/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_hun_".
*/
#include "ScriptMgr.h"
#include "CellImpl.h"
#include "GridNotifiersImpl.h"
#include "Pet.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum HunterSpells
{
SPELL_HUNTER_AIMED_SHOT = 19434,
SPELL_HUNTER_BESTIAL_WRATH = 19574,
SPELL_HUNTER_CALL_PET_1 = 883,
SPELL_HUNTER_CALL_PET_2 = 83242,
SPELL_HUNTER_CALL_PET_3 = 83243,
SPELL_HUNTER_CALL_PET_4 = 83244,
SPELL_HUNTER_CALL_PET_5 = 83245,
SPELL_HUNTER_CAMOUFLAGE_DURATION = 51755,
SPELL_HUNTER_CAMOUFLAGE_PERIODIC = 80326,
SPELL_HUNTER_CAMOUFLAGE_PERIODIC_TRIGGERED = 80325,
SPELL_HUNTER_CHIMERA_SHOT = 53209,
SPELL_HUNTER_CHIMERA_SHOT_HEAL = 53353,
SPELL_HUNTER_DISENGAGE = 781,
SPELL_HUNTER_DETERRENCE = 19263,
SPELL_HUNTER_FERVOR_PET_ENERGIZE = 82728,
SPELL_HUNTER_FIRE = 82926,
SPELL_HUNTER_FRENZY_EFFECT = 19615,
SPELL_HUNTER_FOCUS_FIRE_ENERGIZE = 83468,
SPELL_HUNTER_FOCUS_FIRE_DUMMY = 88843,
SPELL_HUNTER_FOCUS_FIRE = 82692,
SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS = 91954,
SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE = 83077,
SPELL_HUNTER_INSANITY = 95809,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
SPELL_HUNTER_GLYPH_OF_KILL_SHOT_COOLDOWN = 90967,
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R1 = 94006,
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R2 = 94007,
SPELL_HUNTER_LOCK_AND_LOAD = 56453,
SPELL_HUNTER_MARKED_FOR_DEATH_TRIGGERED = 88691,
SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
SPELL_HUNTER_MISDIRECTION = 34477,
SPELL_HUNTER_MISDIRECTION_PROC = 35079,
SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
SPELL_HUNTER_PIERCING_SHOTS = 63468,
SPELL_HUNTER_RAPID_RECUPERATION = 58883,
SPELL_HUNTER_READINESS = 23989,
SPELL_HUNTER_SIC_EM_R1 = 83359,
SPELL_HUNTER_SIC_EM_R2 = 89388,
SPELL_HUNTER_STEADY_SHOT = 56641,
SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443,
SPELL_HUNTER_TRAP_LAUNCHER_LINKED = 82946,
SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED = 53220,
SPELL_HUNTER_THRILL_OF_THE_HUNT = 34720,
SPELL_HUNTER_WILD_QUIVER_DAMAGE = 76663,
SPELL_LOCK_AND_LOAD_MARKER = 67544
};
enum HunterIcons
{
HUNTER_ICON_ID_INVIGORATION = 3487,
HUNTER_ICON_ID_IMPROVED_SERPPENT_STING = 536,
HUNTER_ICON_ID_TERMINATION = 2008,
HUNTER_ICON_ID_GLYPH_OF_DAZZLED_PREY = 2109
};
enum MiscSpells
{
SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
SPELL_SHAMAN_EXHAUSTION = 57723,
SPELL_SHAMAN_SATED = 57724
};
// 90355 - Ancient Hysteria
class spell_hun_ancient_hysteria : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_INSANITY,
SPELL_MAGE_TEMPORAL_DISPLACEMENT,
SPELL_SHAMAN_EXHAUSTION,
SPELL_SHAMAN_SATED
});
}
void RemoveInvalidTargets(std::list& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
}
void ApplyDebuff()
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_HUNTER_INSANITY, true);
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_hun_ancient_hysteria::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit.Register(&spell_hun_ancient_hysteria::ApplyDebuff);
}
};
// Universal helper to get the serpent sting aura of all variants of it (original and the procced versions of Serpent Spread)
static Aura* GetSerpentStingAura(Unit* target, ObjectGuid casterGUID)
{
if (AuraEffect* aurff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_HUNTER, 0x4000, 0, 0, casterGUID))
return aurff->GetBase();
return nullptr;
}
// 53209 - Chimera Shot
class spell_hun_chimera_shot : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_CHIMERA_SHOT_HEAL });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
caster->CastSpell(nullptr, SPELL_HUNTER_CHIMERA_SHOT_HEAL, true);
if (Aura* serpentSting = GetSerpentStingAura(GetHitUnit(), caster->GetGUID()))
serpentSting->RefreshDuration();
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_chimera_shot::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 77767 - Cobra Shot
class spell_hun_cobra_shot : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS });
}
void HandleLaunch(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 focusAmount = sSpellMgr->AssertSpellInfo(SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS)->Effects[EFFECT_0].CalcValue();
