/*
* Copyright (C) 2008-2018 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_dk_".
*/
#include "ScriptMgr.h"
#include "CombatAI.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
#include "MotionMaster.h"
#include "ScriptedCreature.h"
enum DeathKnightSpells
{
SPELL_DK_SUMMON_GARGOYLE_1 = 49206,
SPELL_DK_SUMMON_GARGOYLE_2 = 50514,
SPELL_DK_DISMISS_GARGOYLE = 50515,
SPELL_DK_SANCTUARY = 54661
};
class npc_pet_dk_ebon_gargoyle : public CreatureScript
{
public:
npc_pet_dk_ebon_gargoyle() : CreatureScript("npc_pet_dk_ebon_gargoyle") { }
struct npc_pet_dk_ebon_gargoyleAI : CasterAI
{
npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) { }
void InitializeAI() override
{
CasterAI::InitializeAI();
ObjectGuid ownerGuid = me->GetOwnerGUID();
if (!ownerGuid)
return;
// Find victim of Summon Gargoyle spell
std::list targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f);
Trinity::UnitListSearcher searcher(me, targets, u_check);
Cell::VisitAllObjects(me, searcher, 30.0f);
for (std::list::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
if ((*iter)->HasAura(SPELL_DK_SUMMON_GARGOYLE_1, ownerGuid))
{
me->Attack((*iter), false);
break;
}
}
void JustDied(Unit* /*killer*/) override
{
// Stop Feeding Gargoyle when it dies
if (Unit* owner = me->GetOwner())
owner->RemoveAurasDueToSpell(SPELL_DK_SUMMON_GARGOYLE_2);
}
// Fly away when dismissed
void SpellHit(Unit* source, SpellInfo const* spell) override
{
if (spell->Id != SPELL_DK_DISMISS_GARGOYLE || !me->IsAlive())
return;
Unit* owner = me->GetOwner();
if (!owner || owner != source)
return;
// Stop Fighting
me->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE, true);
// Sanctuary
me->CastSpell(me, SPELL_DK_SANCTUARY, true);
me->SetReactState(REACT_PASSIVE);
//! HACK: Creature's can't have MOVEMENTFLAG_FLYING
// Fly Away
me->SetCanFly(true);
me->SetSpeedRate(MOVE_FLIGHT, 0.75f);
me->SetSpeedRate(MOVE_RUN, 0.75f);
float x = me->GetPositionX() + 20 * std::cos(me->GetOrientation());
float y = me->GetPositionY() + 20 * std::sin(me->GetOrientation());
float z = me->GetPositionZ() + 40;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MovePoint(0, x, y, z);
// Despawn as soon as possible
me->DespawnOrUnsummon(Seconds(4));
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_ebon_gargoyleAI(creature);
}
};
class npc_pet_dk_guardian : public CreatureScript
{
public:
npc_pet_dk_guardian() : CreatureScript("npc_pet_dk_guardian") { }
struct npc_pet_dk_guardianAI : public AggressorAI
{
npc_pet_dk_guardianAI(Creature* creature) : AggressorAI(creature) { }
bool CanAIAttack(Unit const* target) const override
{
if (!target)
return false;
Unit* owner = me->GetOwner();
if (owner && !target->IsInCombatWith(owner))
return false;
return AggressorAI::CanAIAttack(target);
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_guardianAI(creature);
}
};
enum GhoulSpells
{
// Dark Transformation
SPELL_PET_DARK_TRANSFORMATION = 63560,
// Gnaw
SPELL_PET_GNAW_DUMMY = 47481,
SPELL_PET_GNAW_DAMAGE = 91800,
SPELL_PET_MONSTROUS_BLOW = 91797,
// Leap
SPELL_PET_LEAP_DUMMY = 47482,
SPELL_PET_LEAP_EFFECT = 91809,
SPELL_PET_SHAMBLING_RUSH = 91802,
// Claw
SPELL_PET_CLAW_DUMMY = 47468,
SPELL_PET_CLAW_DAMAGE = 91776,
SPELL_PET_SWEEPING_CLAWS = 91778,
