/*
* Copyright (C) 2008-2018 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pri_".
*/
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum PriestSpells
{
SPELL_PRIEST_ABSOLUTION = 33167,
SPELL_PRIEST_ARCHANGEL_DUMMY = 94709,
SPELL_PRIEST_ARCHANGEL_TRIGGERED = 81700,
SPELL_PRIEST_ARCHANGEL_ENERGIZE = 87152,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL = 64136,
SPELL_PRIEST_BODY_AND_SOUL_SPEED = 65081,
SPELL_PRIEST_CHAKRA_SERENITY = 81208,
SPELL_PRIEST_CHAKRA_SANCTUARY = 81206,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED = 81207,
SPELL_PRIEST_CHAKRA_CHASTISE = 81209,
SPELL_PRIEST_CURE_DISEASE = 528,
SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED = 87153,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1 = 87117,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2 = 87118,
SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY = 97690,
SPELL_PRIEST_DISPEL_MAGIC_HOSTILE = 97691,
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_DIVINE_TOUCH = 63544,
SPELL_PRIEST_ECHO_OF_LIGHT = 77489,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY = 87154,
SPELL_PRIEST_EVANGELISM_R1 = 81659,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1 = 81660,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2 = 81661,
SPELL_PRIEST_EMPOWERED_SHADOW = 95799,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC = 55677,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL = 56131,
SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL = 56160,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GLYPH_OF_SHADOW = 107906,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_HOLY_WORD_CHASTISE = 88625,
SPELL_PRIEST_HOLY_WORD_SANCTUARY = 88686,
SPELL_PRIEST_INNER_FOCUS = 89485,
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
SPELL_PRIEST_LEAP_OF_FAITH = 73325,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT = 92832,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT_TRIGGER = 92833,
SPELL_PRIEST_LEAP_OF_FAITH_TRIGGERED = 92572,
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
SPELL_PRIEST_MIND_FLAY = 15407,
SPELL_PRIEST_PENANCE_R1 = 47540,
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
SPELL_PRIEST_RENEW = 139,
SPELL_PRIEST_REVELATIONS = 88627,
SPELL_PRIEST_SHADOW_ORB_MARKER = 93683,
SPELL_PRIEST_SHADOW_ORB_POWER = 77486,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH = 107903,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH = 107904,
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_PRIEST_STRENGTH_OF_SOUL_R1 = 89488,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1 = 96266,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2 = 96267,
SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1 = 47586,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_WEAKENED_SOUL = 6788
};
enum PriestSpellIcons
{
PRIEST_ICON_ID_BORROWED_TIME = 2899,
PRIEST_ICON_ID_DIVINE_TOUCH_TALENT = 3021,
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
PRIEST_ICON_ID_SHIELD_DISCIPLINE = 566,
PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_BARRIER = 3837,
PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_SHIELD = 566
};
enum MiscSpells
{
SPELL_GEN_REPLENISHMENT = 57669
};
class PowerCheck
{
public:
explicit PowerCheck(Powers const power) : _power(power) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return target->getPowerType() != _power;
return true;
}
private:
Powers const _power;
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
class spell_pri_body_and_soul : public AuraScript
{
PrepareAuraScript(spell_pri_body_and_soul);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CURE_DISEASE,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL
});
}
void HandleEffectSpeedProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Power Word: Shield or Leap of Faith
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x1 || eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[2] & 0x80000))
return;
GetTarget()->CastCustomSpell(SPELL_PRIEST_BODY_AND_SOUL_SPEED, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void HandleEffectDispelProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Cure Disease
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PRIEST_CURE_DISEASE || eventInfo.GetProcTarget() != GetTarget())
return;
if (roll_chance_i(aurEff->GetAmount()))
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_BODY_AND_SOUL_DISPEL, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul::HandleEffectSpeedProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul::HandleEffectDispelProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScript
{
PrepareSpellScript(spell_pri_circle_of_healing);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
}
void FilterTargets(std::list& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
// 527 - Dispel magic
class spell_pri_dispel_magic : public SpellScript
{
PrepareSpellScript(spell_pri_dispel_magic);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ABSOLUTION,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC
});