if (Unit* target = GetExplTargetUnit())
{
if (AuraEffect const* termination = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_TERMINATION, EFFECT_0))
if (target->GetHealthPct() < termination->GetSpellInfo()->Effects[EFFECT_1].CalcValue())
focusAmount += termination->GetAmount();
if (AuraEffect const* dazzledPrey = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_GLYPH_OF_DAZZLED_PREY, EFFECT_0))
if (target->HasAuraWithMechanic(1 << MECHANIC_DAZE))
focusAmount += dazzledPrey->GetAmount();
}
caster->CastSpell(caster, SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS, CastSpellExtraArgs(true).AddSpellBP0(focusAmount));
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aur = GetSerpentStingAura(GetHitUnit(), GetCaster()->GetGUID()))
{
int32 newDuration = aur->GetDuration() + GetEffectValue() * IN_MILLISECONDS;
aur->SetDuration(std::min(newDuration, aur->GetMaxDuration()), true);
}
}
void Register() override
{
OnEffectLaunch.Register(&spell_hun_cobra_shot::HandleLaunch, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
OnEffectHitTarget.Register(&spell_hun_cobra_shot::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 781 - Disengage
class spell_hun_disengage : public SpellScript
{
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->IsInCombat())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast.Register(&spell_hun_disengage::CheckCast);
}
};
// -19572 - Improved Mend Pet
class spell_hun_improved_mend_pet : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_MEND_PET });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, aurEff);
}
void Register() override
{
DoCheckProc.Register(&spell_hun_improved_mend_pet::CheckProc);
OnEffectProc.Register(&spell_hun_improved_mend_pet::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 53412 - Invigoration
class spell_hun_invigoration : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_INVIGORATION_TRIGGERED });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* target = GetHitUnit();
if (AuraEffect* aurEff = target->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_INVIGORATION, EFFECT_0))
target->CastSpell(target, SPELL_HUNTER_INVIGORATION_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(aurEff->GetAmount()));
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_invigoration::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 53478 - Last Stand Pet
class spell_hun_last_stand_pet : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_PET_LAST_STAND_TRIGGERED });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
caster->CastSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(healthModSpellBasePoints0));
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_last_stand_pet::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -56342 - Lock and Load
class spell_hun_lock_and_load : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_LOCK_AND_LOAD_MARKER });
}
void HandleProcs(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!roll_chance_i(aurEff->GetAmount()))
return;
Unit* actor = eventInfo.GetActor();
actor->CastSpell(nullptr, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true);
actor->CastSpell(nullptr, SPELL_LOCK_AND_LOAD_MARKER, true);
}
void Register() override
{
OnEffectProc.Register(&spell_hun_lock_and_load::HandleProcs, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 53271 - Masters Call
class spell_hun_masters_call : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_HUNTER_MASTERS_CALL_TRIGGERED, uint32(spellInfo->Effects[EFFECT_0].CalcValue()) });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* ally = GetHitUnit())
if (Player* caster = GetCaster()->ToPlayer())
if (Pet* target = caster->GetPet())
target->CastSpell(ally, GetEffectValue(), TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE));
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
// Cannot be processed while pet is dead
TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE);
