/*
* Copyright (C) 2008-2018 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pri_".
*/
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum PriestSpells
{
SPELL_PRIEST_ABSOLUTION = 33167,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL = 64136,
SPELL_PRIEST_BODY_AND_SOUL_SPEED = 65081,
SPELL_PRIEST_CHAKRA_SERENITY = 81208,
SPELL_PRIEST_CHAKRA_SANCTUARY = 81206,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED = 81207,
SPELL_PRIEST_CHAKRA_CHASTISE = 81209,
SPELL_PRIEST_CURE_DISEASE = 528,
SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY = 97690,
SPELL_PRIEST_DISPEL_MAGIC_HOSTILE = 97691,
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_DIVINE_TOUCH = 63544,
SPELL_PRIEST_ECHO_OF_LIGHT = 77489,
SPELL_PRIEST_EMPOWERED_SHADOW = 95799,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC = 55677,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL = 56131,
SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GLYPH_OF_SHADOW = 107906,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_HOLY_WORD_CHASTISE = 88625,
SPELL_PRIEST_HOLY_WORD_SANCTUARY = 88686,
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
SPELL_PRIEST_LEAP_OF_FAITH = 73325,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT = 92832,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT_TRIGGER = 92833,
SPELL_PRIEST_LEAP_OF_FAITH_TRIGGERED = 92572,
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
SPELL_PRIEST_PENANCE_R1 = 47540,
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
SPELL_PRIEST_RENEW = 139,
SPELL_PRIEST_REVELATIONS = 88627,
SPELL_PRIEST_SHADOW_ORB_MARKER = 93683,
SPELL_PRIEST_SHADOW_ORB_POWER = 77486,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH = 107903,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH = 107904,
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1 = 47586,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085
};
enum PriestSpellIcons
{
PRIEST_ICON_ID_BORROWED_TIME = 2899,
PRIEST_ICON_ID_DIVINE_TOUCH_TALENT = 3021,
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
PRIEST_ICON_ID_SHIELD_DISCIPLINE = 566
};
enum MiscSpells
{
SPELL_GEN_REPLENISHMENT = 57669
};
class PowerCheck
{
public:
explicit PowerCheck(Powers const power) : _power(power) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return target->getPowerType() != _power;
return true;
}
private:
Powers const _power;
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
class spell_pri_body_and_soul : public SpellScriptLoader
{
public:
spell_pri_body_and_soul() : SpellScriptLoader("spell_pri_body_and_soul") { }
class spell_pri_body_and_soul_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_body_and_soul_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_CURE_DISEASE, SPELL_PRIEST_BODY_AND_SOUL_DISPEL });
}
void HandleEffectSpeedProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Power Word: Shield or Leap of Faith
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x1 || eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[2] & 0x80000))
return;
GetTarget()->CastCustomSpell(SPELL_PRIEST_BODY_AND_SOUL_SPEED, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void HandleEffectDispelProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Cure Disease
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PRIEST_CURE_DISEASE || eventInfo.GetProcTarget() != GetTarget())
return;
if (roll_chance_i(aurEff->GetAmount()))
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_BODY_AND_SOUL_DISPEL, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleEffectSpeedProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_pri_body_and_soul_AuraScript::HandleEffectDispelProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_body_and_soul_AuraScript();
}
};
// 34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScriptLoader
{
public:
spell_pri_circle_of_healing() : SpellScriptLoader("spell_pri_circle_of_healing") { }
class spell_pri_circle_of_healing_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_circle_of_healing_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
}
void FilterTargets(std::list& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_circle_of_healing_SpellScript();
}
};
// 527 - Dispel magic
class spell_pri_dispel_magic : public SpellScriptLoader
{
public:
spell_pri_dispel_magic() : SpellScriptLoader("spell_pri_dispel_magic") { }
class spell_pri_dispel_magic_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_dispel_magic_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ABSOLUTION, SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC });
