/* * Copyright (C) 2008-2018 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dru_". */ #include "ScriptMgr.h" #include "Containers.h" #include "Player.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellScript.h" #include "DynamicObject.h" enum DruidSpells { SPELL_DRUID_WRATH = 5176, SPELL_DRUID_STARFIRE = 2912, SPELL_DRUID_STARSURGE = 78674, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265, SPELL_DRUID_STARSURGE_ENERGIZE = 86605, SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar) SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar) SPELL_DRUID_SOLAR_ECLIPSE = 48517, SPELL_DRUID_LUNAR_ECLIPSE = 48518, SPELL_DRUID_HARMONY = 100977, SPELL_DRUID_EFFLORESCENCE_AOE = 81262, SPELL_DRUID_EFFLORESCENCE_HEAL = 81269, SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185, SPELL_DRUID_ENRAGED_DEFENSE = 70725, SPELL_DRUID_EUPHORIA_RANK_1 = 81061, SPELL_DRUID_EUPHORIA_RANK_2 = 81062, SPELL_DRUID_EUPHORIA_MANA_BONUS = 81070, SPELL_DRUID_EUPHORIA_ENERGIZE = 81069, SPELL_DRUID_FERAL_CHARGE_BEAR = 16979, SPELL_DRUID_FERAL_CHARGE_CAT = 49376, SPELL_DRUID_FURY_OF_STORMRAGE = 81093, SPELL_DRUID_GLYPH_OF_INNERVATE = 54833, SPELL_DRUID_GLYPH_OF_STARFIRE = 54846, SPELL_DRUID_GLYPH_OF_TYPHOON = 62135, SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241, SPELL_DRUID_IDOL_OF_WORSHIP = 60774, SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414, SPELL_DRUID_INNERVATE_TRIGGERED = 54833, SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950, SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS = 70726, SPELL_DRUID_KING_OF_THE_JUNGLE = 48492, SPELL_DRUID_LEADER_OF_THE_PACK_HEAL = 34299, SPELL_DRUID_LEADER_OF_THE_PACK_ENERGIZE = 68285, SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778, SPELL_DRUID_LIVING_SEED_HEAL = 48503, SPELL_DRUID_LIVING_SEED_PROC = 48504, SPELL_DRUID_NATURES_BOUNTY = 96206, SPELL_DRUID_NATURES_GRACE = 16880, SPELL_DRUID_NATURES_GRACE_TRIGGER = 16886, SPELL_DRUID_SURVIVAL_INSTINCTS = 50322, SPELL_DRUID_SAVAGE_ROAR = 62071, SPELL_DRUID_SHOOTING_STARS = 93400, SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016, SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021, SPELL_DRUID_STAMPEDE_CAT_STATE = 109881, SPELL_DRUID_SOLAR_BEAM_SILENCE = 81261, SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178, SPELL_DRUID_TREE_OF_LIFE = 33891, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_1 = 5420, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_2 = 81097, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_3 = 81098 }; enum DruidSpellIconIds { SPELL_ICON_ID_NATURES_BOUNTY = 197, SPELL_ICON_ID_DREAMSTATE = 2255, SPELL_ICON_ID_GLYPH_OF_INNERVATE = 62, }; enum MiscSpells { SPELL_CATEGORY_MANGLE_BEAR = 971 }; // 50334 - Berserk class spell_dru_berserk : public AuraScript { PrepareAuraScript(spell_dru_berserk); void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { // Remove cooldown on Mangle (bear) GetTarget()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); return spellInfo && spellInfo->GetCategory() == SPELL_CATEGORY_MANGLE_BEAR; }, true); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_berserk::HandleEffectApply, EFFECT_1, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL); } }; // 1850 - Dash class spell_dru_dash : public SpellScriptLoader { public: spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { } class spell_dru_dash_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_dash_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // do not set speed if not in cat form if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT) amount = 0; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED); } }; AuraScript* GetAuraScript() const override { return new spell_dru_dash_AuraScript(); } }; // 48517 - Eclipse (Solar) // 48518 - Eclipse (Lunar) class spell_dru_eclipse : public SpellScriptLoader { public: spell_dru_eclipse(char const* scriptName) : SpellScriptLoader(scriptName) { } class spell_dru_eclipse_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_eclipse_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_NATURES_GRACE, SPELL_DRUID_NATURES_GRACE_TRIGGER }); } bool Load() override { return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; } void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; if (caster->ToPlayer()->GetAuraOfRankedSpell(SPELL_DRUID_NATURES_GRACE)) caster->ToPlayer()->GetSpellHistory()->ResetCooldown(SPELL_DRUID_NATURES_GRACE_TRIGGER, true); uint32 spellId = 0; if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_1)) spellId = SPELL_DRUID_EUPHORIA_RANK_1; else if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_2)) spellId = SPELL_DRUID_EUPHORIA_RANK_2; if (!spellId) return; if (Aura* aura = caster->GetAura(spellId)) if (int32 manaAmount = aura->GetEffect(EFFECT_2)->GetAmount()) caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_MANA_BONUS, &manaAmount, 0, 0, true); } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_dru_eclipse_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_dru_eclipse_AuraScript(); } }; // 