// Huddle
SPELL_PET_HUDDLE_DUMMY = 47484,
SPELL_PET_HUDDLE_EFFECT = 91838,
SPELL_PET_PUTRID_BULWARK = 91837,
};
class spell_pet_ghoul_dummy_ability : public SpellScript
{
PrepareSpellScript(spell_pet_ghoul_dummy_ability);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PET_DARK_TRANSFORMATION,
SPELL_PET_GNAW_DUMMY,
SPELL_PET_GNAW_DAMAGE,
SPELL_PET_MONSTROUS_BLOW,
SPELL_PET_LEAP_DUMMY,
SPELL_PET_LEAP_EFFECT,
SPELL_PET_SHAMBLING_RUSH,
SPELL_PET_CLAW_DUMMY,
SPELL_PET_CLAW_DAMAGE,
SPELL_PET_SWEEPING_CLAWS,
SPELL_PET_HUDDLE_DUMMY,
SPELL_PET_HUDDLE_EFFECT,
SPELL_PET_PUTRID_BULWARK
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
bool isTransformed = caster->HasAura(SPELL_PET_DARK_TRANSFORMATION);
switch (GetSpellInfo()->Id)
{
case SPELL_PET_GNAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_MONSTROUS_BLOW : SPELL_PET_GNAW_DAMAGE, true);
break;
case SPELL_PET_LEAP_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SHAMBLING_RUSH : SPELL_PET_LEAP_EFFECT, true);
break;
case SPELL_PET_CLAW_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_SWEEPING_CLAWS : SPELL_PET_CLAW_DAMAGE, true);
break;
case SPELL_PET_HUDDLE_DUMMY:
caster->CastSpell(GetHitUnit(), isTransformed ? SPELL_PET_PUTRID_BULWARK : SPELL_PET_HUDDLE_EFFECT, true);
break;
default:
break;
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pet_ghoul_dummy_ability::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ArmyOfTheDead
{
SPELL_BIRTH = 7398,
SPELL_PERIODIC_TAUNT = 43264,
SPELL_DEATH_KNIGHT_PET_SCALING_2 = 51996,
SPELL_DEATH_KNIGHT_PET_SCALING_3 = 61697,
SPELL_DEATH_KNIGHT_PET_SCALING_5 = 110474,
EVENT_ALLOW_ATTACKS = 1,
EVENT_LEAP,
EVENT_CLAW
};
struct npc_pet_dk_army_of_the_dead_ghoul : public AggressorAI
{
npc_pet_dk_army_of_the_dead_ghoul(Creature* creature) : AggressorAI(creature)
{
Initialize();
}
void Initialize()
{
_readyToAttack = false;
}
void JustAppeared() override
{
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_2);
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_3);
DoCastSelf(SPELL_DEATH_KNIGHT_PET_SCALING_5);
DoCastSelf(SPELL_BIRTH);
me->AddUnitState(UNIT_STATE_ROOT);
_events.ScheduleEvent(EVENT_ALLOW_ATTACKS, 4s);
}
bool CanAIAttack(Unit const* target) const override
{
if (!target)
return false;
if (!_readyToAttack)
return false;
Unit* owner = me->GetOwner();
if (owner && !target->IsInCombatWith(owner))
return false;
return AggressorAI::CanAIAttack(target);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() && _readyToAttack)
return;
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_ALLOW_ATTACKS:
_readyToAttack = true;
me->ClearUnitState(UNIT_STATE_ROOT);
DoCastSelf(SPELL_PERIODIC_TAUNT);
_events.ScheduleEvent(EVENT_LEAP, 1ms);
_events.ScheduleEvent(EVENT_CLAW, 2s + 500ms);
break;
case EVENT_LEAP:
DoCastVictim(SPELL_PET_LEAP_DUMMY, true);
break;
case EVENT_CLAW:
DoCastVictim(SPELL_PET_CLAW_DUMMY, true);
_events.Repeat(7s, 8s);
break;
default:
break;
}
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
bool _readyToAttack;
};
void AddSC_deathknight_pet_scripts()
{
new npc_pet_dk_ebon_gargoyle();
new npc_pet_dk_guardian();
RegisterCreatureAI(npc_pet_dk_army_of_the_dead_ghoul);
RegisterSpellScript(spell_pet_ghoul_dummy_ability);
}