/*M!999999\- enable the sandbox mode */ /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; DROP TABLE IF EXISTS `access_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `access_requirement` ( `mapId` int(10) unsigned NOT NULL, `difficulty` tinyint(3) unsigned NOT NULL DEFAULT 0, `level_min` tinyint(3) unsigned NOT NULL DEFAULT 0, `level_max` tinyint(3) unsigned NOT NULL DEFAULT 0, `item` int(10) unsigned NOT NULL DEFAULT 0, `item2` int(10) unsigned NOT NULL DEFAULT 0, `quest_done_A` int(10) unsigned NOT NULL DEFAULT 0, `quest_done_H` int(10) unsigned NOT NULL DEFAULT 0, `completed_achievement` int(10) unsigned NOT NULL DEFAULT 0, `heroic_exclusive` tinyint(1) DEFAULT 0, `comment` text DEFAULT NULL, PRIMARY KEY (`mapId`,`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Access Requirements'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `achievement_criteria_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_criteria_data` ( `criteria_id` int(11) NOT NULL, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `value1` int(10) unsigned NOT NULL DEFAULT 0, `value2` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `achievement_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_dbc` ( `ID` int(10) unsigned NOT NULL, `requiredFaction` int(11) NOT NULL DEFAULT -1, `mapID` int(11) NOT NULL DEFAULT -1, `points` int(10) unsigned NOT NULL DEFAULT 0, `flags` int(10) unsigned NOT NULL DEFAULT 0, `count` int(10) unsigned NOT NULL DEFAULT 0, `refAchievement` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `achievement_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `TitleA` int(10) unsigned NOT NULL DEFAULT 0, `TitleH` int(10) unsigned NOT NULL DEFAULT 0, `ItemID` int(10) unsigned NOT NULL DEFAULT 0, `Sender` int(10) unsigned NOT NULL DEFAULT 0, `Subject` varchar(255) DEFAULT NULL, `Text` text DEFAULT NULL, `MailTemplateID` int(10) unsigned DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `achievement_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `Subject` text DEFAULT NULL, `Text` text DEFAULT NULL, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `archaeology_projects`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `archaeology_projects` ( `Entry` smallint(5) unsigned NOT NULL DEFAULT 0, `Branch` tinyint(3) unsigned NOT NULL, `Rarity` tinyint(3) unsigned NOT NULL, `ReqSkill` smallint(5) unsigned NOT NULL, `Fragments` tinyint(3) unsigned NOT NULL, `Keystone` tinyint(3) unsigned NOT NULL, `Spell` int(10) unsigned NOT NULL, PRIMARY KEY (`Entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `archaeology_sites`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `archaeology_sites` ( `Id` smallint(5) unsigned NOT NULL, `MapId` int(10) unsigned NOT NULL, `QuestPOI` smallint(5) unsigned NOT NULL, `ReqSkill` int(10) unsigned NOT NULL, `MinLevel` int(10) unsigned NOT NULL, `GameobjectEntry` int(10) unsigned NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `areatrigger_involvedrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_involvedrelation` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `areatrigger_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_scripts` ( `entry` int(11) NOT NULL, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `areatrigger_tavern`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_tavern` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `name` text DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `areatrigger_teleport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_teleport` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Name` text DEFAULT NULL, `target_map` smallint(5) unsigned NOT NULL DEFAULT 0, `target_position_x` float NOT NULL DEFAULT 0, `target_position_y` float NOT NULL DEFAULT 0, `target_position_z` float NOT NULL DEFAULT 0, `target_orientation` float NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`), FULLTEXT KEY `name` (`Name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `battlefield_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `battlefield_template` ( `TypeId` tinyint(3) unsigned NOT NULL, `ScriptName` varchar(64) NOT NULL, `comment` text DEFAULT NULL, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `battleground_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `battleground_template` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0, `MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0, `MinLvl` tinyint(3) unsigned NOT NULL DEFAULT 0, `MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT 0, `AllianceStartLoc` int(10) unsigned NOT NULL, `AllianceStartO` float NOT NULL, `HordeStartLoc` int(10) unsigned NOT NULL, `HordeStartO` float NOT NULL, `StartMaxDist` float NOT NULL DEFAULT 0, `Weight` tinyint(3) unsigned NOT NULL DEFAULT 1, `ScriptName` varchar(64) NOT NULL, `Comment` varchar(32) NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `battlemaster_entry`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `battlemaster_entry` ( `entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of a creature', `bg_template` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `broadcast_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `broadcast_text` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `LanguageID` int(10) unsigned NOT NULL DEFAULT 0, `Text` text NOT NULL, `Text1` text NOT NULL, `EmoteID1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteID2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteID3` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT 0, `SoundEntriesID` int(10) unsigned NOT NULL DEFAULT 0, `EmotesID` int(10) unsigned NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `broadcast_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `broadcast_text_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Text` text DEFAULT NULL, `Text1` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `command`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `command` ( `name` varchar(50) NOT NULL, `permission` smallint(5) unsigned NOT NULL DEFAULT 0, `help` mediumtext NOT NULL, PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `conditions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `conditions` ( `SourceTypeOrReferenceId` int(11) NOT NULL DEFAULT 0, `SourceGroup` int(10) unsigned NOT NULL DEFAULT 0, `SourceEntry` int(11) NOT NULL DEFAULT 0, `SourceId` int(11) NOT NULL DEFAULT 0, `ElseGroup` int(10) unsigned NOT NULL DEFAULT 0, `ConditionTypeOrReference` int(11) NOT NULL DEFAULT 0, `ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT 0, `ConditionValue1` int(10) unsigned NOT NULL DEFAULT 0, `ConditionValue2` int(10) unsigned NOT NULL DEFAULT 0, `ConditionValue3` int(10) unsigned NOT NULL DEFAULT 0, `NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT 0, `ErrorType` int(10) unsigned NOT NULL DEFAULT 0, `ErrorTextId` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL DEFAULT '', `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature` ( `guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier', `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier', `map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier', `zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier', `areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier', `spawnMask` tinyint(3) unsigned NOT NULL DEFAULT 1, `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `phaseMask` int(10) unsigned NOT NULL DEFAULT 1, `PhaseId` int(11) DEFAULT 0, `PhaseGroup` int(11) DEFAULT 0, `terrainSwapMap` int(11) NOT NULL DEFAULT -1, `modelid` int(10) unsigned NOT NULL DEFAULT 0, `equipment_id` tinyint(4) NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `spawntimesecs` int(10) unsigned NOT NULL DEFAULT 120, `wander_distance` float NOT NULL DEFAULT 0, `currentwaypoint` int(10) unsigned NOT NULL DEFAULT 0, `curhealth` int(10) unsigned NOT NULL DEFAULT 1, `curmana` int(10) unsigned NOT NULL DEFAULT 0, `MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0, `npcflag` int(10) unsigned DEFAULT NULL, `unit_flags` int(10) unsigned DEFAULT NULL, `unit_flags2` int(10) unsigned DEFAULT NULL, `ScriptName` varchar(64) DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=1022767 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_addon` ( `guid` int(10) unsigned NOT NULL DEFAULT 0, `waypointPathId` int(10) unsigned NOT NULL DEFAULT 0, `cyclicSplinePathId` int(10) unsigned NOT NULL DEFAULT 0, `mount` int(10) unsigned NOT NULL DEFAULT 0, `StandState` tinyint(3) unsigned NOT NULL DEFAULT 0, `AnimTier` tinyint(3) unsigned NOT NULL DEFAULT 0, `VisFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `SheathState` tinyint(3) unsigned NOT NULL DEFAULT 1, `PvPFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `emote` int(10) unsigned NOT NULL DEFAULT 0, `aiAnimKit` smallint(6) NOT NULL DEFAULT 0, `movementAnimKit` smallint(6) NOT NULL DEFAULT 0, `meleeAnimKit` smallint(6) NOT NULL DEFAULT 0, `visibilityDistanceType` tinyint(3) unsigned DEFAULT 0, `auras` text DEFAULT NULL, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_classlevelstats` ( `level` tinyint(4) NOT NULL, `class` tinyint(4) NOT NULL, `basemana` int(10) unsigned NOT NULL DEFAULT 1, `basearmor` int(10) unsigned NOT NULL DEFAULT 1, `attackpower` smallint(6) NOT NULL DEFAULT 0, `rangedattackpower` smallint(6) NOT NULL DEFAULT 0, `comment` text DEFAULT NULL, PRIMARY KEY (`level`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_equip_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_equip_template` ( `CreatureID` int(10) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 1, `ItemID1` int(10) unsigned NOT NULL DEFAULT 0, `ItemID2` int(10) unsigned NOT NULL DEFAULT 0, `ItemID3` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`CreatureID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_formations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_formations` ( `LeaderGUID` int(10) unsigned NOT NULL DEFAULT 0, `MemberGUID` int(10) unsigned NOT NULL DEFAULT 0, `FollowDistance` float NOT NULL, `FollowAngle` float NOT NULL, `GroupAI` int(10) unsigned NOT NULL, `InversionPoint1` int(11) DEFAULT -1, `InversionPoint2` int(11) DEFAULT -1, PRIMARY KEY (`MemberGUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_model_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_model_info` ( `DisplayID` int(10) unsigned NOT NULL DEFAULT 0, `BoundingRadius` float NOT NULL DEFAULT 0, `CombatReach` float NOT NULL DEFAULT 0, `Gender` tinyint(3) unsigned NOT NULL DEFAULT 2, `DisplayID_Other_Gender` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`DisplayID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_movement_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_info` ( `MovementID` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'creature_template.movementId