2912, 5176, 78674 - Starfire, Wrath, and Starsurge class spell_dru_eclipse_energize : public SpellScriptLoader { public: spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { } class spell_dru_eclipse_energize_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_eclipse_energize_SpellScript); int32 energizeAmount; bool allowEuphoriaBonus; bool allowFuryRemoval; bool allowShootingStarsRemoval; bool Load() override { Unit* caster = GetCaster(); if (!caster) return false; if (caster->GetTypeId() != TYPEID_PLAYER) return false; if (caster->ToPlayer()->getClass() != CLASS_DRUID) return false; energizeAmount = 0; allowEuphoriaBonus = false; allowFuryRemoval = caster->HasAura(SPELL_DRUID_FURY_OF_STORMRAGE); allowShootingStarsRemoval = caster->HasAura(SPELL_DRUID_SHOOTING_STARS); return true; } void HandleShootingStars(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) if (allowShootingStarsRemoval&& GetSpellInfo()->Id == SPELL_DRUID_STARSURGE) caster->RemoveAurasDueToSpell(SPELL_DRUID_SHOOTING_STARS); } void HandleFuryOfStormrage(SpellEffIndex /*effIndex*/) { // Fury of Stormrage if (Unit* caster = GetCaster()) if (allowFuryRemoval && GetSpellInfo()->Id == SPELL_DRUID_STARFIRE) caster->RemoveAurasDueToSpell(SPELL_DRUID_FURY_OF_STORMRAGE); } void HandleEnergize(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); // No boomy, no deal. if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_DRUID_BALANCE) return; uint32 spellId = 0; if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_1)) spellId = SPELL_DRUID_EUPHORIA_RANK_1; else if (caster->HasAura(SPELL_DRUID_EUPHORIA_RANK_2)) spellId = SPELL_DRUID_EUPHORIA_RANK_2; if (spellId && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) if (Aura* aura = caster->GetAura(spellId)) allowEuphoriaBonus = roll_chance_i(aura->GetEffect(EFFECT_0)->GetAmount()); switch (GetSpellInfo()->Id) { case SPELL_DRUID_WRATH: { energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints; // -13 // If we are currently having the lunar eclipse marker running or start with 0 power after login if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) || (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->GetPower(POWER_ECLIPSE) == 0) || caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) { caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true); // Euphoria Talent if (allowEuphoriaBonus && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_ENERGIZE, &energizeAmount, 0, 0, true); if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) || caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) caster->CastSpell(caster, SPELL_DRUID_LUNAR_ECLIPSE_MARKER, true); } // The energizing effect brought us out of the solar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) { caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE); caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE_MARKER); } break; } case SPELL_DRUID_STARFIRE: { energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints; // 20 // If we are currently having the solar eclipse marker running or start with 0 power after login if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) || (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->GetPower(POWER_ECLIPSE) == 0) || caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE)) { caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true); // Euphoria Talent if (allowEuphoriaBonus && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_ENERGIZE, &energizeAmount, 0, 0, true); if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) || caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE)) caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true); } // The energizing effect brought us out of the lunar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) { caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); caster->RemoveAurasDueToSpell(SPELL_DRUID_LUNAR_ECLIPSE_MARKER); } break; } case SPELL_DRUID_STARSURGE: { // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs) if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) || caster->GetPower(POWER_ECLIPSE) == 0 || caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE)) { energizeAmount = GetSpellInfo()->Effects[EFFECT_1].BasePoints; // 15 caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true); // Euphoria Talent if (allowEuphoriaBonus && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_ENERGIZE, &energizeAmount, 0, 0, true); // If the energize was due to 0 power, cast the eclipse marker aura if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true); } else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) || caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) { energizeAmount = -GetSpellInfo()->Effects[EFFECT_1].BasePoints; // -15 caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true); // Euphoria Talent if (allowEuphoriaBonus && !caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) caster->CastCustomSpell(caster, SPELL_DRUID_EUPHORIA_ENERGIZE, &energizeAmount, 0, 0, true); } // The energizing effect brought us out of the lunar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); // The energizing effect brought us out of the solar eclipse, remove the aura else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE); break; } } } void Register() override { OnEffectLaunch += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); OnEffectLaunch += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleShootingStars, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); OnEffectLaunch += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleFuryOfStormrage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const override { return new spell_dru_eclipse_energize_SpellScript(); } }; // 79577 - Eclipse Mastery Passive Driver class spell_dru_eclipse_mastery_driver_passive : public SpellScriptLoader { public: spell_dru_eclipse_mastery_driver_passive() : SpellScriptLoader("spell_dru_eclipse_mastery_driver_passive") { } class spell_dru_eclipse_mastery_driver_passive_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_eclipse_mastery_driver_passive_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_LUNAR_ECLIPSE, SPELL_DRUID_SOLAR_ECLIPSE, }); } bool CheckProc(ProcEventInfo& /*eventInfo*/) { if (Unit* caster = GetOwner()->ToUnit()) if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && !caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE)) return true; return false; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_dru_eclipse_mastery_driver_passive_AuraScript::CheckProc); } }; AuraScript* GetAuraScript() const override { return new spell_dru_eclipse_mastery_driver_passive_AuraScript(); } }; // 5229 - Enrage class spell_dru_enrage : public SpellScriptLoader { public: spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { } class spell_dru_enrage_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_enrage_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_KING_OF_THE_JUNGLE, SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELL_DRUID_ENRAGED_DEFENSE, SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS }); } void RecalculateBaseArmor() { // Recalculate modifies the list while we're iterating through it, so let's copy it instead Unit::AuraEffectList const& auras = GetTarget()->GetAuraEffectsByType(SPELL_AURA_MOD_BASE_RESISTANCE_PCT); std::vector aurEffs(auras.begin(), auras.end()); for (AuraEffect* aurEff : aurEffs) { SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Dire- / Bear Form (Passive) if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && spellInfo->SpellFamilyFlags.HasFlag(0x0, 0x0, 0x2)) aurEff->RecalculateAmount(); } } void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (AuraEffect const* aurEff = target->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0)) target->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), target, true); // Item - Druid T10 Feral 4P Bonus if (target->HasAura(SPELL_DRUID_ITEM_T10_FERAL_4P_BONUS)) target->CastSpell(target, SPELL_DRUID_ENRAGED_DEFENSE, true); RecalculateBaseArmor(); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE); GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_ENRAGED_DEFENSE); RecalculateBaseArmor(); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_enrage_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_enrage_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_dru_enrage_AuraScript(); } }; // 54846 - Glyph of Starfire class spell_dru_glyph_of_starfire : public SpellScriptLoader { public: spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { } class spell_dru_glyph_of_starfire_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_INCREASED_MOONFIRE_DURATION }); } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x2, 0, 0, caster->GetGUID())) { Aura* aura = aurEff->GetBase(); uint32 countMin = aura->GetMaxDuration(); uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000; if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION)) countMax += 3000; if (countMin < countMax) { aura->SetDuration(uint32(aura->GetDuration() + 3000)); aura->SetMaxDuration(countMin + 3000); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { return new spell_dru_glyph_of_starfire_SpellScript(); } }; // 54845 - Glyph of Starfire class spell_dru_glyph_of_starfire_proc : public SpellScriptLoader { public: spell_dru_glyph_of_starfire_proc() : SpellScriptLoader("spell_dru_glyph_of_starfire_proc") { } class spell_dru_glyph_of_starfire_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_glyph_of_starfire_proc_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_GLYPH_OF_STARFIRE }); } void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_STARFIRE, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_starfire_proc_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_glyph_of_starfire_proc_AuraScript(); } }; // 