Logo
Explore Help
Sign In
Nico/Viano-Core
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions 8 Packages Projects Releases Wiki Activity
Files
192e626fa0d7b8d2fe2f7bd707f4d574eacb1120
Viano-Core/src/server/game/AI/SmartScripts
T
History
Subv2112 8362e21b2a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-01-22 08:04:39 -05:00
..
SmartAI.cpp
Core/SAI: Run mode should be disabled by default in creatures with SAI
2012-01-21 18:54:05 -05:00
SmartAI.h
Core/SAI: Implemented SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LOOT_STATE
2012-01-06 11:09:01 -05:00
SmartScript.cpp
Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list
2012-01-22 07:54:32 -05:00
SmartScript.h
Core/SAI: Removed unused variable: mResumeActionList
2012-01-06 22:31:38 -05:00
SmartScriptMgr.cpp
Core/SmartAI: Fix target type SMART_TARGET_INVOKER_PARTY
2012-01-22 01:49:53 +01:00
SmartScriptMgr.h
Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list
2012-01-22 07:54:32 -05:00
Powered by Gitea Version: 28.1.0 Page: 140ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API