value', `WalkSpeed` float DEFAULT NULL, `RunSpeed` float DEFAULT NULL, PRIMARY KEY (`MovementID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_movement_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_override` ( `SpawnId` int(10) unsigned NOT NULL DEFAULT 0, `HoverInitiallyEnabled` tinyint(3) unsigned DEFAULT NULL, `GravityInitiallyDisabled` tinyint(1) DEFAULT NULL, `Random` tinyint(3) unsigned DEFAULT NULL, `InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_onkill_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_onkill_reward` ( `creature_id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT 0, `RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT 0, `MaxStanding1` tinyint(4) NOT NULL DEFAULT 0, `IsTeamAward1` tinyint(4) NOT NULL DEFAULT 0, `RewOnKillRepValue1` int(11) NOT NULL DEFAULT 0, `MaxStanding2` tinyint(4) NOT NULL DEFAULT 0, `IsTeamAward2` tinyint(4) NOT NULL DEFAULT 0, `RewOnKillRepValue2` int(11) NOT NULL DEFAULT 0, `TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT 0, `CurrencyId1` int(11) DEFAULT 0, `CurrencyId2` int(11) DEFAULT 0, `CurrencyId3` int(11) DEFAULT 0, `CurrencyCount1` int(11) DEFAULT 0, `CurrencyCount2` int(11) DEFAULT 0, `CurrencyCount3` int(11) DEFAULT 0, PRIMARY KEY (`creature_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questender` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questitem` ( `CreatureEntry` int(10) unsigned NOT NULL DEFAULT 0, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `ItemId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_queststarter` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_sparring_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_sparring_template` ( `CreatureID` int(10) unsigned NOT NULL, `HealthLimitPct` float DEFAULT 0, PRIMARY KEY (`CreatureID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_static_flags_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_static_flags_override` ( `SpawnId` int(10) unsigned NOT NULL, `DifficultyId` tinyint(3) unsigned NOT NULL DEFAULT 0, `StaticFlags1` int(10) unsigned DEFAULT NULL, `StaticFlags2` int(10) unsigned DEFAULT NULL, `StaticFlags3` int(10) unsigned DEFAULT NULL, `StaticFlags4` int(10) unsigned DEFAULT NULL, `StaticFlags5` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`SpawnId`,`DifficultyId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_summon_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_summon_groups` ( `summonerId` int(10) unsigned NOT NULL DEFAULT 0, `summonerType` tinyint(3) unsigned NOT NULL DEFAULT 0, `groupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `entry` int(10) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `summonType` tinyint(3) unsigned NOT NULL DEFAULT 0, `summonTime` int(10) unsigned NOT NULL DEFAULT 0 ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `difficulty_entry_1` int(10) unsigned NOT NULL DEFAULT 0, `difficulty_entry_2` int(10) unsigned NOT NULL DEFAULT 0, `difficulty_entry_3` int(10) unsigned NOT NULL DEFAULT 0, `KillCredit1` int(10) unsigned NOT NULL DEFAULT 0, `KillCredit2` int(10) unsigned NOT NULL DEFAULT 0, `modelid1` int(10) unsigned NOT NULL DEFAULT 0, `modelid2` int(10) unsigned NOT NULL DEFAULT 0, `modelid3` int(10) unsigned NOT NULL DEFAULT 0, `modelid4` int(10) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL, `femaleName` varchar(100) NOT NULL, `subname` varchar(100) DEFAULT NULL, `IconName` varchar(100) DEFAULT NULL, `minlevel` tinyint(3) unsigned NOT NULL DEFAULT 1, `maxlevel` tinyint(3) unsigned NOT NULL DEFAULT 1, `HealthScalingExpansion` int(11) NOT NULL DEFAULT 0, `exp_unk` smallint(6) NOT NULL DEFAULT 0, `faction` smallint(5) unsigned NOT NULL DEFAULT 0, `npcflag` int(10) unsigned NOT NULL DEFAULT 0, `speed_walk` float NOT NULL DEFAULT 1 COMMENT 'Result of 2.5/2.5, most common value', `speed_run` float NOT NULL DEFAULT 1.14286 COMMENT 'Result of 8.0/7.0, most common value', `scale` float NOT NULL DEFAULT 1, `rank` tinyint(3) unsigned NOT NULL DEFAULT 0, `dmgschool` tinyint(4) NOT NULL DEFAULT 0, `BaseAttackTime` int(10) unsigned NOT NULL DEFAULT 0, `RangeAttackTime` int(10) unsigned NOT NULL DEFAULT 0, `BaseVariance` float NOT NULL DEFAULT 1, `RangeVariance` float NOT NULL DEFAULT 1, `unit_class` tinyint(3) unsigned NOT NULL DEFAULT 0, `unit_flags` int(10) unsigned NOT NULL DEFAULT 0, `unit_flags2` int(10) unsigned NOT NULL DEFAULT 0, `family` tinyint(4) NOT NULL DEFAULT 0, `trainer_type` tinyint(4) NOT NULL DEFAULT 0, `trainer_class` tinyint(3) unsigned NOT NULL DEFAULT 0, `trainer_race` tinyint(3) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `type_flags` int(10) unsigned NOT NULL DEFAULT 0, `type_flags2` int(10) unsigned NOT NULL DEFAULT 0, `lootid` int(10) unsigned NOT NULL DEFAULT 0, `pickpocketloot` int(10) unsigned NOT NULL DEFAULT 0, `skinloot` int(10) unsigned NOT NULL DEFAULT 0, `resistance1` smallint(6) NOT NULL DEFAULT 0, `resistance2` smallint(6) NOT NULL DEFAULT 0, `resistance3` smallint(6) NOT NULL DEFAULT 0, `resistance4` smallint(6) NOT NULL DEFAULT 0, `resistance5` smallint(6) NOT NULL DEFAULT 0, `resistance6` smallint(6) NOT NULL DEFAULT 0, `spell1` int(10) unsigned NOT NULL DEFAULT 0, `spell2` int(10) unsigned NOT NULL DEFAULT 0, `spell3` int(10) unsigned NOT NULL DEFAULT 0, `spell4` int(10) unsigned NOT NULL DEFAULT 0, `spell5` int(10) unsigned NOT NULL DEFAULT 0, `spell6` int(10) unsigned NOT NULL DEFAULT 0, `spell7` int(10) unsigned NOT NULL DEFAULT 0, `spell8` int(10) unsigned NOT NULL DEFAULT 0, `PetSpellDataId` int(10) unsigned NOT NULL DEFAULT 0, `VehicleId` int(10) unsigned NOT NULL DEFAULT 0, `mingold` int(10) unsigned NOT NULL DEFAULT 0, `maxgold` int(10) unsigned NOT NULL DEFAULT 0, `AIName` varchar(64) NOT NULL, `MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0, `HoverHeight` float NOT NULL DEFAULT 1, `HealthModifier` float NOT NULL DEFAULT 1, `HealthModifierExtra` float NOT NULL DEFAULT 1, `ManaModifier` float NOT NULL DEFAULT 1, `ManaModifierExtra` float NOT NULL DEFAULT 1, `ArmorModifier` float NOT NULL DEFAULT 1, `DamageModifier` float NOT NULL DEFAULT 1, `ExperienceModifier` float NOT NULL DEFAULT 1, `RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT 0, `movementId` int(10) unsigned NOT NULL DEFAULT 0, `RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT 1, `mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT 0, `spell_school_immune_mask` int(10) unsigned NOT NULL DEFAULT 0, `flags_extra` int(10) unsigned NOT NULL DEFAULT 0, `StaticFlags` int(10) unsigned NOT NULL DEFAULT 0, `StaticFlags2` int(10) unsigned NOT NULL DEFAULT 0, `StaticFlags3` int(10) unsigned NOT NULL DEFAULT 0, `StaticFlags4` int(10) unsigned NOT NULL DEFAULT 0, `StaticFlags5` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_addon` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `waypointPathId` int(10) unsigned NOT NULL DEFAULT 0, `cyclicSplinePathId` int(10) unsigned NOT NULL DEFAULT 0, `mount` int(10) unsigned NOT NULL DEFAULT 0, `StandState` tinyint(3) unsigned NOT NULL DEFAULT 0, `AnimTier` tinyint(3) unsigned NOT NULL DEFAULT 0, `VisFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `SheathState` tinyint(3) unsigned NOT NULL DEFAULT 1, `PvPFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `emote` int(10) unsigned NOT NULL DEFAULT 0, `aiAnimKit` smallint(6) NOT NULL DEFAULT 0, `movementAnimKit` smallint(6) NOT NULL DEFAULT 0, `meleeAnimKit` smallint(6) NOT NULL DEFAULT 0, `visibilityDistanceType` tinyint(3) unsigned DEFAULT 0, `auras` text DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template_gossip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_gossip` ( `CreatureID` int(10) unsigned NOT NULL, `MenuID` int(10) unsigned NOT NULL, `VerifiedBuild` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureID`,`MenuID`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_locale` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Name` text DEFAULT NULL, `FemaleName` text DEFAULT NULL, `Title` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_model` ( `CreatureID` int(10) unsigned NOT NULL, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `CreatureDisplayID` int(10) unsigned NOT NULL, `Probability` float NOT NULL DEFAULT 0, `VerifiedBuild` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureID`,`Idx`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_template_movement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_movement` ( `CreatureId` int(10) unsigned NOT NULL DEFAULT 0, `HoverInitiallyEnabled` tinyint(3) unsigned DEFAULT NULL, `GravityInitiallyDisabled` tinyint(1) DEFAULT NULL, `Random` tinyint(3) unsigned DEFAULT NULL, `InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`CreatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text` ( `CreatureID` int(10) unsigned NOT NULL DEFAULT 0, `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 0, `Text` mediumtext NOT NULL, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `Language` tinyint(4) NOT NULL DEFAULT 0, `Probability` float NOT NULL DEFAULT 0, `Emote` int(10) unsigned NOT NULL DEFAULT 0, `Duration` int(10) unsigned NOT NULL DEFAULT 0, `Sound` int(10) unsigned NOT NULL DEFAULT 0, `SoundType` int(10) unsigned NOT NULL DEFAULT 0, `BroadcastTextId` int(11) NOT NULL DEFAULT 0, `TextRange` tinyint(3) unsigned NOT NULL DEFAULT 0, `comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text_locale` ( `CreatureID` int(10) unsigned NOT NULL DEFAULT 0, `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `Text` text DEFAULT NULL, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `creature_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_trainer` ( `CreatureID` int(10) unsigned NOT NULL DEFAULT 0, `TrainerID` int(10) unsigned NOT NULL DEFAULT 0, `MenuID` int(10) unsigned NOT NULL DEFAULT 0, `OptionID` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureID`,`MenuID`,`OptionID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `debug_gameobject_template_backup`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `debug_gameobject_template_backup` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `displayId` int(10) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL, `IconName` varchar(100) NOT NULL, `castBarCaption` varchar(100) NOT NULL, `unk1` varchar(100) NOT NULL, `size` float NOT NULL DEFAULT 1, `Data0` int(10) unsigned NOT NULL DEFAULT 0, `Data1` int(11) NOT NULL DEFAULT 0, `Data2` int(10) unsigned NOT NULL DEFAULT 0, `Data3` int(10) unsigned NOT NULL DEFAULT 0, `Data4` int(10) unsigned NOT NULL DEFAULT 0, `Data5` int(10) unsigned NOT NULL DEFAULT 0, `Data6` int(11) NOT NULL DEFAULT 0, `Data7` int(10) unsigned NOT NULL DEFAULT 0, `Data8` int(10) unsigned NOT NULL DEFAULT 