34246 - Idol of the Emerald Queen // 60779 - Idol of Lush Moss class spell_dru_idol_lifebloom : public SpellScriptLoader { public: spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { } class spell_dru_idol_lifebloom_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript); void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod) { if (!spellMod) { spellMod = new SpellModifier(GetAura()); spellMod->op = SPELLMOD_DOT; spellMod->type = SPELLMOD_FLAT; spellMod->spellId = GetId(); spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask; } spellMod->value = aurEff->GetAmount() / 7; } void Register() override { DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_idol_lifebloom_AuraScript(); } }; // 29166 - Innervate class spell_dru_innervate : public SpellScriptLoader { public: spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { } class spell_dru_innervate_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_innervate_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { Unit* target = GetUnitOwner(); if (!target) return; uint32 mana = target->GetMaxPower(POWER_MANA); if (!mana) return; uint8 ticks = aurEff->GetTotalTicks(); // Regenerate 5% of maximum mana uint8 percentage = 5; // If casted on self regenerate 15% additional mana if (Unit* caster = GetCaster()) { if (target == caster) { percentage += 15; // Dreamstate increases the amount by additional 15% if (AuraEffect* dreamState = caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, SPELL_ICON_ID_DREAMSTATE, EFFECT_0)) percentage += dreamState->GetAmount(); } else { // Glyph of Innervate if (AuraEffect* glyph = caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, SPELL_ICON_ID_GLYPH_OF_INNERVATE, EFFECT_0)) caster->CastSpell(caster, SPELL_DRUID_INNERVATE_TRIGGERED, true); } } amount = CalculatePct(mana, percentage) / aurEff->GetTotalTicks(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_innervate_AuraScript(); } }; // 5570 - Insect Swarm class spell_dru_insect_swarm : public SpellScriptLoader { public: spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { } class spell_dru_insect_swarm_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_insect_swarm_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0)) amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_insect_swarm_AuraScript(); } }; // 33763 - Lifebloom class spell_dru_lifebloom : public SpellScriptLoader { public: spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } class spell_dru_lifebloom_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_lifebloom_AuraScript); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, SPELL_DRUID_LIFEBLOOM_ENERGIZE }); } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { // Final heal only on duration end if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) return; // final heal int32 stack = GetStackAmount(); int32 healAmount = aurEff->GetAmount(); if (Unit* caster = GetCaster()) { healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack); healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack); GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID()); // restore mana int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2; caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID()); return; } GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID()); } void HandleDispel(DispelInfo* dispelInfo) { if (Unit* target = GetUnitOwner()) { if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) { // final heal int32 healAmount = aurEff->GetAmount(); if (Unit* caster = GetCaster()) { healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges()); target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID()); // restore mana int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2; caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID()); return; } target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, nullptr, nullptr, true, nullptr, nullptr, GetCasterGUID()); } } } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); } }; AuraScript* GetAuraScript() const override { return new spell_dru_lifebloom_AuraScript(); } }; // -48496 - Living Seed class spell_dru_living_seed : public SpellScriptLoader { public: spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { } class spell_dru_living_seed_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_living_seed_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_PROC }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_living_seed_AuraScript(); } }; // 48504 - Living Seed (Proc) class spell_dru_living_seed_proc : public SpellScriptLoader { public: spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { } class spell_dru_living_seed_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_living_seed_proc_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_LIVING_SEED_HEAL }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_living_seed_proc_AuraScript(); } }; // -16972 - Predatory Strikes class spell_dru_predatory_strikes : public SpellScriptLoader { public: spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } class spell_dru_predatory_strikes_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* target = GetTarget()->ToPlayer()) target->UpdateAttackPowerAndDamage(); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } }; AuraScript* GetAuraScript() const override { return new spell_dru_predatory_strikes_AuraScript(); } }; // 1079 - Rip class spell_dru_rip : public SpellScriptLoader { public: spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { } class spell_dru_rip_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_rip_AuraScript); bool Load() override { Unit* caster = GetCaster(); return caster && caster->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // 0.01 * $AP * cp uint8 cp = caster->ToPlayer()->GetComboPoints(); // Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) amount += cp * auraEffIdolOfFeralShadows->GetAmount(); // Idol of Worship. Can't be handled as SpellMod due its dependency from CPs else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) amount += cp * auraEffIdolOfWorship->GetAmount(); amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp)); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_rip_AuraScript(); } }; // 62606 - Savage Defense class spell_dru_savage_defense : public SpellScriptLoader { public: spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { } class spell_dru_savage_defense_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_savage_defense_AuraScript); public: spell_dru_savage_defense_AuraScript() { absorbPct = 0; } private: uint32 absorbPct; bool Load() override { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct)); aurEff->SetAmount(0); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_dru_savage_defense_AuraScript(); } }; // 52610 - Savage Roar class spell_dru_savage_roar : public SpellScriptLoader { public: spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } class spell_dru_savage_roar_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_savage_roar_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (caster->GetShapeshiftForm() != FORM_CAT) return SPELL_FAILED_ONLY_SHAPESHIFT; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); } }; class spell_dru_savage_roar_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_savage_roar_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_SAVAGE_ROAR }); } void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, nullptr, aurEff, GetCasterGUID()); } void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; SpellScript* GetSpellScript() const override { return new spell_dru_savage_roar_SpellScript(); } AuraScript* GetAuraScript() const override { return new spell_dru_savage_roar_AuraScript(); } }; // 50286 - Starfall (Dummy) class spell_dru_starfall_dummy : public SpellScriptLoader { public: spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { } class spell_dru_starfall_dummy_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_starfall_dummy_SpellScript); void FilterTargets(std::list& targets) { Trinity::Containers::RandomResize(targets, 2); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); // Shapeshifting into an animal form or mounting cancels the effect if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted()) { if (SpellInfo const* spellInfo = GetTriggeringSpell()) caster->RemoveAurasDueToSpell(spellInfo->Id); return; } // Any effect which causes you to lose control of your character will supress the starfall effect. if (caster->HasUnitState(UNIT_STATE_CONTROLLED)) return; caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dru_starfall_dummy_SpellScript(); } }; // -78892 - Stampede class spell_dru_stampede : public SpellScriptLoader { public: spell_dru_stampede() : SpellScriptLoader("spell_dru_stampede") { } class spell_dru_stampede_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_stampede_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_STAMPEDE_BAER_RANK_1, SPELL_DRUID_STAMPEDE_CAT_RANK_1, SPELL_DRUID_STAMPEDE_CAT_STATE, SPELL_DRUID_FERAL_CHARGE_CAT, SPELL_DRUID_FERAL_CHARGE_BEAR }); } void HandleEffectCatProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (GetTarget()->GetShapeshiftForm() != FORM_CAT || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_CAT) return; GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_CAT_RANK_1, GetSpellInfo()->GetRank()), true, nullptr, aurEff); GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_STAMPEDE_CAT_STATE, true, nullptr, aurEff); } void HandleEffectBearProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (GetTarget()->GetShapeshiftForm() != FORM_BEAR || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_BEAR) return; GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_BAER_RANK_1, GetSpellInfo()->GetRank()), true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectCatProc, EFFECT_0, SPELL_AURA_DUMMY); OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectBearProc, EFFECT_1, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_stampede_AuraScript(); } }; // 