }; // 49184 - Howling Blast class spell_dk_howling_blast : public SpellScript { // According to tooltip: (($m2+$M2)/2)+($AP*0.44) and (0.5*((($m2+$M2)/2)+($AP*0.44))) for non-primary targets void CalculateDamage(Unit* victim, int32& damage, int32& /*flatMod*/, float& /*pctMod*/) { damage += GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK) * 0.44f; if (victim != GetExplTargetUnit()) damage *= 0.5f; } void Register() override { CalcDamage.Register(&spell_dk_howling_blast::CalculateDamage); } }; class spell_dk_threat_of_thassarian : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_OBLITERATE, SPELL_DK_OBLITERATE_OFFHAND, SPELL_DK_FROST_STRIKE, SPELL_DK_FROST_STRIKE_OFFHAND, SPELL_DK_PLAGUE_STRIKE, SPELL_DK_PLAGUE_STRIKE_OFFHAND, SPELL_DK_DEATH_STRIKE, SPELL_DK_DEATH_STRIKE_OFFHAND, SPELL_DK_RUNE_STRIKE, SPELL_DK_RUNE_STRIKE_OFFHAND, SPELL_DK_BLOOD_STRIKE, SPELL_DK_BLOOD_STRIKE_OFFHAND }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (!GetTarget()->haveOffhandWeapon()) return; if (!roll_chance_i(aurEff->GetAmount())) return; if (SpellInfo const* spell = eventInfo.GetSpellInfo()) { uint32 offhandSpellId = 0; switch (spell->Id) { case SPELL_DK_OBLITERATE: offhandSpellId = SPELL_DK_OBLITERATE_OFFHAND; break; case SPELL_DK_FROST_STRIKE: offhandSpellId = SPELL_DK_FROST_STRIKE_OFFHAND; break; case SPELL_DK_PLAGUE_STRIKE: offhandSpellId = SPELL_DK_PLAGUE_STRIKE_OFFHAND; break; case SPELL_DK_DEATH_STRIKE: offhandSpellId = SPELL_DK_DEATH_STRIKE_OFFHAND; break; case SPELL_DK_RUNE_STRIKE: offhandSpellId = SPELL_DK_RUNE_STRIKE_OFFHAND; break; case SPELL_DK_BLOOD_STRIKE: offhandSpellId = SPELL_DK_BLOOD_STRIKE_OFFHAND; break; default: break; } if (offhandSpellId && eventInfo.GetProcTarget()) GetTarget()->CastSpell(eventInfo.GetProcTarget(), offhandSpellId, aurEff); } } void Register() override { OnEffectProc.Register(&spell_dk_threat_of_thassarian::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 56835 - Reaping (Passive) class spell_dk_reaping : public AuraScript { bool Load() override { return GetCaster()->IsPlayer(); } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_ITEM_T11_DPS_4P_BONUS, SPELL_DK_DEATH_EATER }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Player* player = GetTarget()->ToPlayer(); uint8 runeMask = player->GetLastUsedRuneMask(); for (uint8 i = 0; i < MAX_RUNES; i++) { if (runeMask & (1 << i) && player->GetCurrentRune(i) == RUNE_BLOOD) player->AddRuneByAuraEffect(i, RUNE_DEATH, aurEff, SPELL_AURA_PERIODIC_DUMMY, GetSpellInfo()); } GetEffect(EFFECT_0)->ResetPeriodic(true); // T11 set bonus effect if (AuraEffect const* aurEff = player->GetAuraEffect(SPELL_DK_ITEM_T11_DPS_4P_BONUS, EFFECT_0)) player->CastSpell(player, SPELL_DK_DEATH_EATER, aurEff); } void Register() override { OnEffectProc.Register(&spell_dk_reaping::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; class spell_dk_blood_rites : public AuraScript { void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Player* player = GetTarget()->ToPlayer(); if (!player) return; uint8 runeMask = player->GetLastUsedRuneMask(); for (uint8 i = 0; i < MAX_RUNES; i++) { if (runeMask & (1 << i) && player->GetCurrentRune(i) != RUNE_DEATH) player->AddRuneByAuraEffect(i, RUNE_DEATH, aurEff, SPELL_AURA_PERIODIC_DUMMY, GetSpellInfo()); } GetEffect(EFFECT_0)->ResetPeriodic(true); } void Register() override { OnEffectProc.Register(&spell_dk_blood_rites::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; class spell_dk_crimson_scourge : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE }); } bool CheckProc(ProcEventInfo& eventInfo) { if (DamageInfo* damage = eventInfo.GetDamageInfo()) if (Unit* target = damage->GetVictim()) return target->HasAura(SPELL_DK_BLOOD_PLAGUE, GetTarget()->GetGUID()); return false; } void Register() override { DoCheckProc.Register(&spell_dk_crimson_scourge::CheckProc); } }; class spell_dk_army_of_the_dead : public AuraScript { void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { amount = 0; if (Player* player = GetUnitOwner()->ToPlayer()) { float dodgeChance = player->GetFloatValue(PLAYER_DODGE_PERCENTAGE); float parryChance = player->GetFloatValue(PLAYER_PARRY_PERCENTAGE); amount -= int32(dodgeChance + parryChance); } } void Register() override { DoEffectCalcAmount.Register(&spell_dk_army_of_the_dead::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); } }; // -49588 Unholy Command class spell_dk_unholy_command : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_DEATH_GRIP_INITIAL }); } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { GetTarget()->GetSpellHistory()->ResetCooldown(SPELL_DK_DEATH_GRIP_INITIAL, true); } void Register() override { OnEffectProc.Register(&spell_dk_unholy_command::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER); } }; // 55078 - Blood Plague // 55095 - Frost Fever class spell_dk_disease : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_RESILIENT_INFECTION, SPELL_DK_BLOOD_PLAGUE, SPELL_DK_FROST_FEVER }); } // According to tooltip: ($m1*1.15+$AP*0.055*1.15) void CalculateDamage(AuraEffect const* /*aurEff*/, Unit* /*victim*/, int32& damage, int32& flatMod, float& /*pctMod*/) { damage *= 1.15f; if (Unit* caster = GetCaster()) flatMod = caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.055f * 1.15f; } void HandleResilientInfection(DispelInfo* /*dispelInfo*/) { Unit* caster = GetCaster(); if (!caster) return; if (AuraEffect* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_GENERIC, DK_ICON_ID_RESILIENT_INFECTION, EFFECT_0)) { if (roll_chance_i(aurEff->GetAmount())) { int32 bp0 = GetId() == SPELL_DK_FROST_FEVER ? 1 : 0; int32 bp1 = GetId() == SPELL_DK_BLOOD_PLAGUE ? 1 : 0; caster->CastSpell(caster, SPELL_DK_RESILIENT_INFECTION, CastSpellExtraArgs(true).AddSpellBP0(bp0).AddSpellMod(SPELLVALUE_BASE_POINT1, bp1)); } } } void Register() override { DoEffectCalcDamageAndHealing.Register(&spell_dk_disease::CalculateDamage, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); AfterDispel.Register(&spell_dk_disease::HandleResilientInfection); } }; // -55666 - Desecration class spell_dk_desecration : public AuraScript { bool CheckProc(ProcEventInfo& eventInfo) { SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell); if (!triggerSpell) return false; if (Unit* target = eventInfo.GetActionTarget()) return !target->IsImmunedToSpell(triggerSpell, GetTarget()); return false; } void Register() override { DoCheckProc.Register(&spell_dk_desecration::CheckProc); } }; // -96269 - Death's Advance class spell_dk_deaths_advance : public AuraScript { bool CheckProc(ProcEventInfo& /*eventInfo*/) { Player* player = GetTarget()->ToPlayer(); if (!player) return false; uint8 unholyRunesOnCooldownCount = 0; for (uint8 i = 0; i < MAX_RUNES; ++i) { if (player->GetCurrentRune(i) == RUNE_UNHOLY && player->GetRuneCooldown(i)) unholyRunesOnCooldownCount++; } if (unholyRunesOnCooldownCount >= 2) return true; return false; } void Register() override { DoCheckProc.Register(&spell_dk_deaths_advance::CheckProc); } }; class spell_dk_deaths_advance_aura : public AuraScript { void HandleDummyTick(AuraEffect const* /*aurEff*/) { Player* player = GetTarget()->ToPlayer(); if (!player) return; uint8 unholyRunesOnCooldownCount = 0; for (uint8 i = 0; i < MAX_RUNES; ++i) { if (player->GetCurrentRune(i) == RUNE_UNHOLY && player->GetRuneCooldown(i)) unholyRunesOnCooldownCount++; } if (unholyRunesOnCooldownCount >= 2) RefreshDuration(); else Remove(); } void Register() override { OnEffectPeriodic.Register(&spell_dk_deaths_advance_aura::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); } }; // -51099 - Ebon Plaguebringer class spell_dk_ebon_plaguebringer : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_EBON_PLAGUE }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Spell const* spell = eventInfo.GetProcSpell(); if (!spell) return; int32 bp = aurEff->GetAmount(); if (Unit* target = spell->m_targets.GetUnitTarget()) GetTarget()->CastSpell(target, SPELL_DK_EBON_PLAGUE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp)); } void Register() override { OnEffectProc.Register(&spell_dk_ebon_plaguebringer::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; class spell_dk_ghoul_taunt : public SpellScript { void HandleTaunt(SpellEffIndex /*effIndex*/) { if (GetHitCreature() && (GetHitCreature()->IsDungeonBoss() || GetHitCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_BOSS_MOB)) { PreventHitDefaultEffect(EFFECT_0); PreventHitDefaultEffect(EFFECT_1); } } void Register() override { OnEffectHitTarget.Register(&spell_dk_ghoul_taunt::HandleTaunt, EFFECT_0, SPELL_EFFECT_ATTACK_ME); } }; // 49194 - Unholy Blight class spell_dk_unoly_blight : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_UNHOLY_BLIGHT_PERIODIC }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 damage = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), 1); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_UNHOLY_BLIGHT_PERIODIC, CastSpellExtraArgs(aurEff).AddSpellBP0(damage)); } void Register() override { OnEffectProc.Register(&spell_dk_unoly_blight::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 85948 - Festering Strike class spell_dk_festering_strike : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_FROST_FEVER, SPELL_DK_BLOOD_PLAGUE }); } void HandleScriptEffect(SpellEffIndex effIndex) { Unit* caster = GetCaster(); if (!caster) return; uint32 durationBonus = GetSpellInfo()->Effects[effIndex].CalcValue(caster) * IN_MILLISECONDS; for (AuraEffect* disease : GetHitUnit()->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE)) { if ((disease->GetSpellInfo()->Id == SPELL_DK_FROST_FEVER || disease->GetSpellInfo()->Id == SPELL_DK_BLOOD_PLAGUE) && disease->GetCasterGUID() == caster->GetGUID()) { uint32 maxDuration = disease->GetBase()->GetMaxDuration(); disease->GetBase()->SetDuration(std::min(maxDuration, disease->GetBase()->GetDuration() + durationBonus)); } } for (AuraEffect* snare : GetHitUnit()->GetAuraEffectsByType(SPELL_AURA_MOD_DECREASE_SPEED)) { SpellInfo const* spellInfo = snare->GetSpellInfo(); if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[0] == 0x00000004 && snare->GetCasterGUID() == caster->GetGUID()) { uint32 maxDuration = snare->GetBase()->GetMaxDuration(); snare->GetBase()->SetDuration(std::min(maxDuration, snare->GetBase()->GetDuration() + durationBonus)); } } } void Register() override { OnEffectHitTarget.Register(&spell_dk_festering_strike::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 51124 - Killing Machine class spell_dk_killing_machine : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_ITEM_T11_DPS_4P_BONUS, SPELL_DK_DEATH_EATER }); } void HandleT11Bonus(SpellEffIndex /*effIndex*/) { Unit* target = GetHitUnit(); if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DK_ITEM_T11_DPS_4P_BONUS, EFFECT_0)) target->CastSpell(target, SPELL_DK_DEATH_EATER, aurEff); } void Register() override { OnEffectHitTarget.Register(&spell_dk_killing_machine::HandleT11Bonus, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; // 