0, `Data9` int(10) unsigned NOT NULL DEFAULT 0, `Data10` int(10) unsigned NOT NULL DEFAULT 0, `Data11` int(10) unsigned NOT NULL DEFAULT 0, `Data12` int(10) unsigned NOT NULL DEFAULT 0, `Data13` int(10) unsigned NOT NULL DEFAULT 0, `Data14` int(10) unsigned NOT NULL DEFAULT 0, `Data15` int(10) unsigned NOT NULL DEFAULT 0, `Data16` int(10) unsigned NOT NULL DEFAULT 0, `Data17` int(10) unsigned NOT NULL DEFAULT 0, `Data18` int(10) unsigned NOT NULL DEFAULT 0, `Data19` int(10) unsigned NOT NULL DEFAULT 0, `Data20` int(10) unsigned NOT NULL DEFAULT 0, `Data21` int(10) unsigned NOT NULL DEFAULT 0, `Data22` int(10) unsigned NOT NULL DEFAULT 0, `Data23` int(10) unsigned NOT NULL DEFAULT 0, `Data24` int(10) unsigned NOT NULL DEFAULT 0, `Data25` int(10) unsigned NOT NULL DEFAULT 0, `Data26` int(10) unsigned NOT NULL DEFAULT 0, `Data27` int(10) unsigned NOT NULL DEFAULT 0, `Data28` int(10) unsigned NOT NULL DEFAULT 0, `Data29` int(10) unsigned NOT NULL DEFAULT 0, `Data30` int(10) unsigned NOT NULL DEFAULT 0, `Data31` int(10) unsigned NOT NULL DEFAULT 0, `RequiredLevel` int(11) NOT NULL DEFAULT 0, `AIName` varchar(64) NOT NULL, `ScriptName` varchar(64) NOT NULL, `VerifiedBuild` smallint(6) DEFAULT 0 ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `disables`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `disables` ( `sourceType` int(10) unsigned NOT NULL, `entry` int(10) unsigned NOT NULL, `flags` tinyint(3) unsigned NOT NULL DEFAULT 0, `params_0` varchar(255) NOT NULL, `params_1` varchar(255) NOT NULL, `comment` varchar(255) NOT NULL, PRIMARY KEY (`sourceType`,`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `disenchant_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `disenchant_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `event_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `event_scripts` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `delay` int(10) unsigned NOT NULL DEFAULT 0, `command` int(10) unsigned NOT NULL DEFAULT 0, `datalong` int(10) unsigned NOT NULL DEFAULT 0, `datalong2` int(10) unsigned NOT NULL DEFAULT 0, `dataint` int(11) NOT NULL DEFAULT 0, `x` float NOT NULL DEFAULT 0, `y` float NOT NULL DEFAULT 0, `z` float NOT NULL DEFAULT 0, `o` float NOT NULL DEFAULT 0 ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `exploration_basexp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `exploration_basexp` ( `level` tinyint(3) unsigned NOT NULL DEFAULT 0, `basexp` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `fishing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `fishing_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after', `occurence` bigint(20) unsigned NOT NULL DEFAULT 5184000 COMMENT 'Delay in minutes between occurences of the event', `length` bigint(20) unsigned NOT NULL DEFAULT 2592000 COMMENT 'Length in minutes of the event', `holiday` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Client side holiday id', `holidayStage` tinyint(3) unsigned NOT NULL DEFAULT 0, `description` varchar(255) DEFAULT NULL, `world_event` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT '0 if normal event, 1 if world event', `announce` tinyint(3) unsigned DEFAULT 2 COMMENT '0 dont announce, 1 announce, 2 value from config', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_arena_seasons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_arena_seasons` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number', UNIQUE KEY `season` (`season`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_battleground_holiday`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_battleground_holiday` ( `EventEntry` tinyint(3) unsigned NOT NULL COMMENT 'game_event EventEntry identifier', `BattlegroundID` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`EventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_condition` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `condition_id` int(10) unsigned NOT NULL DEFAULT 0, `req_num` float DEFAULT 0, `max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0, `done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0, `description` varchar(25) NOT NULL, PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` int(10) unsigned NOT NULL, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_creature_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature_quest` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.', `id` int(10) unsigned NOT NULL DEFAULT 0, `quest` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` int(10) unsigned NOT NULL, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_gameobject_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject_quest` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `id` int(10) unsigned NOT NULL DEFAULT 0, `quest` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`quest`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_model_equip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_model_equip` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.', `guid` int(10) unsigned NOT NULL DEFAULT 0, `modelid` int(10) unsigned NOT NULL DEFAULT 0, `equipment_id` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npc_vendor` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.', `guid` int(10) unsigned NOT NULL DEFAULT 0, `slot` smallint(6) NOT NULL DEFAULT 0, `item` int(10) unsigned NOT NULL DEFAULT 0, `maxcount` int(10) unsigned NOT NULL DEFAULT 0, `incrtime` int(10) unsigned NOT NULL DEFAULT 0, `ExtendedCost` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 1, PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_npcflag`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npcflag` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `guid` int(10) unsigned NOT NULL DEFAULT 0, `npcflag` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_pool` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `pool_entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Id of the pool', PRIMARY KEY (`pool_entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_prerequisite`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_prerequisite` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `prerequisite_event` int(10) unsigned NOT NULL, PRIMARY KEY (`eventEntry`,`prerequisite_event`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_quest_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_quest_condition` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.', `quest` int(10) unsigned NOT NULL DEFAULT 0, `condition_id` int(10) unsigned NOT NULL DEFAULT 0, `num` float DEFAULT 0, PRIMARY KEY (`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_event_seasonal_questrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_seasonal_questrelation` ( `questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier', `eventEntry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of the game event', PRIMARY KEY (`questId`,`eventEntry`), KEY `idx_quest` (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_tele`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_tele` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `map` smallint(5) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=1533 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `game_weather`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `game_weather` ( `zone` int(10) unsigned NOT NULL DEFAULT 0, `spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`zone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject` ( `guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier', `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Gameobject Identifier', `map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier', `zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier', `areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier', `spawnMask` tinyint(3) unsigned NOT NULL DEFAULT 1, `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `phaseMask` int(10) unsigned NOT NULL DEFAULT 1, `PhaseId` int(11) DEFAULT 0, `PhaseGroup` int(11) DEFAULT 0, `terrainSwapMap` int(11) NOT NULL DEFAULT -1, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `rotation0` float NOT NULL DEFAULT 0, `rotation1` float NOT NULL DEFAULT 0, `rotation2` float NOT NULL DEFAULT 0, `rotation3` float NOT NULL DEFAULT 0, `spawntimesecs` int(11) NOT NULL DEFAULT 0, `animprogress` tinyint(3) unsigned NOT NULL DEFAULT 0, `state` tinyint(3) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=InnoDB AUTO_INCREMENT=255116 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_addon` ( `guid` int(10) unsigned NOT NULL DEFAULT 0, `parent_rotation0` float NOT NULL DEFAULT 0, `parent_rotation1` float NOT NULL DEFAULT 0, `parent_rotation2` float NOT NULL DEFAULT 0, `parent_rotation3` float NOT NULL DEFAULT 1, `invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT 0, `invisibilityValue` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questender` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `quest` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int(10) unsigned NOT NULL DEFAULT 0, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `ItemId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_queststarter` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `quest` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `displayId` int(10) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL, `IconName` varchar(100) NOT NULL, `castBarCaption` varchar(100) NOT NULL, `unk1` varchar(100) NOT NULL, `size` float NOT NULL DEFAULT 1, `Data0` int(10) unsigned NOT NULL DEFAULT 0, `Data1` int(11) NOT NULL DEFAULT 0, `Data2` int(10) unsigned NOT NULL DEFAULT 0, `Data3` int(10) unsigned NOT NULL DEFAULT 0, `Data4` int(10) unsigned NOT NULL DEFAULT 0, `Data5` int(10) unsigned NOT NULL DEFAULT 0, `Data6` int(11) NOT NULL DEFAULT 0, `Data7` int(10) unsigned NOT NULL DEFAULT 0, `Data8` int(10) unsigned NOT NULL DEFAULT 0, `Data9` int(10) unsigned NOT NULL DEFAULT 0, `Data10` int(10) unsigned NOT NULL DEFAULT 0, `Data11` int(10) unsigned NOT NULL DEFAULT 0, `Data12` int(10) unsigned NOT NULL DEFAULT 0, `Data13` int(10) unsigned NOT NULL DEFAULT 0, `Data14` int(10) unsigned NOT NULL DEFAULT 0, `Data15` int(10) unsigned NOT NULL DEFAULT 0, `Data16` int(10) unsigned NOT NULL DEFAULT 0, `Data17` int(10) unsigned NOT NULL DEFAULT 0, `Data18` int(10) unsigned NOT NULL DEFAULT 0, `Data19` int(10) unsigned NOT NULL DEFAULT 0, `Data20` int(10) unsigned NOT NULL DEFAULT 0, `Data21` int(10) unsigned NOT NULL DEFAULT 0, `Data22` int(10) unsigned NOT NULL DEFAULT 0, `Data23` int(10) unsigned NOT NULL DEFAULT 0, `Data24` int(10) unsigned NOT NULL DEFAULT 0, `Data25` int(10) unsigned NOT NULL DEFAULT 0, `Data26` int(10) unsigned NOT NULL DEFAULT 0, `Data27` int(10) unsigned NOT NULL DEFAULT 