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target || (!caster->HasAura(SPELL_PRIEST_ABSOLUTION) && caster != target && target->IsFriendlyTo(caster)))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void AfterEffectHit(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit()->IsFriendlyTo(GetCaster()))
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY, true);
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC, EFFECT_0))
{
int32 heal = GetHitUnit()->CountPctFromMaxHealth(aurEff->GetAmount());
GetCaster()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, SPELLVALUE_BASE_POINT0, heal, GetHitUnit());
}
}
else
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_HOSTILE, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_pri_dispel_magic_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_pri_dispel_magic_SpellScript::AfterEffectHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_dispel_magic_SpellScript();
}
};
// -47509 - Divine Aegis
class spell_pri_divine_aegis : public SpellScriptLoader
{
public:
spell_pri_divine_aegis() : SpellScriptLoader("spell_pri_divine_aegis") { }
class spell_pri_divine_aegis_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_divine_aegis_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
absorb += aegis->GetAmount();
absorb = std::min(absorb, eventInfo.GetProcTarget()->getLevel() * 125);
GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_divine_aegis_AuraScript();
}
};
// 64844 - Divine Hymn
class spell_pri_divine_hymn : public SpellScriptLoader
{
public:
spell_pri_divine_hymn() : SpellScriptLoader("spell_pri_divine_hymn") { }
class spell_pri_divine_hymn_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_divine_hymn_SpellScript);
void FilterTargets(std::list& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_divine_hymn_SpellScript();
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
public:
spell_pri_glyph_of_prayer_of_healing() : SpellScriptLoader("spell_pri_glyph_of_prayer_of_healing") { }
class spell_pri_glyph_of_prayer_of_healing_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_glyph_of_prayer_of_healing_AuraScript();
}
};
class spell_pri_improved_power_word_shield : public SpellScriptLoader
{
public:
spell_pri_improved_power_word_shield() : SpellScriptLoader("spell_pri_improved_power_word_shield") { }
class spell_pri_improved_power_word_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_improved_power_word_shield_AuraScript);
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_PCT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
}
spellMod->value = aurEff->GetAmount();
}
void Register() override
{
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pri_improved_power_word_shield_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_improved_power_word_shield_AuraScript();
}
};
// 37594 - Greater Heal Refund
class spell_pri_item_greater_heal_refund : public SpellScriptLoader
{
public:
spell_pri_item_greater_heal_refund() : SpellScriptLoader("spell_pri_item_greater_heal_refund") { }
class spell_pri_item_greater_heal_refund_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_item_greater_heal_refund_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ITEM_EFFICIENCY });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_item_greater_heal_refund_AuraScript();
}
};
// 47788 - Guardian Spirit
class spell_pri_guardian_spirit : public SpellScriptLoader
{
public:
spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
class spell_pri_guardian_spirit_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
public:
spell_pri_guardian_spirit_AuraScript()
{
healPct = 0;
}
private:
uint32 healPct;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL });
}
bool Load() override
{
healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
return;
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
// remove the aura now, we don't want 40% healing bonus
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, nullptr, nullptr, true);
absorbAmount = dmgInfo.GetDamage();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_guardian_spirit_AuraScript();
}
};
// 64904 - Hymn of Hope
class spell_pri_hymn_of_hope : public SpellScriptLoader
{
public:
spell_pri_hymn_of_hope() : SpellScriptLoader("spell_pri_hymn_of_hope") { }
class spell_pri_hymn_of_hope_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_hymn_of_hope_SpellScript);
void FilterTargets(std::list& targets)
{
targets.remove_if(PowerCheck(POWER_MANA));
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_hymn_of_hope_SpellScript();
}
};
// 92833 - Leap of Faith
class spell_pri_leap_of_faith_effect_trigger : public SpellScriptLoader
{
public:
spell_pri_leap_of_faith_effect_trigger() : SpellScriptLoader("spell_pri_leap_of_faith_effect_trigger") { }
class spell_pri_leap_of_faith_effect_trigger_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_leap_of_faith_effect_trigger_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_LEAP_OF_FAITH_EFFECT });
