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Viano-Core
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0ad14aeafd7a56553e47c4c909b8b11672c1c550
Viano-Core
/
src
/
server
/
game
/
AI
/
ScriptedAI
T
History
Shauren
0ad14aeafd
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
..
ScriptedCreature.cpp
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts
2011-05-25 18:50:44 +02:00
ScriptedCreature.h
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts
2011-05-25 18:50:44 +02:00
ScriptedEscortAI.cpp
Core/Scripts: Extended escort AI
2011-04-16 17:15:21 +02:00
ScriptedEscortAI.h
Core/Scripts: Extended escort AI
2011-04-16 17:15:21 +02:00
ScriptedFollowerAI.cpp
Core/Scripts: Removed some hungarian notation
2011-04-16 14:00:47 +02:00
ScriptedFollowerAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedGossip.h
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
ScriptedSimpleAI.cpp
Add spaces after commas
2011-04-29 20:47:02 +02:00
ScriptedSimpleAI.h
Magic numbers cleanup:
2010-09-28 08:21:51 +03:00