0, `Data28` int(10) unsigned NOT NULL DEFAULT 0, `Data29` int(10) unsigned NOT NULL DEFAULT 0, `Data30` int(10) unsigned NOT NULL DEFAULT 0, `Data31` int(10) unsigned NOT NULL DEFAULT 0, `RequiredLevel` int(11) NOT NULL DEFAULT 0, `AIName` varchar(64) NOT NULL, `ScriptName` varchar(64) NOT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_addon` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `faction` smallint(5) unsigned NOT NULL DEFAULT 0, `flags` int(10) unsigned NOT NULL DEFAULT 0, `mingold` int(10) unsigned NOT NULL DEFAULT 0, `maxgold` int(10) unsigned NOT NULL DEFAULT 0, `artkit0` int(11) NOT NULL DEFAULT 0, `artkit1` int(11) NOT NULL DEFAULT 0, `artkit2` int(11) NOT NULL DEFAULT 0, `artkit3` int(11) NOT NULL DEFAULT 0, `artkit4` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gameobject_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_locale` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `name` text DEFAULT NULL, `castBarCaption` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gossip_menu`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu` ( `MenuID` int(10) unsigned NOT NULL DEFAULT 0, `TextID` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`MenuID`,`TextID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gossip_menu_option`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option` ( `MenuID` int(10) unsigned NOT NULL DEFAULT 0, `OptionID` int(10) unsigned NOT NULL DEFAULT 0, `OptionIcon` tinyint(3) unsigned NOT NULL DEFAULT 0, `OptionText` text DEFAULT NULL, `OptionBroadcastTextID` int(10) unsigned NOT NULL DEFAULT 0, `OptionType` int(10) unsigned NOT NULL DEFAULT 0, `OptionNpcflag` bigint(20) unsigned NOT NULL DEFAULT 0, `ActionMenuID` int(10) unsigned NOT NULL DEFAULT 0, `ActionPoiID` int(10) unsigned NOT NULL DEFAULT 0, `BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT 0, `BoxMoney` int(10) unsigned NOT NULL DEFAULT 0, `BoxText` mediumtext DEFAULT NULL, `BoxBroadcastTextID` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`MenuID`,`OptionID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gossip_menu_option_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_locale` ( `MenuID` int(10) unsigned NOT NULL DEFAULT 0, `OptionID` int(10) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `OptionText` text DEFAULT NULL, `BoxText` text DEFAULT NULL, PRIMARY KEY (`MenuID`,`OptionID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `graveyard_orientation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `graveyard_orientation` ( `Id` int(10) unsigned NOT NULL DEFAULT 0, `Orientation` float NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Orientations used by graveyards'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `graveyard_zone`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `graveyard_zone` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `GhostZone` int(10) unsigned NOT NULL DEFAULT 0, `Faction` smallint(5) unsigned NOT NULL DEFAULT 0, `Comment` text DEFAULT NULL, PRIMARY KEY (`ID`,`GhostZone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_damage_by_class`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_damage_by_class` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_damage_by_class_exp1`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_damage_by_class_exp1` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_damage_by_class_exp2`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_damage_by_class_exp2` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_damage_by_class_exp3`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_damage_by_class_exp3` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_total_hp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_total_hp` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_total_hp_exp1`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_total_hp_exp1` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_total_hp_exp2`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_total_hp_exp2` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `gt_npc_total_hp_exp3`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `gt_npc_total_hp_exp3` ( `Level` tinyint(3) unsigned NOT NULL, `Warrior` float NOT NULL, `Paladin` float NOT NULL, `Hunter` float NOT NULL, `Rogue` float NOT NULL, `Priest` float NOT NULL, `DeathKnight` float NOT NULL, `Shaman` float NOT NULL, `Mage` float NOT NULL, `Warlock` float NOT NULL, `Monk` float NOT NULL, `Druid` float NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `guild_challenges`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_challenges` ( `ChallengeType` int(10) unsigned NOT NULL DEFAULT 0, `ChallengeCount` int(10) unsigned DEFAULT 1, `Experience` int(10) unsigned DEFAULT 0, `Gold` int(10) unsigned DEFAULT 0, `GoldMaxLevel` int(10) unsigned DEFAULT 0, PRIMARY KEY (`ChallengeType`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `guild_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_rewards` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `standing` tinyint(3) unsigned DEFAULT 0, `racemask` int(11) DEFAULT 0, `price` bigint(20) unsigned DEFAULT 0, `achievement` int(10) unsigned DEFAULT 0, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `guild_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_xp_for_level` ( `lvl` tinyint(3) unsigned NOT NULL, `xp_for_next_level` int(10) unsigned NOT NULL, PRIMARY KEY (`lvl`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `holiday_dates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `holiday_dates` ( `id` int(10) unsigned NOT NULL, `date_id` tinyint(3) unsigned NOT NULL, `date_value` int(10) unsigned NOT NULL, `holiday_duration` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`date_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `instance_encounters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_encounters` ( `entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc', `creditType` tinyint(3) unsigned NOT NULL DEFAULT 0, `creditEntry` int(10) unsigned NOT NULL DEFAULT 0, `lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in', `comment` varchar(255) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `instance_spawn_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_spawn_groups` ( `instanceMapId` smallint(5) unsigned NOT NULL, `bossStateId` tinyint(3) unsigned NOT NULL, `bossStates` tinyint(3) unsigned NOT NULL, `spawnGroupId` int(10) unsigned NOT NULL, `flags` tinyint(3) unsigned NOT NULL, PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `instance_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_template` ( `map` smallint(5) unsigned NOT NULL, `parent` smallint(5) unsigned NOT NULL, `script` varchar(128) NOT NULL, PRIMARY KEY (`map`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `item_enchantment_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `item_enchantment_template` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL, `ench` int(10) unsigned NOT NULL DEFAULT 0, `chance` float NOT NULL DEFAULT 0, PRIMARY KEY (`entry`,`type`,`ench`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_general_ci COMMENT='Item Random Enchantment System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `item_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `item_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `item_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `item_script_names` ( `Id` int(10) unsigned NOT NULL, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `item_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `item_template_addon` ( `Id` int(10) unsigned NOT NULL, `FlagsCu` int(10) unsigned NOT NULL DEFAULT 0, `FoodType` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0, `MaxMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0, `SpellPPMChance` float NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `lfg_dungeon_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_rewards` ( `dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Dungeon entry from dbc', `maxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'Max level at which this reward is rewarded', `firstQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for first dungeon this day', `otherQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for Nth dungeon this day', `shortageQuestId` int(10) unsigned DEFAULT 0 COMMENT 'Quest ID with rewards for joining a random dungeon queue while the role is short on supply', `completionsPerPeriod` tinyint(3) unsigned DEFAULT 0 COMMENT 'Maximum amount that the first quest may be rewarded', `dailyReset` tinyint(3) unsigned DEFAULT 0 COMMENT 'Indicator for resetting rewards daily or weekly', PRIMARY KEY (`dungeonId`,`maxLevel`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `lfg_dungeon_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_template` ( `dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Unique id from LFGDungeons.dbc', `name` varchar(255) DEFAULT NULL, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `requiredItemLevel` smallint(6) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`dungeonId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `linked_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `linked_respawn` ( `guid` int(10) unsigned NOT NULL COMMENT 'dependent creature', `linkedGuid` int(10) unsigned NOT NULL COMMENT 'master creature', `linkType` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`linkType`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature Respawn Link System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `mail_level_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_level_reward` ( `level` tinyint(3) unsigned NOT NULL DEFAULT 0, `raceMask` int(10) unsigned NOT NULL DEFAULT 0, `mailTemplateId` int(10) unsigned NOT NULL DEFAULT 0, `senderEntry` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`level`,`raceMask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `mail_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `milling_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `milling_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `npc_spellclick_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ', `cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `user_type` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click', PRIMARY KEY (`npc_entry`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `npc_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `text0_0` longtext DEFAULT NULL, `text0_1` longtext DEFAULT NULL, `BroadcastTextID0` int(11) NOT NULL DEFAULT 0, `lang0` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability0` float NOT NULL DEFAULT 