98996 - Item - Death Knight T12 DPS 4P Bonus class spell_dk_item_death_knight_t12_dps_4p_bonus : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_FLAMING_TORRENT }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 damage = CalculatePct(aurEff->GetAmount(), eventInfo.GetDamageInfo()->GetDamage()); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_FLAMING_TORRENT, CastSpellExtraArgs(aurEff).AddSpellBP0(damage)); } void Register() override { DoCheckProc.Register(&spell_dk_item_death_knight_t12_dps_4p_bonus::CheckProc); OnEffectProc.Register(&spell_dk_item_death_knight_t12_dps_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 98971 - Smoldering Rune class spell_dk_smoldering_rune : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_SMOLDERING_RUNE_ENERGIZE }); } void HandleDummyTick(AuraEffect const* aurEff) { GetTarget()->CastSpell(GetTarget(), SPELL_DK_SMOLDERING_RUNE_ENERGIZE, aurEff); } void Register() override { OnEffectPeriodic.Register(&spell_dk_smoldering_rune::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 49028 - Dancing Rune Weapon class spell_dk_dancing_rune_weapon : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DK_ITEM_T12_BLOOD_4P_BONUS, SPELL_DK_FLAMING_RUNE_WEAPON, SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS }); } void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->CastSpell(nullptr, SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS, aurEff); } void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (AuraEffect const* t12Bonus = target->GetAuraEffect(SPELL_DK_ITEM_T12_BLOOD_4P_BONUS, EFFECT_0)) target->CastSpell(nullptr, SPELL_DK_FLAMING_RUNE_WEAPON, CastSpellExtraArgs(aurEff).AddSpellBP0(t12Bonus->GetAmount())); target->RemoveAurasDueToSpell(SPELL_DK_DANCING_RUNE_WEAPON_PARRY_BONUS); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget() && eventInfo.GetProcSpell() && eventInfo.GetProcSpell()->GetCaster() == GetTarget(); } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { PreventDefaultAction(); std::list runeWeapon; GetTarget()->GetAllMinionsByEntry(runeWeapon, GetSpellInfo()->Effects[EFFECT_0].MiscValue); if (runeWeapon.empty()) return; for (Creature* weapon : runeWeapon) weapon->CastSpell(eventInfo.GetProcTarget(), eventInfo.GetSpellInfo()->Id, true); } void Register() override { AfterEffectApply.Register(&spell_dk_dancing_rune_weapon::HandleApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove.Register(&spell_dk_dancing_rune_weapon::HandleEffectRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); DoCheckProc.Register(&spell_dk_dancing_rune_weapon::CheckProc); OnEffectProc.Register(&spell_dk_dancing_rune_weapon::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // 77606 - Dark Simulacrum class spell_dk_dark_simulacrum : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR }); } bool CheckProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo) { // Spells with the attribute or player spells can be copied. Other abilities will have their damage negated if (eventInfo.GetSpellInfo()->HasAttribute(SPELL_ATTR9_ALLOW_DARK_SIMULACRUM) || eventInfo.GetActor()->IsPlayer()) { if (eventInfo.GetActor()->IsPlayer()) { Spell const* spell = eventInfo.GetProcSpell(); if (!spell || !spell->GetPowerCost() || eventInfo.GetSpellInfo()->PowerType != POWER_MANA || spell->IsTriggered()) return false; } else // Creature spells are simply defined by the attribute return true; } return false; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (int32 spellId = eventInfo.GetSpellInfo()->Id) if (Unit* caster = GetCaster()) caster->CastSpell(nullptr, SPELL_DK_DARK_SIMULACRUM_OVERRIDE_BAR, CastSpellExtraArgs(aurEff).AddSpellBP0(spellId)); } void