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Viano-Core/src/server/scripts/Spells/spell_priest.cpp
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pri_".
*/
#include "ScriptMgr.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
enum PriestSpells
{
SPELL_PRIEST_ABSOLUTION = 33167,
SPELL_PRIEST_ARCHANGEL_DUMMY = 94709,
SPELL_PRIEST_ARCHANGEL_TRIGGERED = 81700,
SPELL_PRIEST_ARCHANGEL_ENERGIZE = 87152,
SPELL_PRIEST_ATONEMENT_TRIGGERED_LARGE = 81751,
SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT = 94472,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL = 64136,
SPELL_PRIEST_BODY_AND_SOUL_SPEED = 65081,
SPELL_PRIEST_CHAKRA_SERENITY = 81208,
SPELL_PRIEST_CHAKRA_SANCTUARY = 81206,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED = 81207,
SPELL_PRIEST_CHAKRA_CHASTISE = 81209,
SPELL_PRIEST_CHAKRA_FLOW = 89912,
SPELL_PRIEST_CURE_DISEASE = 528,
SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED = 87153,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1 = 87117,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2 = 87118,
SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY = 97690,
SPELL_PRIEST_DISPEL_MAGIC_HOSTILE = 97691,
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_DIVINE_TOUCH = 63544,
SPELL_PRIEST_ECHO_OF_LIGHT = 77489,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY = 87154,
SPELL_PRIEST_EVANGELISM_R1 = 81659,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1 = 81660,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2 = 81661,
SPELL_PRIEST_EMPOWERED_SHADOW = 95799,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC = 55677,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL = 56131,
SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD = 55672,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL = 56160,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GLYPH_OF_SHADOW = 107906,
SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH = 95652,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_HOLY_WORD_CHASTISE = 88625,
SPELL_PRIEST_HOLY_WORD_SANCTUARY = 88686,
SPELL_PRIEST_IMPROVED_DEVOURING_PLAGUE_DAMAGE = 63675,
SPELL_PRIEST_INDULGENCE_OF_THE_PENITENT = 89913,
SPELL_PRIEST_INNER_FOCUS = 89485,
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
SPELL_PRIEST_ITEM_T11_HEALER_4P_BONUS = 89911,
SPELL_PRIEST_LEAP_OF_FAITH = 73325,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT = 92832,
SPELL_PRIEST_LEAP_OF_FAITH_EFFECT_TRIGGER = 92833,
SPELL_PRIEST_LEAP_OF_FAITH_TRIGGERED = 92572,
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
SPELL_PRIEST_MIND_FLAY = 15407,
SPELL_PRIEST_MIND_TRAUMA = 48301,
SPELL_PRIEST_PENANCE_DAMAGE = 47758,
SPELL_PRIEST_PENANCE_HEAL = 47757,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
SPELL_PRIEST_RENEW = 139,
SPELL_PRIEST_REVELATIONS = 88627,
SPELL_PRIEST_SHADOW_ORB_MARKER = 93683,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH = 107903,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH = 107904,
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_PRIEST_SPIRIT_OF_REDEMPTION_TRIGGERED = 27827,
SPELL_PRIEST_STRENGTH_OF_SOUL_R1 = 89488,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1 = 96266,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2 = 96267,
SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1 = 47586,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL = 15290,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_WEAKENED_SOUL = 6788
};
enum PriestSpellIcons
{
PRIEST_ICON_ID_BORROWED_TIME = 2899,
PRIEST_ICON_ID_DIVINE_TOUCH_TALENT = 3021,
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
PRIEST_ICON_ID_SHIELD_DISCIPLINE = 566,
PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_BARRIER = 3837,
PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_SHIELD = 566,
PRIEST_ICON_ID_HARNESSED_SHADOWS = 554,
PRIEST_ICON_ID_IMPROVED_MIND_BLAST = 95,
PRIEST_ICON_ID_MIND_MELT = 3139,
PRIEST_ICON_ID_SHADOW_ORB = 4941,
PRIEST_ICON_ID_GLYPH_OF_SHADOW_WORD_DEATH = 1980,
PRIEST_ICON_ID_IMPROVED_DEVOURING_PLAGUE = 3790
};
enum MiscSpells
{
SPELL_GEN_REPLENISHMENT = 57669
};
class PowerCheck
{
public:
explicit PowerCheck(Powers const power) : _power(power) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return target->GetPowerType() != _power;
return true;
}
private:
Powers const _power;
};
class RaidCheck
{
public:
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
return !_caster->IsInRaidWith(target);
return true;
}
private:
Unit const* _caster;
};
class spell_pri_body_and_soul : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CURE_DISEASE,
SPELL_PRIEST_BODY_AND_SOUL_DISPEL
});
}
void HandleEffectSpeedProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Power Word: Shield or Leap of Faith
if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[0] & 0x1 || eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[2] & 0x80000))
return;
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_BODY_AND_SOUL_SPEED, CastSpellExtraArgs(aurEff).AddSpellBP0(aurEff->GetAmount()));
}
void HandleEffectDispelProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Proc only with Cure Disease
if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_PRIEST_CURE_DISEASE || eventInfo.GetProcTarget() != GetTarget())
return;
if (roll_chance_i(aurEff->GetAmount()))
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_BODY_AND_SOUL_DISPEL, aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_pri_body_and_soul::HandleEffectSpeedProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc.Register(&spell_pri_body_and_soul::HandleEffectDispelProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_circle_of_healing::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
// 527 - Dispel magic
class spell_pri_dispel_magic : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ABSOLUTION,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL,
SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC
});