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target || (!caster->HasAura(SPELL_PRIEST_ABSOLUTION) && caster != target && target->IsFriendlyTo(caster)))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void AfterEffectHit(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit()->IsFriendlyTo(GetCaster()))
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY, true);
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC, EFFECT_0))
{
int32 heal = GetHitUnit()->CountPctFromMaxHealth(aurEff->GetAmount());
GetCaster()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, SPELLVALUE_BASE_POINT0, heal, GetHitUnit());
}
}
else
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_HOSTILE, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_pri_dispel_magic::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_pri_dispel_magic::AfterEffectHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -47509 - Divine Aegis
class spell_pri_divine_aegis : public AuraScript
{
PrepareAuraScript(spell_pri_divine_aegis);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
absorb += aegis->GetAmount();
if (AuraEffect const* shieldDiscipline = GetTarget()->GetDummyAuraEffect(SPELLFAMILY_HUNTER, PRIEST_ICON_ID_SHIELD_DISCIPLINE, EFFECT_0))
AddPct(absorb, shieldDiscipline->GetAmount());
absorb = std::min(absorb, int32(CalculatePct(eventInfo.GetProcTarget()->GetMaxHealth(), 40)));
GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 64844 - Divine Hymn
class spell_pri_divine_hymn : public SpellScript
{
PrepareSpellScript(spell_pri_divine_hymn);
void FilterTargets(std::list& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public AuraScript
{
PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
class spell_pri_improved_power_word_shield : public AuraScript
{
PrepareAuraScript(spell_pri_improved_power_word_shield);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_PCT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
}
spellMod->value = aurEff->GetAmount();
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pri_improved_power_word_shield::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 37594 - Greater Heal Refund
class spell_pri_item_greater_heal_refund : public AuraScript
{
PrepareAuraScript(spell_pri_item_greater_heal_refund);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ITEM_EFFICIENCY });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 47788 - Guardian Spirit
class spell_pri_guardian_spirit : public AuraScript
{
PrepareAuraScript(spell_pri_guardian_spirit);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL });
}
bool Load() override
{
healPct = GetSpellInfo()->Effects[EFFECT_1].BasePoints;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
return;
int32 healAmount = target->CountPctFromMaxHealth(healPct);
// Negate the heal bonus. We don't want it for our following heal
if (AuraEffect* aurEff = GetEffect(EFFECT_0))
aurEff->SetAmount(0);
target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, nullptr, nullptr, true);
absorbAmount = dmgInfo.GetDamage();
Remove();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit::Absorb, EFFECT_1);
}
private:
uint32 healPct;
};
// 64904 - Hymn of Hope
class spell_pri_hymn_of_hope : public SpellScript
{
PrepareSpellScript(spell_pri_hymn_of_hope);
void FilterTargets(std::list& targets)
{
targets.remove_if(PowerCheck(POWER_MANA));
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 92833 - Leap of Faith
class spell_pri_leap_of_faith_effect_trigger : public SpellScript
{
PrepareSpellScript(spell_pri_leap_of_faith_effect_trigger);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_LEAP_OF_FAITH_EFFECT });
}
void HandleEffectDummy(SpellEffIndex /*effIndex*/)
{
Position destPos = GetHitDest()->GetPosition();
SpellCastTargets targets;
targets.SetDst(destPos);
targets.SetUnitTarget(GetCaster());
GetHitUnit()->CastSpell(targets, sSpellMgr->GetSpellInfo(GetEffectValue()), nullptr);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_leap_of_faith_effect_trigger::HandleEffectDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 7001 - Lightwell Renew
class spell_pri_lightwell_renew : public AuraScript
{
PrepareAuraScript(spell_pri_lightwell_renew);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Bonus from Glyph of Lightwell
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
AddPct(amount, modHealing->GetAmount());
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
}
};
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
class spell_pri_mana_leech : public AuraScript
{
PrepareAuraScript(spell_pri_mana_leech);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetTarget()->GetOwner();
return _procTarget != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
Unit* _procTarget = nullptr;
};
// 49821 - Mind Sear
class spell_pri_mind_sear : public SpellScript
{
PrepareSpellScript(spell_pri_mind_sear);
void FilterTargets(std::list& unitList)
{
unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetChannelObjectGuid()));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
// 47948 - Pain and Suffering (Proc)
class spell_pri_pain_and_suffering_proc : public SpellScript
{
PrepareSpellScript(spell_pri_pain_and_suffering_proc);
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Refresh Shadow Word: Pain on target