}
void HandleEffectDummy(SpellEffIndex /*effIndex*/)
{
Position destPos = GetHitDest()->GetPosition();
SpellCastTargets targets;
targets.SetDst(destPos);
targets.SetUnitTarget(GetCaster());
GetHitUnit()->CastSpell(targets, sSpellMgr->GetSpellInfo(GetEffectValue()), nullptr);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_leap_of_faith_effect_trigger_SpellScript::HandleEffectDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_leap_of_faith_effect_trigger_SpellScript();
}
};
// 7001 - Lightwell Renew
class spell_pri_lightwell_renew : public SpellScriptLoader
{
public:
spell_pri_lightwell_renew() : SpellScriptLoader("spell_pri_lightwell_renew") { }
class spell_pri_lightwell_renew_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_lightwell_renew_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Bonus from Glyph of Lightwell
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
AddPct(amount, modHealing->GetAmount());
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_lightwell_renew_AuraScript();
}
};
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
class spell_pri_mana_leech : public SpellScriptLoader
{
public:
spell_pri_mana_leech() : SpellScriptLoader("spell_pri_mana_leech") { }
class spell_pri_mana_leech_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_mana_leech_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetTarget()->GetOwner();
return _procTarget != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
Unit* _procTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_mana_leech_AuraScript();
}
};
// 49821 - Mind Sear
class spell_pri_mind_sear : public SpellScriptLoader
{
public:
spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { }
class spell_pri_mind_sear_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_mind_sear_SpellScript);
void FilterTargets(std::list& unitList)
{
unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetChannelObjectGuid()));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_mind_sear_SpellScript();
}
};
// 47948 - Pain and Suffering (Proc)
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
{
public:
spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { }
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Refresh Shadow Word: Pain on target
if (Unit* target = GetHitUnit())
{
if (AuraEffect* aur = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, caster->GetGUID()))
{
aur->SetBonusAmount(caster->SpellDamageBonusDone(target, aur->GetSpellInfo(), 0, DOT, aur->GetEffIndex()));
aur->CalculatePeriodic(caster, false, false);
aur->GetBase()->RefreshDuration();
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_pain_and_suffering_proc_SpellScript;
}
};
// 47540 - Penance
class spell_pri_penance : public SpellScriptLoader
{
public:
spell_pri_penance() : SpellScriptLoader("spell_pri_penance") { }
class spell_pri_penance_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_penance_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* spellInfo) override
{
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1);
if (!firstRankSpellInfo)
return false;
// can't use other spell than this penance due to spell_ranks dependency
if (!spellInfo->IsRankOf(firstRankSpellInfo))
return false;
uint8 rank = spellInfo->GetRank();
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true))
return false;
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (!unitTarget->IsAlive())
return;
uint8 rank = GetSpellInfo()->GetRank();
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), TRIGGERED_DISALLOW_PROC_EVENTS);
else
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), TRIGGERED_DISALLOW_PROC_EVENTS);
}
}
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetExplTargetUnit())
if (!caster->IsFriendlyTo(target))
{
if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
if (!caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
}
return SPELL_CAST_OK;
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_pri_penance_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_penance_SpellScript;
}
};
// -47569 - Phantasm
class spell_pri_phantasm : public SpellScriptLoader
{
public:
spell_pri_phantasm() : SpellScriptLoader("spell_pri_phantasm") { }
class spell_pri_phantasm_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_phantasm_AuraScript);
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveMovementImpairingAuras();
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_phantasm_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_phantasm_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_phantasm_AuraScript();
}
};
// 17 - Power Word: Shield