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target || (!caster->HasAura(SPELL_PRIEST_ABSOLUTION) && caster != target && target->IsFriendlyTo(caster)))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void AfterEffectHit(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit()->IsFriendlyTo(GetCaster()))
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_FRIENDLY, true);
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC, EFFECT_0))
{
int32 heal = GetHitUnit()->CountPctFromMaxHealth(aurEff->GetAmount());
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_GLYPH_OF_DISPEL_MAGIC_HEAL, CastSpellExtraArgs().AddSpellBP0(heal));
}
}
else
GetCaster()->CastSpell(GetHitUnit(), SPELL_PRIEST_DISPEL_MAGIC_HOSTILE, true);
}
void Register() override
{
OnCheckCast.Register(&spell_pri_dispel_magic::CheckCast);
OnEffectHitTarget.Register(&spell_pri_dispel_magic::AfterEffectHit, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -47509 - Divine Aegis
class spell_pri_divine_aegis : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (!eventInfo.GetProcTarget() || !eventInfo.GetSpellInfo())
return false;
// Prayer of Healing always triggers Divine Aegis
if (eventInfo.GetSpellInfo()->SpellFamilyFlags[0] & 0x200)
return true;
return (eventInfo.GetHitMask() & PROC_HIT_CRITICAL);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetEffectiveHeal()), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
absorb += aegis->GetAmount();
if (AuraEffect const* shieldDiscipline = GetTarget()->GetDummyAuraEffect(SPELLFAMILY_HUNTER, PRIEST_ICON_ID_SHIELD_DISCIPLINE, EFFECT_0))
AddPct(absorb, shieldDiscipline->GetAmount());
absorb = std::min(absorb, int32(CalculatePct(eventInfo.GetProcTarget()->GetMaxHealth(), 40)));
if (absorb)
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_DIVINE_AEGIS, CastSpellExtraArgs(aurEff).AddSpellBP0(absorb));
}
void Register() override
{
DoCheckProc.Register(&spell_pri_divine_aegis::CheckProc);
OnEffectProc.Register(&spell_pri_divine_aegis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 64844 - Divine Hymn
class spell_pri_divine_hymn : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_divine_hymn::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, CastSpellExtraArgs(aurEff).AddSpellBP0(heal));
}
void Register() override
{
OnEffectProc.Register(&spell_pri_glyph_of_prayer_of_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
class spell_pri_improved_power_word_shield : public AuraScript
{
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(GetAura());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_PCT;
spellMod->spellId = GetId();
spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
}
spellMod->value = aurEff->GetAmount();
}
void Register() override
{
DoEffectCalcSpellMod.Register(&spell_pri_improved_power_word_shield::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 37594 - Greater Heal Refund
class spell_pri_item_greater_heal_refund : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ITEM_EFFICIENCY });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_pri_item_greater_heal_refund::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 47788 - Guardian Spirit
class spell_pri_guardian_spirit : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL });
}
bool Load() override
{
healPct = GetSpellInfo()->Effects[EFFECT_1].BasePoints;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
return;
int32 healAmount = target->CountPctFromMaxHealth(healPct);
// Negate the heal bonus. We don't want it for our following heal
if (AuraEffect* aurEff = GetEffect(EFFECT_0))
aurEff->SetAmount(0);
target->CastSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, CastSpellExtraArgs(true).AddSpellBP0(healAmount));
absorbAmount = dmgInfo.GetDamage();
Remove();
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_pri_guardian_spirit::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb.Register(&spell_pri_guardian_spirit::Absorb, EFFECT_1);
}
private:
uint32 healPct;
};
// 64904 - Hymn of Hope
class spell_pri_hymn_of_hope : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(PowerCheck(POWER_MANA));
targets.remove_if(RaidCheck(GetCaster()));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_hymn_of_hope::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 92833 - Leap of Faith
class spell_pri_leap_of_faith_effect_trigger : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_LEAP_OF_FAITH_EFFECT });
}
void HandleEffectDummy(SpellEffIndex /*effIndex*/)
{
Position destPos = GetHitDest()->GetPosition();
SpellCastTargets targets;
targets.SetDst(destPos);
targets.SetUnitTarget(GetCaster());
GetHitUnit()->CastSpell(targets, GetEffectValue());
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_leap_of_faith_effect_trigger::HandleEffectDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 7001 - Lightwell Renew
class spell_pri_lightwell_renew : public AuraScript
{
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Bonus from Glyph of Lightwell
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
AddPct(amount, modHealing->GetAmount());
}
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_pri_lightwell_renew::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
}
};
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
class spell_pri_mana_leech : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetTarget()->GetOwner();
return _procTarget != nullptr;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, aurEff);
}
void Register() override
{
DoCheckProc.Register(&spell_pri_mana_leech::CheckProc);
OnEffectProc.Register(&spell_pri_mana_leech::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
Unit* _procTarget = nullptr;
};
// 49821 - Mind Sear
class spell_pri_mind_sear : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& unitList)
{
unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetChannelObjectGuid()));
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_mind_sear::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
// 47948 - Pain and Suffering (Proc)
class spell_pri_pain_and_suffering_proc : public SpellScript
{
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