if (Unit* target = GetHitUnit())
{
if (AuraEffect* aur = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, caster->GetGUID()))
{
aur->SetBonusAmount(caster->SpellDamageBonusDone(target, aur->GetSpellInfo(), 0, DOT, aur->GetEffIndex()));
aur->CalculatePeriodic(caster, false, false);
aur->GetBase()->RefreshDuration();
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 47540 - Penance
class spell_pri_penance : public SpellScript
{
PrepareSpellScript(spell_pri_penance);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* spellInfo) override
{
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1);
if (!firstRankSpellInfo)
return false;
// can't use other spell than this penance due to spell_ranks dependency
if (!spellInfo->IsRankOf(firstRankSpellInfo))
return false;
uint8 rank = spellInfo->GetRank();
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true))
return false;
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (!unitTarget->IsAlive())
return;
uint8 rank = GetSpellInfo()->GetRank();
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), TRIGGERED_DISALLOW_PROC_EVENTS);
else
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), TRIGGERED_DISALLOW_PROC_EVENTS);
}
}
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target))
{
if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
if (!caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
}
}
return SPELL_CAST_OK;
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_penance::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_pri_penance::CheckCast);
}
};
// -47569 - Phantasm
class spell_pri_phantasm : public AuraScript
{
PrepareAuraScript(spell_pri_phantasm);
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveMovementImpairingAuras();
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_phantasm::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_phantasm::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 17 - Power Word: Shield
class spell_pri_power_word_shield : public AuraScript
{
PrepareAuraScript(spell_pri_power_word_shield);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL
});
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +87% from sp bonus
float bonus = 0.87f;
// Borrowed Time
if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1))
bonus += CalculatePct(1.0f, borrowedTime->GetAmount());
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
// Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
amount += int32(bonus);
// Twin Disciplines
if (AuraEffect const* twinDisciplines = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1, EFFECT_1))
AddPct(amount, twinDisciplines->GetAmount());
// Focused Power
amount *= caster->GetTotalAuraMultiplier(SPELL_AURA_MOD_HEALING_DONE_PERCENT);
// Mastery: Shield Discipline
if (AuraEffect const* shieldDiscipline = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, PRIEST_ICON_ID_SHIELD_DISCIPLINE, EFFECT_0))
AddPct(amount, shieldDiscipline->GetAmount());
// Glyph of Power Word: Shield
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* glyphEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_SHIELD, EFFECT_0))
{
int32 bp = CalculatePct(amount, glyphEff->GetAmount());
caster->CastCustomSpell(target, SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL, &bp, nullptr, nullptr, true, nullptr, aurEff);
}
}
}
}
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetAttacker() == target)
return;
if (AuraEffect const* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield::ReflectDamage, EFFECT_0);
}
};
// 33110 - Prayer of Mending Heal
class spell_pri_prayer_of_mending_heal : public SpellScript
{
PrepareSpellScript(spell_pri_prayer_of_mending_heal);
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetOriginalCaster())
{
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
{
int32 heal = GetHitHeal();
AddPct(heal, aurEff->GetAmount());
SetHitHeal(heal);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
// 139 - Renew
class spell_pri_renew : public AuraScript
{
PrepareAuraScript(spell_pri_renew);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_TOUCH });
}
bool Load() override
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
// Divine Touch
if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_DIVINE_TOUCH_TALENT, EFFECT_0))
{
uint32 heal = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), aurEff->GetAmount(), DOT, aurEff->GetEffIndex());
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
int32 basepoints0 = CalculatePct(int32(heal) * aurEff->GetTotalTicks(), empoweredRenewAurEff->GetAmount());
caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_DIVINE_TOUCH, &basepoints0, nullptr, nullptr, true, nullptr, aurEff);
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_pri_renew::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 32379 - Shadow Word Death
class spell_pri_shadow_word_death : public SpellScript
{
PrepareSpellScript(spell_pri_shadow_word_death);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SHADOW_WORD_DEATH });
}
void HandleDamage()
{
int32 damage = GetHitDamage();
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
AddPct(damage, aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, nullptr, nullptr, true);
