Files
Viano-Core/src/tools/mesh_extractor/ContinentBuilder.cpp
T

145 lines
4.5 KiB
C++

#include "ContinentBuilder.h"
#include "TileBuilder.h"
#include "WDT.h"
#include "Utils.h"
#include "DetourNavMesh.h"
#include "Cache.h"
#include "ace/Task.h"
#include "Recast.h"
class BuilderThread : public ACE_Task_Base
{
private:
int X, Y, MapId;
std::string Continent;
bool debug;
dtNavMeshParams Params;
ContinentBuilder* cBuilder;
public:
BuilderThread(ContinentBuilder* _cBuilder, bool deb, dtNavMeshParams& params) : Free(true), debug(deb), Params(params), cBuilder(_cBuilder) {}
void SetData(int x, int y, int map, std::string cont) { X = x; Y = y; MapId = map; Continent = cont; }
int svc()
{
Free = false;
printf("[%02i,%02i] Building tile\n", X, Y);
TileBuilder builder(cBuilder, Continent, X, Y, MapId);
char buff[100];
sprintf(buff, "mmaps/%03u%02u%02u.mmtile", MapId, Y, X);
FILE* f = fopen(buff, "r");
if (f) // Check if file already exists.
{
printf("[%02i,%02i] Tile skipped, file already exists\n", X, Y);
fclose(f);
Free = true;
return 0;
}
uint8* nav = builder.Build(debug, Params);
if (nav)
{
f = fopen(buff, "wb");
if (!f)
{
printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff);
return 0;
}
MmapTileHeader header;
header.size = builder.DataSize;
fwrite(&header, sizeof(MmapTileHeader), 1, f);
fwrite(nav, sizeof(unsigned char), builder.DataSize, f);
fclose(f);
}
dtFree(nav);
printf("[%02u,%02u] Tile Built!\n", X, Y);
Free = true;
return 0;
}
bool Free;
};
void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax)
{
// this is for elevation
if (verts && vertCount)
rcCalcBounds(verts, vertCount, bmin, bmax);
else
{
bmin[1] = FLT_MIN;
bmax[1] = FLT_MAX;
}
// this is for width and depth
bmax[0] = (32 - int(tileX)) * Constants::TileSize;
bmax[2] = (32 - int(tileY)) * Constants::TileSize;
bmin[0] = bmax[0] - Constants::TileSize;
bmin[2] = bmax[2] - Constants::TileSize;
}
void ContinentBuilder::CalculateTileBounds()
{
for (std::vector<TilePos>::iterator itr = TileMap->TileTable.begin(); itr != TileMap->TileTable.end(); ++itr)
{
tileXMax = std::max(itr->X, tileXMax);
tileXMin = std::min(itr->X, tileXMin);
tileYMax = std::max(itr->Y, tileYMax);
tileYMin = std::min(itr->Y, tileYMin);
}
getTileBounds(tileXMax, tileYMax, NULL, 0, bmin, bmax);
}
void ContinentBuilder::Build(bool debug)
{
char buff[50];
sprintf(buff, "mmaps/%03u.mmap", MapId);
FILE* mmap = fopen(buff, "wb");
if (!mmap)
{
printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff);
return;
}
CalculateTileBounds();
dtNavMeshParams params;
params.maxPolys = 1 << STATIC_POLY_BITS;
params.maxTiles = TileMap->TileTable.size();
rcVcopy(params.orig, bmin);
params.tileHeight = Constants::TileSize;
params.tileWidth = Constants::TileSize;
fwrite(&params, sizeof(dtNavMeshParams), 1, mmap);
fclose(mmap);
std::vector<BuilderThread*> Threads;
for (uint32 i = 0; i < NumberOfThreads; ++i)
Threads.push_back(new BuilderThread(this, debug, params));
printf("Map %s ( %i ) has %i tiles. Building them with %i threads\n", Continent.c_str(), MapId, TileMap->TileTable.size(), NumberOfThreads);
for (std::vector<TilePos>::iterator itr = TileMap->TileTable.begin(); itr != TileMap->TileTable.end(); ++itr)
{
bool next = false;
while (!next)
{
for (std::vector<BuilderThread*>::iterator _th = Threads.begin(); _th != Threads.end(); ++_th)
{
if ((*_th)->Free)
{
(*_th)->SetData(itr->X, itr->Y, MapId, Continent);
(*_th)->activate();
next = true;
break;
}
}
// Wait for 20 seconds
ACE_OS::sleep(ACE_Time_Value (0, 20000));
}
}
Cache->Clear();
// Free memory
for (std::vector<BuilderThread*>::iterator _th = Threads.begin(); _th != Threads.end(); ++_th)
{
(*_th)->wait();
delete *_th;
}
}