// Refresh Shadow Word: Pain duration on target
if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, caster->GetGUID()))
{
aurEff->RecalculateAmount(caster);
aurEff->CalculatePeriodic(caster, false, false);
aurEff->GetBase()->RefreshDuration();
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_pain_and_suffering_proc::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 47540 - Penance
class spell_pri_penance : public SpellScript
{
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_PENANCE_DAMAGE,
SPELL_PRIEST_PENANCE_HEAL,
SPELL_PRIEST_ITEM_T11_HEALER_4P_BONUS,
SPELL_PRIEST_INDULGENCE_OF_THE_PENITENT
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (!unitTarget->IsAlive())
return;
if (caster->IsFriendlyTo(unitTarget))
{
caster->CastSpell(unitTarget, SPELL_PRIEST_PENANCE_HEAL, TRIGGERED_DISALLOW_PROC_EVENTS);
// T11 Bonus
if (caster->GetAuraEffect(SPELL_PRIEST_ITEM_T11_HEALER_4P_BONUS, EFFECT_0))
caster->CastSpell(caster, SPELL_PRIEST_INDULGENCE_OF_THE_PENITENT, true);
}
else
caster->CastSpell(unitTarget, SPELL_PRIEST_PENANCE_DAMAGE, TRIGGERED_DISALLOW_PROC_EVENTS);
}
}
SpellCastResult CheckCast()
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target))
{
if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
if (!caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
}
}
return SPELL_CAST_OK;
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_penance::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast.Register(&spell_pri_penance::CheckCast);
}
};
// -47569 - Phantasm
class spell_pri_phantasm : public AuraScript
{
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
}
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveMovementImpairingAuras(true);
}
void Register() override
{
DoCheckProc.Register(&spell_pri_phantasm::CheckProc);
OnEffectProc.Register(&spell_pri_phantasm::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 17 - Power Word: Shield
class spell_pri_power_word_shield : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_WEAKENED_SOUL });
}
void HandleWeakenedSoul(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetCaster())
caster->CastSpell(GetHitUnit(), SPELL_PRIEST_WEAKENED_SOUL, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_power_word_shield::HandleWeakenedSoul, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
class spell_pri_power_word_shield_AuraScript : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD,
SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL
});
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +87% from sp bonus
float bonus = 0.87f;
// Borrowed Time
if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1))
bonus += CalculatePct(1.0f, borrowedTime->GetAmount());
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
// Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
amount += int32(bonus);
// Twin Disciplines
if (AuraEffect const* twinDisciplines = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_TWIN_DISCIPLINES_RANK_1, EFFECT_1))
AddPct(amount, twinDisciplines->GetAmount());
// Focused Power
amount *= caster->GetTotalAuraMultiplier(SPELL_AURA_MOD_HEALING_DONE_PERCENT);
// Mastery: Shield Discipline
if (AuraEffect const* shieldDiscipline = caster->GetDummyAuraEffect(SPELLFAMILY_HUNTER, PRIEST_ICON_ID_SHIELD_DISCIPLINE, EFFECT_0))
AddPct(amount, shieldDiscipline->GetAmount());
// Glyph of Power Word: Shield
if (Unit* target = GetUnitOwner())
{
if (AuraEffect const* glyphEff = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD, EFFECT_0))
{
int32 bp = CalculatePct(amount, glyphEff->GetAmount());
caster->CastSpell(target, SPELL_PRIEST_GLYPH_OF_POWER_WORD_SHIELD_HEAL, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
}
}
}
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetAttacker() == target)
return;
if (AuraEffect const* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_pri_power_word_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb.Register(&spell_pri_power_word_shield_AuraScript::ReflectDamage, EFFECT_0);
}
};
// 33110 - Prayer of Mending Heal
class spell_pri_prayer_of_mending_heal : public SpellScript
{
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetOriginalCaster())
{
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
{
int32 heal = GetHitHeal();
AddPct(heal, aurEff->GetAmount());
SetHitHeal(heal);
}
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_prayer_of_mending_heal::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
// 139 - Renew
class spell_pri_renew : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_TOUCH });
}
bool Load() override
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
// Divine Touch
if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_DIVINE_TOUCH_TALENT, EFFECT_0))
{
uint32 heal = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), aurEff->GetAmount(), DOT, aurEff->GetEffIndex());
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
int32 basepoints0 = CalculatePct(int32(heal) * aurEff->GetTotalTicks(), empoweredRenewAurEff->GetAmount());
caster->CastSpell(GetTarget(), SPELL_PRIEST_DIVINE_TOUCH, CastSpellExtraArgs(aurEff).AddSpellBP0(basepoints0));
}
}
}
void Register() override
{
OnEffectApply.Register(&spell_pri_renew::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 32379 - Shadow Word: Death
class spell_pri_shadow_word_death : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_WORD_DEATH,
SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH
});
}
void HandleDamageEffects(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetHitUnit();
int32 damage = GetHitDamage();
// Shadow Word: Death deals three times the damage when hitting a target below 25% health
if (target->GetHealthPct() < 25.f)
{
damage *= 3;
// Mind Melt talent bonus
if (AuraEffect const* effect = target->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_MIND_MELT, EFFECT_0))
AddPct(damage, effect->GetAmount());
}
SetHitDamage(damage);
_launchHealthPct = target->GetHealthPct();
// If the target does not die from the damage, the caster suffers the damage dealt to the target.