}
void Register() override
{
OnHit += SpellHitFn(spell_pri_shadow_word_death::HandleDamage);
}
};
// 15473 - Shadowform
class spell_pri_shadowform : public AuraScript
{
PrepareAuraScript(spell_pri_shadowform);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), GetTarget()->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW) ? SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH : SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH);
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_shadowform::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadowform::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 15286 - Vampiric Embrace
class spell_pri_vampiric_embrace : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_embrace);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Not proc from Mind Sear
return !(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x80000);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 self = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
int32 team = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount() / 2));
GetTarget()->CastCustomSpell((Unit*)nullptr, SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL, &team, &self, nullptr, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_embrace::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_embrace::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 15290 - Vampiric Embrace (heal)
class spell_pri_vampiric_embrace_target : public SpellScript
{
PrepareSpellScript(spell_pri_vampiric_embrace_target);
void FilterTargets(std::list& unitList)
{
unitList.remove(GetCaster());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_vampiric_embrace_target::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
// 34914 - Vampiric Touch
class spell_pri_vampiric_touch : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_touch);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL,
SPELL_GEN_REPLENISHMENT
});
}
void HandleDispel(DispelInfo* /*dispelInfo*/)
{
if (Unit* caster = GetCaster())
if (Unit* target = GetUnitOwner())
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
int32 damage = aurEff->GetAmount() * 8;
// backfire damage
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
}
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() == GetCaster();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
eventInfo.GetProcTarget()->CastSpell((Unit*)nullptr, SPELL_GEN_REPLENISHMENT, true, nullptr, aurEff);
}
void Register() override
{
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch::HandleDispel);
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY);
}
};
class spell_pri_echo_of_light : public AuraScript
{
PrepareAuraScript(spell_pri_echo_of_light);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ECHO_OF_LIGHT,
SPELL_PRIEST_HOLY_WORD_SANCTUARY
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return (eventInfo.GetSpellInfo() && eventInfo.GetSpellInfo()->Id != SPELL_PRIEST_HOLY_WORD_SANCTUARY);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
{
if (Unit* target = eventInfo.GetProcTarget())
{
uint32 healAmount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
uint8 tickNumber = sSpellMgr->GetSpellInfo(SPELL_PRIEST_ECHO_OF_LIGHT)->GetMaxTicks();
if (healAmount && tickNumber)
caster->CastCustomSpell(SPELL_PRIEST_ECHO_OF_LIGHT, SPELLVALUE_BASE_POINT0, healAmount / tickNumber, target, true, nullptr, aurEff);
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_echo_of_light::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_echo_of_light::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 95740 - Shadow Orbs (Passive)
class spell_pri_shadow_orbs : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orbs);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_ORB_POWER,
spellInfo->Effects[EFFECT_0].TriggerSpell
});
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
// Do not proc when the target has Shadow Orb Power mastery active
if (GetTarget()->HasAura(SPELL_PRIEST_SHADOW_ORB_POWER))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_shadow_orbs::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orbs::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 77486 - Shadow Orb Power (Passive)
class spell_pri_shadow_orb_power : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orb_power);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ spellInfo->Effects[EFFECT_0].TriggerSpell });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
int32 amount = GetEffect(EFFECT_0)->GetAmount();
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
amount += spell->Effects[EFFECT_0].BasePoints;
GetTarget()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orb_power::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 77487 - Shadow Orb
class spell_pri_shadow_orb : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orb);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_ORB_MARKER,
SPELL_PRIEST_EMPOWERED_SHADOW
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetStackAmount() == GetSpellInfo()->StackAmount)