61336 - Survival Instincts class spell_dru_survival_instincts : public SpellScriptLoader { public: spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { } class spell_dru_survival_instincts_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_survival_instincts_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (!caster->IsInFeralForm()) return SPELL_FAILED_ONLY_SHAPESHIFT; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast); } }; class spell_dru_survival_instincts_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_survival_instincts_AuraScript); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_DRUID_SURVIVAL_INSTINCTS }); } void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount()); target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, nullptr, nullptr, true); } void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } }; SpellScript* GetSpellScript() const override { return new spell_dru_survival_instincts_SpellScript(); } AuraScript* GetAuraScript() const override { return new spell_dru_survival_instincts_AuraScript(); } }; // 40121 - Swift Flight Form (Passive) class spell_dru_swift_flight_passive : public SpellScriptLoader { public: spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { } class spell_dru_swift_flight_passive_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { if (Player* caster = GetCaster()->ToPlayer()) if (caster->GetSkillValue(SKILL_RIDING) >= 375) amount = 310; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED); } }; AuraScript* GetAuraScript() const override { return new spell_dru_swift_flight_passive_AuraScript(); } }; // 33943 - Flight Form (Shapeshift) class spell_dru_flight_form : public SpellScriptLoader { public: spell_dru_flight_form() : SpellScriptLoader("spell_dru_flight_form") { } class spell_dru_flight_form_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_flight_form_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (caster->IsInDisallowedMountForm()) return SPELL_FAILED_NOT_SHAPESHIFT; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dru_flight_form_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const override { return new spell_dru_flight_form_SpellScript(); } }; // 5217 - Tiger's Fury class spell_dru_tiger_s_fury : public SpellScriptLoader { public: spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { } class spell_dru_tiger_s_fury_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript); void OnHit() { if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1)) GetHitUnit()->CastCustomSpell(SPELL_DRUID_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); } void Register() override { AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit); } }; SpellScript* GetSpellScript() const override { return new spell_dru_tiger_s_fury_SpellScript(); } }; // 61391 - Typhoon class spell_dru_typhoon : public SpellScriptLoader { public: spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { } class spell_dru_typhoon_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_typhoon_SpellScript); void HandleKnockBack(SpellEffIndex effIndex) { // Glyph of Typhoon if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON)) PreventHitDefaultEffect(effIndex); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK); } }; SpellScript* GetSpellScript() const override { return new spell_dru_typhoon_SpellScript(); } }; // 70691 - Item T10 Restoration 4P Bonus class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader { public: spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void FilterTargets(std::list& targets) { if (!GetCaster()->ToPlayer()->GetGroup()) { targets.clear(); targets.push_back(GetCaster()); } else { targets.remove(GetExplTargetUnit()); std::list tempTargets; for (std::list::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit())) tempTargets.push_back((*itr)->ToUnit()); if (tempTargets.empty()) { targets.clear(); FinishCast(SPELL_FAILED_DONT_REPORT); return; } Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); targets.clear(); targets.push_back(target); } } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; SpellScript* GetSpellScript() const override { return new spell_dru_t10_restoration_4p_bonus_SpellScript(); } }; class RaidCheck { public: explicit RaidCheck(Unit const* caster) : _caster(caster) { } bool operator()(WorldObject* obj) const { if (Unit* target = obj->ToUnit()) return !