target->CastSpell(target, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, castMask);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_masters_call::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnEffectHitTarget.Register(&spell_hun_masters_call::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 34477 - Misdirection
class spell_hun_misdirection : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_MISDIRECTION_PROC });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (!GetTargetApplication()->GetRemoveMode().HasFlag(AuraRemoveFlags::ByDefault) || !GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC))
GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, aurEff);
}
void Register() override
{
AfterEffectRemove.Register(&spell_hun_misdirection::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectProc.Register(&spell_hun_misdirection::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 35079 - Misdirection (Proc)
class spell_hun_misdirection_proc : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_MISDIRECTION });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION);
}
void Register() override
{
AfterEffectRemove.Register(&spell_hun_misdirection_proc::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 54044 - Pet Carrion Feeder
class spell_hun_pet_carrion_feeder : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPet();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED });
}
SpellCastResult CheckIfCorpseNear()
{
Unit* caster = GetCaster();
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = nullptr;
// search for nearby enemy corpse in range
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
Trinity::WorldObjectSearcher searcher(caster, result, check);
Cell::VisitWorldObjects(caster, searcher, max_range);
if (!result)
Cell::VisitGridObjects(caster, searcher, max_range);
if (!result)
return SPELL_FAILED_NO_EDIBLE_CORPSES;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
}
void Register() override
{
OnEffectHit.Register(&spell_hun_pet_carrion_feeder::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast.Register(&spell_hun_pet_carrion_feeder::CheckIfCorpseNear);
}
};
// 55709 - Pet Heart of the Phoenix
class spell_hun_pet_heart_of_the_phoenix : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPet();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF
});
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* owner = caster->GetOwner())
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
{
owner->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(100));
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_pet_heart_of_the_phoenix::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// -53228 - Rapid Recuperation
class spell_hun_rapid_recuperation : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_RAPID_RECUPERATION });
}
void HandleAbilityCast(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
// This effect may only trigger from Rapid Fire
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x20))
PreventDefaultAction();
}
void HandleFocusRegen(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// This effect may only trigger from Rapid Killing
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x01000000))
return;
int32 focus = aurEff->GetAmount();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_RAPID_RECUPERATION, CastSpellExtraArgs(aurEff).AddSpellBP0(focus));
}
void Register() override
{
OnEffectProc.Register(&spell_hun_rapid_recuperation::HandleAbilityCast, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
OnEffectProc.Register(&spell_hun_rapid_recuperation::HandleFocusRegen, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 23989 - Readiness
class spell_hun_readiness : public SpellScript
{
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != SPELL_HUNTER_READINESS &&
spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
spellInfo->GetRecoveryTime() > 0)
return true;
return false;
}, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_readiness::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 82925 - Ready, Set, Aim...