0, `EmoteDelay0_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote0_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay0_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote0_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay0_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote0_2` smallint(5) unsigned NOT NULL DEFAULT 0, `text1_0` longtext DEFAULT NULL, `text1_1` longtext DEFAULT NULL, `BroadcastTextID1` int(11) NOT NULL DEFAULT 0, `lang1` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability1` float NOT NULL DEFAULT 0, `EmoteDelay1_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote1_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote1_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote1_2` smallint(5) unsigned NOT NULL DEFAULT 0, `text2_0` longtext DEFAULT NULL, `text2_1` longtext DEFAULT NULL, `BroadcastTextID2` int(11) NOT NULL DEFAULT 0, `lang2` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability2` float NOT NULL DEFAULT 0, `EmoteDelay2_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay2_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay2_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2_2` smallint(5) unsigned NOT NULL DEFAULT 0, `text3_0` longtext DEFAULT NULL, `text3_1` longtext DEFAULT NULL, `BroadcastTextID3` int(11) NOT NULL DEFAULT 0, `lang3` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability3` float NOT NULL DEFAULT 0, `EmoteDelay3_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay3_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay3_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3_2` smallint(5) unsigned NOT NULL DEFAULT 0, `text4_0` longtext DEFAULT NULL, `text4_1` longtext DEFAULT NULL, `BroadcastTextID4` int(11) NOT NULL DEFAULT 0, `lang4` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability4` float NOT NULL DEFAULT 0, `EmoteDelay4_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay4_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay4_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4_2` smallint(5) unsigned NOT NULL DEFAULT 0, `text5_0` longtext DEFAULT NULL, `text5_1` longtext DEFAULT NULL, `BroadcastTextID5` int(11) NOT NULL DEFAULT 0, `lang5` tinyint(3) unsigned NOT NULL DEFAULT 0, 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DEFAULT 0, `lang7` tinyint(3) unsigned NOT NULL DEFAULT 0, `Probability7` float NOT NULL DEFAULT 0, `EmoteDelay7_0` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote7_0` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay7_1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote7_1` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay7_2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote7_2` smallint(5) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `npc_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `Text0_0` longtext DEFAULT NULL, `Text0_1` longtext DEFAULT NULL, `Text1_0` longtext DEFAULT NULL, `Text1_1` longtext DEFAULT NULL, `Text2_0` longtext DEFAULT NULL, `Text2_1` longtext DEFAULT NULL, `Text3_0` longtext DEFAULT NULL, `Text3_1` longtext DEFAULT NULL, `Text4_0` longtext DEFAULT NULL, `Text4_1` longtext DEFAULT NULL, `Text5_0` longtext DEFAULT NULL, `Text5_1` longtext DEFAULT NULL, `Text6_0` longtext DEFAULT NULL, `Text6_1` longtext DEFAULT NULL, `Text7_0` longtext DEFAULT NULL, `Text7_1` longtext DEFAULT NULL, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_vendor` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `slot` smallint(6) NOT NULL DEFAULT 0, `item` int(11) NOT NULL DEFAULT 0, `maxcount` int(10) unsigned NOT NULL DEFAULT 0, `incrtime` int(10) unsigned NOT NULL DEFAULT 0, `ExtendedCost` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 1, `PlayerConditionID` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `outdoorpvp_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `outdoorpvp_template` ( `TypeId` tinyint(3) unsigned NOT NULL, `ScriptName` varchar(64) NOT NULL, `comment` text DEFAULT NULL, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `page_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Text` mediumtext NOT NULL, `NextPageID` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `page_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Text` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `pet_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_levelstats` ( `creature_entry` int(10) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `hp` smallint(5) unsigned NOT NULL, `mana` smallint(5) unsigned NOT NULL, `armor` int(10) unsigned NOT NULL DEFAULT 0, `str` smallint(5) unsigned NOT NULL, `agi` smallint(5) unsigned NOT NULL, `sta` smallint(5) unsigned NOT NULL, `inte` smallint(5) unsigned NOT NULL, `spi` smallint(5) unsigned NOT NULL, PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `pet_name_generation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_name_generation` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `word` tinytext NOT NULL, `entry` int(10) unsigned NOT NULL DEFAULT 0, `half` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=314 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `phase_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `phase_area` ( `AreaId` int(10) unsigned NOT NULL, `PhaseId` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`AreaId`,`PhaseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `pickpocketing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `pickpocketing_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_classlevelstats` ( `class` smallint(5) unsigned NOT NULL, `level` smallint(5) unsigned NOT NULL, `str` smallint(5) unsigned NOT NULL COMMENT 'strength', `agi` smallint(5) unsigned NOT NULL COMMENT 'agility', `sta` smallint(5) unsigned NOT NULL COMMENT 'stamina', `inte` smallint(5) unsigned NOT NULL COMMENT 'intellect', `spi` smallint(6) NOT NULL COMMENT 'spirit', `VerifiedBuild` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_achievement` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_items` ( `race_A` int(10) unsigned NOT NULL, `alliance_id` int(10) unsigned NOT NULL, `commentA` text DEFAULT NULL, `race_H` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, `commentH` text DEFAULT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_quests`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_quests` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`), UNIQUE KEY `alliance_uniq` (`alliance_id`), UNIQUE KEY `horde_uniq` (`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_reputations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_reputations` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_spells` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_factionchange_titles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_titles` ( `alliance_id` int(11) NOT NULL, `horde_id` int(11) NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_levelstats` ( `race` tinyint(3) unsigned NOT NULL, `class` tinyint(3) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `str` tinyint(3) unsigned NOT NULL, `agi` tinyint(3) unsigned NOT NULL, `sta` tinyint(3) unsigned NOT NULL, `inte` tinyint(3) unsigned NOT NULL, `spi` tinyint(3) unsigned NOT NULL, PRIMARY KEY (`race`,`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_racestats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_racestats` ( `race` tinyint(3) unsigned NOT NULL, `str` smallint(6) NOT NULL COMMENT 'strength', `agi` smallint(6) NOT NULL COMMENT 'agility', `sta` smallint(6) NOT NULL COMMENT 'stamina', `inte` smallint(6) NOT NULL COMMENT 'intellect', `spi` smallint(6) NOT NULL COMMENT 'spirit', PRIMARY KEY (`race`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores race stats.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `player_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `player_xp_for_level` ( `Level` tinyint(3) unsigned NOT NULL, `Experience` int(10) unsigned NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercondition_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercondition_dbc` ( `ID` int(10) unsigned NOT NULL, `FailureDescription` varchar(100) NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercreateinfo`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `map` smallint(5) unsigned NOT NULL DEFAULT 0, `zone` int(10) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, PRIMARY KEY (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercreateinfo_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_action` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `button` smallint(5) unsigned NOT NULL DEFAULT 0, `action` int(10) unsigned NOT NULL DEFAULT 0, `type` smallint(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`race`,`class`,`button`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercreateinfo_cast_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_cast_spell` ( `raceMask` int(10) unsigned NOT NULL DEFAULT 0, `classMask` int(10) unsigned NOT NULL DEFAULT 0, `spell` int(10) unsigned NOT NULL DEFAULT 0, `note` varchar(255) DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercreateinfo_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_item` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `itemid` int(10) unsigned NOT NULL DEFAULT 0, `amount` tinyint(4) NOT NULL DEFAULT 1, PRIMARY KEY (`race`,`class`,`itemid`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_spell_custom` ( `racemask` int(10) unsigned NOT NULL DEFAULT 0, `classmask` int(10) unsigned NOT NULL DEFAULT 0, `Spell` int(10) unsigned NOT NULL DEFAULT 0, `Note` varchar(255) DEFAULT NULL, PRIMARY KEY (`racemask`,`classmask`,`Spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `points_of_interest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `PositionX` float NOT NULL DEFAULT 0, `PositionY` float NOT NULL DEFAULT 0, `Icon` int(10) unsigned NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `Importance` int(10) unsigned NOT NULL DEFAULT 0, `Name` text NOT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `points_of_interest_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Name` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_members` ( `type` smallint(5) unsigned NOT NULL, `spawnId` int(10) unsigned NOT NULL, `poolSpawnId` int(10) unsigned NOT NULL, `chance` float NOT NULL, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`type`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_template` ( `entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Pool entry', `max_limit` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Max number of objects (0) is no