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_SHADOW_ORB_MARKER, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOW_ORB_MARKER);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
int32 bp = aurEff->GetAmount();
target->CastCustomSpell(target, SPELL_PRIEST_EMPOWERED_SHADOW, &bp, &bp, 0, true, nullptr, aurEff);
target->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOW_ORB_MARKER);
Remove();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_shadow_orb::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadow_orb::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orb::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 14751 - Chakra
class spell_pri_chakra : public AuraScript
{
PrepareAuraScript(spell_pri_chakra);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CHAKRA_SERENITY,
SPELL_PRIEST_CHAKRA_SANCTUARY,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED,
SPELL_PRIEST_CHAKRA_CHASTISE,
SPELL_PRIEST_REVELATIONS,
SPELL_PRIEST_HOLY_WORD_CHASTISE
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SERENITY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_CHASTISE);
}
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
uint32 spellId = 0;
if (SpellInfo const* spell = eventInfo.GetSpellInfo())
{
// Chakra: Serenity
if (spell->SpellFamilyFlags.HasFlag(0x00000400) || spell->SpellFamilyFlags.HasFlag(0x00001000)
|| spell->SpellFamilyFlags.HasFlag(0x00000800) || spell->SpellFamilyFlags.HasFlag(0, 0x00000004))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SERENITY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastCustomSpell(SPELL_PRIEST_CHAKRA_SERENITY, SPELLVALUE_BASE_POINT2, bp, caster, true, nullptr, aurEff);
}
// Chakra: Sanctuary
if (spell->SpellFamilyFlags.HasFlag(0x00000200) || spell->SpellFamilyFlags.HasFlag(0, 0x00000020))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SANCTUARY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastCustomSpell(SPELL_PRIEST_CHAKRA_SANCTUARY, SPELLVALUE_BASE_POINT2, bp, caster, true, nullptr, aurEff);
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED, true, nullptr, aurEff);
}
// Chakra: Chastise
if (spell->SpellFamilyFlags.HasFlag(0x00000080) || spell->SpellFamilyFlags.HasFlag(0, 0x00010000))
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_CHASTISE, true, nullptr, aurEff);
}
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_chakra::HandleEffectApply, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc += AuraEffectProcFn(spell_pri_chakra::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
}
};
// 81206 - Chakra: Sanctuary
class spell_pri_chakra_sanctuary : public AuraScript
{
PrepareAuraScript(spell_pri_chakra_sanctuary);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED });
}
void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_chakra_sanctuary::HandleEffectRemove, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 81585 - Chakra: Serenity
class spell_pri_chakra_serenity_script : public SpellScript
{
PrepareSpellScript(spell_pri_chakra_serenity_script);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_RENEW });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetHitUnit()->GetAura(SPELL_PRIEST_RENEW))
aura->RefreshDuration();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_chakra_serenity_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 88685 - Holy Word: Sanctuary
class spell_pri_holy_word_sanctuary : public AuraScript
{
PrepareAuraScript(spell_pri_holy_word_sanctuary);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_HOLY_WORD_SANCTUARY });
}
void HandleDummyTick(AuraEffect const* aurEff)
{
if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId()))
GetTarget()->CastSpell(dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ(), SPELL_PRIEST_HOLY_WORD_SANCTUARY, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_DISALLOW_PROC_EVENTS), nullptr, aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_pri_holy_word_sanctuary::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 88686 - Holy Word: Sanctuary
class spell_pri_holy_word_sanctuary_triggered : public SpellScript
{
PrepareSpellScript(spell_pri_holy_word_sanctuary_triggered);
bool Load()
{
_targets = 0;
return true;
}
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (GetHitHeal() && _targets > 6)
SetHitHeal(GetHitHeal() / _targets);
}
void FilterTargets(std::list& unitList)
{
_targets = unitList.size();
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_holy_word_sanctuary_triggered::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnEffectHitTarget += SpellEffectFn(spell_pri_holy_word_sanctuary_triggered::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
private:
uint32 _targets;
};
// -81659 - Evangelism
class spell_pri_evangelism : public AuraScript
{
PrepareAuraScript(spell_pri_evangelism);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_EVANGELISM_R1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = GetTarget();
uint32 spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_1;
if (GetSpellInfo()->Id != SPELL_PRIEST_EVANGELISM_R1)
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_2;
if (eventInfo.GetSpellInfo()->Id == SPELL_PRIEST_MIND_FLAY)
spellId = spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_1 ?