class spell_hun_ready_set_aim : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_FIRE });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetStackAmount() == 5)
{
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_FIRE, aurEff);
Remove();
}
}
void Register() override
{
AfterEffectApply.Register(&spell_hun_ready_set_aim::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 37506 - Scatter Shot
class spell_hun_scatter_shot : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// break Auto Shot and autohit
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
caster->AttackStop();
caster->SendAttackSwingCancelAttack();
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_scatter_shot::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -53302 - Sniper Training
static std::array SnaperTrainingSpells = { 64418, 64419, 64420 };
class spell_hun_sniper_training : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(SnaperTrainingSpells);
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
Unit* target = GetTarget();
bool hasMoved = _previousPosition.GetExactDist(target->GetPosition()) >= 0.01f;
if (!hasMoved && _ticksWhileStationary < aurEff->GetAmount())
++_ticksWhileStationary;
else if (hasMoved)
_ticksWhileStationary = 0;
_previousPosition = target->GetPosition();
if (_ticksWhileStationary == aurEff->GetAmount())
{
uint8 index = aurEff->GetSpellInfo()->GetRank() - 1;
target->CastSpell(nullptr, SnaperTrainingSpells[index], true);
}
}
void Register() override
{
OnEffectPeriodic.Register(&spell_hun_sniper_training::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
private:
Position _previousPosition;
uint8 _ticksWhileStationary = 0;
};
// 56641 - Steady Shot
class spell_hun_steady_shot : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT_FOCUS });
}
void HandleLaunch(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 focusAmount = sSpellMgr->AssertSpellInfo(SPELL_HUNTER_STEADY_SHOT_FOCUS)->Effects[EFFECT_0].CalcValue();
if (Unit* target = GetExplTargetUnit())
{
if (AuraEffect const* termination = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_TERMINATION, EFFECT_0))
if (target->GetHealthPct() < termination->GetSpellInfo()->Effects[EFFECT_1].CalcValue())
focusAmount += termination->GetAmount();
if (AuraEffect const* dazzledPrey = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_GLYPH_OF_DAZZLED_PREY, EFFECT_0))
if (target->HasAuraWithMechanic(1 << MECHANIC_DAZE))
focusAmount += dazzledPrey->GetAmount();
}
caster->CastSpell(caster, SPELL_HUNTER_STEADY_SHOT_FOCUS, CastSpellExtraArgs(true).AddSpellBP0(focusAmount));
}
void Register() override
{
OnEffectLaunch.Register(&spell_hun_steady_shot::HandleLaunch, EFFECT_0, SPELL_EFFECT_NORMALIZED_WEAPON_DMG);
}
};
// -53221 - Improved Steady Shot
class spell_hun_improved_steady_shot : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT, SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (eventInfo.GetSpellInfo()->Id == SPELL_HUNTER_STEADY_SHOT)
{
_steadyShotCounter++;
if (_steadyShotCounter == 2)
{
GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(aurEff->GetAmount()));
_steadyShotCounter = 0;
}
}
else
_steadyShotCounter = 0;
}
void Register() override
{
OnEffectProc.Register(&spell_hun_improved_steady_shot::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
private:
uint8 _steadyShotCounter = 0;
};
uint32 callPetSpellIdBySlot[] =
{
SPELL_HUNTER_CALL_PET_1,
SPELL_HUNTER_CALL_PET_2,
SPELL_HUNTER_CALL_PET_3,
SPELL_HUNTER_CALL_PET_4,
SPELL_HUNTER_CALL_PET_5
};
// 1515 - Tame Beast
class spell_hun_tame_beast : public SpellScript
{
SpellCastResult SendTameFailResult(PetTameFailureReason reason)
{
Player* player = GetCaster()->ToPlayer();
if (!player)
return SPELL_FAILED_DONT_REPORT;
player->SendTamePetFailure(reason);
return SPELL_FAILED_DONT_REPORT;
}
SpellCastResult CheckCast()
{
Player* player = GetCaster()->ToPlayer();
if (!player)
return SPELL_FAILED_DONT_REPORT;
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
if (player->getClass() != CLASS_HUNTER)
return SendTameFailResult(PET_TAME_FAILURE_CANNOT_TAME_CREATURES);
if (!player->GetFirstUnusedActivePetSlot())
return SendTameFailResult(PET_TAME_FAILURE_TOO_MANY_PETS);