if (target->GetHealth() > uint32(damage))
{
// Pain and Suffering reduces damage taken of the self-damaging effect
if (AuraEffect* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
AddPct(damage, aurEff->GetAmount());
caster->CastSpell(caster, SPELL_PRIEST_SHADOW_WORD_DEATH, CastSpellExtraArgs(true).AddSpellBP0(damage));
}
}
void HandleGlyphEffect()
{
Unit* target = GetHitUnit();
Unit* caster = GetCaster();
if (!target || !caster || caster == target)
return;
if (AuraEffect const* glyphEffect = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_GLYPH_OF_SHADOW_WORD_DEATH, EFFECT_0))
{
if (_launchHealthPct <= glyphEffect->GetAmount() && target->IsAlive() && !caster->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH))
{
caster->GetSpellHistory()->ResetCooldown(GetSpellInfo()->Id, true);
caster->CastSpell(caster, SPELL_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH, true); // Cooldown marker
}
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_shadow_word_death::HandleDamageEffects, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
AfterHit.Register(&spell_pri_shadow_word_death::HandleGlyphEffect);
}
private:
float _launchHealthPct = 0.f;
};
// 15473 - Shadowform
class spell_pri_shadowform : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH,
SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), GetTarget()->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOW) ? SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH : SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITH_GLYPH);
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOWFORM_VISUAL_WITHOUT_GLYPH);
}
void Register() override
{
AfterEffectApply.Register(&spell_pri_shadowform::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove.Register(&spell_pri_shadowform::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 15286 - Vampiric Embrace
class spell_pri_vampiric_embrace : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Not proc from Mind Sear
return !(eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x80000);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 self = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
int32 team = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount() / 2));
GetTarget()->CastSpell(nullptr, SPELL_PRIEST_VAMPIRIC_EMBRACE_HEAL, CastSpellExtraArgs(aurEff).AddSpellBP0(team).AddSpellMod(SPELLVALUE_BASE_POINT1, self));
}
void Register() override
{
DoCheckProc.Register(&spell_pri_vampiric_embrace::CheckProc);
OnEffectProc.Register(&spell_pri_vampiric_embrace::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 15290 - Vampiric Embrace (heal)
class spell_pri_vampiric_embrace_target : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& unitList)
{
unitList.remove(GetCaster());
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_vampiric_embrace_target::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
// 34914 - Vampiric Touch
class spell_pri_vampiric_touch : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL,
SPELL_GEN_REPLENISHMENT
});
}
void HandleDispel(DispelInfo* /*dispelInfo*/)
{
if (Unit* caster = GetCaster())
if (Unit* target = GetUnitOwner())
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
int32 damage = aurEff->GetAmount() * 8;
// backfire damage
caster->CastSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, CastSpellExtraArgs(aurEff).AddSpellBP0(damage));
}
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() == GetCaster();
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
eventInfo.GetProcTarget()->CastSpell(nullptr, SPELL_GEN_REPLENISHMENT, aurEff);
}
void Register() override
{
AfterDispel.Register(&spell_pri_vampiric_touch::HandleDispel);
DoCheckProc.Register(&spell_pri_vampiric_touch::CheckProc);
OnEffectProc.Register(&spell_pri_vampiric_touch::HandleEffectProc, EFFECT_2, SPELL_AURA_DUMMY);
}
};
class spell_pri_echo_of_light : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ECHO_OF_LIGHT,
SPELL_PRIEST_HOLY_WORD_SANCTUARY
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return (eventInfo.GetSpellInfo() && eventInfo.GetSpellInfo()->Id != SPELL_PRIEST_HOLY_WORD_SANCTUARY);
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
{
if (Unit* target = eventInfo.GetProcTarget())
{
uint32 healAmount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
uint8 tickNumber = sSpellMgr->GetSpellInfo(SPELL_PRIEST_ECHO_OF_LIGHT)->GetMaxTicks();
if (healAmount && tickNumber)
caster->CastSpell(target, SPELL_PRIEST_ECHO_OF_LIGHT, CastSpellExtraArgs(aurEff).AddSpellBP0(int32(healAmount / tickNumber)));
}
}
}
void Register() override
{
DoCheckProc.Register(&spell_pri_echo_of_light::CheckProc);
OnEffectProc.Register(&spell_pri_echo_of_light::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 95740 - Shadow Orbs (Passive)
class spell_pri_shadow_orbs : public AuraScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ static_cast<uint32>(spellInfo->Effects[EFFECT_0].TriggerSpell) });
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
// Do not proc when the target has Shadow Orb Power mastery active
if (target->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_PRIEST, 0, 0, 0x00100000))
return false;
int32 procChance = 10;