class spell_pri_power_word_shield : public SpellScriptLoader
{
public:
spell_pri_power_word_shield() : SpellScriptLoader("spell_pri_power_word_shield") { }
class spell_pri_power_word_shield_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_power_word_shield_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1
});
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +87% from sp bonus
float bonus = 0.87f;
// Borrowed Time
if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1))
bonus += CalculatePct(1.0f, borrowedTime->GetAmount());
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
// Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
amount += int32(bonus);
// Twin Disciplines
if (AuraEffect const* twinDisciplines = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1, EFFECT_1))
AddPct(amount, twinDisciplines->GetAmount());
// Focused Power
amount *= caster->GetTotalAuraMultiplier(SPELL_AURA_MOD_HEALING_DONE_PERCENT);
// Mastery: Shield Discipline
if (AuraEffect const* shieldDiscipline = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, PRIEST_ICON_ID_SHIELD_DISCIPLINE, EFFECT_0))
AddPct(amount, shieldDiscipline->GetAmount());
}
}
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetAttacker() == target)
return;
if (AuraEffect const* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield_AuraScript::ReflectDamage, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_power_word_shield_AuraScript();
}
};
// 33110 - Prayer of Mending Heal
class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
{
public:
spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetOriginalCaster())
{
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
{
int32 heal = GetHitHeal();
AddPct(heal, aurEff->GetAmount());
SetHitHeal(heal);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_prayer_of_mending_heal_SpellScript();
}
};
// 139 - Renew
class spell_pri_renew : public SpellScriptLoader
{
public:
spell_pri_renew() : SpellScriptLoader("spell_pri_renew") { }
class spell_pri_renew_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_renew_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_TOUCH });
}
bool Load() override
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
// Divine Touch
if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_DIVINE_TOUCH_TALENT, EFFECT_0))
{
uint32 heal = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), aurEff->GetAmount(), DOT, aurEff->GetEffIndex());
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
int32 basepoints0 = CalculatePct(int32(heal) * aurEff->GetTotalTicks(), empoweredRenewAurEff->GetAmount());
caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_DIVINE_TOUCH, &basepoints0, nullptr, nullptr, true, nullptr, aurEff);
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_pri_renew_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_renew_AuraScript();
}
};
// 32379 - Shadow Word Death
class spell_pri_shadow_word_death : public SpellScriptLoader
{
public:
spell_pri_shadow_word_death() : SpellScriptLoader("spell_pri_shadow_word_death") { }
class spell_pri_shadow_word_death_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_shadow_word_death_SpellScript);
void HandleDamage()
{
int32 damage = GetHitDamage();
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
AddPct(damage, aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, nullptr, nullptr, true);
}
void Register() override
{
OnHit += SpellHitFn(spell_pri_shadow_word_death_SpellScript::HandleDamage);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_shadow_word_death_SpellScript();
}
};
// 15473 - Shadowform
class spell_pri_shadowform : public SpellScriptLoader
{
public:
spell_pri_shadowform() : SpellScriptLoader("spell_pri_shadowform") { }
class spell_pri_shadowform_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_shadowform_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), GetTarget()->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW) ? SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH : SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH);
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_shadowform_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadowform_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_shadowform_AuraScript();
}
};
// 15286 - Vampiric Embrace
class spell_pri_vampiric_embrace : public SpellScriptLoader
{
public:
spell_pri_vampiric_embrace() : SpellScriptLoader("spell_pri_vampiric_embrace") { }
class spell_pri_vampiric_embrace_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_embrace_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Not proc from Mind Sear
return !(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x80000);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 self = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