if (Optional slot = player->GetFirstUnusedActivePetSlot())
if (!player->HasSpell(callPetSpellIdBySlot[*slot]))
return SendTameFailResult(PET_TAME_FAILURE_SLOT_LOCKED);
if (Creature* target = GetExplTargetUnit()->ToCreature())
{
if (target->getLevel() > player->getLevel())
return SendTameFailResult(PET_TAME_FAILURE_TOO_HIGH_LEVEL);
if (!target->GetCreatureTemplate()->IsTameable(player->ToPlayer()->CanTameExoticPets()))
return SendTameFailResult(PET_TAME_FAILURE_CANNOT_TAME_EXOTIC);
if (player->GetPetGUID())
return SendTameFailResult(PET_TAME_FAILURE_ACTIVE_SUMMON);
if (player->GetCharmedGUID())
return SendTameFailResult(PET_TAME_FAILURE_CREATURE_CONTROLLED);
}
else
return SendTameFailResult(PET_TAME_FAILURE_NOT_TAMEABLE);
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast.Register(&spell_hun_tame_beast::CheckCast);
}
};
// 53434 - Call of the Wild
class spell_hun_target_only_pet_and_owner : public SpellScript
{
void FilterTargets(std::list& targets)
{
targets.clear();
targets.push_back(GetCaster());
if (Unit* owner = GetCaster()->GetOwner())
targets.push_back(owner);
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_hun_target_only_pet_and_owner::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
OnObjectAreaTargetSelect.Register(&spell_hun_target_only_pet_and_owner::FilterTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
// 34497 - Thrill of the Hunt
class spell_hun_thrill_of_the_hunt : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_THRILL_OF_THE_HUNT });
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 focus = eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), SpellSchoolMask(eventInfo.GetDamageInfo()->GetSchoolMask()));
focus = CalculatePct(focus, aurEff->GetAmount());
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_THRILL_OF_THE_HUNT, CastSpellExtraArgs(aurEff).AddSpellBP0(focus));
}
void Register() override
{
OnEffectProc.Register(&spell_hun_thrill_of_the_hunt::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -56333 - T.N.T.
class spell_hun_tnt : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_LOCK_AND_LOAD });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_LOCK_AND_LOAD, aurEff);
}
void Register() override
{
DoCheckProc.Register(&spell_hun_tnt::CheckProc);
OnEffectProc.Register(&spell_hun_tnt::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 76659 - Wild Quiver
class spell_hun_wild_quiver : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_WILD_QUIVER_DAMAGE });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
if (Unit* target = eventInfo.GetActionTarget())
caster->CastSpell(target, SPELL_HUNTER_WILD_QUIVER_DAMAGE, aurEff);
}
void Register() override
{
DoCheckProc.Register(&spell_hun_wild_quiver::CheckProc);
OnEffectProc.Register(&spell_hun_wild_quiver::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 1978 - Serpent Sting
class spell_hun_serpent_sting : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE });
}
void HandleImprovedSerpentSting(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (AuraEffect const* improved = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, HUNTER_ICON_ID_IMPROVED_SERPPENT_STING, EFFECT_0))
{
int32 bp = CalculatePct(aurEff->GetAmount() * aurEff->GetTotalTicks(), improved->GetAmount());
caster->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE, CastSpellExtraArgs(improved).AddSpellBP0(bp));
}
}
void Register() override
{
AfterEffectApply.Register(&spell_hun_serpent_sting::HandleImprovedSerpentSting, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// -53234 - Piercing Shots
class spell_hun_piercing_shots : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_PIERCING_SHOTS });
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 bp = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount());
if (!bp)
return;
bp /= std::max(sSpellMgr->AssertSpellInfo(SPELL_HUNTER_PIERCING_SHOTS)->GetMaxTicks(), 1);
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_HUNTER_PIERCING_SHOTS, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
void Register() override
{
OnEffectProc.Register(&spell_hun_piercing_shots::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