if (AuraEffect const* effect = target->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_PRIEST, PRIEST_ICON_ID_HARNESSED_SHADOWS, EFFECT_0))
procChance += effect->GetAmount();
return roll_chance_i(procChance);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
int32 basePoints = 10;
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, CastSpellExtraArgs(aurEff).AddSpellBP0(basePoints));
}
void Register() override
{
DoCheckProc.Register(&spell_pri_shadow_orbs::CheckProc);
OnEffectProc.Register(&spell_pri_shadow_orbs::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 77486 - Shadow Orb Power (Passive)
class spell_pri_shadow_orb_power : public AuraScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ static_cast<uint32>(spellInfo->Effects[EFFECT_0].TriggerSpell) });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
int32 amount = 10 + aurEff->GetAmount();
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, CastSpellExtraArgs(aurEff).AddSpellBP0(amount));
}
void Register() override
{
OnEffectProc.Register(&spell_pri_shadow_orb_power::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 77487 - Shadow Orb
class spell_pri_shadow_orb : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_SHADOW_ORB_MARKER,
SPELL_PRIEST_EMPOWERED_SHADOW
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetStackAmount() == GetSpellInfo()->StackAmount)
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_SHADOW_ORB_MARKER, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_SHADOW_ORB_MARKER);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
int32 bp = 10;
if (AuraEffect const* mastery = target->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_PRIEST, 0, 0, 0x00100000))
bp += mastery->GetAmount();
target->CastSpell(target, SPELL_PRIEST_EMPOWERED_SHADOW, CastSpellExtraArgs(aurEff).AddSpellBP0(bp).AddSpellMod(SPELLVALUE_BASE_POINT1, bp));
Remove();
}
void Register() override
{
AfterEffectApply.Register(&spell_pri_shadow_orb::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove.Register(&spell_pri_shadow_orb::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc.Register(&spell_pri_shadow_orb::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 14751 - Chakra
class spell_pri_chakra : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CHAKRA_SERENITY,
SPELL_PRIEST_CHAKRA_SANCTUARY,
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED,
SPELL_PRIEST_CHAKRA_CHASTISE,
SPELL_PRIEST_CHAKRA_FLOW,
SPELL_PRIEST_REVELATIONS,
SPELL_PRIEST_HOLY_WORD_CHASTISE
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SERENITY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_CHASTISE);
}
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
if (SpellInfo const* spell = eventInfo.GetSpellInfo())
{
// Chakra: Serenity
if (spell->SpellFamilyFlags.HasFlag(0x00000400) || spell->SpellFamilyFlags.HasFlag(0x00001000)
|| spell->SpellFamilyFlags.HasFlag(0x00000800) || spell->SpellFamilyFlags.HasFlag(0, 0x00000004))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SERENITY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_SERENITY, CastSpellExtraArgs(aurEff).AddSpellMod(SPELLVALUE_BASE_POINT2, bp));
}
// Chakra: Sanctuary
if (spell->SpellFamilyFlags.HasFlag(0x00000200) || spell->SpellFamilyFlags.HasFlag(0, 0x00000020))
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_CHAKRA_SANCTUARY);
int32 bp = caster->HasAura(SPELL_PRIEST_REVELATIONS) ? spell->Effects[EFFECT_2].BasePoints : SPELL_PRIEST_HOLY_WORD_CHASTISE;
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_SANCTUARY, CastSpellExtraArgs(aurEff).AddSpellMod(SPELLVALUE_BASE_POINT2, bp));
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED, aurEff);
}
// Chakra: Chastise
if (spell->SpellFamilyFlags.HasFlag(0x00000080) || spell->SpellFamilyFlags.HasFlag(0, 0x00010000))
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_CHASTISE, aurEff);
// T11 Bonus
if (caster->GetAuraEffect(SPELL_PRIEST_ITEM_T11_HEALER_4P_BONUS, EFFECT_0))
caster->CastSpell(caster, SPELL_PRIEST_CHAKRA_FLOW);
}
}
void Register() override
{
AfterEffectApply.Register(&spell_pri_chakra::HandleEffectApply, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectProc.Register(&spell_pri_chakra::HandleProc, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER);
}
};
// 81206 - Chakra: Sanctuary
class spell_pri_chakra_sanctuary : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED,
SPELL_PRIEST_CHAKRA_FLOW
});
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_SANCTUARY_LINKED);
target->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_FLOW);
}
void Register() override
{
AfterEffectRemove.Register(&spell_pri_chakra_sanctuary::HandleEffectRemove, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 81208 - Chakra: Serenety
// 81209 - Chakra: Chastise
class spell_pri_chakra_flow_removal: public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_CHAKRA_CHASTISE,
SPELL_PRIEST_CHAKRA_SERENITY,
SPELL_PRIEST_CHAKRA_FLOW
});
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_CHAKRA_FLOW);
}
void Register() override
{
if (m_scriptSpellId == SPELL_PRIEST_CHAKRA_SERENITY)
AfterEffectRemove.Register(&spell_pri_chakra_flow_removal::HandleEffectRemove, EFFECT_0, SPELL_AURA_ADD_FLAT_MODIFIER, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
else if (m_scriptSpellId == SPELL_PRIEST_CHAKRA_CHASTISE)