int32 team = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount() / 2));
GetTarget()->CastCustomSpell((Unit*)nullptr, SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL, &team, &self, nullptr, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_embrace_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_embrace_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_vampiric_embrace_AuraScript();
}
};
// 15290 - Vampiric Embrace (heal)
class spell_pri_vampiric_embrace_target : public SpellScriptLoader
{
public:
spell_pri_vampiric_embrace_target() : SpellScriptLoader("spell_pri_vampiric_embrace_target") { }
class spell_pri_vampiric_embrace_target_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pri_vampiric_embrace_target_SpellScript);
void FilterTargets(std::list& unitList)
{
unitList.remove(GetCaster());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_vampiric_embrace_target_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_pri_vampiric_embrace_target_SpellScript();
}
};
// 34914 - Vampiric Touch
class spell_pri_vampiric_touch : public SpellScriptLoader
{
public:
spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
class spell_pri_vampiric_touch_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, SPELL_GEN_REPLENISHMENT });
}
void HandleDispel(DispelInfo* /*dispelInfo*/)
{
if (Unit* caster = GetCaster())
if (Unit* target = GetUnitOwner())
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
int32 damage = aurEff->GetAmount() * 8;
// backfire damage
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
}
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() == GetCaster();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
eventInfo.GetProcTarget()->CastSpell((Unit*)nullptr, SPELL_GEN_REPLENISHMENT, true, nullptr, aurEff);
}
void Register() override
{
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_vampiric_touch_AuraScript();
}
};
class spell_pri_echo_of_light : public SpellScriptLoader
{
public:
spell_pri_echo_of_light() : SpellScriptLoader("spell_pri_echo_of_light") { }
class spell_pri_echo_of_light_AuraScript : public AuraScript
{
PrepareAuraScript(spell_pri_echo_of_light_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ECHO_OF_LIGHT });
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
{
if (Unit* target = eventInfo.GetProcTarget())
{
uint32 healAmount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
uint8 tickNumber = sSpellMgr->GetSpellInfo(SPELL_PRIEST_ECHO_OF_LIGHT)->GetMaxTicks();
if (healAmount && tickNumber)
caster->CastCustomSpell(SPELL_PRIEST_ECHO_OF_LIGHT, SPELLVALUE_BASE_POINT0, healAmount / tickNumber, target, true, nullptr, aurEff);
}
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_echo_of_light_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_pri_echo_of_light_AuraScript();
}
};
// 95740 - Shadow Orbs (Passive)
class spell_pri_shadow_orbs : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orbs);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_ORB_POWER,
spellInfo->Effects[EFFECT_0].TriggerSpell
});
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
// Do not proc when the target has Shadow Orb Power mastery active
if (GetTarget()->HasAura(SPELL_PRIEST_SHADOW_ORB_POWER))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_shadow_orbs::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orbs::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 77486 - Shadow Orb Power (Passive)
class spell_pri_shadow_orb_power : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orb_power);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ spellInfo->Effects[EFFECT_0].TriggerSpell });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
int32 amount = GetEffect(EFFECT_0)->GetAmount();
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
amount += spell->Effects[EFFECT_0].BasePoints;
GetTarget()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orb_power::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 77487 - Shadow Orb
class spell_pri_shadow_orb : public AuraScript
{
PrepareAuraScript(spell_pri_shadow_orb);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_ORB_MARKER,
SPELL_PRIEST_EMPOWERED_SHADOW
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetStackAmount() == GetSpellInfo()->StackAmount)
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_SHADOW_ORB_MARKER, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOW_ORB_MARKER);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
int32 bp = aurEff->GetAmount();
target->CastCustomSpell(target, SPELL_PRIEST_EMPOWERED_SHADOW, &bp, &bp, 0, true, nullptr, aurEff);
target->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOW_ORB_MARKER);