_caster->IsInRaidWith(target); return true; } private: Unit const* _caster; }; // 48438 - Wild Growth class spell_dru_wild_growth : public SpellScriptLoader { public: spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { } class spell_dru_wild_growth_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_wild_growth_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_TREE_OF_LIFE }); } void FilterTargets(std::list& targets) { targets.remove_if(RaidCheck(GetCaster())); uint8 maxTargets = GetSpellInfo()->Effects[EFFECT_0].BasePoints; // Tree of Life bonus if (GetCaster()->HasAura(SPELL_DRUID_TREE_OF_LIFE)) maxTargets += 2; if (targets.size() > maxTargets) { targets.sort(Trinity::HealthPctOrderPred()); targets.resize(maxTargets); } _targets = targets; } void SetTargets(std::list& targets) { targets = _targets; } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); } private: std::list _targets; }; SpellScript* GetSpellScript() const override { return new spell_dru_wild_growth_SpellScript(); } }; // 78675 - Solar Beam class spell_dru_solar_beam : public SpellScriptLoader { public: spell_dru_solar_beam() : SpellScriptLoader("spell_dru_solar_beam") { } class spell_dru_solar_beam_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_solar_beam_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_SOLAR_BEAM_SILENCE }); } void HandleEffectPeriodic(AuraEffect const* aurEff) { if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId())) GetTarget()->CastSpell(dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ(), SPELL_DRUID_SOLAR_BEAM_SILENCE, true); } void Register() { OnEffectPeriodic += AuraEffectPeriodicFn(spell_dru_solar_beam_AuraScript::HandleEffectPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_dru_solar_beam_AuraScript(); } }; // -34151 - Efflorescence (Proc Aura) class spell_dru_effloresence : public SpellScriptLoader { public: spell_dru_effloresence() : SpellScriptLoader("spell_dru_effloresence") { } class spell_dru_effloresence_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_effloresence_AuraScript); void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 healAmount = 0; if (HealInfo* heal = eventInfo.GetHealInfo()) { healAmount = CalculatePct(heal->GetHeal(), GetSpellInfo()->Effects[EFFECT_0].BasePoints); if (healAmount) GetTarget()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, SPELLVALUE_BASE_POINT1, healAmount, heal->GetTarget(), true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_effloresence_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const override { return new spell_dru_effloresence_AuraScript(); } }; // 81262 - Efflorescence (Area Effect) class spell_dru_effloresence_aoe : public SpellScriptLoader { public: spell_dru_effloresence_aoe() : SpellScriptLoader("spell_dru_effloresence_aoe") { } class spell_dru_effloresence_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_effloresence_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_EFFLORESCENCE_HEAL }); } void HandleEffectPeriodic(AuraEffect const* aurEff) { if (Unit* caster = GetCaster()) if (DynamicObject* dyn = caster->GetDynObject(aurEff->GetId())) caster->CastSpell(dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ(), SPELL_DRUID_EFFLORESCENCE_HEAL, true, nullptr, aurEff, caster->GetGUID()); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_dru_effloresence_AuraScript::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_effloresence_AuraScript(); } }; // 81269 - Efflorescence (Heal) class spell_dru_effloresence_heal : public SpellScriptLoader { public: spell_dru_effloresence_heal() : SpellScriptLoader("spell_dru_effloresence_heal") { } class spell_dru_effloresence_heal_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_effloresence_heal_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_EFFLORESCENCE_AOE }); } void FilterTargets(std::list& targets) { if (targets.size() > 3) { targets.sort(Trinity::HealthPctOrderPred(true)); targets.resize(3); } } void HandleHeal(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) if (Aura const* aura = caster->GetAura(SPELL_DRUID_EFFLORESCENCE_AOE, caster->GetGUID())) if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) if (int32 heal = aurEff->GetAmount()) SetHitHeal(heal); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_effloresence_heal_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); OnEffectHitTarget += SpellEffectFn(spell_dru_effloresence_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); } }; SpellScript* GetSpellScript() const override { return new spell_dru_effloresence_heal_SpellScript(); } }; // 774 - Rejuvenation class spell_dru_rejuvenation : public SpellScriptLoader { public: spell_dru_rejuvenation() : SpellScriptLoader("spell_dru_rejuvenation") { } class spell_dru_rejuvenation_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_rejuvenation_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_NATURES_BOUNTY }); } void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { if (AuraEffect* naturesBountyAurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DRUID, SPELL_ICON_ID_NATURES_BOUNTY, EFFECT_0)) { // a bit cheaty here but as long as we don't have a unit internal aura count... naturesBountyAurEff->SetBonusAmount(naturesBountyAurEff->GetBonusAmount() + 1); if (naturesBountyAurEff->GetBonusAmount() >= 3) { int32 bp0 = -naturesBountyAurEff->GetSpellInfo()->Effects[EFFECT_1].BasePoints; caster->CastCustomSpell(caster, SPELL_DRUID_NATURES_BOUNTY, &bp0, 