limit', `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `prospecting_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `prospecting_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_details`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_details` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Emote1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_greeting`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `GreetEmoteType` smallint(5) unsigned NOT NULL DEFAULT 0, `GreetEmoteDelay` int(10) unsigned NOT NULL DEFAULT 0, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`Type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_greeting_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`,`Type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_mail_sender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_mail_sender` ( `QuestId` int(10) unsigned NOT NULL DEFAULT 0, `RewardMailSenderEntry` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_money_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_money_reward` ( `Id` int(10) unsigned NOT NULL, `Difficulty0` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty1` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty2` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty3` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty4` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty5` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty6` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty7` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty8` int(10) unsigned NOT NULL DEFAULT 0, `Difficulty9` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_offer_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Emote1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT 0, `RewardText` text DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi` ( `QuestID` int(11) NOT NULL DEFAULT 0, `BlobIndex` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL, `ObjectiveIndex` int(11) NOT NULL DEFAULT 0, `MapID` int(11) NOT NULL DEFAULT 0, `WorldMapAreaID` int(11) NOT NULL DEFAULT 0, `Floor` int(11) NOT NULL DEFAULT 0, `Priority` int(11) NOT NULL DEFAULT 0, `Flags` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` int(11) DEFAULT 0, PRIMARY KEY (`QuestID`,`BlobIndex`,`Idx1`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi_points` ( `QuestID` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL DEFAULT 0, `Idx2` int(11) NOT NULL DEFAULT 0, `X` int(11) NOT NULL DEFAULT 0, `Y` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` int(11) DEFAULT 0, PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`), KEY `questId_id` (`QuestID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_members` ( `questId` int(10) unsigned NOT NULL, `poolId` int(10) unsigned NOT NULL, `poolIndex` tinyint(3) unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!', `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_template` ( `poolId` int(10) unsigned NOT NULL, `numActive` int(10) unsigned NOT NULL COMMENT 'Number of indices to have active at any time', `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`poolId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_request_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `EmoteOnComplete` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteOnIncomplete` smallint(5) unsigned NOT NULL DEFAULT 0, `CompletionText` text DEFAULT NULL, `VerifiedBuild` int(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `QuestType` tinyint(3) unsigned NOT NULL DEFAULT 2, `QuestLevel` smallint(6) NOT NULL DEFAULT 1, `MinLevel` smallint(6) NOT NULL DEFAULT 0, `QuestSortID` smallint(6) NOT NULL DEFAULT 0, `QuestInfoID` smallint(5) unsigned NOT NULL DEFAULT 0, `SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT 0, `RequiredFactionId1` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredFactionId2` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredFactionValue1` int(11) NOT NULL DEFAULT 0, `RequiredFactionValue2` int(11) NOT NULL DEFAULT 0, `RewardNextQuest` int(10) unsigned NOT NULL DEFAULT 0, `RewardXPDifficulty` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardMoney` int(11) NOT NULL DEFAULT 0, `RewardBonusMoney` int(10) unsigned NOT NULL DEFAULT 0, `RewardDisplaySpell` int(10) unsigned NOT NULL DEFAULT 0, `RewardSpell` int(11) NOT NULL DEFAULT 0, `RewardHonor` int(11) NOT NULL DEFAULT 0, `RewardKillHonor` float NOT NULL DEFAULT 0, `StartItem` int(10) unsigned NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `MinimapTargetMark` tinyint(3) unsigned NOT NULL DEFAULT 0, `RequiredPlayerKills` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardSkillId` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardSkillPoints` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardReputationMask` tinyint(3) unsigned NOT NULL DEFAULT 0, `QuestGiverPortrait` int(10) unsigned NOT NULL DEFAULT 0, `QuestTurnInPortrait` int(10) unsigned NOT NULL DEFAULT 0, `RewardItem1` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount1` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardItem2` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount2` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardItem3` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount3` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardItem4` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount4` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemDrop1` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity1` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemDrop2` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity2` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemDrop3` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity3` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemDrop4` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity4` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID1` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity1` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID2` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity2` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID3` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity3` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID4` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity4` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID5` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity5` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID6` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity6` smallint(5) unsigned NOT NULL DEFAULT 0, `POIContinent` smallint(5) unsigned NOT NULL DEFAULT 0, `POIx` float NOT NULL DEFAULT 0, `POIy` float NOT NULL DEFAULT 0, `POIPriority` int(10) unsigned NOT NULL DEFAULT 0, `RewardTitle` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardTalents` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardArenaPoints` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardFactionID1` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue1` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride1` int(11) NOT NULL DEFAULT 0, `RewardFactionID2` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue2` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride2` int(11) NOT NULL DEFAULT 0, `RewardFactionID3` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue3` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride3` int(11) NOT NULL DEFAULT 0, `RewardFactionID4` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue4` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride4` int(11) NOT NULL DEFAULT 0, `RewardFactionID5` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue5` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride5` int(11) NOT NULL DEFAULT 0, `LogTitle` text DEFAULT NULL, `LogDescription` text DEFAULT NULL, `QuestDescription` text DEFAULT NULL, `AreaDescription` text DEFAULT NULL, `QuestCompletionLog` text DEFAULT NULL, `RequiredNpcOrGo1` int(11) NOT NULL DEFAULT 0, `RequiredNpcOrGo2` int(11) NOT NULL DEFAULT 0, `RequiredNpcOrGo3` int(11) NOT NULL DEFAULT 0, `RequiredNpcOrGo4` int(11) NOT NULL DEFAULT 0, `RequiredNpcOrGoCount1` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredNpcOrGoCount2` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredNpcOrGoCount3` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredNpcOrGoCount4` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemId1` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemId2` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemId3` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemId4` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemId5` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemId6` int(10) unsigned NOT NULL DEFAULT 0, `RequiredItemCount1` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemCount2` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemCount3` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemCount4` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemCount5` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredItemCount6` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredSpell` int(10) unsigned NOT NULL DEFAULT 0, `ObjectiveText1` text DEFAULT NULL, `ObjectiveText2` text DEFAULT NULL, `ObjectiveText3` text DEFAULT NULL, `ObjectiveText4` text DEFAULT NULL, `RewardCurrencyId1` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardCurrencyId2` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardCurrencyId3` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardCurrencyId4` smallint(5) unsigned NOT NULL DEFAULT 0, `RewardCurrencyCount1` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyCount2` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyCount3` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyCount4` int(10) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyId1` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyId2` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyId3` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyId4` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyCount1` tinyint(3) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyCount2` tinyint(3) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyCount3` tinyint(3) unsigned NOT NULL DEFAULT 0, `RequiredCurrencyCount4` int(10) unsigned NOT NULL DEFAULT 0, `QuestGiverTextWindow` text DEFAULT NULL, `QuestGiverTargetName` text DEFAULT NULL, `QuestTurnTextWindow` text DEFAULT NULL, `QuestTurnTargetName` text DEFAULT NULL, `SoundAccept` smallint(5) unsigned NOT NULL DEFAULT 890, `SoundTurnIn` smallint(5) unsigned NOT NULL DEFAULT 878, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_addon` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0, `AllowableClasses` int(10) unsigned NOT NULL DEFAULT 0, `SourceSpellID` int(10) unsigned NOT NULL DEFAULT 0, `PrevQuestID` int(11) NOT NULL DEFAULT 0, `NextQuestID` int(10) unsigned NOT