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1 : SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2;
target->CastSpell(target, spellId, true, nullptr, aurEff);
target->CastSpell(target, SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY, true, nullptr, aurEff);
if (Aura* aura = target->GetAura(spellId))
if (aura->GetStackAmount() == aura->GetSpellInfo()->StackAmount)
target->CastSpell(target, SPELL_PRIEST_ARCHANGEL_DUMMY, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_evangelism::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 81660, 81661 - Evangelism (Triggered Effect) / 87117, 87118 - Dark Evangelism (Triggered Effect)
class spell_pri_evangelism_triggered : public AuraScript
{
PrepareAuraScript(spell_pri_evangelism_triggered);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_ARCHANGEL_DUMMY);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_evangelism_triggered::AfterRemove, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
};
// 87151 - Archangel
class spell_pri_archangel : public SpellScript
{
PrepareSpellScript(spell_pri_archangel);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ARCHANGEL_TRIGGERED,
SPELL_PRIEST_ARCHANGEL_ENERGIZE,
SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
uint32 spellId = 0;
if (caster->HasAura(SPELL_PRIEST_EVANGELISM_TRIGGERED_1))
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_1;
else if (caster->HasAura(SPELL_PRIEST_EVANGELISM_TRIGGERED_2))
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_2;
else if (caster->HasAura(SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1))
spellId = SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1;
else if (caster->HasAura(SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2))
spellId = SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2;
Aura const* aura = caster->GetAura(spellId);
if (!aura)
return;
uint8 stacks = aura->GetStackAmount();
if (spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_1 || spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_2)
{
int32 bp = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_ARCHANGEL_TRIGGERED)->Effects[EFFECT_0].BasePoints * stacks;
caster->CastCustomSpell(SPELL_PRIEST_ARCHANGEL_TRIGGERED, SPELLVALUE_BASE_POINT0, bp, caster, true);
caster->CastCustomSpell(SPELL_PRIEST_ARCHANGEL_ENERGIZE, SPELLVALUE_BASE_POINT0, stacks, caster, true);
}
else
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED);
int32 bp0 = spell->Effects[EFFECT_0].BasePoints * stacks;
int32 bp1 = spell->Effects[EFFECT_1].BasePoints * stacks;
int32 energize = spell->Effects[EFFECT_2].BasePoints * stacks;
caster->CastCustomSpell(caster, SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED, &bp0, &bp1, nullptr, true);
caster->CastCustomSpell(SPELL_PRIEST_ARCHANGEL_ENERGIZE, SPELLVALUE_BASE_POINT0, energize, caster, true);
}
caster->RemoveAurasDueToSpell(spellId);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_archangel::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_power_word_barrier : public AuraScript
{
PrepareAuraScript(spell_power_word_barrier);
bool Load()
{
TempSummon* summon = GetCaster()->ToTempSummon();
if (!summon)
return false;
Unit* summoner = summon->GetSummoner();
if (!summoner)
return false;
_glyphEnabled = summoner->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_BARRIER, EFFECT_0) != nullptr;
return true;
}
void HandleGlyph(AuraEffect const* /*aurEff*/)
{
if (!_glyphEnabled)
PreventDefaultAction();
