/* * Copyright (C) 2008-2015 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ObjectGuid.h" #include "World.h" #include "ObjectMgr.h" #include #include ObjectGuid const ObjectGuid::Empty = ObjectGuid(); char const* ObjectGuid::GetTypeName(HighGuid high) { switch (high) { case HIGHGUID_ITEM: return "Item"; case HIGHGUID_PLAYER: return "Player"; case HIGHGUID_GAMEOBJECT: return "Gameobject"; case HIGHGUID_TRANSPORT: return "Transport"; case HIGHGUID_UNIT: return "Creature"; case HIGHGUID_PET: return "Pet"; case HIGHGUID_VEHICLE: return "Vehicle"; case HIGHGUID_DYNAMICOBJECT: return "DynObject"; case HIGHGUID_CORPSE: return "Corpse"; case HIGHGUID_AREATRIGGER: return "AreaTrigger"; case HIGHGUID_BATTLEGROUND: return "Battleground"; case HIGHGUID_MO_TRANSPORT: return "MoTransport"; case HIGHGUID_INSTANCE: return "InstanceID"; case HIGHGUID_GROUP: return "Group"; case HIGHGUID_GUILD: return "Guild"; default: return ""; } } std::string ObjectGuid::ToString() const { std::ostringstream str; str << "GUID Full: 0x" << std::hex << std::setw(16) << std::setfill('0') << _data._guid << std::dec; str << " Type: " << GetTypeName(); if (HasEntry()) str << (IsPet() ? " Pet number: " : " Entry: ") << GetEntry() << " "; str << " Low: " << GetCounter(); return str.str(); } template uint32 ObjectGuidGenerator::Generate() { if (_nextGuid >= ObjectGuid::GetMaxCounter(high) - 1) { TC_LOG_ERROR("", "%s guid overflow!! Can't continue, shutting down server. ", ObjectGuid::GetTypeName(high)); World::StopNow(ERROR_EXIT_CODE); } return _nextGuid++; } ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid) { buf << uint64(guid.GetRawValue()); return buf; } ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid& guid) { guid.Set(buf.read()); return buf; } ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid) { buf.append(guid._packedGuid); return buf; } ByteBuffer& operator>>(ByteBuffer& buf, PackedGuidReader const& guid) { buf.readPackGUID(*reinterpret_cast(guid.GuidPtr)); return buf; } template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate(); template uint32 ObjectGuidGenerator::Generate();