NULL DEFAULT 0, `ExclusiveGroup` int(11) NOT NULL DEFAULT 0, `BreadcrumbForQuestId` int(11) NOT NULL DEFAULT 0, `RewardMailTemplateID` int(10) unsigned NOT NULL DEFAULT 0, `RewardMailDelay` int(10) unsigned NOT NULL DEFAULT 0, `RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMinRepValue` int(11) NOT NULL DEFAULT 0, `RequiredMaxRepValue` int(11) NOT NULL DEFAULT 0, `ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT 0, `SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `AllowableRaces` int(10) unsigned NOT NULL DEFAULT 0, `TimeAllowed` int(10) unsigned NOT NULL DEFAULT 0, `AbandonSpellID` int(10) unsigned NOT NULL DEFAULT 0, `QuestMaxScalingLevel` int(10) unsigned NOT NULL DEFAULT 0, `RewardMoneyDifficulty` int(10) unsigned NOT NULL DEFAULT 0, `RewardMoneyMultiplier` float NOT NULL DEFAULT 1, `RequiredMoney` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `quest_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Title` text DEFAULT NULL, `Details` text DEFAULT NULL, `Objectives` text DEFAULT NULL, `OfferRewardText` text DEFAULT NULL, `RequestItemsText` text DEFAULT NULL, `EndText` text DEFAULT NULL, `CompletedText` text DEFAULT NULL, `ObjectiveText1` text DEFAULT NULL, `ObjectiveText2` text DEFAULT NULL, `ObjectiveText3` text DEFAULT NULL, `ObjectiveText4` text DEFAULT NULL, `QuestGiverTextWindow` text DEFAULT NULL, `QuestGiverTargetName` text DEFAULT NULL, `QuestTurnTextWindow` text DEFAULT NULL, `QuestTurnTargetName` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `reference_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `reference_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `reputation_reward_rate`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_reward_rate` ( `faction` int(10) unsigned NOT NULL DEFAULT 0, `quest_rate` float NOT NULL DEFAULT 1, `quest_daily_rate` float NOT NULL DEFAULT 1, `quest_weekly_rate` float NOT NULL DEFAULT 1, `quest_monthly_rate` float NOT NULL DEFAULT 1, `quest_repeatable_rate` float NOT NULL DEFAULT 1, `creature_rate` float NOT NULL DEFAULT 1, `spell_rate` float NOT NULL DEFAULT 1, PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `reputation_spillover_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_spillover_template` ( `faction` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction entry', `faction1` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction to give spillover for', `rate_1` float NOT NULL DEFAULT 0 COMMENT 'the given rep points * rate', `rank_1` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max rank,above this will not give any spillover', `faction2` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_2` float NOT NULL DEFAULT 0, `rank_2` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction3` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_3` float NOT NULL DEFAULT 0, `rank_3` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction4` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_4` float NOT NULL DEFAULT 0, `rank_4` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction5` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_5` float NOT NULL DEFAULT 0, `rank_5` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `script_spline_chain_meta`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_meta` ( `entry` int(10) unsigned NOT NULL, `chainId` smallint(5) unsigned NOT NULL, `splineId` tinyint(3) unsigned NOT NULL, `expectedDuration` int(10) unsigned NOT NULL, `msUntilNext` int(10) unsigned NOT NULL, `velocity` float DEFAULT 0, PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `script_spline_chain_waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_waypoints` ( `entry` int(10) unsigned NOT NULL, `chainId` smallint(5) unsigned NOT NULL, `splineId` tinyint(3) unsigned NOT NULL, `wpId` tinyint(3) unsigned NOT NULL, `x` float NOT NULL, `y` float NOT NULL, `z` float NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `script_waypoint`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `script_waypoint` ( `entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'creature_template entry', `pointid` int(10) unsigned NOT NULL DEFAULT 0, `location_x` float NOT NULL DEFAULT 0, `location_y` float NOT NULL DEFAULT 0, `location_z` float NOT NULL DEFAULT 0, `waittime` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'waittime in millisecs', `point_comment` text DEFAULT NULL, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Script Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `skill_discovery_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_discovery_template` ( `spellId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the discoverable spell', `reqSpell` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'spell requirement', `reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'skill points requirement', `chance` float NOT NULL DEFAULT 0 COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `skill_extra_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_extra_item_template` ( `spellId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create add', `additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `skill_fishing_base_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_fishing_base_level` ( `entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Area identifier', `skill` smallint(6) NOT NULL DEFAULT 0 COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `skill_perfect_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_perfect_item_template` ( `spellId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id', `perfectCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create the perfect item instead', `perfectItemType` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'perfect item type to create instead', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `skinning_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `skinning_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `smart_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `smart_scripts` ( `entryorguid` int(11) NOT NULL, `source_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `id` smallint(5) unsigned NOT NULL DEFAULT 0, `link` smallint(5) unsigned NOT NULL DEFAULT 0, `event_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `event_phase_mask` smallint(5) unsigned NOT NULL DEFAULT 0, `event_chance` tinyint(3) unsigned NOT NULL DEFAULT 100, `event_flags` smallint(5) unsigned NOT NULL DEFAULT 0, `event_param1` int(10) unsigned NOT NULL DEFAULT 0, `event_param2` int(10) unsigned NOT NULL DEFAULT 0, `event_param3` int(10) unsigned NOT NULL DEFAULT 0, `event_param4` int(10) unsigned NOT NULL DEFAULT 0, `event_param5` int(10) unsigned NOT NULL DEFAULT 0, `action_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `action_param1` int(10) unsigned NOT NULL DEFAULT 0, `action_param2` int(10) unsigned NOT NULL DEFAULT 0, `action_param3` int(10) unsigned NOT NULL DEFAULT 0, `action_param4` int(10) unsigned NOT NULL DEFAULT 0, `action_param5` int(10) unsigned NOT NULL DEFAULT 0, `action_param6` int(10) unsigned NOT NULL DEFAULT 0, `target_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `target_param1` int(10) unsigned NOT NULL DEFAULT 0, `target_param2` int(10) unsigned NOT NULL DEFAULT 0, `target_param3` int(10) unsigned NOT NULL DEFAULT 0, `target_x` float NOT NULL DEFAULT 0, `target_y` float NOT NULL DEFAULT 0, `target_z` float NOT NULL DEFAULT 0, `target_o` float NOT NULL DEFAULT 0, `comment` text NOT NULL, PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spawn_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group` ( `groupId` int(10) unsigned NOT NULL, `spawnType` tinyint(3) unsigned NOT NULL, `spawnId` int(10) unsigned NOT NULL, PRIMARY KEY (`groupId`,`spawnType`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spawn_group_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group_template` ( `groupId` int(10) unsigned NOT NULL, `groupName` varchar(100) NOT NULL, `groupFlags` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`groupId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_area` ( `spell` int(10) unsigned NOT NULL DEFAULT 0, `area` int(10) unsigned NOT NULL DEFAULT 0, `quest_start` int(10) unsigned NOT NULL DEFAULT 0, `quest_end` int(10) unsigned NOT NULL DEFAULT 0, `aura_spell` int(11) NOT NULL DEFAULT 0, `racemask` int(10) unsigned NOT NULL DEFAULT 0, `gender` tinyint(3) unsigned NOT NULL DEFAULT 2, `flags` tinyint(3) unsigned NOT NULL DEFAULT 3, `quest_start_status` int(11) NOT NULL DEFAULT 64, `quest_end_status` int(11) NOT NULL DEFAULT 11, PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_custom_attr`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_custom_attr` ( `entry` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'spell id', `attributes` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellCustomAttributes', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_dbc` ( `Id` int(10) unsigned NOT NULL, `Attributes` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx2` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx3` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx4` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx5` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx6` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx7` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx8` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx9` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx10` int(10) unsigned NOT NULL DEFAULT 0, `CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT 1, `DurationIndex` int(10) unsigned NOT NULL DEFAULT 0, `RangeIndex` int(10) unsigned NOT NULL DEFAULT 1, `SchoolMask` int(10) unsigned NOT NULL DEFAULT 0, `SpellAuraOptionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellCastingRequirementsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellCategoriesId` int(10) unsigned NOT NULL DEFAULT 0, `SpellClassOptionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellEquippedItemsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellInterruptsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellLevelsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellTargetRestrictionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellName` varchar(128) NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Custom spell.dbc entries'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_enchant_proc_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_enchant_proc_data` ( `EnchantID` int(10) unsigned NOT NULL, `Chance` float NOT NULL DEFAULT 0, `ProcsPerMinute` float NOT NULL DEFAULT 0, `HitMask` int(10) unsigned NOT NULL DEFAULT 