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_power_word_barrier::HandleGlyph, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
private:
bool _glyphEnabled;
};
// -89488 - Strength of Soul
class spell_pri_strength_of_soul : public AuraScript
{
PrepareAuraScript(spell_pri_strength_of_soul);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_INNER_FOCUS,
SPELL_PRIEST_STRENGTH_OF_SOUL_R1,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = GetTarget();
if (eventInfo.GetSpellInfo()->Id == SPELL_PRIEST_INNER_FOCUS)
{
if (aurEff->GetId() == SPELL_PRIEST_STRENGTH_OF_SOUL_R1)
target->CastSpell(target, SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1, true, nullptr, aurEff);
else
target->CastSpell(target, SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2, true, nullptr, aurEff);
}
else
{
uint32 spellId = GetSpellInfo()->Effects[EFFECT_0].TriggerSpell;
int32 bp = aurEff->GetAmount() * IN_MILLISECONDS;
target->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_strength_of_soul::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
class spell_pri_strength_of_soul_script : public SpellScript
{
PrepareSpellScript(spell_pri_strength_of_soul_script);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_WEAKENED_SOUL });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetHitUnit()->GetAura(SPELL_PRIEST_WEAKENED_SOUL))
aura->SetDuration(std::max(0, aura->GetDuration() - GetEffectValue()));
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_strength_of_soul_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_priest_spell_scripts()
{
RegisterSpellScript(spell_pri_archangel);
RegisterAuraScript(spell_pri_body_and_soul);
RegisterAuraScript(spell_pri_chakra);
RegisterAuraScript(spell_pri_chakra_sanctuary);
RegisterSpellScript(spell_pri_chakra_serenity_script);
RegisterSpellScript(spell_pri_circle_of_healing);
RegisterSpellScript(spell_pri_dispel_magic);
RegisterAuraScript(spell_pri_divine_aegis);
RegisterSpellScript(spell_pri_divine_hymn);
RegisterAuraScript(spell_pri_echo_of_light);
RegisterAuraScript(spell_pri_evangelism);
RegisterAuraScript(spell_pri_evangelism_triggered);
RegisterAuraScript(spell_pri_glyph_of_prayer_of_healing);
RegisterSpellScript(spell_pri_hymn_of_hope);
RegisterAuraScript(spell_pri_improved_power_word_shield);
RegisterAuraScript(spell_pri_item_greater_heal_refund);
RegisterAuraScript(spell_pri_guardian_spirit);
RegisterAuraScript(spell_pri_holy_word_sanctuary);
RegisterSpellScript(spell_pri_holy_word_sanctuary_triggered);
RegisterSpellScript(spell_pri_leap_of_faith_effect_trigger);
RegisterAuraScript(spell_pri_lightwell_renew);
RegisterAuraScript(spell_pri_mana_leech);
RegisterSpellScript(spell_pri_mind_sear);
RegisterSpellScript(spell_pri_pain_and_suffering_proc);
RegisterSpellScript(spell_pri_penance);
RegisterAuraScript(spell_pri_phantasm);
RegisterAuraScript(spell_power_word_barrier);
RegisterAuraScript(spell_pri_power_word_shield);
RegisterSpellScript(spell_pri_prayer_of_mending_heal);
RegisterAuraScript(spell_pri_shadow_orb);
RegisterAuraScript(spell_pri_shadow_orbs);
RegisterAuraScript(spell_pri_shadow_orb_power);
RegisterAuraScript(spell_pri_strength_of_soul);
RegisterSpellScript(spell_pri_strength_of_soul_script);
RegisterAuraScript(spell_pri_renew);
RegisterSpellScript(spell_pri_shadow_word_death);
RegisterAuraScript(spell_pri_shadowform);
RegisterAuraScript(spell_pri_vampiric_embrace);
RegisterSpellScript(spell_pri_vampiric_embrace_target);
RegisterAuraScript(spell_pri_vampiric_touch);
}