AfterEffectRemove.Register(&spell_pri_chakra_flow_removal::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// 81585 - Chakra: Serenity
class spell_pri_chakra_serenity_script : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_RENEW });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetHitUnit()->GetAura(SPELL_PRIEST_RENEW))
aura->RefreshDuration();
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_chakra_serenity_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 88685 - Holy Word: Sanctuary
class spell_pri_holy_word_sanctuary : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_HOLY_WORD_SANCTUARY });
}
void HandleDummyTick(AuraEffect const* aurEff)
{
if (DynamicObject* dyn = GetTarget()->GetDynObject(aurEff->GetId()))
GetTarget()->CastSpell({ dyn->GetPositionX(), dyn->GetPositionY(), dyn->GetPositionZ() }, SPELL_PRIEST_HOLY_WORD_SANCTUARY, CastSpellExtraArgs(TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_DISALLOW_PROC_EVENTS)).SetTriggeringAura(aurEff));
}
void Register() override
{
OnEffectPeriodic.Register(&spell_pri_holy_word_sanctuary::HandleDummyTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 88686 - Holy Word: Sanctuary
class spell_pri_holy_word_sanctuary_triggered : public SpellScript
{
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (GetHitHeal() && _targets > 6)
SetHitHeal((GetHitHeal() * 6) / _targets);
}
void FilterTargets(std::list<WorldObject*>& unitList)
{
_targets = unitList.size();
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_holy_word_sanctuary_triggered::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
OnEffectHitTarget.Register(&spell_pri_holy_word_sanctuary_triggered::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
private:
uint32 _targets = 0;
};
// -81659 - Evangelism
class spell_pri_evangelism : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_EVANGELISM_R1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = GetTarget();
uint32 spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_1;
if (GetSpellInfo()->Id != SPELL_PRIEST_EVANGELISM_R1)
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_2;
if (eventInfo.GetSpellInfo()->Id == SPELL_PRIEST_MIND_FLAY)
spellId = spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_1 ?
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1 : SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2;
target->CastSpell(target, spellId, aurEff);
target->CastSpell(target, SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY, aurEff);
if (Aura* aura = target->GetAura(spellId))
if (aura->GetStackAmount() == aura->GetSpellInfo()->StackAmount)
target->CastSpell(target, SPELL_PRIEST_ARCHANGEL_DUMMY, aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_pri_evangelism::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 81660, 81661 - Evangelism (Triggered Effect) / 87117, 87118 - Dark Evangelism (Triggered Effect)
class spell_pri_evangelism_triggered : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY);
target->RemoveAurasDueToSpell(SPELL_PRIEST_ARCHANGEL_DUMMY);
}
void Register() override
{
AfterEffectRemove.Register(&spell_pri_evangelism_triggered::AfterRemove, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
};
// 87151 - Archangel
class spell_pri_archangel : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ARCHANGEL_TRIGGERED,
SPELL_PRIEST_ARCHANGEL_ENERGIZE,
SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED,
SPELL_PRIEST_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1,
SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2,
SPELL_PRIEST_EVANGELISM_ARCHANGEL_DUMMY,
SPELL_PRIEST_ARCHANGEL_DUMMY
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
uint32 spellId = 0;
if (caster->HasAura(SPELL_PRIEST_EVANGELISM_TRIGGERED_1))
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_1;
else if (caster->HasAura(SPELL_PRIEST_EVANGELISM_TRIGGERED_2))
spellId = SPELL_PRIEST_EVANGELISM_TRIGGERED_2;
else if (caster->HasAura(SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1))
spellId = SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_1;
else if (caster->HasAura(SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2))
spellId = SPELL_PRIEST_DARK_EVANGELISM_TRIGGERED_2;
Aura const* aura = caster->GetAura(spellId);
if (!aura)
return;
uint8 stacks = aura->GetStackAmount();
if (spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_1 || spellId == SPELL_PRIEST_EVANGELISM_TRIGGERED_2)
{
int32 bp = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_ARCHANGEL_TRIGGERED)->Effects[EFFECT_0].BasePoints * stacks;
caster->CastSpell(caster, SPELL_PRIEST_ARCHANGEL_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(bp));
caster->CastSpell(caster, SPELL_PRIEST_ARCHANGEL_ENERGIZE, CastSpellExtraArgs(true).AddSpellBP0(stacks));
}
else
{
SpellInfo const* spell = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED);
int32 bp0 = spell->Effects[EFFECT_0].BasePoints * stacks;
int32 bp1 = spell->Effects[EFFECT_1].BasePoints * stacks;
int32 energize = spell->Effects[EFFECT_2].BasePoints * stacks;
caster->CastSpell(caster, SPELL_PRIEST_DARK_ARCHANGEL_TRIGGERED, CastSpellExtraArgs(true).AddSpellBP0(bp0).AddSpellMod(SPELLVALUE_BASE_POINT1, bp1));
caster->CastSpell(caster, SPELL_PRIEST_ARCHANGEL_ENERGIZE, CastSpellExtraArgs(true).AddSpellBP0(energize));