0, `AttributesMask` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`EnchantID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `spell_id` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_group_stack_rules`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group_stack_rules` ( `group_id` int(10) unsigned NOT NULL DEFAULT 0, `stack_rule` tinyint(4) NOT NULL DEFAULT 0, PRIMARY KEY (`group_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_learn_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_learn_spell` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `SpellID` int(10) unsigned NOT NULL DEFAULT 0, `Active` tinyint(3) unsigned NOT NULL DEFAULT 1, PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_linked_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_linked_spell` ( `spell_trigger` int(11) NOT NULL, `spell_effect` int(11) NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `comment` text NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_loot_template` ( `Entry` int(10) unsigned NOT NULL DEFAULT 0, `Item` int(10) unsigned NOT NULL DEFAULT 0, `Reference` int(10) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `IsCurrency` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_pet_auras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_pet_auras` ( `spell` int(10) unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint(3) unsigned NOT NULL DEFAULT 0, `pet` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'pet id; 0 = all', `aura` int(10) unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_proc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_proc` ( `SpellId` int(11) NOT NULL DEFAULT 0, `SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT 0, `SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT 0, `ProcFlags` int(10) unsigned NOT NULL DEFAULT 0, `SpellTypeMask` int(10) unsigned NOT NULL DEFAULT 0, `SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT 0, `HitMask` int(10) unsigned NOT NULL DEFAULT 0, `AttributesMask` int(10) unsigned NOT NULL DEFAULT 0, `DisableEffectsMask` int(10) unsigned NOT NULL DEFAULT 0, `ProcsPerMinute` float NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 0, `Cooldown` int(10) unsigned NOT NULL DEFAULT 0, `Charges` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_ranks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_ranks` ( `first_spell_id` int(10) unsigned NOT NULL DEFAULT 0, `spell_id` int(10) unsigned NOT NULL DEFAULT 0, `rank` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`first_spell_id`,`rank`), UNIQUE KEY `spell_id` (`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Rank Data'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_required`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_required` ( `spell_id` int(11) NOT NULL DEFAULT 0, `req_spell` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`spell_id`,`req_spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_script_names` ( `spell_id` int(11) NOT NULL, `ScriptName` varchar(64) NOT NULL, UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_scripts` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `effIndex` tinyint(3) unsigned NOT NULL DEFAULT 0, `delay` int(10) unsigned NOT NULL DEFAULT 0, `command` int(10) unsigned NOT NULL DEFAULT 0, 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CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spell_threat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_threat` ( `entry` int(10) unsigned NOT NULL, `flatMod` int(11) DEFAULT NULL, `pctMod` float NOT NULL DEFAULT 1 COMMENT 'threat multiplier for damage/healing', `apPctMod` float NOT NULL DEFAULT 0 COMMENT 'additional threat bonus from attack power', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spelldifficulty_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spelldifficulty_dbc` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `spellid0` int(10) unsigned NOT NULL DEFAULT 0, `spellid1` int(10) unsigned NOT NULL DEFAULT 0, `spellid2` int(10) unsigned NOT NULL DEFAULT 0, `spellid3` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `spelleffect_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `spelleffect_dbc` ( `Id` int(10) unsigned NOT NULL, `Effect` int(10) unsigned NOT NULL DEFAULT 0, `EffectAmplitude` float NOT NULL DEFAULT 0, `EffectAura` int(10) unsigned NOT NULL DEFAULT 0, `EffectAuraPeriod` int(10) unsigned NOT NULL DEFAULT 0, `EffectBasePoints` int(11) NOT NULL DEFAULT 0, `EffectBonusCoefficient` float NOT NULL DEFAULT 0, `EffectChainAmplitude` float NOT NULL DEFAULT 0, `EffectChainTargets` int(10) unsigned NOT NULL DEFAULT 0, `EffectDieSides` int(11) NOT NULL DEFAULT 0, `EffectItemType` int(10) unsigned NOT NULL DEFAULT 0, `EffectMechanic` int(10) unsigned NOT NULL DEFAULT 0, `EffectMiscValue` int(11) NOT NULL DEFAULT 0, `EffectMiscValueB` int(11) NOT NULL DEFAULT 0, `EffectPointsPerResource` float NOT NULL DEFAULT 0, `EffectRadiusIndex` int(10) unsigned NOT NULL DEFAULT 0, `EffectRadiusMaxIndex` int(10) unsigned NOT NULL DEFAULT 0, `EffectRealPointsPerLevel` float NOT NULL DEFAULT 0, `EffectSpellClassMaskA` int(10) unsigned NOT NULL DEFAULT 0, `EffectSpellClassMaskB` int(10) unsigned NOT NULL DEFAULT 0, `EffectSpellClassMaskC` int(10) unsigned NOT NULL DEFAULT 0, `EffectTriggerSpell` int(10) unsigned NOT NULL DEFAULT 0, `EffectImplicitTargetA` int(10) unsigned NOT NULL DEFAULT 0, `EffectImplicitTargetB` int(10) unsigned NOT NULL DEFAULT 0, `SpellID` int(10) unsigned NOT NULL, `EffectIndex` int(10) unsigned NOT NULL DEFAULT 0, `Comment` varchar(128) NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `summon_properties_parameters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `summon_properties_parameters` ( `RecID` int(10) unsigned NOT NULL COMMENT 'SummonProperties.dbc Identifier', `ParamType` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`RecID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `taxi_level_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `taxi_level_data` ( `TaxiNodeId` smallint(6) NOT NULL, `Level` tinyint(4) DEFAULT 0, PRIMARY KEY (`TaxiNodeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `terrain_swap_defaults`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_swap_defaults` ( `MapId` int(10) unsigned NOT NULL, `TerrainSwapMap` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`MapId`,`TerrainSwapMap`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `terrain_worldmap`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_worldmap` ( `TerrainSwapMap` int(10) unsigned NOT NULL, `WorldMapArea` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`TerrainSwapMap`,`WorldMapArea`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer` ( `Id` int(10) unsigned NOT NULL DEFAULT 0, `Type` tinyint(3) unsigned NOT NULL DEFAULT 2, `Requirement` int(10) unsigned NOT NULL DEFAULT 0, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `trainer_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_locale` ( `Id` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Greeting_lang` text DEFAULT NULL, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`Id`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `trainer_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_spell` ( `TrainerId` int(10) unsigned NOT NULL DEFAULT 0, `SpellId` int(10) unsigned NOT NULL DEFAULT 0, `MoneyCost` int(10) unsigned NOT NULL DEFAULT 0, `ReqSkillLine` int(10) unsigned NOT NULL DEFAULT 0, `ReqSkillRank` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility1` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility2` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility3` int(10) unsigned NOT NULL DEFAULT 0, `ReqLevel` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) DEFAULT 0, PRIMARY KEY (`TrainerId`,`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `transports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `transports` ( `guid` int(10) unsigned NOT NULL AUTO_INCREMENT, `entry` int(10) unsigned NOT NULL DEFAULT 0, `name` text DEFAULT NULL, `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `phaseid` int(11) NOT NULL DEFAULT 0, `phasegroup` int(11) NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`guid`), UNIQUE KEY `idx_entry` (`entry`) ) ENGINE=InnoDB AUTO_INCREMENT=29 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `trinity_string`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `trinity_string` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `content_default` text NOT NULL, `content_loc1` text DEFAULT NULL, `content_loc2` text DEFAULT NULL, `content_loc3` text DEFAULT NULL, `content_loc4` text DEFAULT NULL, `content_loc5` text DEFAULT NULL, `content_loc6` text DEFAULT NULL, `content_loc7` text DEFAULT NULL, `content_loc8` text DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `updates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `updates` ( `name` varchar(200) NOT NULL, `hash` varchar(40) DEFAULT NULL, `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.', `timestamp` timestamp NOT NULL DEFAULT current_timestamp() COMMENT 'timestamp when the query was applied.', `speed` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'time the query takes to apply in ms.', PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `updates_include` ( `path` varchar(200) NOT NULL, `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `vehicle_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_accessory` ( `guid` int(10) unsigned NOT NULL DEFAULT 0, `accessory_entry` int(10) unsigned NOT NULL DEFAULT 0, `seat_id` tinyint(4) NOT NULL DEFAULT 0, `minion` tinyint(3) unsigned NOT NULL DEFAULT 0, `description` text NOT NULL, `summontype` tinyint(3) unsigned NOT NULL DEFAULT 6 COMMENT 'see enum TempSummonType', `summontimer` int(10) unsigned NOT NULL DEFAULT 30000 COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`guid`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; 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character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `warden_checks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `warden_checks` ( `id` smallint(5) unsigned NOT NULL AUTO_INCREMENT, `type` tinyint(3) unsigned DEFAULT NULL, `data` varchar(48) DEFAULT NULL, `str` varchar(20) DEFAULT NULL, `address` int(10) unsigned DEFAULT NULL, `length` tinyint(3) unsigned DEFAULT NULL, `result` varchar(24) DEFAULT NULL, `comment` varchar(50) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=787 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; DROP TABLE IF EXISTS `waypoint_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_data` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature GUID', `point` int(10) unsigned NOT NULL DEFAULT 0, `position_x` float 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