class spell_hun_trap_launcher : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED, aurEff);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_IMPROVED_STEADY_SHOT_TRIGGERED);
}
void Register() override
{
AfterEffectApply.Register(&spell_hun_trap_launcher::AfterApply, EFFECT_0, SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove.Register(&spell_hun_trap_launcher::AfterRemove, EFFECT_0, SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED, AURA_EFFECT_HANDLE_REAL);
}
};
// 63067 - Glyph of Kill Shot
class spell_hun_glyph_of_kill_shot : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_GLYPH_OF_KILL_SHOT_COOLDOWN });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return (!GetTarget()->HasAura(SPELL_HUNTER_GLYPH_OF_KILL_SHOT_COOLDOWN) && eventInfo.GetDamageInfo() && eventInfo.GetSpellInfo());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = GetTarget();
DamageInfo* damage = eventInfo.GetDamageInfo();
Unit* victim = damage->GetVictim();
SpellInfo const* spell = eventInfo.GetSpellInfo();
if (damage->GetDamage() < victim->GetHealth())
{
target->GetSpellHistory()->ResetCooldown(spell->Id, true);
target->CastSpell(target, SPELL_HUNTER_GLYPH_OF_KILL_SHOT_COOLDOWN, aurEff);
}
}
void Register() override
{
DoCheckProc.Register(&spell_hun_glyph_of_kill_shot::CheckProc);
OnEffectProc.Register(&spell_hun_glyph_of_kill_shot::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 51753 - Camouflage
class spell_hun_camouflage : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_CAMOUFLAGE_DURATION });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
{
caster->CastSpell(caster, SPELL_HUNTER_CAMOUFLAGE_DURATION, true);
if (Player* player = caster->ToPlayer())
if (Pet* pet = player->GetPet())
pet->CastSpell(pet, SPELL_HUNTER_CAMOUFLAGE_DURATION, true);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_camouflage::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 51755 - Camouflage
class spell_hun_camouflage_duration : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_CAMOUFLAGE_PERIODIC,
SPELL_HUNTER_CAMOUFLAGE_PERIODIC_TRIGGERED
});
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_CAMOUFLAGE_PERIODIC, aurEff);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_PERIODIC);
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_PERIODIC_TRIGGERED);
}
void Register() override
{
AfterEffectApply.Register(&spell_hun_camouflage_duration::AfterApply, EFFECT_0, SPELL_AURA_INTERFERE_TARGETTING, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove.Register(&spell_hun_camouflage_duration::AfterRemove, EFFECT_0, SPELL_AURA_INTERFERE_TARGETTING, AURA_EFFECT_HANDLE_REAL);
}
};
// 80325 - Camouflage
class spell_hun_camouflage_triggered : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_CAMOUFLAGE_PERIODIC,
SPELL_HUNTER_CAMOUFLAGE_DURATION
});
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_PERIODIC);
GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_DURATION);
if (Player* player = GetTarget()->ToPlayer())
{
if (Pet* pet = player->GetPet())
{
pet->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_PERIODIC);
pet->RemoveAurasDueToSpell(SPELL_HUNTER_CAMOUFLAGE_DURATION);
}
}
}
void Register() override
{
AfterEffectRemove.Register(&spell_hun_camouflage_triggered::AfterRemove, EFFECT_0, SPELL_AURA_MOD_STEALTH, AURA_EFFECT_HANDLE_REAL);
}
};
// -53241 - Marked for Death
class spell_hun_marked_for_death : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_MARKED_FOR_DEATH_TRIGGERED });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return (roll_chance_i(GetEffect(EFFECT_0)->GetAmount()));
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_HUNTER_MARKED_FOR_DEATH_TRIGGERED, aurEff);
}
void Register() override
{
DoCheckProc.Register(&spell_hun_marked_for_death::CheckProc);
OnEffectProc.Register(&spell_hun_marked_for_death::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 82692 - Focus Fire
class spell_hun_focus_fire: public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_FRENZY_EFFECT,
SPELL_HUNTER_FOCUS_FIRE_ENERGIZE
});
}
SpellCastResult CheckCast()
{
Player* player = GetCaster()->ToPlayer();
Pet* pet = player->GetPet();