}
caster->RemoveAurasDueToSpell(spellId);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_archangel::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_power_word_barrier : public AuraScript
{
bool Load() override
{
TempSummon* summon = GetCaster()->ToTempSummon();
if (!summon)
return false;
Unit* summoner = summon->GetSummoner();
if (!summoner)
return false;
_glyphEnabled = summoner->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_GLYPH_OF_POWER_WORD_BARRIER, EFFECT_0) != nullptr;
return true;
}
void HandleGlyph(AuraEffect const* /*aurEff*/)
{
if (!_glyphEnabled)
PreventDefaultAction();
}
void Register() override
{
OnEffectPeriodic.Register(&spell_power_word_barrier::HandleGlyph, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
private:
bool _glyphEnabled = false;
};
// -89488 - Strength of Soul
class spell_pri_strength_of_soul : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_INNER_FOCUS,
SPELL_PRIEST_STRENGTH_OF_SOUL_R1,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1,
SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* target = GetTarget();
if (eventInfo.GetSpellInfo()->Id == SPELL_PRIEST_INNER_FOCUS)
{
if (aurEff->GetId() == SPELL_PRIEST_STRENGTH_OF_SOUL_R1)
target->CastSpell(target, SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R1, aurEff);
else
target->CastSpell(target, SPELL_PRIEST_STRENGTH_OF_SOUL_TRIGGERED_R2, aurEff);
}
else
{
uint32 spellId = GetSpellInfo()->Effects[EFFECT_0].TriggerSpell;
int32 bp = aurEff->GetAmount() * IN_MILLISECONDS;
target->CastSpell(eventInfo.GetProcTarget(), spellId, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
}
void Register() override
{
OnEffectProc.Register(&spell_pri_strength_of_soul::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
class spell_pri_strength_of_soul_script : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_WEAKENED_SOUL });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetHitUnit()->GetAura(SPELL_PRIEST_WEAKENED_SOUL))
aura->SetDuration(std::max(0, aura->GetDuration() - GetEffectValue()));
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_strength_of_soul_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// -14523 - Atonement
class spell_pri_atonement : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_ATONEMENT_TRIGGERED_LARGE,
SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT
});
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = GetTarget();
DamageInfo* damage = eventInfo.GetDamageInfo();
if (!damage)
return;
Unit* target = damage->GetVictim();
int32 bp = CalculatePct(damage->GetDamage(), aurEff->GetAmount());
if (target->GetCombatReach() >= 15.0f)
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_LARGE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp).AddSpellMod(SPELLVALUE_RADIUS_MOD, int32(target->GetCombatReach() + 15.0f) * 100));
else
caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT, CastSpellExtraArgs(aurEff).AddSpellBP0(bp));
}
void Register() override
{
OnEffectProc.Register(&spell_pri_atonement::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// Atonement (Healing)
class spell_pri_atonement_heal : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaidCheck(GetCaster()));
if (targets.size() > 1)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.resize(1);
}
}
void Register() override
{
OnObjectAreaTargetSelect.Register(&spell_pri_atonement_heal::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
class spell_pri_spirit_of_redemption : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SPIRIT_OF_REDEMPTION_TRIGGERED });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = -1;
}
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
uint32 damage = dmgInfo.GetDamage();
if (damage >= target->GetHealth() && target->GetAuraEffectsByType(SPELL_AURA_SPIRIT_OF_REDEMPTION).empty())
{
absorbAmount = damage;
target->CastSpell(target, SPELL_PRIEST_SPIRIT_OF_REDEMPTION_TRIGGERED, aurEff);
}
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_pri_spirit_of_redemption::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb.Register(&spell_pri_spirit_of_redemption::Absorb, EFFECT_0);
}
};
// 8092 - Mind Blast
class spell_pri_mind_blast : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_MIND_TRAUMA,
SPELL_PRIEST_EMPOWERED_SHADOW
});
}
void HandleDamageBonus(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (AuraEffect const* effect = caster->GetDummyAuraEffect(SPELLFAMILY_GENERIC, PRIEST_ICON_ID_SHADOW_ORB, EFFECT_0))
{
int32 damage = GetHitDamage();
int32 bp = effect->GetAmount();
AddPct(damage, bp);
SetHitDamage(damage);
}
}
void HandleImprovedMindBlast(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster || caster->GetShapeshiftForm() != FORM_SHADOW)
return;
if (AuraEffect* effect = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_PRIEST, PRIEST_ICON_ID_IMPROVED_MIND_BLAST, EFFECT_0))
if (roll_chance_i(effect->GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster)))
caster->CastSpell(GetHitUnit(), SPELL_PRIEST_MIND_TRAUMA, effect);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_mind_blast::HandleDamageBonus, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectHitTarget.Register(&spell_pri_mind_blast::HandleImprovedMindBlast, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 73510 - Mind Spike