Register() override { DoCheckEffectProc.Register(&spell_dk_dark_simulacrum::CheckProc, EFFECT_0, SPELL_AURA_DUMMY); OnEffectProc.Register(&spell_dk_dark_simulacrum::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 47476 - Strangulate class spell_dk_strangulate : public SpellScript { bool Validate(SpellInfo const* /*spellInfi*/) override { return ValidateSpellInfo({ SPELL_GEN_INTERRUPT }); } void HandleCreatureInterrupt(SpellEffIndex /*effIndex*/) { Creature* target = GetHitCreature(); if (!target) return; if (Unit* caster = GetCaster()) caster->CastSpell(target, SPELL_GEN_INTERRUPT, true); } void Register() override { OnEffectHitTarget.Register(&spell_dk_strangulate::HandleCreatureInterrupt, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; // 45477 - Icy Touch class spell_dk_icy_touch : public SpellScript { void CalculateDamage(Unit* /*victim*/, int32& /*damage*/, int32& flatMod, float& /*pctMod*/) { flatMod += GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK) * 0.2f; } void Register() override { CalcDamage.Register(&spell_dk_icy_touch::CalculateDamage); } }; } void AddSC_deathknight_spell_scripts() { using namespace Spells::DeathKnight; RegisterSpellScript(spell_dk_anti_magic_shell); RegisterSpellScript(spell_dk_anti_magic_zone); RegisterSpellScript(spell_dk_army_of_the_dead); RegisterSpellScript(spell_dk_blood_boil); RegisterSpellScript(spell_dk_blood_gorged); RegisterSpellScript(spell_dk_blood_rites); RegisterSpellScript(spell_dk_butchery); RegisterSpellScript(spell_dk_crimson_scourge); RegisterSpellScript(spell_dk_dancing_rune_weapon); RegisterSpellScript(spell_dk_dark_simulacrum); RegisterSpellScript(spell_dk_dark_transformation); RegisterSpellScript(spell_dk_dark_transformation_aura); RegisterSpellScript(spell_dk_death_and_decay); RegisterSpellScript(spell_dk_death_coil); RegisterSpellScript(spell_dk_death_gate); RegisterSpellScript(spell_dk_death_gate_teleport); RegisterSpellScript(spell_dk_death_grip); RegisterSpellScript(spell_dk_death_grip_initial); RegisterSpellScript(spell_dk_item_death_knight_t12_dps_4p_bonus); RegisterSpellScript(spell_dk_death_pact); RegisterSpellScript(spell_dk_death_strike); RegisterSpellScript(spell_dk_death_strike_enabler); RegisterSpellScript(spell_dk_death_strike_heal); RegisterSpellScript(spell_dk_deaths_advance); RegisterSpellScript(spell_dk_deaths_advance_aura); RegisterSpellScript(spell_dk_desecration); RegisterSpellScript(spell_dk_disease); RegisterSpellScript(spell_dk_ebon_plaguebringer); RegisterSpellScript(spell_dk_festering_strike); RegisterSpellScript(spell_dk_ghoul_explode); RegisterSpellScript(spell_dk_ghoul_taunt); RegisterSpellScript(spell_dk_howling_blast); RegisterSpellScript(spell_dk_icebound_fortitude); RegisterSpellScript(spell_dk_icy_touch); RegisterSpellScript(spell_dk_improved_presence); RegisterSpellScript(spell_dk_killing_machine); RegisterSpellScript(spell_dk_necrotic_strike); RegisterSpellScript(spell_dk_pestilence); RegisterSpellScript(spell_dk_presence); RegisterSpellScript(spell_dk_raise_dead); RegisterSpellScript(spell_dk_reaping); RegisterSpellScript(spell_dk_rune_tap_party); RegisterSpellScript(spell_dk_runic_empowerment); RegisterSpellScript(spell_dk_scent_of_blood); RegisterSpellScript(spell_dk_shadow_infusion); RegisterSpellScript(spell_dk_scourge_strike); RegisterSpellScript(spell_dk_smoldering_rune); RegisterSpellScript(spell_dk_strangulate); RegisterSpellScript(spell_dk_threat_of_thassarian); RegisterSpellScript(spell_dk_unoly_blight); RegisterSpellScript(spell_dk_unholy_command); RegisterSpellScript(spell_dk_vampiric_blood); RegisterSpellScript(spell_dk_will_of_the_necropolis); }