if (!pet)
return SPELL_FAILED_NO_PET;
if (!pet->HasAura(SPELL_HUNTER_FRENZY_EFFECT))
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast.Register(&spell_hun_focus_fire::CheckCast);
}
};
class spell_hun_focus_fire_AuraScript : public AuraScript
{
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
Player* player = GetUnitOwner()->ToPlayer();
Pet* pet = player->GetPet();
if (!pet)
return;
if (Aura* frenzy = pet->GetAura(SPELL_HUNTER_FRENZY_EFFECT, pet->GetGUID()))
{
_consumedStacks = frenzy->GetStackAmount();
frenzy->Remove();
amount = GetSpellInfo()->Effects[aurEff->GetEffIndex()].CalcValue() * _consumedStacks;
}
else
amount = 0;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (!_consumedStacks)
return;
int32 bp = _consumedStacks * aurEff->GetAmount();
GetTarget()->CastSpell(nullptr, SPELL_HUNTER_FOCUS_FIRE_ENERGIZE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_hun_focus_fire_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_RANGED_HASTE);
AfterEffectApply.Register(&spell_hun_focus_fire_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
private:
uint8 _consumedStacks = 0;
};
// 19615 - Frenzy Effect
class spell_hun_frenzy_effect : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_FOCUS_FIRE_DUMMY,
SPELL_HUNTER_FOCUS_FIRE
});
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (GetStackAmount() == GetSpellInfo()->StackAmount)
if (Unit* owner = GetTarget()->GetOwner())
if (owner->HasSpell(SPELL_HUNTER_FOCUS_FIRE))
owner->CastSpell(owner, SPELL_HUNTER_FOCUS_FIRE_DUMMY, aurEff);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* owner = GetTarget()->GetOwner())
owner->RemoveAurasDueToSpell(SPELL_HUNTER_FOCUS_FIRE_DUMMY, owner->GetGUID());
}
void Register() override
{
AfterEffectApply.Register(&spell_hun_frenzy_effect::AfterApply, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE_3, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove.Register(&spell_hun_frenzy_effect::AfterRemove, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE_3, AURA_EFFECT_HANDLE_REAL);
}
};
// 34026 - Kill Command
class spell_hun_kill_command: public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
SpellCastResult CheckCast()
{
Player* player = GetCaster()->ToPlayer();
if (Pet* pet = player->GetPet())
{
if (!pet->GetVictim())
{
GetSpell()->m_customError = SPELL_CUSTOM_ERROR_PET_MUST_BE_ATTACKING;
return SPELL_FAILED_CUSTOM_ERROR;
}
}
return SPELL_CAST_OK;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
if (!caster)
return;
Player* player = caster->ToPlayer();
if (Pet* pet = player->GetPet())
if (Unit* target = pet->GetVictim())
pet->CastSpell(target, GetSpellInfo()->Effects[effIndex].BasePoints, false);
}
void Register() override
{
OnCheckCast.Register(&spell_hun_kill_command::CheckCast);
OnEffectHitTarget.Register(&spell_hun_kill_command::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 82726 - Fervor
class spell_hun_fervor : public SpellScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HUNTER_FERVOR_PET_ENERGIZE });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Player* player = caster->ToPlayer();
if (Pet* pet = player->GetPet())
player->CastSpell(pet, SPELL_HUNTER_FERVOR_PET_ENERGIZE, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_hun_fervor::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_ENERGIZE);
}
};
std::array const KillingStreakTriggerSpells =
{
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R1,
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R2
};
// -82748 - Killing Streak
class spell_hun_killing_streak : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R1,
SPELL_HUNTER_KILLING_STREAK_TRIGGERED_R2
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (!(eventInfo.GetHitMask() & PROC_HIT_CRITICAL))
_firstCrit = false;
else
{
if (_firstCrit)
{
GetTarget()->CastSpell(GetTarget(), KillingStreakTriggerSpells[GetSpellInfo()->GetRank() - 1], aurEff);
_firstCrit = false;
}
else
_firstCrit = true;
}
}
void Register() override
{
OnEffectProc.Register(&spell_hun_killing_streak::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
private:
bool _firstCrit = false;
};
// -82898 - Crouching Tiger, Hidden Chimera