class spell_pri_mind_spike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_EMPOWERED_SHADOW });
}
void HandleDamageBonus(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (AuraEffect const* effect = caster->GetDummyAuraEffect(SPELLFAMILY_GENERIC, PRIEST_ICON_ID_SHADOW_ORB, EFFECT_0))
{
int32 damage = GetHitDamage();
int32 bp = effect->GetAmount();
AddPct(damage, bp);
SetHitDamage(damage);
}
}
void Register() override
{
OnEffectHitTarget.Register(&spell_pri_mind_spike::HandleDamageBonus, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// -88994 - Masochism
class spell_pri_masochism : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_SHADOW_WORD_DEATH });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
DamageInfo const* damage = eventInfo.GetDamageInfo();
if (!damage)
return false;
// Damaging yourself with Shadow Word: Death
if (eventInfo.GetSpellInfo() && eventInfo.GetSpellInfo()->Id == SPELL_PRIEST_SHADOW_WORD_DEATH && eventInfo.GetActor() == GetTarget())
return true;
// Taking damage >= 10% of your total health
if (damage->GetDamage() >= CalculatePct(GetTarget()->GetMaxHealth(), GetSpellInfo()->Effects[EFFECT_1].CalcValue()))
return true;
return false;
}
void Register() override
{
DoCheckProc.Register(&spell_pri_masochism::CheckProc);
}
};
class spell_pri_harnessed_shadows : public AuraScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ spellInfo->Effects[EFFECT_1].TriggerSpell });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
PreventDefaultAction();
int32 basePoints = 10;
if (AuraEffect const* effect = target->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_PRIEST, 0, 0, 0x00100000))
basePoints += effect->GetAmount();
GetTarget()->CastSpell(GetTarget(), GetSpellInfo()->Effects[EFFECT_1].TriggerSpell, CastSpellExtraArgs(aurEff).AddSpellBP0(basePoints));
}
void Register() override
{
OnEffectProc.Register(&spell_pri_harnessed_shadows::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 2944 - Devouring Plague
class spell_pri_devouring_plague : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_IMPROVED_DEVOURING_PLAGUE_DAMAGE });
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
// Improved Devouring Plague
if (AuraEffect const* improvedDevouringPlague = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_IMPROVED_DEVOURING_PLAGUE, EFFECT_0))
{
int32 bp = CalculatePct(aurEff->GetAmount() * aurEff->GetTotalTicks(), improvedDevouringPlague->GetAmount());
caster->CastSpell(GetTarget(), SPELL_PRIEST_IMPROVED_DEVOURING_PLAGUE_DAMAGE, CastSpellExtraArgs(true).AddSpellBP0(bp));
}
}
void Register() override
{
AfterEffectApply.Register(&spell_pri_devouring_plague::AfterApply, EFFECT_0, SPELL_AURA_PERIODIC_LEECH, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
void AddSC_priest_spell_scripts()
{
RegisterSpellScript(spell_pri_archangel);
RegisterSpellScript(spell_pri_atonement);
RegisterSpellScript(spell_pri_atonement_heal);
RegisterSpellScript(spell_pri_body_and_soul);
RegisterSpellScript(spell_pri_chakra);
RegisterSpellScript(spell_pri_chakra_sanctuary);
RegisterSpellScript(spell_pri_chakra_serenity_script);
RegisterSpellScript(spell_pri_chakra_flow_removal);
RegisterSpellScript(spell_pri_circle_of_healing);
RegisterSpellScript(spell_pri_devouring_plague);
RegisterSpellScript(spell_pri_dispel_magic);
RegisterSpellScript(spell_pri_divine_aegis);
RegisterSpellScript(spell_pri_divine_hymn);
RegisterSpellScript(spell_pri_echo_of_light);
RegisterSpellScript(spell_pri_evangelism);
RegisterSpellScript(spell_pri_evangelism_triggered);
RegisterSpellScript(spell_pri_glyph_of_prayer_of_healing);
RegisterSpellScript(spell_pri_harnessed_shadows);
RegisterSpellScript(spell_pri_hymn_of_hope);
RegisterSpellScript(spell_pri_improved_power_word_shield);
RegisterSpellScript(spell_pri_item_greater_heal_refund);
RegisterSpellScript(spell_pri_guardian_spirit);
RegisterSpellScript(spell_pri_holy_word_sanctuary);
RegisterSpellScript(spell_pri_holy_word_sanctuary_triggered);
RegisterSpellScript(spell_pri_leap_of_faith_effect_trigger);
RegisterSpellScript(spell_pri_lightwell_renew);
RegisterSpellScript(spell_pri_mana_leech);
RegisterSpellScript(spell_pri_masochism);
RegisterSpellScript(spell_pri_mind_blast);
RegisterSpellScript(spell_pri_mind_sear);
RegisterSpellScript(spell_pri_mind_spike);
RegisterSpellScript(spell_pri_pain_and_suffering_proc);
RegisterSpellScript(spell_pri_penance);
RegisterSpellScript(spell_pri_phantasm);
RegisterSpellScript(spell_power_word_barrier);
RegisterSpellAndAuraScriptPair(spell_pri_power_word_shield, spell_pri_power_word_shield_AuraScript);
RegisterSpellScript(spell_pri_prayer_of_mending_heal);
RegisterSpellScript(spell_pri_shadow_orb);
RegisterSpellScript(spell_pri_shadow_orbs);
RegisterSpellScript(spell_pri_shadow_orb_power);
RegisterSpellScript(spell_pri_strength_of_soul);
RegisterSpellScript(spell_pri_strength_of_soul_script);
RegisterSpellScript(spell_pri_spirit_of_redemption);
RegisterSpellScript(spell_pri_renew);
RegisterSpellScript(spell_pri_shadow_word_death);
RegisterSpellScript(spell_pri_shadowform);
RegisterSpellScript(spell_pri_vampiric_embrace);
RegisterSpellScript(spell_pri_vampiric_embrace_target);
RegisterSpellScript(spell_pri_vampiric_touch);
}