Remove();
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_shadow_orb::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_shadow_orb::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc += AuraEffectProcFn(spell_pri_shadow_orb::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 14751 - Chakra
class spell_pri_chakra : public AuraScript
{
PrepareAuraScript(spell_pri_chakra);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CHAKRA_SERENITY,
SPELL_PRIEST_CHAKRA_SANCTUARY,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED,
SPELL_PRIEST_CHAKRA_CHASTISE,
SPELL_PRIEST_REVELATIONS,
SPELL_PRIEST_HOLY_WORD_CHASTISE
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SERENITY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_CHASTISE);
}
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
uint32 spellId = 0;
if (SpellInfo const* spell = eventInfo.GetSpellInfo())
{
// Chakra: Serenity
if (spell->SpellFamilyFlags.HasFlag(0x00000400) || spell->SpellFamilyFlags.HasFlag(0x00001000)
|| spell->SpellFamilyFlags.HasFlag(0x00000800) || spell->SpellFamilyFlags.HasFlag(0, 0x00000004))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SERENITY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastCustomSpell(SPELL_PRIEST_CHAKRA_SERENITY, SPELLVALUE_BASE_POINT2, bp, caster, true, nullptr, aurEff);
}
// Chakra: Sanctuary
if (spell->SpellFamilyFlags.HasFlag(0x00000200) || spell->SpellFamilyFlags.HasFlag(0, 0x00000020))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SANCTUARY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastCustomSpell(SPELL_PRIEST_CHAKRA_SANCTUARY, SPELLVALUE_BASE_POINT2, bp, caster, true, nullptr, aurEff);
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED, true, nullptr, aurEff);
}
// Chakra: Chastise
if (spell->SpellFamilyFlags.HasFlag(0x00000080) || spell->SpellFamilyFlags.HasFlag(0, 0x00010000))
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_CHASTISE, true, nullptr, aurEff);
}
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_chakra::HandleEffectApply, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc += AuraEffectProcFn(spell_pri_chakra::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
}
};
class spell_pri_chakra_sanctuary : public AuraScript
{
PrepareAuraScript(spell_pri_chakra_sanctuary);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED });
}
void HandleEffectRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_chakra_sanctuary::HandleEffectRemove, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
class spell_pri_chakra_serenity_script : public SpellScript
{
PrepareSpellScript(spell_pri_chakra_serenity_script);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_RENEW });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetHitUnit()->GetAura(SPELL_PRIEST_RENEW))
aura->RefreshDuration();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_chakra_serenity_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_pri_holy_word_sanctuary : public AuraScript
{
PrepareAuraScript(spell_pri_holy_word_sanctuary);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_HOLY_WORD_SANCTUARY });
}
void HandleDummyTick(AuraEffect const* aurEff)
{
if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId()))
GetTarget()->CastSpell(dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ(), SPELL_PRIEST_HOLY_WORD_SANCTUARY, true, nullptr, aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_pri_holy_word_sanctuary::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
void AddSC_priest_spell_scripts()
{
new spell_pri_body_and_soul();
RegisterAuraScript(spell_pri_chakra);
RegisterAuraScript(spell_pri_chakra_sanctuary);
RegisterSpellScript(spell_pri_chakra_serenity_script);
new spell_pri_circle_of_healing();
new spell_pri_dispel_magic();
new spell_pri_divine_aegis();
new spell_pri_divine_hymn();
new spell_pri_echo_of_light();
new spell_pri_glyph_of_prayer_of_healing();
new spell_pri_hymn_of_hope();
new spell_pri_improved_power_word_shield();
new spell_pri_item_greater_heal_refund();
new spell_pri_guardian_spirit();
RegisterAuraScript(spell_pri_holy_word_sanctuary);
new spell_pri_leap_of_faith_effect_trigger();
new spell_pri_lightwell_renew();
new spell_pri_mana_leech();
new spell_pri_mind_sear();
new spell_pri_pain_and_suffering_proc();
new spell_pri_penance();
new spell_pri_phantasm();
new spell_pri_power_word_shield();
new spell_pri_prayer_of_mending_heal();
RegisterAuraScript(spell_pri_shadow_orb);
RegisterAuraScript(spell_pri_shadow_orbs);
RegisterAuraScript(spell_pri_shadow_orb_power);
new spell_pri_renew();
new spell_pri_shadow_word_death();
new spell_pri_shadowform();
new spell_pri_vampiric_embrace();
new spell_pri_vampiric_embrace_target();
new spell_pri_vampiric_touch();
}