class spell_hun_crouching_tiger_hidden_chimera : public AuraScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_DISENGAGE,
SPELL_HUNTER_DETERRENCE
});
}
void HandleDisengageProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (eventInfo.GetDamageInfo()->GetAttackType() != BASE_ATTACK && eventInfo.GetDamageInfo()->GetAttackType() != OFF_ATTACK)
return;
GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_DISENGAGE, -aurEff->GetAmount());
}
void HandleDeterrenceProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (eventInfo.GetDamageInfo()->GetAttackType() != RANGED_ATTACK)
return;
GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_DETERRENCE, -aurEff->GetAmount());
}
void Register() override
{
DoCheckProc.Register(&spell_hun_crouching_tiger_hidden_chimera::CheckProc);
OnEffectProc.Register(&spell_hun_crouching_tiger_hidden_chimera::HandleDisengageProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc.Register(&spell_hun_crouching_tiger_hidden_chimera::HandleDeterrenceProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
static std::array SicEmSpellIds =
{
SPELL_HUNTER_SIC_EM_R1,
SPELL_HUNTER_SIC_EM_R2
};
class spell_hun_sic_em : public AuraScript
{
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_SIC_EM_R1,
SPELL_HUNTER_SIC_EM_R2
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Player* player = GetTarget()->ToPlayer())
if (Pet* pet = player->GetPet())
pet->CastSpell(pet, SicEmSpellIds[GetSpellInfo()->GetRank() - 1], aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_hun_sic_em::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -87934 - Sperpent Spread
static std::array SerpentSpreadSerpentStingSpellIds =
{
88453,
88466
};
class spell_hun_serpent_spread : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(SerpentSpreadSerpentStingSpellIds);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint8 index = GetSpellInfo()->GetRank() - 1;
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SerpentSpreadSerpentStingSpellIds[index], CastSpellExtraArgs(aurEff));
}
void Register() override
{
OnEffectProc.Register(&spell_hun_serpent_spread::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
void AddSC_hunter_spell_scripts()
{
RegisterSpellScript(spell_hun_ancient_hysteria);
RegisterSpellScript(spell_hun_camouflage);
RegisterSpellScript(spell_hun_camouflage_duration);
RegisterSpellScript(spell_hun_camouflage_triggered);
RegisterSpellScript(spell_hun_chimera_shot);
RegisterSpellScript(spell_hun_cobra_shot);
RegisterSpellScript(spell_hun_crouching_tiger_hidden_chimera);
RegisterSpellScript(spell_hun_disengage);
RegisterSpellScript(spell_hun_fervor);
RegisterSpellAndAuraScriptPair(spell_hun_focus_fire, spell_hun_focus_fire_AuraScript);
RegisterSpellScript(spell_hun_frenzy_effect);
RegisterSpellScript(spell_hun_glyph_of_kill_shot);
RegisterSpellScript(spell_hun_improved_mend_pet);
RegisterSpellScript(spell_hun_invigoration);
RegisterSpellScript(spell_hun_killing_streak);
RegisterSpellScript(spell_hun_kill_command);
RegisterSpellScript(spell_hun_last_stand_pet);
RegisterSpellScript(spell_hun_lock_and_load);
RegisterSpellScript(spell_hun_marked_for_death);
RegisterSpellScript(spell_hun_masters_call);
RegisterSpellScript(spell_hun_misdirection);
RegisterSpellScript(spell_hun_misdirection_proc);
RegisterSpellScript(spell_hun_pet_carrion_feeder);
RegisterSpellScript(spell_hun_pet_heart_of_the_phoenix);
RegisterSpellScript(spell_hun_piercing_shots);
RegisterSpellScript(spell_hun_rapid_recuperation);
RegisterSpellScript(spell_hun_readiness);
RegisterSpellScript(spell_hun_ready_set_aim);
RegisterSpellScript(spell_hun_scatter_shot);
RegisterSpellScript(spell_hun_serpent_sting);
RegisterSpellScript(spell_hun_serpent_spread);
RegisterSpellScript(spell_hun_sic_em);
RegisterSpellScript(spell_hun_sniper_training);
RegisterSpellScript(spell_hun_steady_shot);
RegisterSpellScript(spell_hun_improved_steady_shot);
RegisterSpellScript(spell_hun_tame_beast);
RegisterSpellScript(spell_hun_target_only_pet_and_owner);
RegisterSpellScript(spell_hun_thrill_of_the_hunt);
RegisterSpellScript(spell_hun_tnt);
RegisterSpellScript(spell_hun_trap_launcher);
RegisterSpellScript(spell_hun_wild_quiver);
}