0, 0, true); } } } } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { if (AuraEffect* naturesBountyAurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DRUID, SPELL_ICON_ID_NATURES_BOUNTY, EFFECT_0)) { naturesBountyAurEff->SetBonusAmount(naturesBountyAurEff->GetBonusAmount() > 0 ? naturesBountyAurEff->GetBonusAmount() - 1 : 0); if (naturesBountyAurEff->GetBonusAmount() < 3 && caster->HasAura(SPELL_DRUID_NATURES_BOUNTY)) caster->RemoveAurasDueToSpell(SPELL_DRUID_NATURES_BOUNTY); } } } void Register() { AfterEffectApply += AuraEffectApplyFn(spell_dru_rejuvenation_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_rejuvenation_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_dru_rejuvenation_AuraScript(); } }; // 33891 - Tree of Life class spell_dru_tree_of_life : public SpellScriptLoader { public: spell_dru_tree_of_life() : SpellScriptLoader("spell_dru_tree_of_life") { } class spell_dru_tree_of_life_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_tree_of_life_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_TREE_OF_LIFE_PASSIVE_1, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_2, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_3 }); } void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* target = GetTarget()) { target->CastSpell(target, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_1, true, nullptr, aurEff); target->CastSpell(target, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_2, true, nullptr, aurEff); target->CastSpell(target, SPELL_DRUID_TREE_OF_LIFE_PASSIVE_3, true, nullptr, aurEff); } } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* target = GetTarget()) { target->RemoveAurasDueToSpell(SPELL_DRUID_TREE_OF_LIFE_PASSIVE_1); target->RemoveAurasDueToSpell(SPELL_DRUID_TREE_OF_LIFE_PASSIVE_2); target->RemoveAurasDueToSpell(SPELL_DRUID_TREE_OF_LIFE_PASSIVE_3); } } void Register() { AfterEffectApply += AuraEffectApplyFn(spell_dru_tree_of_life_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_tree_of_life_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_dru_tree_of_life_AuraScript(); } }; // 77495 - Harmony class spell_dru_harmony : public AuraScript { PrepareAuraScript(spell_dru_harmony); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DRUID_HARMONY }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); int32 amount = aurEff->GetAmount(); GetTarget()->CastCustomSpell(SPELL_DRUID_HARMONY, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_harmony::HandleProc, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER); } }; // 17007 - Leader of the Pack class spell_dru_leader_of_the_pack : public AuraScript { PrepareAuraScript(spell_dru_leader_of_the_pack); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DRUID_LEADER_OF_THE_PACK_HEAL, SPELL_DRUID_LEADER_OF_THE_PACK_ENERGIZE }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* target = GetTarget(); int32 heal = 0; if (SpellInfo const* healSpell = sSpellMgr->GetSpellInfo(SPELL_DRUID_LEADER_OF_THE_PACK_HEAL)) if (int32 bp = healSpell->Effects[EFFECT_0].BasePoints) heal = CalculatePct(target->GetMaxHealth(), bp); int32 mana = 0; if (SpellInfo const* energizeSpell = sSpellMgr->GetSpellInfo(SPELL_DRUID_LEADER_OF_THE_PACK_ENERGIZE)) if (int32 bp = energizeSpell->Effects[EFFECT_0].BasePoints) mana = CalculatePct(target->GetMaxPower(POWER_MANA), bp); if (heal) target->CastCustomSpell(SPELL_DRUID_LEADER_OF_THE_PACK_HEAL, SPELLVALUE_BASE_POINT0, heal, target, true, nullptr, aurEff); if (mana) target->CastCustomSpell(SPELL_DRUID_LEADER_OF_THE_PACK_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, target, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_leader_of_the_pack::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; void AddSC_druid_spell_scripts() { RegisterAuraScript(spell_dru_berserk); new spell_dru_dash(); new spell_dru_eclipse("spell_dru_eclipse_lunar"); new spell_dru_eclipse("spell_dru_eclipse_solar"); new spell_dru_eclipse_energize(); new spell_dru_eclipse_mastery_driver_passive(); new spell_dru_effloresence(); new spell_dru_effloresence_aoe(); new spell_dru_effloresence_heal(); new spell_dru_enrage(); new spell_dru_glyph_of_starfire(); new spell_dru_glyph_of_starfire_proc(); RegisterAuraScript(spell_dru_harmony); new spell_dru_idol_lifebloom(); new spell_dru_innervate(); new spell_dru_insect_swarm(); RegisterAuraScript(spell_dru_leader_of_the_pack); new spell_dru_lifebloom(); new spell_dru_living_seed(); new spell_dru_living_seed_proc(); new spell_dru_predatory_strikes(); new spell_dru_rejuvenation(); new spell_dru_rip(); new spell_dru_savage_defense(); new spell_dru_savage_roar(); new spell_dru_starfall_dummy(); new spell_dru_stampede(); new spell_dru_solar_beam(); new spell_dru_survival_instincts(); new spell_dru_swift_flight_passive(); new spell_dru_flight_form(); new spell_dru_tiger_s_fury(); new spell_dru_tree_of_life(); new spell_dru_typhoon(); new spell_dru_t10_restoration_4p_bonus(); new spell_dru_wild_growth(); }